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Interview with the Director of the MapleStory V Update!

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MapleStory V Update Director

Maple Inven published a new interview today, with the director of the MapleStory V update! There was a lot of interesting information and I won’t be translating it completely but I will post the big tidbits!

V Matrix

The director mentioned that 5th job is still a work in progress, they will continue to develop things for it and they are aiming to add another skill for all jobs.

In terms of V Cores and Core Gemstones, he said that it is random for what Cores you can get but when you open Core Gemstones, there is a slightly higher chance to get Cores for your job (they are willing to adjust this if it’s still too bad).

In this month, they will also be adding the Core Combine and Core Disenchant systems to help ease the randomness.

Arcane Equipment

In terms of Arcane Force, he said it is extremely important in the Arcane River and there is no other way to increase your Arcane Force other than upgrading your Arcane Symbols.

Level 200 Equipment Set

Here’s what the level 200 equipment set looks like! I think they’re awesome, the whole starry/interstellary theme is great.

The director said that the level 200 equipment set’s stats will be reflective of its level, but the level 160 set will still be useful as it will take a long time to obtain these new equips. If needed, level 160~200 equipment sets may be added in the future as well.

Detailed Stats Window

The experience table has been decreased by approximately 30%. Certain level ranges which do not have as much content available have been decreased by 40~50%.

When asked about the maximum damage cap removal, the director said that they wanted users to be able to access their full strength, and did not want the game to be decided by the highest number of hits per second. They are willing to buff/nerf jobs based on this change in the future.

For the status resistance changes, he said that almost every user could get to 100% status resistance, which caused bosses to be trivial unless they were able to ignore status resistance, which was a bandaid solution. He said there are limits to how interactive avoiding attacks can be in a 2D side-scrolling game so they changed status resistance to decrease duration of status effect. In the future, if this causes bosses to become significantly more difficult, their battle patterns will be readjusted.

For other battle-related stats, he said that for a long time, accuracy has been thought of as useless so they removed it and changed hit rate to be based on the user’s level. For critical damage, it was very unintuitive that your minimum critical damage would become your maximum critical damage if it exceeded it so they combined them into one.

Arcane River Road of Vanishing

The new continent Arcane River features a mighty flowing river that leads to the Black Mage. It consists of 3 areas: Road of Vanishing, Chu Chu Island, and the City of Dreams Lacheln. They will be added one at a time because they are putting a lot of attention to each area.

Each one is made to be a new type of experience. For example, the BGMs and sound effects will have more acoustic and environmental sounds. This year, they will be composed and produced by Nexon’s internal team rather than outsourcing. Last month, the Damien soundtrack was released and even more great and high-quality BGMs will be released through the site.

Arcane River Chu Chu Island (1) Arcane River Chu Chu Island (2) Chu Chu Island (1) Chu Chu Island (2) Chu Chu Island (3) Chu Chu Island (4)

The interviewer asked where the idea for the bright and cheery Chu Chu Island came from. He replied that for MapleStory, as monsters get higher and higher levelled, they become more fierce looking, and they wanted a charming high level area with a more happy concept.

Grandis still has some work to be done, while Friends Story is not part of the main story so it is not as high a priority. Currently, development is focused on the story of Arcane River.

Commander Lucid

Commander Lucid has appeared before but now, with a new appearance, she will be a large part of the story and a boss monster in Arcane River. She will not be part of a blockbuster because they felt that there is a difference between a closed story in a blockbuster and a more open story in a new area.

At the end of the continent Arcane River, you will be able to meet the Black Mage. However, this won’t necessarily happen during the summer update.

Main UI

Their goals for the new UI were to make it more convenient to use and to increase openness for easier skill usage. They know it is a huge change for existing users but they are very open to comments and concerns from users in the test servers.

Boss Suu

Finally, they do think that Hard Suu will be defeated sooner or later after this patch. In addition to the level 160 item set, there are still some rewards from him that have not been found yet!


Filed under: KMS Tagged: 5th job, black mage, blockbuster, boss

KMST ver. 1.2.036 – 5th Job & UI Changes

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Combined Enhancement Cores

A new test server patch has been released, with more changes to the 5th job system and to the UI as well.

5th Job

V Matrix system related details have been adjusted.

  • The rate of getting Cores for your own job when using Core Gemstones has been increased.

Core Gemstone

  • Core Gemstones are now tradeable.

V Matrix Slots

  • Conditions to unlock V Matrix slots have been added. The initial number of open slots has been adjusted.

Disassemble Cores

  • V Cores can now be disassembled, in V Core Pieces which will be used in a system that allows you to make Cores (this system will be added later).
  • The experience required to enhance V Cores has been adjusted.
  • There is now a cooldown before you can use a skill after you have installed its Skill Core. You can no longer uninstall a Skill Core while it is on cooldown.
  • Enhancement Core’s final damage boosts when installed will now vary (instead of them all being 300% final damage at level 50).
  • When Enhancement Cores reach a certain level, they will now give additional stats.
    • Level 20: +1 monsters hit
    • Level 40: +20% defense ignore
    • Level 50: +20% boss damage

Combined Enhancement Cores

  • Enhancement Cores will now apply to multiple skills at once.
  • Special Cores now have usage durations.
  • New Special Cores have been added.
    • Boss Slayer II: Your boss damage is increased by 50% for 10 seconds after using a skill every 120 seconds.
    • Boss Slayer III: Your boss damage is increased by 50% for 10 seconds after defeating 30 enemies.
    • Deadly Strike II: Your critical rate is increased by 100% for 10 seconds after achieving 50 Combo Kills.
    • Armor Smash II: Your defense ignore is increased by 100% for 10 seconds after using a skill every 120 seconds.
    • Rune’s Convergence: Your damage is increased by 100% for 10 seconds after activating a Rune.
    • Comeback II: Your skill cooldowns are decreased by 30% when you die.
    • Relentless Attack: Your skill cooldowns are decreased by 20% after achieving 50 Combo Kills.
    • Automatic Recovery II: Your HP is healed by 100% after using a skill every 20 seconds.
    • Endurance: You gain 10 seconds of invincibility after getting hit 100 times. 
    • Quick Reload: Your defense ignore is increased by 100% for 10 seconds after using a skill every 60 seconds.
    • One Target I: Your critical rate is increased by 100% for 10 seconds after attacking the same monster 800 times.
    • Good Luck Recovery I: When attacking, there is a 1% chance of healing 10% of your HP.
    • Rune’s Experience I: Your experience acquired is increased by 50% for 20 seconds after activating a Rune.
    • Guts I: Your skill cooldowns are decreased by 25% after getting hit 100 times.
    • Strike Fatal I: Your damage is increased by 100% for 2 seconds after using a skill every 30 seconds.
    • Counterattack I: Your damage is increased by 100% for 2 seconds after getting hit 20 times.

V Matrix Skill Descriptions

  • V Core and acquired skills’ tooltips will now be outputted normally.
  • V Core filtering and searching capabilities have been added.
  • Cores that cannot be used by your job will now be indicated with a lock icon.

V Matrix

  • You can now enhance and disassemble Cores in the My Core window, and equipped Cores will now be highlighted.

Skill Changes

Skills unlocked by equipping Skill Cores have been adjusted.

NOTE: Since I listed level 1 and 50 in my previous post’s skill tables, I will do so again. All changes made in this patch will be highlighted in RED!

Warriors

  • Aura Weapon Aura Weapon: duration, cooldown, final damage boost, and defense ignore boost have been adjusted
    • Level 1: Consumes 10% HP. For 31 seconds, increase your defense ignore by 10% and your final damage by 1%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.
    • Level 50: Consumes 10% HP. For 80 seconds, increase your defense ignore by 20% and your final damage by 10%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 100% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.

Hero

  • Sword of Burning Soul Sword of Burning Soul: duration, cooldown, damage, number of hits, and attack interval have been adjusted, now has increased critical rate and enhances Raging Blow while active
    • Level 1: Consumes 350 MP. For 51 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 332% damage 6 times on up to 8 nearby enemies (deals 364% damage in Enrage state) with an additional 50% critical rate. Cooldown: 120 seconds.
    • Level 50: Consumes 350 MP. For 100 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 920% damage 6 times on up to 8 nearby enemies (deals 1050% damage in Enrage state) with an additional 50% critical rate. Cooldown: 120 seconds.

Paladin

  • Holy Unity Holy Unity: duration, cooldown, copied skills’ final damage and buff duration, and final damage boost have been adjusted
    • Level 1: Consumes 1000 MP. For 31 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 51% final damage and some buff skills that you use will be used automatically by the bonded party member with 50% of the regular duration. The buff duration will be increased by 1% per 1000 STR. You will also gain 20% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 80 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 100% final damage and some buff skills that you use will be used automatically by the bonded party member with 75% of the regular duration. The buff duration will be increased by 1% per 1000 STR. You will also gain 45% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.

Dark Knight

  • Dark Spear Dark Spear: skill effect has been changed, damage, number of hits, attack interval, and range have been adjusted, now has increased critical rate and defense ignore
    • Level 1: Consumes 350 MP. Every few seconds, create a spear of darkness that deals 382% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore. Cooldown: 10 seconds.
    • Level 50: Consumes 350 MP. Every few seconds, create a spear of darkness that deals 970% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore. Cooldown: 10 seconds

Mikhail

  • Rho Aias Rho Aias: shield duration and final damage based on remaining shield counts have been adjusted
    • Level 1: Consumes 500 MP. For 60 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 74% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 10/10/15 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 78 seconds. You can use this skill again to instantly destroy the shield. Cooldown after skill has ended: 300 seconds.
    • Level 50: Consumes 1000 MP. For 60 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 99% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 22/22/27 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 225 seconds. You can use this skill again to instantly destroy the shield. Cooldown after skill has ended: 300 seconds.

Soul Master

  • Celestial Dance Celestial Dance: duration, cooldown, and afterimage’s final damage have been adjusted, now creates an additional attack based on the current Stance every few seconds
    • Level 1: Consumes 1000 MP. For 41 seconds, whenever you attack using one Stance’s attack, automatically create an afterimage that uses the corresponding attack with 31% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 1240% damage 3 times/Falling Moon – 6% 620 times) on up to 10 enemies with an additional 100% critical rate. Cooldown: 150 seconds.
    • Level 50: Consumes 1000 MP. For 90 seconds, whenever you attack using one Stance’s attack, automatically create an afterimage that uses the corresponding attack with 80% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 3200% damage 3 times/Falling Moon – 6% 1600 times) on up to 10 enemies with an additional 100% critical rate. Cooldown: 150 seconds.

Aran

  • Install Maha Install Maha: duration and attack boost have been adjusted
    • Level 1: Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 31 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 5% and when attacking, every 3 seconds, create a blizzard that deals 310% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.
    • Level 50: Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 80 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 15% and when attacking, every 3 seconds, create a blizzard that deals 800% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.

Demon Slayer

  • Demon Awakening Demon Awakening: duration, cooldown, final damage boost, and Demon Slash damage boost have bee adjusted, now increases critical rate while active, enhanced Demon Slash will now receive the effects of Hyper skill passives and Enhancement Cores and will have increased defense ignore and boss damage
    • Level 1: Consumes 100 Force. For 41 seconds, awaken the true power of the Demon, increasing your final damage by 10%, critical rate by 50%, and allowing your attacks to automatically activate Cerberus every 5 seconds. In addition, Demon Slash will be enhanced and you will gain the ability to use Demon Trace while using Demon Slash. Enhanced Demon Slash deals 750% (1st/2nd attack)/850% (3rd attack)/950% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.
    • Level 50: Consumes 100 Force. For 90 seconds, awaken the true power of the Demon, increasing your final damage by 15%, critical rate by 75%, and allowing your attacks to automatically activate Cerberus every 5 seconds. In addition, Demon Slash will be enhanced and you will gain the ability to use Demon Trace while using Demon Slash. Enhanced Demon Slash deals 750% (1st/2nd attack)/850% (3rd attack)/950% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.

Demon Avenger

  • Demon Frenzy Demon Frenzy: duration, cooldown, and Demon blood’s damage and attack interval have been adjusted
    • Level 1: Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 308% damage 2 times continuously on up to 10 enemies standing in it. On/off skill. When toggled off, cooldown: 149 seconds.
    • Level 50: Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 4% of your maximum HP. Increase your final damage by 1% per 2% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 700% damage 2 times continuously on up to 10 enemies standing in it. On/off skill. When toggled off, cooldown: 100 seconds.

Blaster

  • Bunker Buster Bunker Buster: duration, cooldown, damage, and defense ignore have been adjusted
    • Level 1: Consumes 1000 MP. For 31 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 187% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 80 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 530% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.

Kaiser

  • Guardian of Nova Guardian of Nova: duration, cooldown, damage, and number of hits have been adjusted
    • Level 1: Consumes 1000 MP. For 30 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 465% damage 4 times on up to 10 enemies. 15th Kaiser: deals 260% damage 6 times on up to 10 enemies. 27th Kaiser: deals 935% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 55 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 1200% damage 4 times on up to 10 enemies. 15th Kaiser: deals 750% damage 6 times on up to 10 enemies. 27th Kaiser: deals 2650% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.

Zero

  • Limit Break Limit Break: duration, cooldown, and damage have been adjusted, now your first attack will bind enemies and while this skill is active your Tag cooldown will be decreased
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 15 seconds, your Tag and Assist cooldowns will be decreased by 90%, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.
    • Level 50: Consumes 50 Time Force. Deals 1150% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 25 seconds, your Tag and Assist cooldowns will be decreased by 90%, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.

Magicians

  • Overload Mana Overload Mana: cooldown, HP and MP consumption, and final damage boost have been adjusted
    • Level 1: When using attacking skills (except for summons), consume an additional 5% of your maximum MP to increase your final damage by 5%. Jobs without MP can consume an additional 2% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 59 seconds.
    • Level 50: When using attacking skills (except for summons), consume an additional 5% of your maximum MP to increase your final damage by 10%. Jobs without MP can consume an additional 2% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 10 seconds.

Archmage (F/P)

  • DoT Finisher DoT Finisher: fireball duration, cooldown, damage, and attack range have been adjusted
    • Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by fireballs will take 203% damage every second for 10 seconds. Cooldown: 30 seconds.
    • Level 50: Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 1150% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by fireballs will take 350% damage every second for 10 seconds. Cooldown: 30 seconds.

Archmage (I/L)

  • Ice Age Ice Age: cooldown, damage, and icy area duration have been adjusted
    • Level 1: Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.
    • Level 50: Consumes 1000 MP. Create an icy area that deals 1500% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 750% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.

Bishop

  • Pray Pray: no longer a keydown skill, cooldown will now apply as soon as the skill is used, duration, cooldown, HP and MP regeneration, and final damage boost have been adjusted, now you will receive a part of the final damage boost yourself
    • Level 1: Consumes 1000 MP. For 31 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 100% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 80 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 100% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.

Flame Wizard

  • Blazing Orbital Flame Blazing Orbital Flame: damage, attack interval, and range have been adjusted, now has additional defense ignore
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 620% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.
    • Level 50: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 1600% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.

Evan

  • Elemental Blast Elemental Blast: damage and cooldown have been adjusted, now has additional critical rate
    • Level 1: Consumes 1000 MP. Use 4 consecutive magic spells that deal 520% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
    • Level 50: Consumes 1000 MP. Use 4 consecutive magic spells that deal 1500% damage 6 times on up to 15 enemiess with an additional 100% critical rate. Cooldown: 60 seconds.

Luminous

  • Door of Truth Door of Truth: duration and damage have been adjusted
    • Level 1: Consumes 1000 MP. Summon the door for 25 seconds, dealing 260% damage 10 times on up to 12 enemies. You can use this skill once in Equilibrium state.
    • Level 50: Consumes 1000 MP. Summon the door for 50 seconds, dealing 750% damage 10 times on up to 12 enemies. You can use this skill once in Equilibrium state.

Battle Mage

  • Union Aura Union Aura: enhanced Reaper attacks will now receive the effects of Hyper skill passives and Enhancement Cores and have additional critical rate and defense ignore
    • Level 1: Consumes 100 MP. For 31 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.
    • Level 50: Consumes 100 MP. For 80 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.

Kinesis

  • Psychic Tornado Psychic Tornado: duration, cooldown, damage, and attack interval have been adjusted, cooldown will now apply as soon as the skill is used
    • Level 1: Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 520% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 203% damage 2 times on up to 10 enemies continuously before they explode, dealing 360% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.
    • Level 50: Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 1500% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 350% damage 2 times on up to 10 enemies continuously before they explode, dealing 850% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.

Archers

  • Guided Arrow Guided Arrow: cooldown, damage, and number of hits have been adjusted
    • Level 1: Consumes 350 MP. For 20 seconds, create a spirit arrow near you. While fighting, the arrow will attack 1 nearby enemy, dealing 260% damage 30 times. Cooldown: 20 seconds.
    • Level 50: Consumes 350 MP. For 20 seconds, create a spirit arrow near you. While fighting, the arrow will attack 1 nearby enemy, dealing 750% damage 30 times. Cooldown: 20 seconds.

Bowmaster

  • Arrow Rain Arrow Rain: duration, cooldown, damage, and damage boost have been adjusted
    • Level 1: Consumes 1000 MP. For 41 seconds, your damage is increased by 15% and when attacking, every 5 seconds, arrows will rain from the sky for 2 seconds dealing 260% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 90 seconds, your damage is increased by 40% and when attacking, every 5 seconds, arrows will rain from the sky for 2.5 seconds dealing 750% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.

Marksman

  • True Sniping True Sniping: duration, cooldown, damage, and number of arrows have been adjusted, now receives the effects of Additional Bolt and has additional critical rate and defense ignore
    • Level 1: Consumes 1000 MP. Fire up to 4 arrows dealing 830% damage 6 times on up to 5 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 20% up to 100% based on the distance. You can aim for up to 7 seconds, during which you are invincible. Cooldown: 180 seconds.
    • Level 50: Consumes 1000 MP. Fire up to 9 arrows dealing 2300% damage 6 times on up to 5 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 20% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. Cooldown: 180 seconds.

Wind Breaker

  • Howling Gale Howling Gale: gust duration and damage have been adjusted
    • Level 1: Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 260% damage 3 times on up to 10 enemies continuously. 2 Auras – summon a gust for 10 seconds, dealing 624% damage 3 times on up to 15 enemies.
    • Level 50: Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 750% damage 3 times continuously on up to 10 enemies. 2 Auras – summon a gust for 10 seconds, dealing 1800% damage 3 times continuously on up to 15 enemies.

Mercedes

  • Elemental Ghost Elemental Ghost: duration, cooldown, and afterimage’s final damage have been adjusted, now applies to Ishtar’s Ring at a halved rate, now while attacking creates an additional attack every few seconds
    • Level 1: Consumes 1000 MP. For 41 seconds, when you use skills, there is a 90% chance each skill will be used up to 3 extra times (the activation rate decreases by 20% for each additional attack), Ishtar’s Ring has a 45% chance of activating this effect. The afterimage attacks will deal 31% final damageWhile attacking, every 10 seconds, a spirit aura will automatically attack, dealing 465% damage 8 times on up to 10 enemies, and every time you use a linked skill, the reactivation cooldown will be decreased by 1 second. Cooldown: 150 seconds.
    • Level 50: Consumes 1000 MP. For 90 seconds, when you use skills, there is a 90% chance each skill will be used up to 3 extra times (the activation rate decreases by 20% for each additional attack), Ishtar’s Ring has a 45% chance of activating this effect. The afterimage attacks will deal 80% final damage. While attacking, every 10 seconds, a spirit aura will automatically attack, dealing 1200% damage 8 times on up to 10 enemies, and every time you use a linked skill, the reactivation cooldown will be decreased by 1 second. Cooldown: 150 seconds.

Wild Hunter

  • Jaguar Storm Jaguar Storm: duration, cooldown, and summoned Jaguars’ final damage have been adjusted, Jaguars will not be summoned on platforms that are below a certain size, when Jaguar skills are used the summoned Jaguars will now attack in the same direction as your attacks, if you are not attacking they will attack in the direction your character is facing
    • Level 1: Consumes 1000 MP. For 30 seconds, summon up to 6 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 51% final damage. Cooldown: 149 seconds.
    • Level 50: Consumes 1000 MP. For 30 seconds, summon up to 8 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 100% final damage. Cooldown: 100 seconds.

Thieves

  • Venom Burst Venom Burst: damage and damage amplification have been adjusted
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 465% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Aferwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.
    • Level 50: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 1200% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Aferwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 460% damage every second for 8 seconds.

Night Lord

  • Spread Throw Spread Throw: duration and cooldown have been adjusted
    • Level 1: Consumes 1000 MP. For 41 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.
    • Level 50: Consumes 1000 MP. For 90 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.

Shadower

  • Shadow Assault Shadow Assault: cooldown and damage have been adjusted, cooldown will now apply as soon as the first attack has been used, now has additional critical rate
    • Level 1: Consumes 300 MP. Instantly rush to an enemy and deal 620% damage 6 times on up to 10 nearby enemies with an additional 100% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).
    • Level 50: Consumes 300 MP. Instantly rush to an enemy and deal 1600% damage 6 times on up to 10 nearby enemies with an additional 100% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).

Dual Blade

  • Blade Storm Blade Storm: duation, cooldown, and damage have been adjusted, cooldown now applies as soon as the skill is used, now has additional defense ignore
    • Level 1: Consumes 80 MP per second. Deal 520% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 360% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.
    • Level 50: Consumes 80 MP per second. Deal 1500% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 850% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.

Night Walker

  • Shadow Spear Shadow Spear: duration, cooldown, and damage have been adjusted
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 156% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 620% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 50: Consumes 1000 MP. For 100 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 450% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 1600% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.

Phantom

  • Joker Joker: duration, cooldown, damage, number of hits, damage reduction while attacking, and buff numbers have been adjusted, cooldown will now apply as soon as the skill is used
    • Level 1: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 187% damage each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 180 seconds.
      • Red Cross: increase your maximum HP by 10%, and heal 1% of your maximum HP every few seconds.
      • Tree of Life: reduce damage taken from all attacks (including % HP attacks) by 5%, and increase your resistance to statuses and elements by 10.
      • Hourglass: skill cooldowns will decrease 5% faster.
      • Sharp Sword: increase your final damage by 1%.
      • Joker: receive all of the other effects at once.
    • Level 50: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 530% damage each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 180 seconds.
      • Red Cross: increase your maximum HP by 20%, and heal 3% of your maximum HP every few seconds.
      • Tree of Life: reduce damage taken from all attacks (including % HP attacks) by 10%, and increase your resistance to statuses and elements by 35.
      • Hourglass: skill cooldowns will decrease 30% faster.
      • Sharp Sword: increase your final damage by 10%.
      • Joker: receive all of the other effects at once.

Xenon

  • Mega Smasher Mega Smasher: duration, cooldown, damage, and attack interval have been adjusted,
    • Level 1: Consumes 1000 MP. Deals 310% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 5 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.
    • Level 50: Consumes 1000 MP. Deals 800% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 5 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.

Pirates

  • Loaded Dice Loaded Dice: attack boost has been adjusted
    • Level 1: Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. Passive effect: 11 attack.
    • Level 50: Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. Passive effect: 60 attack.

Viper

  • Transform Transform: duration, cooldown, final damage boost, instant teleport range, energy ball’s damage and energy ball’s attack interval have been adjusted, cooldown will now apply as soon as the skill is used, now you can use the energy balls manually and they have additional critical rate and defense ignore
    • Level 1: Consumes 1000 MP. For 51 seconds, transform and increase your final damage by 10%. You can use up to 2 energy balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
    • Level 50: Consumes 1000 MP. For 100 seconds, transform and increase your final damage by 20%. You can use up to 4 energy balls, each dealing 1150% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds

Captain

  • Bullet Party Bullet Party: duration, cooldown, and damage have been adjusted
    • Level 1: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 187% damage 4 times continuously. While using this skill, you can continously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.
    • Level 50: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 530% damage 4 times continuously. While using this skill, you can continously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: name has been changed from BF Cannonball to Big Huge Gigantic Cannonball, damage and attack interval have been adjusted, the effects of Buckshot now apply to this skill
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 0.5 seconds.
    • Level 50: Consumes 500 MP. Shoot a giant cannon ball that deals 1200% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 0.5 seconds.

Striker

  • Lightning Union Lightning Union: duration, cooldown, damage, and activation interval have been adjusted, now activates an additional lightning strike based on how many enemies are hit
    • Level 1: Consumes 1000 MP. For 30 seconds, when you attack, a lightning bold will travel through up to 5 nearby enemies dealing 360% damage 6 times. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The damage will decrease each time it hits another enemy. The lightning can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. For 55 seconds, when you attack, a lightning bold will travel through up to 5 nearby enemies dealing 850% damage 6 times. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 850% damage 8 times. The damage will decrease each time it hits another enemy. The lightning can activate every 2 seconds. Cooldown: 95 seconds.

EunWol

  • Spirit Focus Spirit Focus: duration and cooldown have been adjusted, chance of activating higher job advancement skills has been greatly increased, monsters that are currently resisting a skill will no longer be affected by that skill if it was activated by Spirit Focus
    • Level 1: Consumes 1000 MP. Reset all of your cooldowns and for 30 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 50: Consumes 1000 MP. Reset all of your cooldowns and for 55 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 95 seconds.

Mechanic

  • Multiple Option M-FL Multiple Option: M-FL: duration, cooldown, damage, attack interval, and damage absorption have been adjusted, now shoots 3 missiles at once, now applies Robot Mastery
    • Level 1: Consumes 750 MP. For 30 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 208% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 360% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 80 seconds.
    • Level 50: Consumes 750 MP. For 55 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 600% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 850% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 80 seconds.

Angelic Burster

  • Energy Burst Energy Burst: cooldown, damage, and number of hits have been adjusted
    • Level 1: For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 620% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. Cooldown: 90 seconds.
    • Level 50: For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 1600% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. Cooldown: 90 seconds.

All Jobs

  • Rope Connect Rope Connect: passive stat boost has been adjusted, cooldown has been added
    • Level 1: While moving upwards, you can press the skill key again to cancel it. Cooldown: 5 seconds. Passive effect: 1 all stats.
    • Level 50: While moving upwards, you can press the skill key again to cancel it. Cooldown: 5 seconds. Passive effect: 50 all stats.
  • Blink Blink: passive stat boost and cooldown have been adjusted
    • Level 1: Consumes 5% HP, instantly teleport to a random location on the map. Cooldown: 64 seconds. Passive effect: 1 all stats.
      Level 50: Consumes 5% HP, instantly teleport to a random location on the map. Cooldown: 15 seconds. Passive effect: 10 all stats.
  • Elda Nova Elda Nova: skill effect has been changed, cooldown, damage, and number of hits have been adjusted
    • Level 1: Consumes 15% HP, deals 156% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Cooldown: 397 seconds.
    • Level 50: Consumes 10% HP, deals 450% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Cooldown: 250 seconds.
  • NEW! Elda's Will Elda’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. [max level: 50]
    • Level 1: Consumes 5% HP. Cooldown: 475 seconds.
    • Level 50: Consumes 5% HP. Cooldown: 230 seconds.
  • Decent Mystic Door Decent Mystic Door: passive stat boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 32 seconds. Cooldown: 130 seconds. Passive effect: 1 all stats.
    • Level 50: Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 130 seconds. Cooldown: 130 seconds. Passive effect: 10 all stats.
  • Decent Sharp Eyes Decent Sharp Eyes: passive stat boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP. For 183 seconds, increase your critical rate by 10% and your critical damage by 8%. Cooldown: 180 seconds. Passive effect: 1 all stats.
    • Level 50: Consumes 5% HP. For 330 seconds, increase your critical rate by 10% and your critical damage by 8%. Cooldown: 180 seconds. Passive effect: 10 all stats.
  • Decent Hyper Body Decent Hyper Body: passive stat boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP. For 183 seconds, increase your maximum HP and MP by 40%. Cooldown: 180 seconds. Passive effect: 1 all stats.
    • Level 50: Consumes 5% HP. For 330 seconds, increase your maximum HP and MP by 40%. Cooldown: 180 seconds. Passive effect: 10 all stats.
  • Decent Combat Orders Decent Combat Orders: passive status resistance boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP. For 183 seconds, increase the level of all of your skills by 1. Cooldown: 180 seconds. Passive effect: 1 status resistance.
    • Level 50: Consumes 5% HP. For 330 seconds, increase the level of all of your skills by 1. Cooldown: 180 seconds. Passive effect: 10 status resistance.
  • Decent Advanced Bless Decent Advanced Bless: attack/magic attack boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP. For 183 seconds, increase your attack and magic attack by 20, defense by 425, maximum HP and MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds.
    • Level 50: Consumes 5% HP. For 330 seconds, increase your attack and magic attack by 20, defense by 425, maximum HP and MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds.
  • Decent Wind Booster Decent Wind Booster: passive stat boost has been adjusted, cooldown has been added
    • Level 1: Consumes 5% HP. For 183 seconds, increase your attack speed by 1 stage. Cooldown: 180 seconds. Passive: 1 all stats.
    • Level 50: Consumes 5% HP. For 330 seconds, increase your attack speed by 1 stage. Cooldown: 180 seconds. Passive: 10 all stats.

Quick Growth

Battle related formulas have been adjusted.

Status Resistance

  • The status resistance formula has been adjusted.
    • The maximum status resistance has been decreased to 500.
    • The formula to reduce status effect duration has been adjusted to give more reduction.
    • In the detailed stats UI, you can hover over the Status Resistance stat to see how much status effect duration reduction you currently have.
    • Hero’s Will can now clear additional status effects.
    • Monsters’ skills that inflict deadly statuses have had their durations decreased and their cooldowns greatly increased.
    • Monsters will no longer cast buff cancel.
  • The Stance system has been reverted to its original details.
    • Like before, bosses will apply 100% of your Stance and certain attacks will ignore Stance.
  • An error where certain critical damage increasing skills were not being applied has been fixed.
  • An error where the difference between you and a monster’s level was not affecting drop rate has been fixed.
  • An error where certain items with potential stats of stats that have been deleted did not have them replaced with others has been fixed.

UI Reorganization

Experience Bar Quickslot Expansion (1) Quickslot Expansion (2)

The main UI has been improved.

  • The character status window’s gauge and displayed numbers have been adjusted to be more visible.
  • The quickslot expansion button’s image and size have been changed to be more easily distinguished as an Expand button.
  • The current experience amount will now be shown out of the center of the experience bar and the tooltip will now show the total amount of experience required to level up.
Battle Message Options Battle Messages

The Options UI has been improved.

  • Battle message related options have been added to the Setup menu.
    • In these options, you can now choose if you want the battle related messages to appear on the right side of your screen (in addition to the Battle tab in the chatting window).

The Maple Tutorial related features have been adjusted.

  • The Maple Tutorial button that is always shown on the screen has been removed.
  • When you login, the Tutorial window will automatically appear. If you close it, it will display a confirmation message.
  • A keyboard shortcut for turning the Maple Tutorial on/off has been added.

Dimensional Mirror

The Dimensional Mirror UI has been improved.

  • The contents’ names will now be shown all the time, allowing you to move to the desired content more easily.
  • Information such as the level and rewards will be displayed.
  • Some content can no longer be accessed through the Dimensional Mirror but can be accessed through other methods.
    • Golden Temple can be accessed through the Maple Tutorial or a map in Mu Lung.
    • Ghost Park can be accessed through the Maple Tutorial or a map in Korean Folk Town.
    • Cygnus (Easy Mode) can be accessed through the Boss Queue.

World Map

The World Map UI has been adjusted.

  • The View Another World and View Another Area buttons have been removed.
  • By choosing specific worlds/areas, you can see each area’s World Maps.

Arcane River: Road of Vanishing

Daily quests’ completion requirements have been changed and new daily quests have been added.

You can now hunt monsters in the Road of Vanishing area to get Arcane Symbol: Road of Vanishing drops.

Maple Contents Map (Road of Vanishing)

A tab for Road of Vanishing has been added to the Maple Tutorial and Contents Map.

Spring Project!

The Auction House can now be accessed from all channels through the Quick Move and the menu button.

Link Skills

Link Skill transferring has been improved. You can now see all available Link Skills on the UI and can choose to link them to your current character.

You will no longer lose experience in certain boss battles.

  • Easy/Normal Von Leon

Item Stacking

The following items’ maximum number of items per slot have been increased by 10x.

  • Elixir
  • Power Elixir
  • All Cure
  • Strage Cube
  • Pet Food
  • Tasty Food
  • Scroll Trace
  • Lion King’s Royal Medal
  • Cross Coin
  • Conquerer’s Coin
  • Emperor’s Coin
  • Magnus Coin
  • Shadow Merchant Coin
  • Evolving Coin
  • Monster Life Coin
  • Enheim Coin
  • Kritias Coin
  • Absolabs Coin
  • Stigma Coin
  • Boss pieces
  • Extreme potions
  • Cube pieces
  • Soul pieces

The NPC list will now be shown along with the minimap.

The generation rate of monsters in certain hunting grounds have been increased.

  • Transformed Tino’s Forest
  • Transformed Tiru’s Forest
  • Transformed Tiguru’s Forest
  • Destroyed Henesys Marketplace
  • Destroyed Henesys Park
  • Destroyed Henesys North Hill
  • Strange Hill
  • Dreaming Road
  • Murky Spore Hill
  • Sullen Humming Road

Reboot World

Reboot 2

The new Reboot 2 world has been opened.

In Reboot World, certain monsters’ health, experience, and armor have been adjusted.

  • Level 30~69 monsters’ armor have been decreased.
  • Level 30~34/50~59 monsters’ health and experience have been decreased.

In Reboot World, you can now purchase certain items for mesos in the Cash Shop.

  • Buff Freezer
  • Wheel of Destiny

Game Related

The SEED rings can no longer be equipped together and when they are unequipped, their effects will be turned off. This applies to the following rings:

  • Restraint Ring
  • Ultimatum Ring
  • Limit Ring
  • Health Cut Ring
  • Mana Cut Ring
  • Durability Ring
  • Critical Damage Ring
  • Critical Defense Ring
  • Critical Shift Ring
  • Stance Shift Ring
  • Ring of Sum
  • Level Puff (S, D, I, L) Ring
  • Weapon Puff (S, D, I, L) Ring
  • Swift Ring
  • Overpass Ring
  • Shield Swap Ring
  • Reflective Ring
  • Burden Lift Ring
  • Risk Taker Ring
  • Crisis (H, M, HM) Ring
  • Recover Stance Ring
  • Recover Defense Ring
  • Tower Enhance Ring

Mikhail’s character card has been changed from + physical defense to + % defense.

Drops from monsters around your level will now stay on the map for 30 seconds.

Skill Related

Phoenix Buff Icon

Summon skills’ duration will now be shown in the buff window as an icon which you can right click to cancel the summon. The following skills are affected:

  • Archmage (F/P)’s Ifrit
  • Archmage (I/L)’s Elquines
  • Bishop’s Bahamut
  • Bowmaster’s Phoenix
  • Marksman’s Freezer/Arrow Illusion
  • Captain’s Octo Quarterdeck
  • Cannon Shooter’s Magnetic Anchor/Support Monkey Twins/Rolling Cannon Rainbow
  • Wind Breaker’s Emerald Dust
  • Evan’s Summon Onyx Dragon
  • Mercedes’ Elemental Knight
  • Xenon’s Hologram Graffitti
  • Mechanic’s Robo Launcher: RM7/Support Waver: H-EX/Magnetic Field/Robot Factory: RM1
  • Kaiser’s Petrified

Certain pirate jobs’ Lucky Dice will now have its cooldown decreased by 50% when you roll a 1.

Demon Slayer’s Dark Bind no longer does damage over time.

An error where Demon Slayer’s Blue Blood’s passive effect did not apply to all skills that consumed Force.


Filed under: KMST Tagged: boss, link skill, skill change

KMS ver. 1.2.259 – MapleStory V: 5th Job!

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Maplestory V 5th Job

The first patch of the MapleStory V update has been released! It contains the arrival of the 5th job advancement as well as many system changes, a new UI, improvements based on user comments, the new Road of Vanishing area, and more!

EDIT: Another patch, ver. 1.2.260 has been released with a bunch of bug fixes, a few more map spawn rate changes, and more compensation due to the absolutely terrible server lag haha.

Here’s a new TV commercial that Nexon released for this update.

Here is the MapleStory Update Info Center video for this patch, which gives a general overview of what was added.

ver. 1.2.259

Here’s the server selection screen for this patch.

Quick Growth

EXP Curve

The experience required to level up for certain levels 200 and lower have been decreased. Specifically, it begins with a minor decrease at around level 60 and goes up to a 30% decrease at levels 160~200. Thanks to Grey of Southperry for the experience table!

The damage cap has been removed, to allow infinite growth.

  • Existing characters’ skills that increase the damage cap have been removed or changed. The skill changes are as follows:
    • Archmage (F/P)’s Mist Eruption - Limit Canceller Mist Eruption – Limit Canceller has been changed into Mist Eruption - Reinforce Mist Eruption – Reinforce: Mist Eruption’s damage is increased by 10%. [required level: 155]
    • Marksman’s Sniping - Limit Canceller Sniping – Limit Canceller has been changed into Sniping - Boss Killer Sniping – Boss Killer: Sniping’s damage to bosses is increased by 10%. [required level: 195]
    • Shadower’s Assassinate - Limit Canceller Assassinate – Limit Canceller has been changed into Assassinate - Ignore Guard Assassinate – Ignore Guard: Assassinate’s defense ignored is increased by 10%. [required level: 195]
    • Angelic Burster’s Finitura Fettuccia - Maxed Reinforce Finitura Fettuccia – Maxed Reinforce has been changed into Finitura Fettuccia - Enhance Finitura Fettuccia – Enhance: Enemies inflicted with Finitura Fettuccia’s debuff will take 20% increased damage from you. [required level: 168]

Battle Related Formulas

Detailed Stats Window

Skill damage (damage range) has been reorganized.

  • In the detailed stats UI, your skill damage (damage range) will now be able to go up to 99,999,999.
  • In the detailed stats UI, you will be able to see a breakdown of your damage, boss damage, and final damage. Your final damage will now be included in your skill damage (damage range).

Critical damage has been reorganized.

  • Minimum and maximum critical damage have been combined into critical damage. Characters’ skills, abilities, character cards, equipment, equipment’s potential and additional options  have been changed accordingly.
  • In the detailed stats UI, minimum and maximum critical damage have been removed and have ben replaced with critical damage.
  • Critical damage increases both your minimum and maximum critical damage. Your critical hits will deal 20%~50% extra damage (with no critical damage), your critical damage will be added to both these values. (e.g. 15% critical damage means your critical hits will do 35%~65% extra damage)
  • Angelic Burster’s Soul Gaze can now be used together with Sharp Eyes.
Status Resistance Status Resistance

Status resistance has been reorganized.

  • Status resistance has been changed from allowing immunity to status effects to reducing the duration of status effects by a certain percentage.
  • You can hover over the Status Resistance stat to see how much status effect duration reduction you currently have.
    • Based on the data from this user on Insoya, I made a graph showing how status resistance maps to status duration reduction.
  • The maximum status resistance has been increased to 500.
  • Monsters’ ability to ignore status resistance has been removed.
  • Hero’s Will can now release additional status effects.
  • Monsters’ skills that inflict deadly statuses have had their durations decreased and their cooldowns greatly increased.
  • Monsters will no longer use buff cancel.

Defense has been reorganized.

  • Physical defense has been renamed to defense.
  • The maximum defense limit has been increased to 99,999.
  • The hit damage calculation formula has been changed so that characters with low defense will take more damage than before while characters with high defense will take less damage than before.
  • Character Cards that give physical defense have been changed to other stats.
  • Magic defense has been removed and monsters’ attacks’ magical properties have been removed. Characters’ skills, abilities, character cards, equipment, equipment’s potential and additional options have been removed or changed to other stats.
  • In the detailed stats UI, magic defense has been removed.

Bowmaster Character Card

Hit-rate related logic has been reorganized.

  • Hit rate, accuracy, and avoid have been removed. Characters’ skills, abilities, character cards, equipment, equipment’s potential and additional options have been removed or changed to other stats.
  • Evasion rate will work the same, but characters’ skills, abilities, character cards, equipment, equipment’s potential and additional options have been removed or changed to other stats.
  • Hit rate depending on the difference between levels of the monster and your character has been removed. Now, your damage will be reduced by the same ratio.
  • In the detailed stats UI, physical accuracy, magic accuracy, physical avoid, and magic avoid have been removed.

Monster experience rates based on the difference in level have been reorganized.

  • You will now gain more experience from monsters close to your character’s level.
  • When fighting monsters a certain level higher than your character or a certain level lower than your character, the experience and mesos you will receive will be decreased in proportion to the level difference.
  • This does not apply to bosses.

Invincibility skills have been reorganized.

  • Certain monster skills that could ignore invincibility will no longer be able to do so.

Monster bind related skills have been reorganized.

  • Most monsters that could resist bind skills can no longer do so, but monsters’ resistance to binds’ duration has been increased.
  • Bind skills’ base durations have been decreased but if they continue to take damage while binded, their durations will be increased up to a maximum of +100%.
  • Certain bind skills will now do damage after they bind an enemy.
    • Archmage (I/L)’s Freezing Breath Freezing Breath: deals 450% damage 4 times on up to 8 enemies
    • EunWol’s Bind Area Bind Area: deals 700% damage 3 times

Demon Avenger’s stats have been reorganized.

  • HP from leveling up, advancing, investing AP, and equipment has been reduced to 50% but each point of HP will now increase your skill damage (damage range) by 2x as much.
  • Inner Strength Inner Strength‘s HP boost has been decreased.
  • High Efficiency High Efficiency‘s effect has been decreased from +300% to +200% but it now applies to Elixirs and Power Elixirs.

Arcane River: Road of Vanishing

Arcane River Map Road of Vanishing Map Temple of Time Map

The new area Road of Vanishing has been added. The first gateway to the Black Mage, a place where everything has withered away, the adventure through the Road of Vanishing begins.

By completing the 5th job advancement to stop the Black Mage, find yourself facing the Door to the Present which leads to the Arcane River.

The first area through the door is the Road of Vanishing. Here you’ll find the monk who lost his memory, Kao, and together, you will overcome many obstacles.

In the Road of Vanishing’s Arcane Force maps, you’ll find strong monsters which will require you to acquire a new strength to pass. In addition, Arcane Force maps’ monsters will give more experience than regular monsters of the same level.

By completing the main quests in Road of Vanishing, you can acquire the Arcane Symbol. Afterwards, you can complete daily quests to upgrade it further.

New maps have been added.

  • Nameless Town
  • Road to Vanishing Entrance
  • Lakeside
  • Lake of Oblivion
  • Land of Weathered Joy
  • Land of Weathered Joy and Rage
  • Land of Weathered Rage
  • Land of Weathered Sorrow
  • Land of Weathered Sorrow and Fun
  • Land of Weathered Fun
  • Mirage Cliff
  • Lakeside
  • Flame Area Cliff
  • Territory of Rock
  • Territory of Rock and Flame
  • Territory of Flame
  • Territory of Flame and Soul
  • Territory of Soul
  • Cave Entrance
  • Three-Path Road 1
  • Cave’s West Road 1
  • Cave’s West Road 2
  • Cave’s East Road 1
  • Cave’s East Road 2
  • Three-Path Road 2
  • Lower Cave
  • Upper Cave
  • Cave’s Inner Depths
  • Choice-Path Road
  • Arma’s Lair
  • Cave Exit
  • Fog Falls

UI Change

-video coming soon-

The main UI has been reorganized.

Event Button Character Button Community Button Setting Button Menu Button
  • The design has been changed to be more open, with convenient access to the menu buttons.
    • Duplicate buttons have been cleaned up and certain categorizations were adjusted to make finding the menu you want more intuitive.
    • Some features that were only available through keyboard shortcuts have been added to the menu.
      • Daily Gift
      • Medals
      • Monster Collection

Quickslot Expand ButtonQuickslot Expanded

  • You can now choose to expand the quickslots by hiding the menu buttons.

Experience Bar

  • With the status information window’s location changes, it is easier to understand a character’s energy resource and experience.
    • The character status window has been moved to the middle of the screen.
    • The experience bar’s length and location have been adjusted.
Chat Window Chat Window (Minimized) Chat Window (Resizing) Battle Messages
  • The chatting window’s default size has been changed and a Battle tab has been added.
    • The minimized chatting window has been made smaller.
    • The chatting window can now be resized vertically and horizontally.
    • You will now be able to see information (which used to be shown in the lower right corner of the screen) including mesos and experience obtained in the chatting window’s Battle tab.
      • Note: In the Options UI, you can choose whether or not you would like to see the information appear in the corner of your screen (either way, it will always show up in the Battle tab).
Options (Graphics) Options (Sound) Battle Message Options Options (Chat & Invites)

The options UI has been reorganized.

  • New tabs have been added which allows you to find the options you want to change more easily.
  • An option to turn the Soul Weapon window on/off has been added.
  • In the Game Options, you can now change your Quickslot settings.
  • In the Setup Options, you can now choose to show battle related messages in the bottom right part of the screen or not.

Keyboard Shortcuts

The keyboard settings UI has been reorganized.

  • Hotkeys have been categorized into basic actions/character/dialogue/contents and will now be colour coded to make them easier to distinguish.
  • A Channel Change keyboard shortcut has been added.
  • The keyboard shortcut storage slots have been increased to 14.

Alert Icons

The icons on the left side of your screen have been reorganized.

  • The Contents button has been removed, and certain repeatable tips and quests have been removed as well.
    • The Cross Hunter UI can be opened using a keyboard shortcut.
    • The Daily Gift and Event List are available through the menu area’s Events button.
    • Evolving System, Root Abyss, Black Heaven, and Heroes of Maple are available through the Dimensional Mirror.
  • The ‘new’ contents icon mark image has been changed to be more obvious.
  • The numbers that were displayed next to each icon have been removed.

Dimensional Mirror

The Dimensional Mirror UI has been improved.

  • The contents’ names will now be shown all the time, allowing you to move to the desired content more easily.
  • Information such as the level and rewards will be displayed at the top.
  • Some content can no longer be accessed through the Dimensional Mirror but can be accessed through other methods.
    • Golden Temple can be accessed through the Maple Tutorial or a map in Mu Lung.
    • Ghost Park can be accessed through the Maple Tutorial or a map in Korean Folk Town.
    • Cygnus (Easy Mode) can be accessed through the Boss Queue.

World Map

The World Map UI has been adjusted.

  • The View Another World and View Another Area buttons have been removed.
  • By choosing specific worlds/areas, you can see each area’s World Maps.

Minimap

The Maple Tutorial button below the minimap has been removed.

  • When you login, the Tutorial window will automatically appear. When you close it, you will receive a confirmation message.
  • You can reopen the Tutorial UI using a keyboard shortcut.

Spring! Spring! Project!

Voice of Mapler

Based on comments from users in our ongoing Voice of Mapler campaign, we have made some changes to certain content that will be ready to release for this summer!

Auction House Menu Buying Individually from Bundles

The Auction House has been improved.

  • The Maple Auction’s default size is now 1024 x 768.
  • The Auction House can now be accessed from all channels, through Quick Move and the menu button.
  • When using the Quick Search, search suggestions will now apear faster.
  • The search limit has been removed and the cooldown between searches has been decreased.
  • The Premium Auction Ticket features are now available for free. The Maple Auction Silver/Gold/Red Tickets have been removed.
  • You can now buy items individually from a bundle.
  • Star Force and level 160 equipment have been added to the search options.
  • After a search has been completed, additional search results will be added as they are found.
  • You can now search the Cash category for Cash and pet equipment.
  • Premium Masterpiece created items can now be traded in the Auction House.

Item Stacking

The following items’ maximum number of items per slot have been increased by 10x.

  • Elixir
  • Power Elixir
  • All Cure
  • Strange Cube
  • Pet Food
  • Tasty Food
  • Scroll Trace
  • Lion King’s Royal Medal
  • Cross Coin
  • Magnus Coin
  • Shadow Merchant Coin
  • Evolving Coin
  • Monster Life Coin
  • Enheim Coin
  • Kritias Coin
  • Absolabs Coin
  • Stigma Coin
  • Boss pieces
  • Extreme potions
  • Cube pieces
  • Soul pieces
  • Certain potions
  • Herbs
  • Ores
Phantom Cash Wardrobe Kaiser Cash Wardrobe Angelic Burster Cash Wardrobe

The same job groups will now share Cash Lockers. You can move Cash items freely between jobs of the same category (e.g. Aran and Evan can share items, Kaiser and Angelic Burster, Kinesis and other Kinesis, etc.). This applies to:

  • Adventurers
  • Cygnus and Mikhail
  • Heroes
  • Demon, Resistance, and Xenon
  • Nova
  • Zero
  • Kinesis

Link Skill UI

Link Skill transferring has been improved! In the Link Skill UI, you can now see all available Link Skills on the right side, and with a quick click of the Link button, you can receive that skill’s effects. You can also unlink them just as easily.

You will no longer lose experience in certain boss battles.

  • Easy/Normal Von Leon
  • Easy/Normal Arkarium
  • Hard Hilla

 

Equipment Tooltip

Additional options will now be shown separately from regular options in an equipment’s tooltip.

Lapis 8 Lazuli 8 Lapis 8 Lazuli 8 Lapis and Lazuli Upgrade

Zero will now be able to grow Lapis/Lazuli 7 into Lapis/Lazuli 8 using 5 Absolabs Coins when they reach level 180.

Zakum will now spawn more smoothly.

The following contents’ upper level limits have been removed.

  • Tangyoon’s Cooking Class
  • Romeo and Juliet
  • Chryse
  • Nett’s Pyramid
  • Dimensional Crack
  • Pirate Davy Jones
  • Devil Balrog

NPC List

The NPC list will now be shown along with the minimap. If you right-click an NPC with your mouse, you will be navigated towards them.

Certain hunting grounds’ monster regeneration rate have been increased. Certain maps’ terrain have been changed as well.

  • Fairy Academy Ellinel
    • Shining Lake Road 1~3
    • Above the Lake 2~3
    • 2nd Floor Library
    • 2nd Floor Hallway
    • 3rd Floor Library
    • Onion Plantation
    • Turnip Plantation
  • Mushroom Castle
    • Castle Walls 1~3
    • Skyscraper 1~3
    • Mast
  • Stone Giant Colossus
    • Exploration Field West Road 1~3
    • Exploration Field Dangerous Road
    • Exploration Field East Road 1~3
    • Bee’s Colony 1~3
    • Bee’s Home
  • Destroyed Henesys
    • Transformed Tino’s Forest
    • Transformed Tiru’s Forest
    • Transformed Tiguru’s Forest
    • Destroyed Henesys Marketplace
    • Destroyed Henesys Park
    • Destroyed Henesys North Hill
    • Strange Hill
    • Dreaming Road
    • Murky Spore Hill
    • Sullen Humming Road

NOTE: There was a server maintenance for KMS during ver. 1.2.258 that also increased regeneration rate of monsters in certain hunting grounds.

  • Damp Marsh
  • Place without Light
  • Dreaming Desert
  • Sahel Area 1
  • Sahel Area 3
  • Laboratory C-3
  • Laboratory C-1
  • Toy Factory <Floor 1> Area 1
  • Toy Factory <Floor 1> Area 2
  • Toy Factory <Floor 1> Area 3
  • Toy Factory <Main Floor 1>
  • Toy Factory <Floor 1> Area 5
  • Toy Factory <Floor 1> Area 6
  • Twisted Gallery (★)
  • Forgotten Gallery (★)
  • Cave of Trials 1 (★)
  • Cave of Trials 2 (★)
  • Road of Memories 1
  • Road of Memories 2
  • Road of Memories 3
  • Road of Memories 4
  • Road of Memories 5
  • Road of Regret 1
  • Road of Regret 2
  • Road of Regret 3
  • Road of Regret 4
  • Road of Regret 5
  • Knight Area 1
  • Knight Area 2
  • Knight Area 3
  • Knight Area 4
  • Knight’s Temple 1
  • Knight’s Temple 2
  • Knight’s Temple 3
  • Knight’s Temple 4
  • Knight’s Temple 5
  • Another Road of Oblivion 1 (★)
  • Another Road of Oblivion 3 (★)
  • Mechanical Grave Hill 1
  • Mechanical Grave Hill 2
  • Mechanical Grave Hill 3
  • Mechanical Grave Hill 4
  • Mechanical Grave Hill 5
  • Upper Tree Crossroad

NOTE: In the additional patch KMS ver. 1.2.260, they increased regeneration rate of monsters in more hunting grounds.

  • Stone Giant Colossus
    • Exploration Field West Road 1~3
    • Exploration Field Dangerous Road
    • Exploration Field East Road 1~3
    • Bee’s Colony 1~3
    • Bee’s Home
    • Stone Giant’s Upper Body 1~3
    • Stone Giant’s Body 1~3
  • Kritias (after completing the quest line)
    • Freezing Forest 1~2
    • Beginning Tragedy Forest 1~5
    • Glowing Forest 1~2
    • Deepening Tragedy Forest 1~5
    • Ending Tragedy Forest 1~5
    • Fallen Magician’s Forest 1, 3
    • Shadowy Forest 1~2

During testing, there was an issue found with increasing the maximum number of inventory slots to 128 so it will not be available today. We will try and fix this issue as soon as possible.

Game Related

Absolabs Coin Exchange Stigma Coin Exchange

The number of items required to trade in for Absolabs Coins and Stigma Coins have been decreased.

  • 25 Basic Energy Cores (A Rank) + 1 Special Energy Core (S Rank) -> 1 Absolabs Coin
  • 25 Weak Stigma Soul Stones + 1 Twisted Stigma Soul Stone -> 1 Stigma Coin

Burning Stage 5

The speed at which Burning Fields gain stages has been increased.

Ultimatum Ring

The SEED rings can no longer be equipped together and when they are unequipped, their effects will be turned off. This applies to the following rings:

  • Restraint Ring
  • Ultimatum Ring
  • Limit Ring
  • Health Cut Ring
  • Mana Cut Ring
  • Durability Ring
  • Critical Damage Ring
  • Critical Defense Ring
  • Critical Shift Ring
  • Stance Shift Ring
  • Ring of Sum
  • Level Puff (S, D, I, L) Ring
  • Weapon Puff (S, D, I, L) Ring
  • Swift Ring
  • Overpass Ring
  • Shield Swap Ring
  • Reflective Ring
  • Burden Lift Ring
  • Risk Taker Ring
  • Crisis (H, M, HM) Ring
  • Recover Stance Ring
  • Recover Defense Ring
  • Tower Enhance Ring

Drops from monsters around your level will now stay on the map for 30 seconds. NOTE: This only applies to items such as event item drops and Medals of Honor.

Chaos Root Abyss Bosses

Root Abyss’ Chaos bosses can now be fought in channel 13, 14, and 15.

To increase smooth gameplay, the following content is now instanced.

  • Tangyoon’s Cooking Class
  • Horntail (Easy, Normal, and Chaos)
  • Hilla (Normal)
  • Easy Zakum
  • Chryse
  • Nett’s Pyramid
  • Dragon Rider
  • Escape
  • Kenta in Danger
  • Dimension Invade

Skill Related

For skills that give additional experience, the experience formula has been adjusted.

Monsters hit by EunWol’s Division Soul Attack Soul Division will now resist it for a certain period of time.

A maximum cap on the final damage boost of Kinesis‘ Psychic Force 1~3 skills has been added.

  • Psychic Force Psychic Force 1: DoT’s final damage is increased by 10% per second, up to 200% final damage
  • Psychic Force 2 Psychic Force 2: DoT’s final damage is increased by 25% per second, up to 400% final damage
  • Psychic Force 3 Psychic Force 3: DoT’s final damage is increased by 50% per second, up to 700% final damage

Angelic Burster’s Pink Scud Pink Scud movement speed has been slowed down.

Phoenix Buff Icon

Summon skills’ duration will now be shown in the buff window as an icon which you can right-click to cancel the summon. The following skills are affected:

  • Archmage (F/P)’s Ifrit
  • Archmage (I/L)’s Elquines
  • Bishop’s Bahamut
  • Bowmaster’s Phoenix
  • Marksman’s Freezer/Arrow Illusion
  • Captain’s Summon Crew/Octo Quarterdeck/Battleship Bomber
  • Cannon Shooter’s Magnetic Anchor/Support Monkey Twins/Rolling Cannon Rainbow
  • Wind Breaker’s Emerald Dust
  • Evan’s Summon Onyx Dragon
  • Mercedes’ Elemental Knight
  • Xenon’s Hologram Graffiti
  • Mechanic’s Robo Launcher: RM7/Support Waver: H-EX/Magnetic Field/Robot Factory: RM1
  • Kaiser’s Petrified

Certain pirate jobs’ Lucky Dice Lucky Dice will now have its cooldown decreased by 50% when you roll a 1.

Demon Slayer’s Dark Bind Dark Bind no longer does damage over time.

An error where Demon Slayer’s Blue Blood’s passive effect did not apply to all skills that consumed Force has been fixed.

Item Related

Maple World's Arcane Stone Maple World Goddess' Experience Potion Grandis' Arcane Stone Grandis Goddess' Experience Potion Masteria's Arcane Stone Masteria Goddess' Experience Potion

5th job advancement related items have been added.

  • Advancement item: Maple World’s Arcane Stone (Lv. 200)
  • Advancement item: Grandis’ Arcane Stone (Lv. 200)
  • Advancement item: Masteria’s Arcane Stone (Lv. 200)
  • Advancement reward item: Maple World Goddess’ Experience Potion (Lv. 200)
  • Advancement reward item: Grandis Goddess’ Experience Potion (Lv. 200)
  • Advancement reward item: Masteria Goddess’ Experience Potion (Lv. 200)

New Android Heart related items have been added.

  • Equipment: Black Heart (Lv. 120)
  • Etc: Damaged Black Heart

NPC Related

Goddesses

5th job advancement related NPCs have been added.

  • Horizon
    • Elda’s Stream
    • Maple World’s Goddess
    • Grandis’ Goddess
    • Masteria’s Goddess

Quest Related

New daily quests have been added to Mechanical Grave and Fallen World Tree.

Reboot World

Reboot 2

The new Reboot 2 world has been opened. It is exactly the same as the original Reboot world but I guess Reboot was super crowded so they made a second one haha.

In Reboot Worlds, certain monsters’ health, experience, and armor have been adjusted.

  • Level 30~69 monsters’ armor have been decreased.
  • Level 30~34/50~59 monsters’ health and experience have been decreased.

Meso Sale

In Reboot Worlds, you can now purchase certain items for mesos in the Cash Shop.

  • Buff Freezer
  • Wheel of Destiny

From today until August 17, Reboot and Reboot 2 will have all mesos costs in the Cash Shop halved.

From today until July 27, Reboot and Reboot 2 will have 2x drop 24/7.

Reboot 2 World Open Celebration

The Reboot 2 World Open Celebration event has begun and will run until August 3.

Reboot 2 Rewards

Newly created characters on Reboot 2 will receive the Plus Gift Box (this replaces the regular Reboot Gift Box during the event). This can be done once per Maple ID.

At certain levels, you will receive prizes when you open it.

  • Level 30: 20 million mesos, 100% Epic Potential Scroll, 300 Reboot Potions
  • Level 50: Reboot Hat, Choice Hair Coupon, Character Slot
  • Level 60: 30 million mesos, 100% Epic Potential Scroll, 5 Craftsman’s Cubes, Character Slot
  • Level 80: Reboot Ring (3 all stats, 20 HP/MP, 2 attack/magic attack, 10 defense), VIP Hair Colour Coupon, VIP Face Coupon
  • Level 90: 50 million mesos, 100% Epic Potential Scroll, 5 Meister’s Cubes, Character Slot
  • Level 110: Recipe Gift (choose one of Basic Android (M/F) Recipe/Almighty Ring Recipe/Experience Blessing Potion Recipe/Item Droprate Potion Recipe), Party Diary Gift
  • Level 120: 100 million mesos, 100% Epic Potential Scroll, 5 Eternal Rebirth Flames
  • Level 150: 200 million mesos, Master Pony Gift, Character Slot, Reboot 2 Pioneer medal (5 all stats, 3 attack/magic attack, gives +10% bonus experience for 30 days)

Arcane Equipment

Arcane Force

The new equipment system Arcane Symbol has been added.

  • Through content in the new area Arcane River, you can raise your character’s main stats and Arcane Force stat.
  • Arcane Force is required in the Arcane River area for various activities. If it is low, you will be disadvantaged but if it is high, you will receive benefits. (similar to Star Force)
  • You can get different kinds of Arcane Symbols in each of the Arcane River’s areas.
    • Currently, there are only two kinds: the Arcane Symbol and the Arcane Symbol: Road of Vanishing. In the future, you will be able to obtain the Arcane Symbol: Chu Chu Island and Arcane Symbol: City of Dreams.
  • Arcane Symbols can be equipped to increase your Arcane Force and main stat. The main stat given by Arcane Symbols is not affected by % stat increasing potential lines or additional options, it is a flat boost.
Arcane Symbol Arcane Symbol Road of Vanishing Arcane Symbol Road of Vanishing (Level 1) Arcane Symbol Road of Vanishing (Level 2) Arcane Symbol Road of Vanishing (Level 3) Arcane Symbol Road of Vanishing (Level 4) Arcane Symbol Road of Vanishing (Level Up)
  • While equipped, duplicate Arcane Symbols can be combined into equipped ones to give them experience.
  • When an Arcane Symbol is at 99% growth experience, you can level it up by paying a meso fee (for me, it was 10m/20m/30m for level 2/3/4).
  • Arcane Symbols can go up to level 10.

5th Job Advancement

Goddesses Horizon Portal (Maple World) Maple World's Goddess Horizon Portal (Grandis) Grandis' Goddess Horizon Portal (Masteria) Horizon Portal (Masteria) 2 Masteria's Goddess

The 5th job advancement system has been added.

  • Characters can begin the 5th job advancement quests in the Temple of Time at level 200.
    • Collect 3 Arcane Stones from the Maple World’s Goddess (given for free), Grandis’ Goddess (defeat Magnus, it seems any difficulty will work), and Masteria’s Goddess (find the Horizon portal in Fallen World Tree within 5 minutes). They can be found in special Horizon portals in Henesys, Pantheon, and Fallen World Tree.
    • Arcane Stones can be activated one at a time, and when they have been active for 2 hours, they will be complete. Even if you log off while they are activated, the remaining time required will not be reset.
    • After an Arcane Stone’s activation is complete, there is an 8 hour cooldown before you can activate another one. This 8 hour cooldown will continue to go down even if you are not logged in.
      • This means that to complete the 5th job advancement, you need a total of 22 hours (2 hours for the first stone, 8 hour cooldown, 2 hours for the second stone, 8 hour cooldown, 2 hours for the third stone).
    • While an Arcane Stone is active, it will collect all experience that your character gains. After you advance, these stones will become Experience Potions that you can use to receive that experience once again.
    • After all 3 have been activated, you can advance to 5th job!
  • The goal of the 5th job advancement system and 5th job skills are the following:
    • To not radically change the existing battle patterns.
    • To add new battle experiences.
    • To continue to grow stronger.
  • We have created a foundation that meets the three conditions above, and through future updates, new skills, equipment, systems, and content will continue to be added.
V Matrix (Empty) V Matrix 5th Job Skills

The 5th job skill system V Matrix has been added.

  • You can install V Cores to acquire new skills and enhance existing ones.
  • V Cores are split into 3 types: Skill Cores, Enhancement Cores, and Special Cores.
    • Skill Core: if installed, you can acquire new skills
    • Enhancement Core: if installed, you can enhance existing skills
    • Special Core: only one can be installed, but if you satisfy its conditions you can get special abilities

Disassemble Cores

  • You can take your Skill Cores and Enhancement Cores to the Arcane River area’s town to the NPC Achelle and combine the same types of V Cores to rank them up.
  • All V Cores can be enhanced up to rank 20. However, enhancement skills unlocked by Enhancement Cores can go up to level 40. (this will make more sense when you read below)
  • You can also disassemble V Cores to get V Core Pieces. These pieces will be used in the Maker Mode system which allows you to create Cores (not currently implemented).

Core Gemstone

  • You can acquire V Cores by using Core Gemstones. Core Gemstones can be acquired through monster drops in the Arcane River area.

V Matrix Slots

  • When you first advance at level 200, there will be 4 slots available in the V Matrix. Every 6 levels after that, you will unlock another slot. 
    • Note: I realize that this doesn’t match up with the total of 21 slots per page. Maybe at higher levels, it unlocks slots more frequently? It also says there are ‘other conditions’ that can unlock slots but I don’t know what they are.
    • Note: There are arrows that allow you to go to other V Matrix pages, but they don’t work yet. This might mean you can have more V Cores installed at one time or it will be like Rune Pages in League of Legends, where you can switch between ones for specific situations.
V Matrix (Combining Cores) V Matrix (Core Level Up)

How does it work?

  1. Collect Core Gemstones.
  2. Open them to receive V Cores. This is random and you can receive both duplicates (used to level up your skills) and Cores for other jobs (useless). However, there is a larger chance of getting cores that your job can use.
  3. Install the Cores you would like to use. This will give you access to the new skills unlocked with Skill Cores, the skill enhancements with Enhancement Cores, and special abilities with Special Cores. The levels of the skills that Cores unlock depend on their rank (e.g. rank 2 Core will unlock a level 2 skill).
  4. You can level up your skills by combining Cores of the same kind. (e.g. combine a duplicate Arrow Rain Core with your installed one to give it experience). When a Core has gained enough experience, it will rank up, increasing the level of the skill.
    • NOTE: All Skill Core skills can go up to level 20.
    • NOTE: All Enhancement Core skills can go up to level 40.
    • NOTE: All Special Core skills can go up to level 1.

Here’s a short video with an overview of how to use the new system.

Skill Cores

New skills that can be acquired by installing Skill Cores have been added. Buff duration/cooldown reduction/cooldown resets do not affect 5th job skills.

Warriors

  • Aura Weapon Aura Weapon: Infuse your weapons with life energy to give them extreme power. When the aura wave is attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 10% HP. For 31 seconds, increase your defense ignore by 10% and your final damage by 1%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.
    • Level 20: Consumes 10% HP. For 50 seconds, increase your defense ignore by 14% and your final damage by 4%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 70% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.

Hero

  • Sword of Burning Soul Sword of Burning Soul: Create a sword of burning soul to fight with you. When attacking enemies using Damage Reflect, you will not take damage. [required skill: level 30 Raging Blow] [max level: 20]
    • Level 1: Consumes 350 MP. For 41 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 332% (364% while Enraged) damage 6 times if the Sword is with you or 301% (327% while Enraged) damage 6 times if the Sword is fixed somewhere else on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds.
    • Level 20: Consumes 350 MP. For 60 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 560% (630% while Enraged) damage 6 times if the Sword is with you or 510% (555% while Enraged) damage 6 times if the Sword is fixed somewhere else on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds.

Paladin

  • Holy Unity Holy Unity: Bind you and your allies with your holy power. You cannot bind with another Paladin or a party member that is binded with another Paladin. [max level: 20]
    • Level 1: Consumes 1000 MP. For 31 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 51% final damage and some buff skills that you use will be used automatically by the bonded party member with 50% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 20% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 50 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 70% final damage and some buff skills that you use will be used automatically by the bonded party member with 60% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 45% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.

Dark Knight

  • Dark Spear Dark Spear: Attack enemies with a spear holding the power of darkness. When used with the arrow keys, you can choose which direction the spear will attack. When attacking enemies using Damage Reflect, you will not take damage.[max level: 20]
    • Level 1: Consumes 350 MP. Create a spear of darkness that deals 382% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.
    • Level 20: Consumes 350 MP. Create a spear of darkness that deals 610% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds

Mikhail

  • Rho Aias Rho Aias: Protect your allies from enemy attacks using your shield. [max level: 20]
    • Level 1: Consumes 500 MP. For 40 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 74% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 10/10/15 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 78 seconds. You can use this skill again to instantly destroy the shield. Cooldown: 300 seconds.
    • Level 20: Consumes 1000 MP. For 40 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 84% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 15/15/20 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 135 seconds. You can use this skill again to instantly destroy the shield. Cooldown: 300 seconds.

Soul Master

  • Celestial Dance Celestial Dance: Unleash the power of the sun and the moon at the same time. [max level: 20]
    • Level 1: Consumes 1000 MP. For 41 seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with 31% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 1240% damage 3 times/Falling Moon – 620% 6 times) on up to 10 enemies with an additional 100% critical rate.Cooldown: 150 seconds.
    • Level 20: Consumes 1000 MP. For 90 seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with 50% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 2000% damage 3 times/Falling Moon – 1000% 6 times) on up to 10 enemies with an additional 100% critical rate. Cooldown: 150 seconds.

Aran

  • Install Maha Install Maha: Exert the original power of the polearm Maha. [max level: 20]
    • Level 1: Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 31 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 5% and when attacking, every 3 seconds, create a blizzard that deals 310% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.
    • Level 20: Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 50 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 9% and when attacking, every 3 seconds, create a blizzard that deals 500% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.

Demon Slayer

  • Demon Awakening Demon Awakening: Awaken the true power of a Demon. When Cerberus attacks enemies using Damage Reflect, you will not take damage.[max level: 20]
    • Level 1: Consumes 100 Force. For 31 seconds, awaken the true power of the Demon, increasing your final damage by 5%, critical rate by 50%, and allowing your attacks to automatically activate Cerberus every 8 seconds. In addition, Demon Slash will be enhanced and you will gain the ability to use Demon Trace while using Demon Slash. Enhanced Demon Slash deals 600% (1st/2nd attack)/700% (3rd attack)/800% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.
    • Level 20: Consumes 100 Force. For 50 seconds, awaken the true power of the Demon, increasing your final damage by 7%, critical rate by 60%, and allowing your attacks to automatically activate Cerberus every 5 seconds. In addition, Demon Slash will be enhanced and you will gain the ability to use Demon Trace while using Demon Slash. Enhanced Demon Slash deals 600% (1st/2nd attack)/700% (3rd attack)/800% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.

Demon Avenger

  • Demon Frenzy Demon Frenzy: Burn your own body to receive the power to take endless revenge. When attacking enemies using Damage Reflect with Demon blood, you will not take damage. [max level: 20]
    • Level 1: Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 308% damage 2 times continuously on up to 10 enemies standing in it. On/off skill. When toggled off, cooldown: 149 seconds.
    • Level 20: Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 2% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 460% damage 2 times continuously on up to 10 enemies standing in it. On/off skill. When toggled off, cooldown: 130 seconds.

Blaster

  • Bunker Buster Bunker Buster: Use your Revolving Cannon on enemies with special armor-piercing bullets.[max level: 20]
    • Level 1: Consumes 1000 MP. For 31 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 187% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 50 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 320% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.

Kaiser

  • Guardian of Nova Guardian of Nova: Summon the spirits of the ancient Kaisers to fight with you. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 30 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 465% damage 4 times on up to 10 enemies. 15th Kaiser: deals 260% damage 6 times on up to 10 enemies. 27th Kaiser: deals 935% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 40 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 750% damage 4 times on up to 10 enemies. 15th Kaiser: deals 450% damage 6 times on up to 10 enemies. 27th Kaiser: deals 1600% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.

Zero

  • Limit Break Limit Break: Freeze time and breakthrough its limits. Binded enemies will resist Limit Break and all other bind skills’ effects for 90 seconds. While time is frozen, you cannot die and enemies will have their time slowed. [max level: 20]
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 100% faster, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.
    • Level 20: Consumes 50 Time Force. Deals 700% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 40 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 140% faster, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.

Magicians

  • Overload Mana Overload Mana: By overloading the mana flowing through your body, increase the power of your attacks. [max level: 20]
    • Level 1: When using attacking skills (except for summons), consume an additional 2% of your maximum MP to increase your final damage by 8%. Jobs without MP can consume an additional 1% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 59 seconds.
    • Level 20: When using attacking skills (except for summons), consume an additional 2% of your maximum MP to increase your final damage by 10%. Jobs without MP can consume an additional 1% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 40 seconds.

Archmage (F/P)

  • DoT Finisher DoT Punisher: Summon fireballs from another dimension that follow enemies. The number of fireballs summoned is proportional to the stacks of damage over time of enemies. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every second for 10 seconds. Cooldown: 40 seconds.
    • Level 20: Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 700% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 260% damage every second for 10 seconds. Cooldown: 40 seconds.

Archmage (I/L)

  • Ice Age Ice Age: Using an ancient glacier, cover the world in ice. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.
    • Level 20: Consumes 1000 MP. Create an icy area that deals 900% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 450% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.

Bishop

  • Pray Pray: Through prayer, create a sacred blessing area. While using Pray, you cannot receive the effects of another Bishop’s Pray. [max level: 20]
    • Level 1: Consumes 1000 MP. For 31 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 51% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 50 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 70% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.

Flame Wizard

  • Blazing Orbital Flame Blazing Orbital Flame: Shoot a huge flame in front of you that returns after a certain distance. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 620% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.
    • Level 20: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 1000% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.

Evan

  • Elemental Blast Elemental Blast: Use powerful consecutive magic spells of different elements. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. Use 4 consecutive magic spells that deal 520% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
    • Level 20: Consumes 1000 MP. Use 4 consecutive magic spells that deal 900% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown:60 seconds.

Luminous

  • Door of Truth Door of Truth: Summon the door of truth, beyond light and darkness. The door extinguishes surrounding enemies with the light of truth. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. Summon the door for 25 seconds, dealing 260% damage 10 times on up to 12 enemies. You can use this skill once in Equilibrium state.
    • Level 20: Consumes 1000 MP. Summon the door for 35 seconds, dealing 450% damage 10 times on up to 12 enemies. You can use this skill once in Equilibrium state.

Battle Mage

  • Union Aura Union Aura: The power of all your Auras and the Reaper join together. [max level: 20]
    • Level 1: Consumes 100 MP. For 31 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.
    • Level 20: Consumes 100 MP. For 50 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.

Kinesis

  • Psychic Tornado Psychic Tornado: With liberated telekinesis, create a whirlwind that gathers nearby objects around yourself. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 520% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 203% damage 2 times on up to 10 enemies continuously before they explode, dealing 360% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.
    • Level 20: Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 900% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 260% damage 2 times on up to 10 enemies continuously before they explode, dealing 550% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.

Archers

  • Guided Arrow Guided Arrow: Summon a spirit arrow that tracks and attacks nearby enemies. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 350 MP. For 20 seconds, create a spirit arrow near you. The arrow will attack 1 nearby enemy, dealing 260% damage 30 times then disappear. Cooldown: 20 seconds.
    • Level 20: Consumes 350 MP. For 20 seconds, create a spirit arrow near you. The arrow will attack 1 nearby enemy, dealing 450% damage 30 times then disappear. Cooldown: 20 seconds.

Bowmaster

  • Arrow Rain Arrow Rain: Shoot sharp arrows that rain from the sky. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 41 seconds, your damage is increased by 15% and when attacking, every 5 seconds, arrows will rain from the sky for 2 seconds dealing 260% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 60 seconds, your damage is increased by 25% and when attacking, every 5 seconds, arrows will rain from the sky for 2.5 seconds dealing 450% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.

Marksman

  • True Sniping True Sniping: Accurately snipe enemies in your sights. Use your left mouse click to attack and right-click to cancel the skill. [max level: 20]
    • Level 1: Consumes 1000 MP. Fire up to 4 arrows dealing 1248% damage 7 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 7 seconds, during which you are invincible. Cooldown: 180 seconds.
    • Level 20: Consumes 1000 MP. Fire up to 6 arrows dealing 2160% damage 7 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 9 seconds, during which you are invincible. Cooldown: 180 seconds.

Wind Breaker

  • Howling Gale Howling Gale: Summon a ferocious gust to punish enemies. When summoned, consume all of your Wind Auras. The strength of the gust will depend on the number of Wind Auras consumed. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 260% damage 3 times on up to 10 enemies continuously. 2 Auras – summon a gust for 10 seconds, dealing 624% damage 3 times on up to 15 enemies.
    • Level 20: Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 450% damage 3 times continuously on up to 10 enemies. 2 Auras – summon a gust for 10 seconds, dealing 1080% damage 3 times continuously on up to 15 enemies.

Mercedes

  • Elemental Ghost Elemental Ghost: Afterimages, like the aura of a spirit, attack enemies after you attack. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 41 seconds, when you use skills, there is a 90% chance each skill will be used up to 3 extra times (the activation rate decreases by 20% for each additional attack), Ishtar’s Ring has a 45% chance of activating this effect. The after image attacks will deal 31% final damage. While attacking, every 10 seconds, a spirit aura will automatically attack, dealing 465% damage 8 times on up to 10 enemies, and every time you use a linked skill, the reactivation cooldown will be decreased by 1 second.Cooldown: 150 seconds.
    • Level 20: Consumes 1000 MP. For 60 seconds, when you use skills, there is a 90% chance each skill will be used up to 3 extra times (the activation rate decreases by 20% for each additional attack), Ishtar’s Ring has a 45% chance of activating this effect. The after image attacks will deal 50% final damage. While attacking, every 10 seconds, a spirit aura will automatically attack, dealing 750% damage 8 times on up to 10 enemies, and every time you use a linked skill, the reactivation cooldown will be decreased by 1 second. Cooldown: 150 seconds.

Wild Hunter

  • Jaguar Storm Jaguar Storm: Call a herd of jaguars with the cry of your soul. [max level: 20]
    • Level 1: Consumes 1000 MP. For 30 seconds, summon up to 6 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 51% final damage. Cooldown: 149 seconds.
    • Level 20: Consumes 1000 MP. For 30 seconds, summon up to 6 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 70% final damage. Cooldown: 130 seconds.

Thieves

  • Venom Burst Venom Burst: Poisoned enemies will explode, dealing damage and transferring poison to nearby enemies. [max level: 20]
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 465% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.
    • Level 20: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 750% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 280% damage every second for 8 seconds.

Night Lord

  • Spread Throw Spread Throw: For a certain period of time, stars are scattered in several directions. This effect will not apply to Shadow Partner. [max level: 20]
    • Level 1: Consumes 1000 MP. For 41 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.
    • Level 20: Consumes 1000 MP. For 60 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.

Shadower

  • Shadow Assault Shadow Assault: Instantly approach and cut down enemies. [max level: 20]
    • Level 1: Consumes 300 MP. Instantly rush to an enemy and deal 620% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).
    • Level 20: Consumes 300 MP. Instantly rush to an enemy and deal 1000% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).

Dual Blade

  • Blade Storm Blade Storm: Cut down enemies in front of you with the speed of a storm. You can move while attacking. [max level: 20]
    • Level 1: Consumes 80 MP per second. Deal 520% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 360% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.
    • Level 20: Consumes 80 MP per second. Deal 900% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 10 seconds, dealing 550% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.

Night Walker

  • Shadow Spear Shadow Spear: Shadow spears pierce through the ground and attack enemies. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 156% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 620% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 20: Consumes 1000 MP. For 70 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 270% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 1000% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.

Phantom

  • Joker Joker: After throwing many cards, try your luck with 1 last card. You can move slowly while attacking. [max level: 20]
    • Level 1: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 249% damage each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 180 seconds.
      • Red Cross Red Cross: increase your maximum HP by 10%, and heal 1% of your maximum HP every few seconds.
      • Tree of Life Tree of Life: reduce damage taken from all attacks (including % HP attacks) by 5%, and increase your resistance to statuses and elements by 10.
      • Hourglass Hourglass: skill cooldowns (except skills not affected by cooldown resets) will decrease 20% faster.
      • Sharp Sword Sharp Sword: increase your final damage by 1%.
      • Joker Joker: receive all of the other effects at once.
    • Level 20: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 420% damage each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 180 seconds.
      • Red Cross Red Cross: increase your maximum HP by 14%, and heal 1% of your maximum HP every few seconds.
      • Tree of Life Tree of Life: reduce damage taken from all attacks (including % HP attacks) by 7%, and increase your resistance to statuses and elements by 20.
      • Hourglass Hourglass: skill cooldowns (except skills not affected by cooldown resets) will decrease 28% faster.
      • Sharp Sword Sharp Sword: increase your final damage by 4%.
      • Joker Joker: receive all of the other effects at once.

Xenon

  • Mega Smasher Mega Smasher: Collect energy to fire a powerful beam. [max level: 20]
    • Level 1: Consumes 1000 MP. Deals 310% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 5 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.
    • Level 20: Consumes 1000 MP. Deals 500% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 7 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.

Pirates

  • Loaded Dice Loaded Dice: Throw an additional die the next time you use Lucky Dice. After using this skill, you can choose what number you would like that extra die to roll on. For jobs without Lucky Dice, they will be able to use Lucky Dice and roll 1 die. [max level: 20]
    • Level 1: Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. Passive effect: 11 attack.
    • Level 20: Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. Passive effect: 30 attack.

Viper

  • Transform Transform: Transform into a superhuman with super strength. While in the superhuman state, you can quickly press the arrow keys twice to teleport in that direction. You can also use this skill again to attack using an Energy Ball. When attacking enemies using Damage Reflect with an Energy Ball, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 51 seconds, transform and increase your final damage by 10%. You can use up to 2 Energy Balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
    • Level 20: Consumes 1000 MP. For 70 seconds, transform and increase your final damage by 14%. You can use up to 2 Energy Balls, each dealing 700% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds

Captain

  • Bullet Party Bullet Party: Fire your gun in all directions around you. [max level: 20]
    • Level 1: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 187% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.
    • Level 20: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 320% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown:75 seconds.

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: Fire a gigantic cannonball. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 1 second.
    • Level 20: Consumes 500 MP. Shoot a giant cannon ball that deals 750% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 1 second.

Striker

  • Lightning Union Lightning Union: Annihilate enemies with lightning. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 1000 MP. For 30 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. For 40 seconds, when you attack, a lightning bold will travel through up to 5 nearby enemies dealing 550% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 550% damage 8 times. The lightning can activate every 2 seconds. Cooldown: 110 seconds.

EunWol

  • Spirit Focus Spirit Focus: Collect the power of all of your spirits in your body. [max level: 20]
    • Level 1: Consumes 1000 MP. Reset all of your cooldowns and for 30 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 20: Consumes 1000 MP. Reset all of your cooldowns and for 40 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 110 seconds.

Mechanic

  • Multiple Option M-FL Multiple Option: M-FL: Summon an attack robot that uses a gatling gun and missiles. When attacking enemies using Damage Reflect, you will not take damage. [max level: 20]
    • Level 1: Consumes 750 MP. For 118 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 208% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 360% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.
    • Level 20: Consumes 750 MP. For 175 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 360% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 550% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.

Angelic Burster

  • Energy Burst Energy Burst: Summon a burst of energy containing unknown power. [max level: 20]
    • Level 1: For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 620% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. You can use the skill again to instantly detonate it. Cooldown: 100 seconds.
    • Level 20: For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 1000% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. You can use the skill again to instantly detonate it. Cooldown: 100 seconds.

All Jobs

  • Rope Connect Rope Connect: Throw a rope into the sky and move upwards quickly. [max level: 20]
    • Level 1: While moving upwards, you can press the skill key again to cancel it. Cooldown: 3 seconds. Passive effect: 1 all stats.
    • Level 20: While moving upwards, you can press the skill key again to cancel it. Cooldown: 3 seconds. Passive effect: 20 all stats.
  • Blink Blink: Teleport to a random location on the map. [max level: 20]
    • Level 1: Consumes 5% HP, instantly teleport to a random location on the map. Cooldown: 64 seconds. Passive effect: 1 all stats.
      Level 20: Consumes 5% HP, instantly teleport to a random location on the map. Cooldown: 45 seconds. Passive effect: 4 all stats.
  • Elda Nova Elda Nova: Collect Elda from around you and shoot it an enemy. The enemy with the highest HP that is in range will be hit and their Elda will be disrupted, binding their movements. [max level: 20]
    • Level 1: Consumes 15% HP, deals 156% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Cooldown: 397 seconds.
    • Level 20: Consumes 10% HP, deals 270% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Cooldown: 340 seconds.
  • Elda's Will Elda’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. [max level: 20]
    • Level 1: Consumes 5% HP. Cooldown: 475 seconds.
    • Level 20: Consumes 5% HP. Cooldown: 380 seconds.
  • Decent Mystic Door Decent Mystic Door: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing the Up Arrow button while standing on it. [max level: 20]
    • Level 1: Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 32 seconds. Cooldown: 130 seconds. Passive effect: 1 all stats.
    • Level 20: Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 70 seconds. Cooldown: 130 seconds. Passive effect: 4 all stats.
  • Decent Sharp Eyes Decent Sharp Eyes: Allows you to locate an enemy’s weak spot to deal fatal damage to that enemy. [max level: 20]
    • Level 1: Consumes 5% HP. For 183 seconds, increase your critical rate by 10% and your critical damage by 8%. Cooldown: 180 seconds. Passive effect: 1 all stats.
    • Level 20: Consumes 5% HP. For 240 seconds, increase your critical rate by 10% and your critical damage by 8%. Cooldown: 180 seconds. Passive effect: 4 all stats.
  • Decent Hyper Body Decent Hyper Body: Increases max HP and max MP. [max level: 20]
    • Level 1: Consumes 5% HP. For 183 seconds, increase your maximum HP and MP by 40%. Cooldown: 180 seconds. Passive effect: 1 all stats.
    • Level 20: Consumes 5% HP. For 240 seconds, increase your maximum HP and MP by 40%. Cooldown: 180 seconds. Passive effect: 4 all stats.
  • Decent Combat Orders Decent Combat Orders: Temporarily increases all of your skill levels. Skills that have already reached master level are not increased. Exceptions: Beginner skills and Combat Orders cannot be increased. [max level: 20]
    • Level 1: Consumes 5% HP. For 183 seconds, increase the level of all of your skills by 1. Cooldown: 180 seconds. Passive effect: 1 status resistance.
    • Level 20: Consumes 5% HP. For 240 seconds, increase the level of all of your skills by 1. Cooldown: 180 seconds. Passive effect: 4 status resistance.
  • Decent Advanced Bless Decent Advanced Bless: Greatly increases your attack, magic attack, defense, max HP, and max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing. [max level: 20]
    • Level 1: Consumes 5% HP. For 183 seconds, increase your attack and magic attack by 20, defense by 425, maximum HP and MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds.
    • Level 20: Consumes 5% HP. For 240 seconds, increase your attack and magic attack by 20, defense by 425, maximum HP and MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds.
  • Decent Wind Booster Decent Wind Booster: Consumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Wind Booster. [max level: 20]
    • Level 1: Consumes 5% HP. For 183 seconds, increase your attack speed by 1 stage. Cooldown: 180 seconds. Passive: 1 all stats.
    • Level 20: Consumes 5% HP. For 240 seconds, increase your attack speed by 1 stage. Cooldown: 180 seconds. Passive: 4 all stats.

Special Cores

Special Cores with special conditions have been added. Special Cores can have a max level of up to 1 and you can only install one at a time.

  • Accumulated Power I Accumulated Power I: Your damage is increased by 20% for 10 seconds whenever you defeat 120 enemies.
  • Deadly Strike I Deadly Strike I: Your critical rate is increased by 100% for 10 seconds whenever you deal 1000 hits.
  • Deadly Strike II: Your critical rate is increased by 100% for 10 seconds after achieving 50 Combo Kills.
  • Armor Smash I Armor Smash I: Your defense ignore is increased by 100% for 10 seconds whenever you hit a single monster 800 times.
  • Armor Smash II: Your defense ignore is increased by 100% for 10 seconds after using a skill every 120 seconds.
  • Automatic Recovery I: Your HP is healed by 100% whenever you use a skill after a 30 seconds.
  • Automatic Recovery II: Your HP is healed by 100% after using a skill every 20 seconds.
  • Continuous Strike I Continuous Strike: Your critical damage is increased by 100% for 10 seconds whenever you achieve 50 Combo Kills.
  • Rune's Blessing Rune’s Blessing: You become invincible for 10 seconds after activating a Rune.
  • Rune’s Convergence: Your damage is increased by 100% for 10 seconds after activating a Rune.
  • Rune’s Experience: Your experience acquired is increased by 50% for 20 seconds after activating a Rune.
  • Overcoming Experience I Overcoming Experience: Your experience acquired is increased by 50% for 20 seconds whenever you get hit 100 times.
  • Comeback I: Your skill cooldowns are decreased by 20% whenever you die.
  • Comeback II: Your skill cooldowns are decreased by 30% whenever you die.
  • Boss Slayer I Boss Slayer I: Your boss damage is increased by 50% for 10 seconds at a 1% rate whenever you are attacking.
  • Boss Slayer II: Your boss damage is increased by 50% for 10 seconds after using a skill every 120 seconds.
  • Boss Slayer III: Your boss damage is increased by 50% for 10 seconds after defeating 30 enemies.
  • Relentless Attack: Your skill cooldowns are decreased by 20% after achieving 50 Combo Kills.
  • Endurance: You gain 10 seconds of invincibility after getting hit 100 times. 
  • Quick Reload: Your defense ignore is increased by 100% for 10 seconds after using a skill every 60 seconds.
  • One Target: Your critical rate is increased by 100% for 10 seconds after attacking the same monster 800 times.
  • Good Luck Recovery: When attacking, there is a 1% chance of healing 10% of your HP.
  • Guts: Your skill cooldowns are decreased by 25% after getting hit 100 times.
  • Strike Fatal: Your damage is increased by 100% for 2 seconds after using a skill every 30 seconds.
  • Counterattack: Your damage is increased by 100% for 2 seconds after getting hit 20 times.

Enhancement Cores

Combined Enhancement Cores

Enhancement Cores that enhance existing skills’ damage have been added. Each Enhancement Core can increase the damage of up to 3 skills, depending on the base Core and it’s 2 adjectives. They will all stack together and increase the individual skills’ Enhancements.

For example, I have the Stormy and Trembling Flame Shot core, which increases the level of Flame Shot Enhancement and also Hurricane Enhancement (Stormy) and Quiver Cartridge Enhancement (Trembling). If that was a rank 1 Core and I also had a rank 3 Firey and Trembling Hurricane core, I would have level 4 Enhancements for all 3 skills.

Enhancement Core skills all increase the final damage of corresponding skills by 2~4% per level, with a max level of 40. When they reach certain levels, they will also give additional stats.

  • Level 20: +1 monsters hit (some skills will not receive this bonus)
  • Level 40: +20% defense ignore

The list of skills that can be enhanced with Enhancement Cores is as follows:

  • Warrior
    • Slash Blast (4% per level)
  • Hero
    • Final Attack (2% per level)
    • Brandish (4% per level)
    • Combo Force (4% per level)
    • Brave Slash (4% per level)
    • Rush (3% per level)
    • Panic (3% per level)
    • Shout (3% per level)
    • Raging Blow (2% per level)
    • Incising (2% per level)
    • Rage Uprising (2% per level)
  • Paladin
    • Final Attack (4% per level)
    • Flame Charge (2% per level)
    • Blizzard Charge (2% per level)
    • Page Order (4% per level)
    • Lightning Charge (2% per level)
    • Rush (3% per level)
    • Divine Charge (2% per level)
    • Blast (2% per level)
    • Sanctuary (2% per level)
    • Smite (2% per level)
  • Dark Knight
    • Final Attack (4% per level)
    • Piercing Through (4% per level)
    • Spear Pulling (4% per level)
    • Lamancha Spear (3% per level)
    • Rush (3% per level)
    • Beholder (3% per level)
    • Dark Impale (2% per level)
    • Gungnir Descent (2% per level)
    • Dark Synthesis (2% per level)
  • Magician
    • Energy Bolt (4% per level)
  • Archmage (F/P)
    • Flame Orb (4% per level)
    • Poison Breath (4% per level)
    • Ignite (4% per level) [does not receive +1 monsters hit]
    • Explosion (3% per level)
    • Poison Mist (3% per level) [does not receive +1 monsters hit]
    • Teleport Mastery (3% per level)
    • Mist Eruption (2% per level)
    • Ifrit (2% per level) [does not receive +1 monsters hit]
    • Paralyze (2% per level)
    • Meteor (2% per level)
    • Megiddo Flame (2% per level) [does not receive +1 monsters hit]
    • Fire Aura (2% per level)
  • Archmage (I/L)
    • Thunder Bolt (4% per level)
    • Cold Beam (4% per level)
    • Chilling Step (4% per level)
    • Ice Strike (3% per level)
    • Glacial Chain (3% per level)
    • Thunder Storm (3% per level)
    • Elquines (2% per level)
    • Chain Lightning (2% per level)
    • Blizzard (2% per level)
    • Frozen Orb (2% per level)
    • Lightning Spear (2% per level)
  • Bishop
    • Heal (4% per level)
    • Holy Arrow (4% per level)
    • Shining Ray (3% per level)
    • Big Bang (2% per level)
    • Bahamut (2% per level)
    • Angel Ray (2% per level)
    • Genesis (2% per level)
    • Heaven’s Door (2% per level)
  • Archer
    • Arrow Blow (4% per level)
  • Bowmaster
    • Final Attack: Bow (2% per level)
    • Arrow Bomb (4% per level)
    • Flame Shot (3% per level)
    • Phoenix (3% per level)
    • Steig Eisen (3% per level)
    • Arrow Platter (2% per level)
    • Hurricane (2% per level) [does not receive +1 monsters hit]
    • Wounds Shot (2% per level)
    • Uncountable Arrows (2% per level)
    • Quiver Cartridge (2% per level)
    • Wind of Frey (2% per level)
  • Marksman
    • Final Attack: Crossbow (4% per level)
    • Iron Arrow (4% per level)
    • Net Throwing (4% per level)
    • Freezer (3% per level)
    • Dragon Pulse (3% per level)
    • Bolt Rupture (3% per level)
    • Steig Eisen (3% per level)
    • Piercing (2% per level)
    • Sniping (2% per level) [does not receive +1 monsters hit]
    • Long Range Trueshot (2% per level)
  • Thief
    • Double Stab (4% per level)
    • Lucky Seven (4% per level)
  • Night Lord
    • Shuriken Burst (4% per level)
    • Wind Talisman (4% per level)
    • Mark of Assassin (2% per level)
    • Shadow Web (3% per level)
    • Dark Flare (3% per level)
    • Triple Throw (3% per level) [does not receive +1 monsters hit]
    • Shade Split (3% per level)
    • Quadruple Throw (2% per level) [does not receive +1 monsters hit]
    • Sudden Raid (2% per level)
    • Showdown Challenge (2% per level)
    • Four Seasons (2% per level)
  • Shadower
    • Steal (4% per level)
    • Savage Blow (4% per level)
    • Muspelheim (3% per level)
    • Meso Explosion (3% per level)
    • Edge Carnival (3% per level)
    • Dark Flare (3% per level)
    • Assassinate (2% per level)
    • Boomerang Step (2% per level)
    • Sudden Raid (2% per level)
    • Veil of Shadows (2% per level)
  • Dual Blade
    • Sharp Slash (4% per level)
    • Tornado Spin (4% per level)
    • Fatal Blow (4% per level)
    • Slash Storm (4% per level)
    • Flash Bang (3% per level)
    • Upper Stab (3% per level)
    • Flying Assaulter (3% per level)
    • Bloody Storm (3% per level)
    • Chains of Hell (3% per level)
    • Final Cut (2% per level)
    • Blade Fury (2% per level)
    • Phantom Blow (2% per level)
    • Sudden Raid (2% per level)
    • Asura (2% per level)
    • Hidden Blade (2% per level)
  • Pirate
    • Sommersault Kick (4% per level)
    • Double Shot (4% per level)
  • Viper
    • Screw Punch (2% per level)
    • Tornado Upper (4% per level)
    • Energy Buster (2% per level)
    • Double Spiral (3% per level)
    • Shockwave (3% per level)
    • Dragon Strike (2% per level)
    • Fist Enrage (2% per level)
    • Battleship Nautilus (2% per level)
    • Energy Blast (2% per level)
    • Unity of Power (2% per level)
  • Captain
    • Magnum Shot (4% per level)
    • Backstep Shot (4% per level)
    • Summon Crew (2% per level)
    • Double Barrel Shot (3% per level)
    • Bullet Smash (3% per level)
    • Octo Quarterdeck (3% per level)
    • Rapid Fire (2% per level)
    • Battleship Nautilus (2% per level)
    • Head Shot (2% per level)
    • Fusillade (2% per level)
    • Captain Dignity (2% per level)
    • Battleship Bomber (2% per level)
    • Continual Aiming (2% per level)
    • Strange Bomb (2% per level)
  • Cannon Shooter
    • Cannon Splash (4% per level)
    • Punching Cannon (4% per level)
    • Gigantic Backstep (4% per level)
    • Slug Shot (4% per level)
    • Monkey Rush Boom (4% per level)
    • Cannon Spike (3% per level)
    • Monkey Wave (3% per level)
    • Cannon Jump (3% per level)
    • Oak Barrel Roulette (3% per level)
    • Monkey Furious (3% per level)
    • Cannon Bazooka (2% per level)
    • Battleship Nautilus (2% per level)
    • Magnetic Anchor (2% per level)
    • Support Monkey Twins (2% per level)
    • Cannon Buster (2% per level) [does not receive +1 monsters hit]
    • Rolling Cannon Rainbow (2% per level)
  • Mikhail
    • Soul Blade (4% per level)
    • Royal Guard (2% per level)
    • Soul Driver (4% per level)
    • Shining Chase (4% per level)
    • Soul Slash (3% per level)
    • Soul Assault (2% per level)
    • Shining Cross (2% per level)
    • Deadly Charge (2% per level)
  • Knights of Cygnus
    • Elemental Slash (4% per level)
  • Soul Master
    • Triple Slash (4% per level)
    • Silent Move/Loud Rush (4% per level)
    • Trace Cut/Shadow Burn (4% per level)
    • Moon Shadow/Light Flux (3% per level)
    • Moon Cross/Sun Cross (3% per level)
    • Dance of Moon/Speeding Sunset (2% per level)
    • Crescent Divide/Solar Pierce (2% per level)
    • Soul Penetration (2% per level)
    • Cross the Styx (2% per level)
  • Flame Wizard
    • Orbital Flame (2% per level)
    • Flame Bite (4% per level)
    • Flame Vortex (3% per level)
    • Ignition (3% per level)
    • Flame Tempesta (3% per level)
    • Maelstrom (3% per level)
    • Blazing Extinction (2% per level)
    • Infernalize (2% per level)
    • Cataclysm (2% per level)
    • Dragon Slave (2% per level)
  • Wind Breaker
    • Breeze Arrow (4% per level)
    • Fairy Turn (4% per level)
    • Gust Shot (4% per level)
    • Trifling Whim (2% per level)
    • Dance of Frozen Wind (2% per level)
    • Pinpoint Pierce (3% per level)
    • Song of Heaven (2% per level)
    • Spiral Vortex (2% per level)
    • Monsoon (2% per level)
    • Storm Bringer (2% per level)
  • Night Walker
    • Lucky Seven (4% per level)
    • Shadow Bat (2% per level)
    • Triple Throw (4% per level) [does not receive +1 monsters hit]
    • Quadruple Throw (3% per level) [does not receive +1 monsters hit]
    • Stardust (3% per level)
    • Quintuple Throw (2% per level) [does not receive +1 monsters hit]
    • Darkness Omen (2% per level)
    • Shadow Stitch (2% per level)
    • Dominion (2% per level)
  • Striker
    • Shark Tooth (4% per level)
    • Flash (4% per level)
    • Shark Kick (3% per level)
    • Water Wave (3% per level)
    • Ascend (3% per level)
    • Thunder (3% per level)
    • Tornado (2% per level)
    • Annihilate (2% per level)
    • Thunderbolt (2% per level)
    • God of the Sea (2% per level)
  • Aran
    • Smash Wave (2% per level)
    • Smash Swing (2% per level)
    • Final Charge (2% per level)
    • Final Attack (2% per level)
    • Final Toss (2% per level)
    • Rolling Spin (2% per level)
    • Judgement (2% per level)
    • Gathering Catcher (3% per level)
    • Final Blow (2% per level)
    • Beyonder (2% per level)
    • Boost End – Storm of Fear (2% per level)
    • Boost End – Hunter’s Targeting (2% per level)
    • Maha’s Domain (2% per level)
  • Evan
    • Circle of Mana (2% per level)
    • Dragon Sparking (3% per level)
    • Circle of Wind (2% per level)
    • Dragon Swift (2% per level)
    • Circle of Thunder (2% per level)
    • Dragon Dive (2% per level)
    • Swift of Thunder 2(% per level)
    • Dive of Thunder (2% per level)
    • Magic Debris (2% per level) [does not receive +1 monsters hit]
    • Circle of Earth (2% per level)
    • Dragon Breath (2% per level)
    • Breath – Return! (2% per level)
    • Breath of Earth (2% per level)
    • Breath of Wind (2% per level)
    • Dive of Earth (2% per level)
    • Dark Fog (2% per level)
    • Dragon Master (2% per level)
    • Summon Onyx Dragon (2% per level)
  • Mercedes
    • Speed Dual Shot (4% per level)
    • Cross Piercing (4% per level)
    • Charge Drive (2% per level)
    • Final Shot (4% per level)
    • Final Attack: Dual Bowgun (2% per level)
    • Strike Dual Shot (2% per level)
    • Leap Tornado (2% per level)
    • Unicorn Spike (3% per level)
    • Gust Dive (2% per level)
    • High Kick Demolition (2% per level)
    • Elemental Knight (3% per level)
    • Ishtar’s Ring (2% per level) [does not receive +1 monsters hit]
    • Legendary Spear (2% per level)
    • Rolling Moonsault (2% per level)
    • Wrath of Enlil (2% per level)
  • Phantom
    • Double Piercing (4% per level)
    • Call of Fate (4% per level)
    • Breeze Carte (4% per level)
    • Blanc Carte (2% per level)
    • Coat of Arms (3% per level)
    • Phantom Charge (3% per level)
    • Ultimate Drive (2% per level)
    • Twilight (2% per level)
    • Tempest of Cards (2% per level)
    • Rose Carte Finale (2% per level)
  • EunWol
    • Flash Fist (4% per level)
    • Ground Strike (4% per level)
    • Drag Pulling – Down (4% per level)
    • Drag Pulling – Front (4% per level)
    • Fox Spirit (2% per level)
    • Shockwave Punch (3% per level)
    • Drag Pulling – Turn (3% per level)
    • Summon Soul Tent (3% per level)
    • Bind Area (3% per level)
    • Summon Redemption (3% per level)
    • Bomb Punch (2% per level)
    • Spirit Claw (2% per level)
    • Death Marker (2% per level)
    • Soul Division (2% per level)
    • Spirit Transformation (2% per level)
  • Luminous
    • Twinkle Flash (4% per level)
    • Dark Falling (4% per level)
    • Sylphid Lancer (4% per level)
    • Void Pressure (4% per level)
    • Spectral Light (3% per level)
    • Shine Redemption (3% per level)
    • Nox Spear (3% per level)
    • Death Scythe (2% per level)
    • Light Reflection (2% per level)
    • Morning Starfall (2% per level)
    • Apocalypse (2% per level)
    • Absolute Kill (2% per level)
    • Armageddon (2% per level)
  • Blaster
    • Magnum Punch (2% per level)
    • Revolving Cannon (2% per level)
    • Release Pile Bunker (2% per level)
    • Explosion Move (2% per level)
    • Double Fang (2% per level)
    • Hammer Smash (2% per level)
    • Lift Press (2% per level)
    • Shockwave Punch (2% per level)
    • Flash Move (2% per level)
    • Hurricane Mixer (2% per level)
    • Revolving Bunker (2% per level)
    • Hyper Magnum Punch (2% per level)
  • Demon Slayer
    • Devil Scythe (4% per level)
    • Demon Slash (2% per level)
    • Soul Eater (4% per level)
    • Dark Thrust (4% per level)
    • Demon Trace (4% per level)
    • Dark Revenge (4% per level)
    • Dark Judgement (3% per level)
    • Death Draw (3% per level)
    • Bloody Raven (3% per level)
    • Demonic Breath (3% per level)
    • Demon Explosion (2% per level)
    • Demon Impact (2% per level)
    • Devil Cry (2% per level) [does not receive +1 monsters hit]
    • Metamorphosis (2% per level)
    • Dark Bind (2% per level)
    • Cerberus (2% per level)
  • Demon Avenger
    • Exceed: Double Slash (4% per level)
    • Exceed: Demon Strike (2% per level)
    • Bats Swarm (4% per level) [does not receive +1 monsters hit]
    • Exceed: Moonlight Slash (2% per level)
    • Inhale Vitality (3% per level)
    • Shield Charge (3% per level)
    • Exceed: Execution (2% per level)
    • Shield Chasing (2% per level)
    • Armor Break (2% per level)
    • Bloody Imprison (2% per level)
    • Thousand Swords (2% per level)
  • Battle Mage
    • Triple Blow (4% per level)
    • Death (2% per level)
    • Quad Blow (4% per level)
    • Dark Chain (2% per level)
    • Death Blow (3% per level)
    • Battle Spurt (2% per level)
    • Dark Lightning (2% per level)
    • Finish Blow (2% per level)
    • Dark Genesis (2% per level)
    • Battleking Bar (2% per level)
  • Wild Hunter
    • Double Shot (4% per level)
    • Summon Jaguar (2% per level)
    • Another Bite (2% per level)
    • Claw Cut (2% per level)
    • Final Attack (2% per level)
    • Triple Shot (4% per level)
    • Cross Road 2% per level)
    • White Heat Rush (3% per level)
    • Wild Shot (3% per level)
    • Assistant Hunting Unit (3% per level)
    • Sonic Boom (2% per level)
    • Wild Vulcan (2% per level)
    • Drill Container (2% per level)
    • Jaguar Soul (2% per level)
    • Flash Rain/Rampage as One (2% per level)
  • Mechanic
    • Drill Rush (4% per level)
    • Gatling Shot (4% per level)
    • Rocket Booster (4% per level)
    • Advanced Gatling Shot (4% per level)
    • Homing Missile (2% per level)
    • Robo Launcher: RM7 (2% per level)
    • Rocket Punch (3% per level)
    • Magnetic Field (2% per level)
    • Massive Fire: SPLASH/IRON (3% per level)
    • Support Waver: H-EX (2% per level)
    • War Machine: Titan (2% per level)
    • Robo Factory: RM1 (2% per level)
    • Massive Fire: SPLASH-F/IRON-B (2% per level)
    • Distortion Field (2% per level)
  • Xenon
    • Energy Spline (4% per level)
    • Pinpoint Rocket (2% per level)
    • Quicksilver Sword (4% per level)
    • Ion Thuster (4% per level)
    • Combat Switching (3% per level)
    • Diagonal Chase (3% per level)
    • Pillar Scramble (3% per level)
    • Aegis System (2% per level)
    • Triangle Formation (3% per level)
    • Blade Dancing (2% per level)
    • Purge Lob Masquerade (2% per level)
    • Hologram Gravity (2% per level)
    • Confine Entangle (2% per level)
    • Meltdown Explosion (2% per level)
  • Kaiser
    • Dragon Slash (2% per level)
    • Flame Shot (4% per level)
    • Impact Wave (4% per level)
    • Fierce Rush (4% per level)
    • Will of Sword (2% per level) [does not receive +1 monsters hit]
    • Wingbeat (3% per level) [does not receive +1 monsters hit]
    • Chain Pulling (3% per level)
    • Petrified (3% per level)
    • Giga Slasher (2% per level)
    • Blue Streak (2% per level)
    • Sword Strike (2% per level)
    • Infernal Breath (2% per level)
    • Prominence (2% per level)
  • Angelic Burster
    • Successor (4% per level)
    • Bubble Star (4% per level)
    • Sting Explosion (4% per level)
    • Pink Scud (4% per level)
    • Soul Seeker (2% per level)
    • Falling Star (3% per level)
    • Land Crash (3% per level)
    • Primal Roar (2% per level)
    • Trinity (2% per level) [does not receive +1 monsters hit]
    • Finitura Fettuccia (2% per level)
    • Soul Resonance (2% per level)
    • Super Nova (2% per level)
  • Zero
    • Upper Slash (3% per level)
    • Power Stomp (3% per level)
    • Moon Strike 3(% per level)
    • Pierce Thrust (3% per level)
    • Shadow Strike (3% per level)
    • Front Slash (2% per level)
    • Throwing Weapon (2% per level) [does not receive +1 monsters hit]
    • Flash Assaulter (2% per level)
    • Spin Cutter (2% per level)
    • Turning Drive (2% per level)
    • Wheel Wind (2% per level)
    • Rolling Curve (2% per level)
    • Rolling Assaulter (2% per level)
    • Giga Crash (2% per level)
    • Jumping Crash (2% per level)
    • Earth Break 2(% per level)
    • Wind Cutter (2% per level)
    • Wind Strike (2% per level)
    • Storm Break (2% per level)
    • Shadow Rain (2% per level) [does not receive +1 monsters hit]
  • Kinesis
    • Psychic Force (3% per level)
    • Crash (4% per level)
    • Mad Crash (4% per level)
    • Ultimate – Deep Impact (2% per level)
    • Psychic Drain (4% per level)
    • Psychic Grab (2% per level)
    • Ultimate – Train (2% per level)
    • Telekinesis (3% per level)
    • Psycho Break (2% per level)
    • Ultimate – BPM (2% per level)
    • Ever Psychic (2% per level)
    • Psychometry (2% per level)
    • Ultimate – Material (2% per level)

Cash Related

From today until August 18, you will be able to buy the following items for mesos in the Cash Shop:

  • House Wedding Ticket
  • Safety Charm

Hot Summer Mega Chance

The Hot Summer Mega Chance event has begun in the Cash Shop and will take palce until July 24.

Summer Blaze Weapon Box

You can buy the Summer Blaze Weapon Box for 1,900 Cash, which gives 1 of 10 weapons randomly.

Classic Item Sale

More than 100 classic Cash equipment have returned and will be on sale for 50% off.

Hot Summer Emotions

All emotions now cost 100 Cash and last 90 days (as opposed to costing 150 Cash for 5 days).

In addition, new packages have been added which contain 5 90-day emotions each, costing 300 Cash.

Event Related

Breakthrough V & Compensation

Due to high amounts of lag and game downtime during the past couple of weeks, Nexon has extended the Breakthrough V event to July 24. This only applies to characters created before this patch so if you didn’t start beforehand, you won’t be able to start now.

In addition, they will be giving out items to compensate everyone for the server issues! You can receive them once per world, and you have until July 27 to claim them. All items are untradeable.

  • 7 2x Experience Coupons (30 minutes)
  • Pendant of the Spirit (14 days)
  • 30 Day Pendant Slot Expansion
  • Selective Damage Skin Box (Damage Skin is account tradeable)
  • 4 Selective 8 Slot Expansion Coupons
  • Character Slot Expansion Coupon
  • 10 Safety Charms (30 days)
  • 50 V Coins

EDIT: A new patch, KMS ver. 1.2.260 has been released with additional compensation due to the terrible server lag that has been present since the 5th job patch (and even before that). Until July 24, everyone will receive the following benefits:

  • 7 free entries to Monster Park
  • Star Force enhancements’ meso cost 30% discount (does not include Superior items)
  • Daily limit of V Coins from V Boxes and number of V Coins from V Boxes will be increased to 2x the regular amount
  • Beat the Heat event’s number of V Coins from the Punch will be increased to 2x the regular amount
  • Scroll Trace Fever Time (except Reboot)
  • Mastery Book 20/30 price discount to 300k/500k mesos (however, they will be untradeable)

In addition, due to the delay in increasing the maximum amount of slots from 96 to 128, everyone will receive +32 slots for free (in every inventory category except storage) once they figure out the problem and are able to add it to the game.

Red, Aurora to Auredra!

Red, Aurora to Auredra!

This new event will take place until July 31. It is meant to help boost the population of both the Red and Aurora worlds.

All characters that were created in Red or Aurora after July 30 will receive rewards when they reach certain levels.

  • All levels: 5 Character Slot Expansion Coupons, 4 8 Slot Storage Expansion Coupons, 32 Slot Equip/Use/Etc/Setup Expansion Coupon
  • Level 140: Star Force 10 Star Enhancement Scroll
  • Level 170: Star Force 12 Star Enhancement Scroll
  • Level 200: Star Force 15 Star Enhancement Scroll

Auredra Meso Bags

During this event, you can collect Auredra Meso Bags while hunting monsters around your level. Collecting them will give you additional mesos.

You must collect them in order and each one increases the additional meso rate.

  • Au! (5x)
  • Re! (10x)
  • D! (50x)
  • Ra! (200x)

You can only receive a total of 300 million mesos per character over the course of the event from these additional mesos.

2x Experience and Drop

During this event, there will be 2x experience 24/7 and 2x drop every weekend in the Red and Aurora worlds.

In addition, you will be able to create a Mega Burning character in each of these worlds (1 per world).

World Leap to Red, Aurora

Finally, the last part of the event is the World Leap to Red/Aurora, which runs until July 20.

It has the same specifications as previous World Leap events, except for the fact that you can only transfer to Red or Aurora. In addition, you cannot transfer out of Reboot, Red, or Aurora.

V Diary

V Diary

The V Diary event has begun and will run until August 17. This event is only open to characters that have been created during this event (except Zero).

V Diary Challenges

You must complete 40 missions based on job advancements, field hunting, and special content to receive prizes. Although the event is only open to newly created characters, you can redeem the prizes on any character in the same world!

  • Advancements
    • Complete the 1st job advancement (300 Power Elixirs)
    • Complete the 2nd job advancement (10th Anniversary White Armor Set Box)
    • Complete the 3rd job advancement (30 V Buffs)
    • Complete the 4th job advancement (3 Mastery Book 20s)
    • Complete the 5th job advancement (30 Core Gemstones)
  • Growth
    • Achieve level 5 on all personality traits (Personality Trait Growth Potion)
    • Use 30,000 Honor (3 Miracle Circulators)
    • Achieve level 5 on a profession (Selective 10 Slot Profession Bag Voucher)
    • Use 5,000 Scroll Traces for regular worlds/Acquire 5,000 Scroll Traces for Reboot worlds (3 Strong Rebirth Flames)
    • Achieve 55 Star Force (2 Craftsman’s Cubes)
  • Theme Dungeons
    • Clear Fairy Academy Ellinel (Fairy Academy Ellinel Chair)
    • Clear Gold Beach (Paradise on Earth Gold Beach Chair)
    • Clear Riena Strait (Riena Strait Chair)
    • Clear Flower Violetta (Flower Violetta Chair)
    • Clear Dimensional Library (Dimensional Library Chair)
  • Story
    • Complete the Alliance is Born quest (8 Slot Equip Expansion Coupon)
    • Clear Black Heaven (8 Slot Use Expansion Coupon)
    • Clear FriendsStory (8 Slot Setup Expansion Coupon)
    • Clear Heroes of Maple (8 Slot Etc Expansion Coupon)
    • Clear Road of Vanishing (8 Slot Expansion Coupon Package)
  • Hunting
    • Defeat 55,555 monsters in your level range (Pendant of the Spirit)
    • Defeat 5,555 Star Force monsters (2 Special Medals of Honor)
    • Defeat 333 Elite Monsters (50 Strange Cubes)
    • Defeat 3 Elite Bosses (5 2x Experience Coupons)
    • Defeat 1 Chaos Root Abyss boss (100% Epic Potential Scroll)
  • Field
    • Activate 5 Runes (50 V Coins)
    • Achieve 500 Combo Kills (50 V Coins)
    • Enter 10 random portals (50 V Coins)
    • Complete 15 Sudden Missions (50 V Coins)
    • Find a 100% Burning Field (50 V Coins)
  • Adventuring
    • Acquire the Beginner Adventurer medal (Teleport World Map)
    • Acquire the Victoria Adventurer medal (10 Safety Charms)
    • Acquire the Maple Adventurer medal (Super Megaphone)
    • Complete the Temple of Time expedition (2 Meister’s Cubes)
    • Complete the Kritias expedition (3 Eternal Rebirth Flames)
  • Special Content
    • Clear Nett’s Pyramid 5 times (5 Polo & Fritto Entry Tickets)
    • Acquire 50 Evolving Coins from Evolving System (Special Soul Enchanter)
    • Clear Monster Park 5 times (5 Monster Park REBORN Free Entry Tickets)
    • Clear Ghost Park 5 times (3 Mastery Book 30s)
    • Clear Dimension Invade 5 times (2,000 Scroll Traces)

Knows Maple Well Title

If you can complete all 40 missions, you will receive the Knows Maple Well title, which gives 10 all stats, 5 attack/magic attack, and 10% defense ignore. The stats do not expire and the title is account tradeable permanently!

Mesoranger V

Mesoranger V

The Mesoranger V event has begun and will run until July 27.

Mesoranger Skills

During this event, you will gain the ability to use 3 special Mesoranger skills.

Additional Mesos

When you use these skills, if they kill an enemy in your level range, the monsters will drop additional mesos!

  • Ranger Attack: +5,000 mesos (+25,000 mesos in Reboot)
  • Final Beam: +10,000 mesos (+50,000 mesos in Reboot)
  • Mesodizer X: +20,000 mesos (+100,000 mesos in Reboot)

Ranger Attack

Ranger Attack is unlocked at level 30, and is a buff skill. When used, whenever you kill an enemy, there is a 5% chance they will drop an additional 5,000 mesos for 60 seconds with a cooldown of 180 seconds.

Final Beam

Final Beam is unlocked at level 60 and causes the 5 Mesorangers to install their special Rolling Cannon, dealing 200% damage 3 times on up to 10 enemies for 5 seconds. Every enemy that is killed by this skill will drop an additional 10,000 mesos. There is a 180 second cooldown.

Mesodizer X

The last skill is Mesodizer X, which is unlocked at level 100. For 7 seconds, summon the Mesodizer X. While it is summoned, you can press the skill key again to shoot out lasers in all directions, dealing 500% damage 3 times on up to 15 enemies each time. After the Mesodizer X disappears, it will do one final attack, dealing 1500% damage 1 time on up to 15 enemies. Every enemy that is killed by this skill will drop an additional 20,000 mesos. There is a 1360 second cooldown.

Beat the Heat V

Beat the Heat V

The Beat the Heat V event has begun and will run until July 27.

Collect 30 Watermelon Pieces, 10 Fruit Cocktails, and 2 Ice Blocks from monsters around your level to complete the Beat the Heat Punch. You can do this up to 15 times per day.

Beat the Heat Rewards

You can open the Punch to receive experience based on your level and 2 V Coins.

If you’re lucky, you can also get a Watermelon Hat Voucher which lets you choose between two permanent Cash hats: the Funny Watermelon Hat or the Cute Watermelon Hat.

V Coin Shop

V Box

When hunting monsters around your level, you can get V Boxes which you can open for a V Coin and a random item. You can get up to 60 V Coins per day from boxes (and there’s even a handy counter every time you open one).

  • 10% Clean Slate Scroll (maximum of 1 per day)
  • Strange Cube (maximum of 3 per day)
  • 10~100 Scroll Traces (maximum of 2000 per day)
  • 10 Reindeer Milk
  • 10 Sunset Dew
  • 10 Power Elixirs
  • 10 V Coins Voucher (maximum of 1 per week)
  • 15 Minute 2x Experience Coupon (maximum of 1 per day)
  • Special Medal of Honor (maximum of 1 per week)
  • Personality trait items

V Coin Shop

The V Coin Shop has been opened and will run until August 21. Spend your V Coins here to get special rewards. The Double V Packs give 10 of the items they’re labelled with.

Scrolls

  • Eternal Rebirth Flame (150 coins) [limit of 3]
  • Eternal Rebirth Flame Double V Pack (1900 coins) [limit of 1]
  • 10% Clean Slate Scroll (30 coins) [limit of 5]
  • 10% Clean Slate Scroll Double V Pack (400 coins) [limit of 1]
  • 50% Epic Potential Scroll (70 coins) [limit of 3]
  • 50% Epic Potential Scroll Double V Pack (900 coins) [limit of 1]
  • Craftsman’s Cube (70 coins) [limit of 3]
  • Craftsman’s Cube Double V Pack (900 coins) [limit of 3]
  • Special Medal of Honor (70 coins) [limit of 3]
  • Special Medal of Honor Double V Pack (900 coins) [limit of 1]
  • Strong Rebirth Flame (80 coins) [limit of 5]
  • 60% Miraculous Positive Chaos Scroll (100 coins) [limit of 3]
  • Strange Cube (5 coins) [limit of 5]
  • Gold Potential Stamp (20 coins) [limit of 7]
  • Special Additional Potential Stamp (30 coins) [limit of 3]
  • 60% Innocent Scroll (50 coins) [limit of 3]
  • 50% Golden Hammer (30 coins) [limit of 3]

Chairs and Damage Skin Box

Special

  • V Random Damage Skin Box (80 coins) [unlimited]
    • Rounding Damage Skin
    • V Neon Damage Skin
    • April Fools Damage Skin
    • Monotone Damage Skin
    • Explosion Damage Skin
    • Antique Gold Damage Skin
    • Neon Shine Damage Skin
    • Nanopixel Damage Skin
    • Moon Bunny Damage Skin
    • Jellybean Damage Skin
    • Soft Cone Damage Skin
    • Full Moon Damage Skin
    • Digitalize Damage Skin
    • Impactive Damage Skin
  • Spade Damage Skin (200 coins) [limit of 1]
  • Holy Damage Skin (200 coins) [limit of 1]
  • Demonic Damage Skin (200 coins) [limit of 1]
  • Scuba Diving Chair (800 coins) [limit of 1]
  • Real Time Search Chair (800 coins) [limit of 1]
  • Maple Warrior’s Temple (1300 coins) [limit of 1]
  • Lost of Money Chair (500 coins) [limit of 1]
  • Cup of Cocoa Chair (120 coins) [limit of 1]
  • Giant Nose Chair (360 coins) [limit of 1]
  • Tree of Memories Chair (360 coins) [limit of 1]
  • Shelter in the Woods Chair (240 coins) [limit of 1]
  • Cloud Follower Riding Coupon (400 coins) [limit of 1]
  • Flying Whale Riding Coupon (500 coins) [limit of 1]
  • Ad Balloon Riding Coupon (200 coins) [limit of 1]
  • Gyrocopter Riding Coupon (100 coins) [limit of 1]
  • House Wedding Ticket (300 coins) [limit of 1]
  • 10 Safety Charms (50 coins) [unlimited]
  • Personality Trait Growth Potion (300 coins) [limit of 1]
  • Free Advancement Coin (300 coins) [limit of 1, account tradeable]
  • SP Reset Scroll (50 coins) [limit of 1]
  • AP Reset Scroll (50 coins) [limit of 1]
  • Damage Storage Scroll 1 Slot Expansion Coupon (100 coins) [limit of 4]
  • 8 Slot Recipe Bag (80 coins) [limit of 1]
  • 8 Slot Soul Bag (80 coins) [limit of 1]
  • 8 Slot Maker Materials Bag (80 coins) [limit of 1]
  • 4 Slot Title Wallet (30 coins) [limit of 1]
  • 10 Slot Chair Bag (100 coins) [limit of 1]
  • Pink Coin Purse (80 coins) [limit of 1]
  • Character Slot Expansion Coupon (200 coins) [limit of 1]
  • Mastery Book 20 (5 coins) [limit of 2]
  • Mastery Book 30 (10 coins) [limit of 2]

Entry Tickets

  • Polo & Fritto Free Entry Ticket (20 coins) [limit of 1 per day]
  • Monster Park REBORN Free Entry Ticket (20 coins) [limit of 1 per day]

Vengeance Ring Items

Accessories

  • Vengeance Ring Voucher (10 coins) [limit of 1]
    • Gives the Vengeance Ring (level 120 ring with 20 slots, untradeable, one-of-a-kind).
    • Can only be scrolled with Vengeance Stones.
  • Reboot Vengeance Ring Voucher (1200 coins) [limit of 1]
    • Can only be bought in Reboot.
    • Gives the Reboot Vengeance Ring (level 120 ring that gives 20 all stats, 2000 HP/MP, and 20 attack/magic attack, untradeable, one-of-a-kind).
  • Vengeance Stone (60 coins) [limit of 3 per day]
    • Can only be used on the Vengeance Ring.
    • Gives +1 all stats, +1 attack/magic attack, +100 HP/MP (100% success rate).
  • Vengeance Ring Only Cube (30 coins) [limit of 5 per day]
    • Can only be used on the Vengeance Ring.
    • Can only go up to Unique rank.

MapleStory V! Hot Time

MapleStory V Hot Time

On July 16 at 3 pm, there will be a Hot Time! If you are logged in at this time, you will receive a quest that gives the V Hot Time Giftbox.

NOTE: This event has been cancelled for the time being due to the terrible, terrible, terrible server lag and continuous downtime.

Hot Time 100% Rewards

You can open it to receive the following items at a 100% chance:

  • V Celebrity Outfit Set
    • Five Light Stick (Cash weapon)
    • Celebrity T-Shirt (Cash top)
    • Celebrity Shorts (Cash bottom)
  • Impact Meso Lucky Box
    • Randomly gives 500k~10b mesos.
  • Summer Slot Box
    • Selective 8 Slot Expansion Coupon
    • Storage 8 Slot Expansion Coupon
    • Character Slot Expansion Coupon
  • Star Force 12 Star Enhancement Scroll
    • Increases the Star Force of an item to 12 stars (100% success rate).
    • Does not work on Superior items.
  • 3 Eternal Rebirth Flames
  • 100% Epic Potential Scroll
Hot Time Lucky Rewards (1) Hot Time Lucky Rewards (2)

If you’re lucky, you may even receive additional prizes!

  • 1 million Maple Points Voucher
  • Star Force 20 Star Enhancement Scroll
  • Master Fairy Full Package Voucher
  • Special Magnificent Soul Box
    • Gives one of the following Magnificent souls:
      • Magnus
      • Murmur
      • Cygnus
      • Suu
      • Demian
  • Demianroid Voucher
  • Aliciaroid Voucher

HOT! VVeekend

On July 23, you will receive various special benefits.

  • 30% discount on all items in the V Coin Shop
  • 50% reduced Honor cost when resetting Ability
  • 5x chance to receive Magnificent Souls when using Soul Fragments
  • 3x chance to receive V Coins from V Boxes

Filed under: KMS Tagged: 5th job, adventurer, angelic burster, aran, archer, battle mage, black mage, blaster, boss, cannon shooter, cygnus, demon avenger, demon slayer, eunwol, evan, hero, kaiser, kinesis, link skill, luminous, magician, mechanic, mercedes, mikhail, nova, phantom, pirate, resistance, thief, warrior, wild hunter, xenon, zero

KMS ver. 1.2.260/261 – Server Issues & More Channels!

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Channels 20-29

Within 5 days of the 5th job patch, there have been a total of 5 server maintenances and 2 patches because of the immense lag and disconnections taking place in the game.

The first patch was just some bug fixes and some compensation but the one yesterday brought something I don’t think has ever been added before, additional channels!

KMS ver. 1.2.260

In the additional patch KMS ver. 1.2.260, they increased regeneration rate of monsters in more hunting grounds.

  • Stone Giant Colossus
    • Exploration Field West Road 1~3
    • Exploration Field Dangerous Road
    • Exploration Field East Road 1~3
    • Bee’s Colony 1~3
    • Bee’s Home
    • Stone Giant’s Upper Body 1~3
    • Stone Giant’s Body 1~3
  • Kritias (after completing the quest line)
    • Freezing Forest 1~2
    • Beginning Tragedy Forest 1~5
    • Glowing Forest 1~2
    • Deepening Tragedy Forest 1~5
    • Ending Tragedy Forest 1~5
    • Fallen Magician’s Forest 1, 3
    • Shadowy Forest 1~2

They also added additional compensation due to the terrible server lag that has been present since the 5th job patch (and even before that). Until July 24, everyone will receive the following benefits:

  • 7 free entries to Monster Park
  • Star Force enhancements’ meso cost 30% discount (does not include Superior items)
  • Daily limit of V Coins from V Boxes and number of V Coins from V Boxes will be increased to 2x the regular amount
  • Beat the Heat event’s number of V Coins from the Punch will be increased to 2x the regular amount
  • Scroll Trace Fever Time (except Reboot)
  • Mastery Book 20/30 price discount to 300k/500k mesos (however, they will be untradeable)

In addition, due to the delay in increasing the maximum amount of slots from 96 to 128, everyone will receive +32 slots for free (in every inventory category except storage) once they figure out the problem and are able to add it to the game.

KMS ver. 1.2.261

Red Scania Luna Elysium

In this patch, channels 20-29 have been added to certain worlds (those which have a high population). At first, they were only available to Red but after a server maintenance today, Scania, Luna, and Elysium have them as well.

Dodo Lilynouch Lyka

Since the 5th job advancement requires you to have completed the Kao quest line in the Temple of Time (which in turn requires you to unlock up to the Road of Oblivion), the spawn rate of Dodo, Lilynouch, and Lyka have been increased.

Skill Changes

There were also some changes to some 5th job skills!

  • Aura Weapon Aura Weapon: duration and cooldown have been increased
    • Level 1: Consumes 10% HP. For 82 seconds, increase your defense ignore by 10% and your final damage by 1%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.
    • Level 20:Consumes 10% HP. For 120 seconds, increase your defense ignore by 14% and your final damage by 4%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 70% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.
  • DoT Finisher DoT Punisher: fireball duration and cooldown have been decreased
    • Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every second for 10 seconds. Cooldown: 30 seconds.
    • Level 20: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 700% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 260% damage every second for 10 seconds. Cooldown: 30 seconds.
  • True Sniping True Sniping: invincibility duration, number of arrows, and number of hits have been increased
    • Level 1: Consumes 1000 MP. Fire up to 6 arrows dealing 1248% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. Cooldown: 180 seconds.
    • Level 20: Consumes 1000 MP. Fire up to 7 arrows dealing 2160% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. Cooldown: 180 seconds.
  • Blade Storm Blade Storm: cooldown has been decreased, movement speed while using this skill has been adjusted
    • Level 1: Consumes 80 MP per second. Deal 520% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 360% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 90 seconds.
    • Level 20: Consumes 80 MP per second. Deal 900% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 10 seconds, dealing 550% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 90 seconds.
  • Transform Transform: now fully charges your Energy when used
  • Bullet Party Bullet Party: damage has been increased
    • Level 1: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 239% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.
    • Level 20: Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 410% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown:75 seconds.
  • BF Cannonball Big Huge Gigantic Cannonball: attack rate and movement speed have been decreased
  • Blazing Orbital Flame Blazing Orbital Flame: attack rate and movement speed have been decreased
  • Elemental Blast Elemental Blast: damage has been increased
    • Level 1: Consumes 1000 MP. Use 4 consecutive magic spells that deal 780% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
    • Level 20: Consumes 1000 MP. Use 4 consecutive magic spells that deal 1350% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
  • Joker Joker: number of cards thrown has been doubled but Joker no longer activates Blanc Carte/Noire Carte, cooldown has been decreased
    • Level 1: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 249% damage each, during which damage from % HP attacks will be reduced by 15%. Joker does not activate Blanc Carte/Noire Carte. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 150 seconds.
    • Level 20: Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 420% damage each, during which damage from % HP attacks will be reduced by 15%. Joker does not activate Blanc Carte/Noire Carte. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. Cooldown: 150 seconds.
  • Multiple Option M-FL Multiple Option: M-FL: duration has been adjusted
    • Level 1: Consumes 750 MP. For 121 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 208% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 360% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.
    • Level 20: Consumes 750 MP. For 235 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 360% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1.5 seconds. Missile: fires 3 missiles that deal 550% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.
  • Limit Break Limit Break: cooldown reduction rate has been increased, now increases final damage when used, no longer causes all damage to be taken at once the skill ends
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 10%, and all nearby enemies will be slowed. Cooldown: 240 seconds.
    • Level 20: Consumes 50 Time Force. Deals 700% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 40 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 14%, and all nearby enemies will be slowed. Cooldown: 240 seconds.

Filed under: KMS Tagged: 5th job, archer, boss, cannon shooter, cygnus, evan, magician, mechanic, phantom, pirate, skill change, thief, warrior, zero

KMST ver. 1.2.037 – Chew Chew Island!

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Arcane River Chu Chu Island (1)

A new test server patch has been released! This one contains the second area of Arcane River, Chew Chew Island, as well as the V Core Maker Mode and a few other changes. This will all be coming to the official servers on July 28!

I would like to record a tour but I haven’t finished the Road of Vanishing quest line on KMST so maybe I’ll do that later on.

Arcane River: Chew Chew Island

Chew Chew Island Arcane River Attack Arcane River Drop (1) Arcane River Drop (2) Arcane River Drop (3) Arcane River Eat Arcane River Fight

The new area Chew Chew Island has been added.

Colourful! Chaotic! Your journey in the second world encountered in Arcane River, Chew Chew Island, begins. When something strange has caused the river to stop flowing, you’ll need to save a village in crisis and move one step closer to the Black Mage.

  • After completing the Arcane River: Road of Vanishing quest line, characters level 210 or higher can access Chew Chew Island by jumping off the cliff in the Foggy Falls map.
  • After completing the Chew Chew Island quests as well as through hunting monsters, you can acquire the Arcane Symbol: Chew Chew Island.
  • You can enjoy thrilling new battle styles in Chew Chew Island’s special maps: Air Valley and Sky Whale Mountain.
Arcane River Chu Chu Island (2) Arcane River Chu Chu Island (1) Chu Chu Island (1) Chu Chu Island (2) Chu Chu Island (3) Chu Chu Island (4)

New maps have been added.

  • Chew Chew Village
  • Garden Entrance
  • Colourful Woodlands 1
  • Colourful Woodlands 2
  • Colourful Woodlands 3
  • Deep Autumn Garden
  • Stretched Round Forest 1
  • Stretched Round Forest 2
  • Round Forest 1
  • Round Forest 2
  • Deep Chewrup Forest
  • Chew Chew Village Entrance
  • Torrential Area 1
  • Torrential Area 2
  • Torrential Area 3
  • Below the Falls
  • Whale Mountain Valley
  • Whale Mountainside 1
  • Whale Mountainside 2
  • Whale Mountaintop
  • Giant Tail
  • Secluded Village
  • Sealed Muto

New quests have been added.

  • Blocked Arcane River
  • Welcome to Chew Chew Island
  • The Best Chef, Master Lick
  • This Taste?!
  • A Delicious Smell
  • Kitchen Aid Simia
  • Find the Autumn Garden’s Taste 1
  • Find the Autumn Garden’s Taste 2
  • Find the Chewrup Forest’s Taste 1
  • Find the Chewrup Forest’s Taste 2
  • Find the Air Valley’s Taste 1
  • Find the Air Valley’s Taste 2
  • Find the Sky Whale Mountain’s Taste 1
  • Find the Sky Whale Mountain’s Taste 2
  • Collect the Missing 2% Taste
  • Gula’s Invasion
  • Muto’s Choice
  • Goodbye Chew Chew Island

Arcane Symbol Chew Chew Island

New items have been added.

  • Arcane Symbol: Chew Chew Island
  • Monster etc. items
Lyon Lyon (1) Lyon (2) Lyon (3) Simia Simia (1) Simia (2) Master Lick Master Lick (2) Master Lick (3) Master Lick (4) Master Lick (5) Master Lick (6) Bibik Bibik (1) Bimi Bimi (1) Bidol Bidol (1) Muto Muto (1) Muto (2) Muto (3) Muto (4) Papa Budding Madame Popo

New NPCs have been added.

  • Lyon
  • Simia
  • Master Lick
  • Bibik
  • Bimi
  • Bidol
  • Muto
  • Papa Budding
  • Madame Popo
Pinedeer Big-Horned Pinedeer Sheenana Ramnana Flion Angry Flion Unripe Wolfroot Ripe Wolfroot Green Catfish Blue Catfish Rhiturtle General Rhiturtle Crilla Chief Crilla Bishark Chief Bishark Chewrup Tree

New monsters have been added.

  • Pinedeer (Lv. 210)
  • Big-Horned Pinedeer (Lv. 211)
  • Sheenana (Lv. 210)
  • Ramnana (Lv. 211)
  • Flion (Lv. 212)
  • Angry Flion (Lv. 213)
  • Unripe Wolfroot (Lv. 212)
  • Ripe Wolfroot (Lv. 213)
  • Green Catfish (Lv. 214)
  • Blue Catfish (Lv. 216)
  • Rhiturtle (Lv. 215)
  • General Rhiturtle (Lv. 216)
  • Crilla (Lv. 217)
  • Chief Crilla (Lv. 219)
  • Bishark (Lv. 218)
  • Chief Bishark (Lv. 219)
  • Chewrup Tree (Lv. 219)

5th Job

V Matrix Maker Mode

The V Core Maker Mode has been added.

  • When you disassemble V Cores, you will receive V Core Pieces. Different types of V Cores will give different amounts, and higher level Cores will give more pieces.
    • Enhancement Cores: 10 pieces (level 1)
    • Skill Cores: 40 pieces (level 1)
    • Special Cores: 50 pieces (level 1)
Making Enhancement Cores Making Skill Cores Making Special Cores Making Core Gemstones
  • You can talk to the NPC Achelles in Road of Vanishing to use these V Core Pieces to create V Cores of your choice or Core Gemstones.
    • Core Gemstone: 30 pieces
    • Enhancement Core: 60 pieces (you choose the base skill, the two other skills that will be enhanced will be randomly chosen)
    • Skill Core: 150 pieces
    • Special Core: 300 pieces

The maximum ranks of V Cores have been increased from 20 to 25.

  • Skill Core skills can now reach level 25.
  • Enhancement Core skills can now reach level 50.

The maximum level of Arcane Symbols has been increased.

UI Reorganization

Status Information TooltipCharacter Status Information &amp; Experience

The main UI has been improved.

  • The character status information window’s gauges and numbers have been adjusted to be more visible.
  • When you hover over your character’s name on the status information window, your job will now be shown on the tooltip.
  • The experience gauge and its numbers have been adjusted to be more visible.
  • When the quickslot has been expanded and you enter a scene or the Cash Shop, it will be automatically collapsed when you return.

Quick Growth

Party Quests

Certain party quests’ experience rewards have been greatly increased and their beginning levels/recommended levels have been changed.

  • Chryse’s Xerxes (beginning level: 110, recommended levels: 110~129)
  • Dimensional Crack (beginning level: 120, recommended levels: 120~139)
  • Pirate Davy Jones (beginning level: 130, recommended levels: 130~149)
  • Escape (beginning level: 140, recommended levels: 140~159)
  • Dragon Rider (beginning level: 150, recommended levels: 150~169)
  • Kenta in Danger (beginning level: 160, recommended levels: 160~179)
  • Resurrection of the Hob King (beginning level: 170, recommended levels: 170~189)

Spring Project!

Based on suggestions from the Voice of Mapler project, we have made the following changes:

The Auction House has been improved.

  • The commission fee for bundled sales and individual sales will now match.
  • The minimum item selling price has been changed to 50 mesos.
  • When searching, if there are many results, you will now receive a message informing you.

The following items’ maximum number of items per slot have been increased by up to 10x.

  • Recovery items
  • All Cures
  • Extreme potions
  • Pet Food
  • Strange Cubes
  • Boss reward pieces
  • Cube Fragments
  • Soul Fragments
  • Elixirs (the buff ones)
  • Profession materials

The maximum number of slots per item category have been increased to 128.

Game Related

V Diary Challenges

The V Diary‘s mission that requires you to complete the Birth of the Alliance quest has been changed because certain jobs do not receive it. The complete list of quests that will now complete this mission are:

  • Phantom: I’m Not Fighting Alone
  • Luminous: Swirling Wind Invitation
  • Kaiser: Alliance’s Invitation
  • Angelic Buster: Alliance’s Invitation
  • EunWol: Empress, Meeting with Cygnus
  • Other jobs: Birth of the Alliance
Captain Black Slime Captain Black Slime (Hidden) Xerxes Xerxes (Hidden) Rex Rex (Hidden) Pianus Pianus (Hidden) Dragon Rider Dragon Rider (Hidden)

Certain bosses have been added to Murmur’s Soul Collector.

  • Captain Black Slime
  • Xerxes
  • Rex
  • Pianus
  • Dragon Rider

Captain Black Slime
“I washed up onto Gold Beach.”
“My sound will reach Gold Beach!”

Xerxes
“Do not ignore your pet again.”
“I am generous.”

Rex
“Rush forward!!!”
“Yeah, I’m Rex. A man that knows only to race…”

Pianus
“I want! Escape!”
“A lowly being like you dares to summon me…!”

Dragon Rider
“Revenge on the town of Leafre…”
“Before, the most handsome guy in the town of Leafre.”

Absolabs Coin Shop Stigma Coin Shop Lapis Lazuli Upgrade

When upgrading Lapis/Lazuli 7 to Lapis/Lazuli 8, Zero now requires 1 Absolabs Essence instead of 5 Absolabs Coins. Absolabs Essences can be purchased in both the Absolabs Coin Shop and the Stigma Coin Shop.

Twilight of Perion

Twilight Perion’s hunting grounds and quests will now begin at level 180.

Arcane World

Although it wasn’t mentioned in the patch notes, it seems a new world called Arcane will be added.

An error where the Fallen Demon Shield Soldier would not receive damage if attacked during its hit animation has been fixed.

An error where monsters in Kritias before an invasion would not be affected by the experience penalty based on the difference in levels has been fixed.

Skill Related

Guided Arrow Archers’ 5th job skill, Guided Arrow, no longer consumes arrows.

The following errors have been fixed.

  • Venom Burst An error where thieves’ 5th job skill, Venom Burst, would sometimes not activate has been fixed.
  • Flame Barrier An error where the client would sometimes exit after Flame Wizard’s Flame Barrier had been used has been fixed.
  • Mega Smasher An error where Xenon would take damage from damage reflect while using Mega Smasher has been fixed.
  • Guardian of Nova An error where Kaiser’s Guardian of Nova summons would not attack and simply teleport repeatedly has been fixed.
  • Energy Burst An error where Angelic Burster’s Energy Burst would not explode after disappearing has been fixed.

Filed under: KMST Tagged: 5th job, angelic burster, archer, boss, cygnus, kaiser, thief, xenon, zero

KMS ver. 1.2.262 – MapleStory V: Chew Chew Island!

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Chew Chew Island

The second patch of the MapleStory V update has been released! This one contains the second area of Arcane River, Chew Chew Island, as well as the V Core Maker system and a few other changes.

The next patch will be on August 18, containing the third area, the City of Dreams Lacheln, and a new boss, commander Lucid.

 

MapleStory V Chew Chew Island Chew Chew Island (1) Chew Chew Island (2)

Here’s the logo for this patch.

And here’s the Update Info Centre video!

Arcane River: Chew Chew Island

Chew Chew Island Arcane River Attack Arcane River Drop (1) Arcane River Drop (2) Arcane River Drop (3) Arcane River Eat Arcane River Fight

The new area Chew Chew Island has been added.

Colourful! Chaotic! Your journey in the second world encountered in Arcane River, Chew Chew Island, begins. When something strange has caused the river to stop flowing, you’ll need to save a village in crisis and move one step closer to the Black Mage.

  • After completing the Arcane River: Road of Vanishing quest line, characters level 210 or higher can access Chew Chew Island by jumping off the cliff in the Foggy Falls map.
  • After completing the Chew Chew Island quests as well as through hunting monsters, you can acquire the Arcane Symbol: Chew Chew Island.
  • In Chew Chew Island’s special field, Air Valley, instead of Runes, Bait will appear underwater which can be used for special benefits.
  • In Chew Chew Island’s special field, Sky Whale Mountain, experience a new style of combat as you move through the air.
Arcane River Chu Chu Island (2) Arcane River Chu Chu Island (1) Chu Chu Island (1) Chu Chu Island (2) Chu Chu Island (3) Chu Chu Island (4)

New maps have been added.

  • Chew Chew Village
  • Garden Entrance
  • Colourful Woodlands 1
  • Colourful Woodlands 2
  • Colourful Woodlands 3
  • Deep Autumn Garden
  • Stretched Round Forest 1
  • Stretched Round Forest 2
  • Round Forest 1
  • Round Forest 2
  • Deep Chewrup Forest
  • Chew Chew Village Entrance
  • Torrential Area 1
  • Torrential Area 2
  • Torrential Area 3
  • Below the Falls
  • Whale Mountain Valley
  • Whale Mountainside 1
  • Whale Mountainside 2
  • Whale Mountaintop
  • Giant Tail
  • Secluded Village
  • Sealed Muto

New quests have been added.

  • Blocked Arcane River
  • Welcome to Chew Chew Island
  • The Best Chef, Master Lick
  • This Taste?!
  • A Delicious Smell
  • Kitchen Aid Simia
  • Find the Autumn Garden’s Taste 1
  • Find the Autumn Garden’s Taste 2
  • Find the Chewrup Forest’s Taste 1
  • Find the Chewrup Forest’s Taste 2
  • Find the Air Valley’s Taste 1
  • Find the Air Valley’s Taste 2
  • Find the Sky Whale Mountain’s Taste 1
  • Find the Sky Whale Mountain’s Taste 2
  • Collect the Missing 2% Taste
  • Gula’s Invasion
  • Muto’s Choice
  • Goodbye Chew Chew Island

Arcane Symbol Chew Chew Island

New items have been added.

  • Arcane Symbol: Chew Chew Island
  • Monster etc. items
Lyon Lyon (1) Lyon (2) Lyon (3) Simia Simia (1) Simia (2) Master Lick Master Lick (2) Master Lick (3) Master Lick (4) Master Lick (5) Master Lick (6) Bibik Bibik (1) Bimi Bimi (1) Bidol Bidol (1) Muto Muto (1) Muto (2) Muto (3) Muto (4) Papa Budding Madame Popo

New NPCs have been added.

  • Lyon
  • Simia
  • Master Lick
  • Bibik
  • Bimi
  • Bidol
  • Muto
  • Papa Budding
  • Madame Popo
Pinedeer Big-Horned Pinedeer Sheenana Ramnana Flion Angry Flion Unripe Wolfroot Ripe Wolfroot Green Catfish Blue Catfish Rhiturtle General Rhiturtle Crilla Chief Crilla Bishark Chief Bishark Chewrup Tree

New monsters have been added.

  • Pinedeer (Lv. 210)
  • Big-Horned Pinedeer (Lv. 211)
  • Sheenana (Lv. 210)
  • Ramnana (Lv. 211)
  • Flion (Lv. 212)
  • Angry Flion (Lv. 213)
  • Unripe Wolfroot (Lv. 212)
  • Ripe Wolfroot (Lv. 213)
  • Green Catfish (Lv. 214)
  • Blue Catfish (Lv. 216)
  • Rhiturtle (Lv. 215)
  • General Rhiturtle (Lv. 216)
  • Crilla (Lv. 217)
  • Chief Crilla (Lv. 219)
  • Bishark (Lv. 218)
  • Chief Bishark (Lv. 219)
  • Chewrup Tree (Lv. 219)

5th Job

V Matrix Maker Mode

The V Core Maker Mode has been added.

  • When you disassemble V Cores, you will receive V Core Pieces. Different types of V Cores will give different amounts, and higher level Cores will give more pieces.
    • Enhancement Cores: 10 pieces (level 1)
    • Skill Cores: 40 pieces (level 1)
    • Special Cores: 50 pieces (level 1)
Making Enhancement Cores Making Skill Cores Making Special Cores Making Core Gemstones
  • You can talk to the NPC Achelle in Road of Vanishing to use these V Core Pieces to create V Cores of your choice or Core Gemstones.
    • Core Gemstone: 35 pieces
    • Enhancement Core: 70 pieces (you choose the base skill, the two other skills that will be enhanced will be randomly chosen)
    • Skill Core: 140 pieces
    • Special Core: 250 pieces

The maximum ranks of V Cores have been increased from 20 to 25.

  • Skill Core skills can now reach level 25.
  • Enhancement Core skills can now reach level 50.

The maximum level of Arcane Symbols has been increased from 10 to 15.

UI Reorganization

Status Information TooltipCharacter Status Information &amp; Experience

The main UI has been improved.

  • The character status information window’s gauges and numbers have been adjusted to be more visible.
  • When you hover over your character’s name on the status information window, your job will now be shown on the tooltip.
  • The experience gauge and its numbers have been adjusted to be more visible.
  • When the quickslot has been expanded and you enter a scene or the Cash Shop, it will be automatically collapsed when you return.

Quick Growth

Party Quests

Certain party quests’ experience rewards have been greatly increased and their beginning levels/recommended levels have been changed.

  • Chryse’s Xerxes (beginning level: 110, recommended levels: 110~129)
  • Dimensional Crack (beginning level: 120, recommended levels: 120~139)
  • Pirate Davy Jones (beginning level: 130, recommended levels: 130~149)
  • Escape (beginning level: 140, recommended levels: 140~159)
  • Dragon Rider (beginning level: 150, recommended levels: 150~169)
  • Kenta in Danger (beginning level: 160, recommended levels: 160~179)
  • Resurrection of the Hob King (beginning level: 170, recommended levels: 170~189)

New World: Arcane

Arcane World Open

The new world, Arcane, has been added! The Arcane World Open event has begun and will run until August 17.

Arcane Meso Bags

During this event, you can collect Arcane Meso Bags while hunting monsters around your level. Collecting them will give you additional mesos. In order, you will receive 5x/10x/50x/200x additional mesos.

You can only receive a total of 300 million mesos per character over the course of the event from these additional mesos.

Arcane Rewards

All characters in Arcane will receive the following rewards.

  • 5 Character Slot Expansion Coupons (once per world)
  • 4 8-Slot Storage Expansion Coupons (once per world)
  • 32 Slot Equip/Use/Etc/Set-up Expansion (once per character)

In addition, all characters in Arcane that were created after June 30 will receive the following rewards at certain levels.

  • Level 140: Star Force 10 Star Enhancement Scroll (once per world)
  • Level 170: Star Force 12 Star Enhancement Scroll (once per world)
  • Level 200: Star Force 15 Star Enhancement Scroll (once per world)

2x Experience and Drop

 

Until August 3, there will be 2x experience and 2x drop 24/7 for Arcane.

Arcane World Leap

Finally, the last part of the event is the Arcane World Leap, which runs until August 3.

It has the same specifications as previous World Leap events, except for the fact that you can only transfer to Arcane. In addition, you cannot transfer out of Reboot or Reboot 2. Characters who have moved to Red/Aurora after July 14 cannot participate.

Game Related

The maximum number of slots per item category have been increased to 128. In addition, all characters created before the patch have had their Equip/Use/Set-up/Etc slots increased by 32 automatically! (this is compensation due to the delay in adding the expanded slots)

The Auction House has been improved.

  • The commission fee for bundled sales and individual sales will now match.
  • The minimum item selling price has been changed to 50 mesos.
  • When searching, if there are many results, you will now receive a message informing you.

The following items’ maximum number of items per slot have been increased by up to 10x.

  • Recovery items

An error where Hyper Stats were not being given out has been fixed. All characters who were affected have had their Hyper Stats reset.

V Diary Challenges

The V Diary‘s mission that requires you to complete the Birth of the Alliance quest has been changed because certain jobs do not receive it. The complete list of quests that will now complete this mission are:

  • Phantom: I’m Not Fighting Alone
  • Luminous: Swirling Wind Invitation
  • Kaiser: Alliance’s Invitation
  • Angelic Buster: Alliance’s Invitation
  • EunWol: Empress, Meeting with Cygnus
  • Other jobs: Birth of the Alliance
Captain Black Slime Captain Black Slime (Hidden) Xerxes Xerxes (Hidden) Rex Rex (Hidden) Pianus Pianus (Hidden) Dragon Rider Dragon Rider (Hidden)

Certain bosses have been added to Murmur’s Soul Collector.

  • Captain Black Slime
  • Xerxes
  • Rex
  • Pianus
  • Dragon Rider

Captain Black Slime
“I washed up onto Gold Beach.”
“My sound will reach Gold Beach!”

Xerxes
“Do not ignore your pet again.”
“I am generous.”

Rex
“Rush forward!!!”
“Yeah, I’m Rex. A man that knows only to race…”

Pianus
“I want! Escape!”
“A lowly being like you dares to summon me…!”

Dragon Rider
“Revenge on the town of Leafre…”
“Before, the most handsome guy in the town of Leafre.”

An error where monsters in Kritias before an invasion would not be affected by the experience penalty based on the difference in levels has been fixed.

An error where Adventurers could not complete certain story quests after advancing to 5th job has been fixed.

Absolabs Coin Shop Stigma Coin Shop Lapis Lazuli Upgrade

When upgrading Lapis/Lazuli 7 to Lapis/Lazuli 8, Zero now requires 1 Absolabs Essence instead of 5 Absolabs Coins. Absolabs Essences can be purchased in both the Absolabs Coin Shop and the Stigma Coin Shop.

Twilight of Perion

Twilight Perion’s hunting grounds and quests will now begin at level 180. In addition, the spawn rate of the area’s monsters has been increased.

 

An error where the Fallen Demon Shield Soldier would not receive damage if attacked during its hit animation has been fixed.

In Stone Giant Colossus, the Kapu’s riding minigame‘s attacking skills’ ranges have been increased.

An error where potential scrolls and potential stamps could not be used on the Vengeance Ring has been fixed.

Skill Related

Guided Arrow Archers’ 5th job skill, Guided Arrow, no longer consumes arrows.

The following errors have been fixed.

  • The hit effects of skills that only hit once will no longer overlap.
  • Venom Burst An error where thieves’ 5th job skill, Venom Burst, would sometimes not activate has been fixed.
  • An error where any attack after using Night Lord’s Spread Throw would be a critical hit has been fixed.
  • An error where the sound would continuously play after dying while using Captain’s Bullet Party has been fixed.
  • Flame Barrier An error where the client would sometimes exit after Flame Wizard’s Flame Barrier had been used has been fixed.
  • An error where using any action immediately after using Evan’s Elemental Blast would activate another Elemental Blast has been fixed.
  • An error where an incorrect Wild Hunter’s Jaguar would be summoned has been fixed.
  • An error where Crossroad’s cooldown did not apply when using Jaguar Storm while riding a Jaguar has been fixed.
  • Mega Smasher An error where Xenon would take damage from damage reflect while using Mega Smasher has been fixed.
  • Guardian of Nova An error where Kaiser’s Guardian of Nova summons would not attack and simply teleport repeatedly has been fixed.
  • Energy Burst An error where Angelic Burster’s Energy Burst would not explode after disappearing has been fixed.

Cash Related

The following items, which are not usable anymore, have been removed from all inventories and Cash Wardrobes. In the near future, you will be refunded the purchase price of the item.

  • Neat Wedding Ticket
  • Sweetie Wedding Ticket
  • Premium Wedding Ticket
  • Maple Auction Silver Ticket
  • Maple Auction Gold Ticket
  • Maple Auction Red Ticket

Baby Fondue Baby Sasha Baby Coco

The Baby Fold pets have been released, and will be sold until August 17. They include Baby Fondue, Baby Sasha, and Baby Coco!

Events

Hunting Boost! Haste V

Haste V

The Hunting Boost! Haste V event has begun and will run until August 17. During this event, there will be a few extra benefits to encourage hunting.

  • Elite Monsters’ appearance rate will be increased
  • Daily limit on Mileage Packages dropped by Elite Monsters will be increased to 10
  • Runes will spawn more frequently and their cooldowns will be decreased
  • Runes’ experience buff effect will be increased
  • Daily limit on Sudden Mission clears will be increased to 6
  • Polo & Pritto’s appearance rate will be increased
  • Flame Wolf’s experience reward will be increased by 2x
  • Boss Party UI’s buff effect will be increased
Daily Missions Haste UI

Every day, you’ll have a total of 9 misions that you can complete. When you complete each one, you’ll get experience based on your level and a Haste Box (based on the number of missions you’ve done).

  • Hunt 555 monsters around your level
  • Hunt 15 Elite Monsters
  • Hunt 1 Elite Boss
  • Clear Polo & Fritto 5 times
  • Clear Flame Wolf 1 time
  • Activate 5 Runes
  • Clear 5 Sudden Missions
  • Achieve 555 Combo Kills
  • Achieve 55 Multi Kills

Basic Haste Box

The Basic Haste Box will be given for your 1st/2nd/3rd missions. It can be opened to get some experience and a random item.

  • 100 Scroll Traces
  • Strange Cube
  • 10 Power Elixirs
  • Basic Hunter’s Medal of Honor
  • Silver Potential Stamp
  • 100% Chaos Scroll
  • 5% Clean Slate Scroll

Medium Haste Box

The Medium Haste Box will be given for your 4th/5th/6th missions. It can be opened to get some experience and a random item.

  • 200 Scroll Traces
  • 5 Strange Cubes
  • 20 Power Elixirs
  • Medium Hunter’s Medal of Honor
  • Gold Potential Stamp
  • 100% Chaos Scroll
  • 50% Golden Hammer
  • 10% Clean Slate Scroll

Advanced Haste Box

The Advanced Haste Box will be given for your 7th/8th missions. It can be opened to get some experience and a random item.

  • 500 Scroll Traces
  • 10 Strange Cubes
  • Medium Hunter’s Medal of Honor
  • 50% Golden Hammer
  • 50% Epic Potential Scroll
  • 10% Clean Slate Scroll
  • 50% Innocent Scroll
  • Strong Rebirth Flame

Ultimate Haste Box

The Ultimate Haste Box will be given for your 9th mission. It can opened to get some experience and a random item.

  • 800 Scroll Traces
  • 20 Strange Cubes
  • Advanced Hunter’s Medal of Honor
  • 10% Clean Slate Scroll
  • Strong Rebirth Flame
  • Eternal Rebirth Flame
  • Craftsman’s Cube
  • Meister’s Cube
  • 2x Experience Coupon (1 hour)

Let’s.Party.Quest.

Lets.Party.Quest.

The Let’s.Party.Quest. event has begun and will run until August 17.

Party Quest Clear Experience

During this event, the clear experience of all party quests will be increased by 50%!

Daily Missions

Every day, you can complete 3 missions to get V Coins.

  • Clear 1 party quest: 10 V Coins
  • Clear 3 party quests: 10 V Coins
  • Clear 5 party quests: 20 V Coins

Party Quest Achievements

In addition, there are 6 achievements that you can complete over the course of the event, that will reward V Coins.

  • Clear 50 party quests: 100 V Coins
  • Clear every different party quest 3 times each: 70 V Coins
  • Complete the ‘Clear 1 party quest’ daily mission 15 times: 70 Coins
  • Clear 5 party quests as party leader with 2 or more party members: 30 V Coins
  • Clear 5 party quests with a 6 person party: 30 V Coins
  • Level up 5 times during a party quest: 30 V Coins

HOT! VVeekend

Hot VVeekend

The HOT! VVeekend event will take place every Saturday until August 13. Each time, there will be special benefits!

On July 30 and August 13, the following benefits will apply.

  • 100% success rate for Star Force enhancements when enhancing to the 5th/10th/15th star
  • 3x the number of acquired coins and daily coin limit from V Boxes
  • 50% Honor cost reduction when resetting Abilities
  • 5x the chance to get Magnificent souls when combining 10 Soul Fragments

On August 6, the following benefits will apply.

  • 30% discount on all items in the V Coin Shop
  • 3x the number of acquired coins from V Boxes
  • 50% Honor cost reduction when resetting Abilities
  • 5x the chance to get Magnificent souls when combining 10 Soul Fragments

Extended Events

Mesoranger V Beat the Heat V V Diary

The Mesoranger V and Beat the Heat V events have been extended until August 17. The V Diary event has been extended until August 31.


Filed under: KMS Tagged: 5th job, angelic burster, archer, boss, cash shop, cygnus, evan, kaiser, pirate, thief, wild hunter, xenon, zero

Maple Blitz X!

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Maple Blitz X

MapleStory’s next mobile app, Maple Blitz X (which was previously just titled Project MNP), is ready for testing! CBT applications have been opened and it will take place from August 9 to August 15.

Sadly, applying requires a Korean cellphone, but there’s a new trailer and some more information which I’ll talk about in this post.

The gameplay has been confirmed as MOBA-style real-time strategy with cards. Summon monsters and attack with your chosen hero’s skills to push down three lanes and defeat the enemy!

It looks like you’ll choose to play as a certain character (in the video, they showed Mercedes, Phantom, Kyrin, and Oz) which gives you access to special cards for your deck.

There’s also different battlefields, each of which seems to have a different gimmick. In the video, there was Golem’s Temple in Henesys (which spawns a golem randomly), Eliza’s Garden in Orbis (I assume the statue will attack at certain points), and the Toy Factory in Ludibrium (with conveyor belts speeding up or slowing down monsters).

Mercedes Maple Blitz X UI

In this picture, you can see Water Shield, Spirit Infusion (which increases the stat of an allied turret by +3, has a certain chance to increase damage by 2x when it uses a skill, and the stat boost decreases by 1 each time it uses a skill), and Rolling Moonsault. Each skill requires a certain amount of MP (?) which is the blue bar at the top, under the HP bar.

I think it definitely looks fun and I like the art style of the characters and cards (although I’m not sure about half of Kyrin’s clothes being gone…). Hopefully the OBT or official release comes soon!


Filed under: Mobile Tagged: cygnus, mercedes, phantom, pirate

KMST ver. 1.2.038 – Lacheln & New Boss Lucid!

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World Selection Screen

A new test server patch has been released, with the last area of Arcane River and the new boss, Ruler of Nightmares: Lucid! Since my character is only 210 and they don’t give free level ups anymore, I won’t be able to explore myself😦

Arcane River: City of Illusions Lacheln

Lacheln

The new area: City of Illusions, Lacheln has been added.

  • Characters who have completed the Arcane River: Chew Chew Island questline and are level 220 or higher can access Lacheln by going through a prevously blocked pathway in the Sealed Muto map.
  • By completing the Lacheln questline and through monster drops, you can acquire the Arcane Symbol: Lacheln.
  • You can collect Illusion Fragments in Lacheln, which will allow you a glimpse into Commander Lucid’s subconscious. (Note: this is not available on the test server)

New maps have been added. Lacheln’s Arcane Force requirements are 190~240 AF.

  • Lacheln Downtown
  • Hideout
  • Outlaws’ Street 1
  • Outlaws’ Street 2
  • Outlaws’ Street 3
  • Frolicking Chickens’ Place 1
  • Frolicking Chickens’ Place 2
  • Frolicking Chickens’ Place 3
  • Bustling Night Market
  • Winning Plate’s Street 1
  • Winning Plate’s Street 2
  • Place Revealing True Colours 1
  • Place Revealing True Colours 2
  • Place Revealing True Colours 3
  • Fun Ballroom
  • Dancing Shoes Territory 1
  • Dancing Shoes Territory 2
  • Clocktower of Nightmares 1st Floor
  • Clocktower of Nightmares 2nd Floor
  • Clocktower of Nightmares 3rd Floor
  • Clocktower of Nightmares 4th Floor
  • Clocktower of Nightmares 5th Floor

New quests have been added.

  • Festival in Full Swing City
  • City of Illusions and Fantasy
  • City That Cannot be Left
  • Shameful Gas Mask
  • No Concentration
  • Join
  • To Downtown
  • Who is ‘The One with Opened Eyes’? 1
  • Who is ‘The One with Opened Eyes’? 2
  • Sounds in a Dream
  • The Sound of a Music Box?
  • Disappeared Elizabeth 1
  • Disappeared Elizabeth 2
  • Disappeared Elizabeth 3
  • Breaking a Plate 1
  • Breaking a Plate 2
  • Waking up the Residents
  • Finding Lucid’s Nightmare
  • Second Music Box
  • To the Ballroom
  • Dress Code
  • Insane Masquerade Residents
  • Black Mask
  • Cleaner
  • Back to the Ballroom
  • Masquerade Mask
  • Crash
  • Clocktower of Nightmares 1st Floor
  • Clocktower of Nightmares 2nd Floor
  • Clocktower of Nightmares 3rd Floor
  • Clocktower of Nightmares 4th Floor
  • Showdown
  • [Illusion Fragment] First Crack of Subconscious
  • [Illusion Fragment] Second Crack of Subconscious
  • [Illusion Fragment] Third Crack of Subconscious
  • [Illusion Fragment] Fourth Crack of Subconscious
  • [Illusion Fragment] Fifth Crack of Subconscious
  • [Illusion Fragment] Sixth Crack of Subconscious

New items have been added.

  • Illusion Fragment (etc.)
  • Butterfly’s Illusion (title)
  • Cheap Mask (face accessory)
  • Brilliant Mask (face accessory)
  • Mysterious Gemstone
  • Arcane Symbol: Lacheln
  • Butterfly Wings Droplet Stone
Lucid Lucid (Ice) Lucid (Young) Gas Mask Inspirer Black Mask Watermelon Mask Shrimp Mask Flute Mask Flutee Mask Rabbit Mask Cat Mask Beauty Mask 3003246 King Watermelon Mask Gentleman Cat Mask 3003235 3003245 Stylish Gentleman Mask 3003243 Elizabeth Pie Mask Circus Mask Masquerade Mask

New NPCs have been added.

  • Lucid
  • Gas Mask
  • Inspirer
  • Shrimp Mask
  • Watermelon Mask
  • Black Mask
  • Pie Mask
  • Masquerade Mask
  • Elizabeth
  • Rabbit Mask
  • Cat Mask
  • Beauty Mask
  • Gentleman Cat Mask
  • King Watermelon Mask
  • Circus Mask
  • Firiri Mask
  • Biriri Mask
  • Stylish Gentleman Mask
Paper Bag Ally Master Wood Plank Ally Master Galina Galus Angry Winning Plate Crooked Winning Plate Angry Masquerade Resident Insane Masquerade Resident Red Dancing Shoes Cleaner Blue-Eyed Gargoyle Red-Eyed Gargoyle

New monsters have been added. You can see their HP/EXP here.

  • (Lv. 220) Paper Bag Alley Master
  • (Lv. 220) Wood Plank Alley Master
  • (Lv. 221) Galina
  • (Lv. 221) Galus
  • (Lv. 222) Angry Championship Plate
  • (Lv. 222) Crooked Championship Plate
  • (Lv. 223) Angry Masquerade Resident
  • (Lv. 223) Insane Masquerade Resident
  • (Lv. 225) Red Dancing Shoes
  • (Lv. 224) Weakened Cleaner
  • (Lv. 226) Cleaner
  • (Lv. 227) Blue-Eyed Gargoyle
  • (Lv. 228) Red-Eyed Gargoyle

P.S. I would 100% recommend listening to the new BGMs that they added for this area, they’re AMAZING. Check SlipySlidy’s channel for them~

Boss: Lucid

Phase 1 (stand).gif

A new boss, Lucid, has been added.

  • The Ruler of Nightmares, Lucid has finally been unveiled in the City of Illusions, Lacheln.
  • You can meet Lucid when you reach the top floor of the Clocktower of Nightmares, by completing the Lacheln area quests.
  • Commander Lucid can be challenged in a party of 1-6 people.

Lucid is a level 230 boss, people on Insoya have calculated that her first phase has 14.5 trillion HP. She has 300% PDR and requires 360 Arcane Force (THAT’S CRAZY).

Phase 1 (stand) Phase 1 (seat) Phase 1 (Fairy Dust) Phase 1 (Forced Teleport) Phase 1 (Summon Dragon) Dragon Phase 1 (Summon Stone Troll) Stone Troll Stone Troll (attack1) Flower Bomb Flower Bomb 2 Butterfly Wings (attack1) Butterfly Wings (attack2) Summon (regen) Summon (move) Summon (die) Phase 1 (die1)

Lucid has two phases. In the first one, she sits on a flower and uses a variety of skills on you. There’s a few summons, a flower attack very similar to Damien’s sword slash, giant dream scythes, and bullet hell butterfly balls.

Phase 2 (Fly) Phase 2 (Fairy Dust) Phase 2 (Summon Dragon) Phase 2 (Summon Stone Troll) Phase 2 (skill4) Phase 2 (skill5) Phase 2 (die1)

In phase 2, Lucid teleports everyone to another map where she flies around.

You can see a video of the fight here!

Hungry Muto

Muto vs Gula

New party content in Chew Chew Island, Hungry Muto, has been added. Join forces with other Maplers to create a line of delicious dishes, to help Muto in his fight against Gula!

You can talk to Simia in the Secluded Village Area to enter this content. To enter, you must meet the following conditions:

  • Complete the quest ‘Goodbye Chew Chew Island’
  • Be in a party of 1~4 people
  • Can be cleared up to 3 times per day

The rewards will include Arcane Symbol: Chew Chew Island and experience. The rewards will given out based on your clear record and the challenge difficulty.

Skill Related

Certain V Matrix 1st~2nd job skill enhancing cores’ final damage boosts have been increased.

V Matrix Enhancement Cores for skills that did not give any additional effects at level 20 or 40 have had additional effects added.

  • Battlemage’s Death Enhancement Core’s level 20 additional effect has been changed from +1 monsters hit to 5% critical rate.
  • Ignite/Poison Mist/Flame Haze/Ifrit/Hurricane/Mark of Assassin/Triple Throw/Quadruple Throw/Cannon Buster/Megiddo Flame/Triple Throw/Quadruple Throw/Quintuple Throw/Magic Debris/Ishtar’s Ring/Death/Wild Vulcan/Devil Cry/Bat Swarm/Will of Sword/Wingbeat/Trinity/Shadow Rain: 5% critical rate at level 20
  • Asura: 5% critical rate at level 40
  • Sniping: 10% bonus damage to regular monsters at level 20

Skill Changes

All Warriors

  • Aura Weapon Aura Weapon: aura wave’s cooldown has been decreased, maximum range has been increased
    • Level 1: Consumes 10% HP. For 82 seconds, increase your defense ignore by 10% and your final damage by 1%, and every 4 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.
    • Level 25: Consumes 10% HP. For 130 seconds, increase your defense ignore by 15% and your final damage by 5%, and every 4 seconds, when you use an attacking skill, fire an aura wave that deals 75% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.

Hero

  • Valhalla Valhalla: cooldown has been decreased from 210 seconds to 150 seconds
  • Rage Uprising Rage Uprising: action delay has been decreased

Paladin

  • Sanctuary Sanctuary: cooldown has been decreased from 29 seconds to 15 seconds
  • Sanctuary - Cooltime Reduce Sanctuary – Cooltime Reduce: cooldown reduction has been decreased from 50% to 30%
  • Holy Unity Holy Unity: duration has been increased, final damage boost when used alone has been increased, Elemental Force can now be shared with your binded ally
    • Level 1: Consumes 1000 MP. For 41 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 51% final damage and some buff skills that you use will be used automatically by the bonded party member with 50% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 30% final damage yourself while this skill is active. If there are no party members in range, you will just receive the final damage boost. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 65 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 75% final damage and some buff skills that you use will be used automatically by the bonded party member with 62% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 42% final damage yourself while this skill is active. If there are no party members in range, you will just receive the final damage boost. Cooldown: 120 seconds.

Dark Knight

  • Dark Spear Dark Spear: attack speed has been decreased

Bowmaster

  • Concentration Concentration: reactivation cooldown will now apply when hit with any status effect

Marksman

  • True Sniping True Sniping: can now deal damage through Damage Ignore/Damage Reflect, in addition to existing effects now gives invincibility after the skill ends
    • Level 1: Consumes 1000 MP. Fire up to 6 arrows dealing 1248% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. You will also be invincible for 2 seconds after the skill ends. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. Fire up to 7 arrows dealing 2400% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. You will also be invincible for 2 seconds after the skill ends. Cooldown: 180 seconds.

All Thieves

  • Venom Burst Venom Burst: number of hits has been increased
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 465% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.
    • Level 25: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 825% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 310% damage every second for 8 seconds.

Shadower

  • Shadow Assault Shadow Assault: movement has been changed to only follow the arrow key (instead of going to the nearest enemy in that direction)

Viper

  • Transform Transform: energy orb’s movement speed has been decreased

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: attack speed has been decreased, cooldown has been increased
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.
    • Level 25: Consumes 500 MP. Shoot a giant cannon ball that deals 825% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.

Soul Master

Solunar Slash Effect

  • NEW! Solunar Slash Solunar Slash: Rush through enemies with a powerful cut. You can only use this skill while in the air. You can use this skill while using other skills. This skill does not require SP and levels up with Solunar Time’s skill level. (max level: 30)
    • Level 1: Deals 153% damage 6 tims on up to 7 enemies. Cooldown: 6 seconds.
    • Level 30: Deals 240% damage 6 times on up to 7 enemies. Cooldown: 6 seconds.
  • Cross the Styx Cross the Styx: attack range has been increased, cooldown has been decreased from 45 seconds to 30 seconds, you can now use Elemental Shift while charging in the air without cancelling the charge, the fully charged attack’s damage has been increased from 1000% to 1250% and can now deal damage through Damage Ignore/Damage Reflect

Flame Wizard

  • Cataclysm Cataclysm: skill effect has been adjusted to match the attack range
  • Blazing Orbital Flame Blazing Orbital Flame: attack speed has been decreased, cooldown has been increased
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 620% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 5 seconds.
    • Level 25: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 1100% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 5 seconds.

Wind Breaker

  • Monsoon Monsoon: cooldown has been decreased from 45 seconds to 30 seconds

Striker

  • Typhoon Gale/Typhoon: skill effect has been adjusted to match the attack range
  • Lightning Union Lightning Union: lightning’s reactivation cooldown has been increased
    • Level 1: Consumes 1000 MP. For 30 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 42 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 600% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 600% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 108 seconds.

Aran

  • Polearm Booster Polearm Booster: attack speed boost has been decreased from 3 stages to 2 stages

Evan

  • The total number of types of Enhancement Cores has been decreased.
    • Swift of Wind/Breath of Wind will now be enhanced by Circle of Wind Enhancement Cores.
    • Swift of Thunder/Dive of Thunder will now be enhanced by Circle of Thunder Enhancement Cores.
    • Breath of Earth/Dive of Earth will now be enhanced by Circle of Earth Enhancement Cores.
    • Breath – Return! will now be enhanced by Dragon Breath Enhancement Cores.
  • An error where Circle of Mana Enhancement Cores were not affecting Circle of Mana IV’s second attack has been fixed.
  • Elemental Blast Elemental Blast: in addition to existing effects, Elemental Blast now increases your final damage based on the damage you dealt after being used
    • Level 1: Consumes 1000 MP. Use 4 consecutive magic spells that deal 780% damage 6 times on up to 15 enemies with an additional 100% critical rate. After attacking, your final damage is increased by 5% per different elemental spell hit. Cooldown: 60 seconds.
    • Level 25: Consumes 1000 MP. Use 4 consecutive magic spells that deal 1500% damage 6 times on up to 15 enemies with an additional 100% critical rate. After attacking, your final damage is increased by 5% per different elemental spell hit. Cooldown: 60 seconds.

Phantom

  • Talent of Phantom Thief I Talent of Phantom Thief I: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 7% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief II Talent of Phantom Thief II: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 5% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief III Talent of Phantom Thief III: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 3% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief IV Talent of Phantom Thief IV: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 2% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40

EunWol

  • Spirit Focus Spirit Focus: automatically activated attacks will no longer trigger Damage Reflect

Demon Slayer

  • Devil Cry Devil Cry: skill effect has been adjusted to match the attack range

Demon Avenger

  • Enhanced Exceed Enhanced Exceed: Enhancement Cores have been added.
    • 2% final damage per level
    • +1 monsters hit at level 20
    • 20% defense ignore at level 40
  • Demon Frenzy Demon Frenzy: Demon’s blood can now deal damage through Damage Ignore/Damage Reflect

Xenon

  • Mega Smasher Mega Smasher: a guage that shows your Charge time has been added

Mikhail

  • Final Attack Dual Bowgun Final Attack: Enhancement Cores have been added.
    • 4% final damage per level
    • +1 monsters hit at level 20
    • 20% defense ignore at level 40
  • Shining Cross Enhancement Cores will now apply to Shining Cross – Enhance.
  • Deadly Charge Deadly Charge: skill effect has been adjusted to match the attack range, debuff duration has been decreased from 15 seconds to 10 seconds, cooldown has been decreased from 30 seconds to 20 seconds

Zero

  • The total number of types of Enhancement Cores has been decreased.
    • Upper Slash/Shadow Strike will now be enhanced by Moon Strike Enhancement Cores.
    • Power Stomp will now be enhanced by Fierce Thurst Enhancement Cores.
    • Front Slash will now be enhanced by Flash Assaulter Enhancement Cores.
    • Throwing Weapon will now be enhanced by Spin Cutter Enhancement Cores.
    • Turning Drive will now be enhanced by Rolling Curve Enhancement Cores.
    • Wheel Wind will now be enhanced by Rolling Assaulter Enhancement Cores.
    • Giga Crash will now be enhanced by Wind Cutter Enhancement Cores.
    • Jumping Crash will now be enhanced by Wind Strike Enhancement Cores.
    • Earth Break will now be enhanced by Storm Break Enhancement Cores.
  • Limit Break Limit Break: final damage boost has been increased, in addition to existing effects, after Limit Break ends any enemies that were affected by it will take a certain percentage of the damage they took while affected again
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 15%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.
    • Level 25: Consumes 50 Time Force. Deals 775% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 42 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 20%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.

Game Related

Drops from monsters around your level will now stay on the map for 2 minutes. NOTE: This only applies to items such as event item drops and Medals of Honor.

Dodo Lilynouch Lyka

Dodo, Lilynouch, and Lyka will now spawn more frequently.

Core Gemstone

Dropped Core Gemstones’ images have been increased to be more visible.

Magnus Arkarium

The following boss content’s party death counts have been changed to individual death counts.

  • Easy Magnus (5)
  • Normal/Hard Magnus (10)
  • Easy/Normal Arkarium (5)
Vellum Balrog

An error where certain bosses became invincible when affected by bind skills has been fixed.

  • Vellum (Normal/Chaos)
  • Balrog’s Left Hand

Empress Cygnus

Cygnus (Easy/Normal)’s whirlwind attack’s cast delay has been increased.

Pink Bean

For smooth gameplay, the number of maps available for certain content has been increased.

  • Pink Bean (Normal/Chaos)

Due to an occasional error where while Arcane Stone/Arcane Symbol quests were in progress or completed and you would not receive the rewards, you can now recover a portion of them by talking to an NPC.

When using basic attacks, the attack motion that others will see has been changed.

An error where certain quests could not be completed after advancing to 5th job has been fixed.

An error where Arcane Symbols would not update their main stat when Adventurer Pirates switched to another job with a different main stat has been fixed.

Monster Collection Arcane River (1) Monster Collection Arcane River (2)

New monsters have been added to Monster Collection. 

  • Road of Vanishing
  • Chew Chew Island
  • City of Illusions Lacheln

Ripe Wolfroot Cube Chair

A new reward for Monster Collection has been added.

  • Ripe Wolfroot Cube Chair
Hidden Hunting Grounds (Road of Vanishing) Hidden Hunting Grounds (Chew Chew Island) Hidden Hunting Grounds (Lacheln)

Hidden Hunting Grounds have been added to Arcane River.

  • Hidden Hunting Grounds have been added to Road of Vanishing, Chew Chew Island, and Lacheln.
  • Hidden Hunting Grounds can be entered after completing Lacheln’s last quest ‘Clocktower of Nightmares 4th Floor’.
  • Hidden Hunting Grounds require 360 Arcane Force (THAT’S REALLY CRAZY) but give much more experience than normal.
  • You can see the Hidden Hunting Grounds monsters’ HP/EXP here.

Item Related

Level 200 Equipment Set

Arcane Shade Knight Hat Arcane Shade Mage Hat Arcane Shade Archer Hat Arcane Shade Thief Hat Arcane Shade Pirate Hat Arcane Shade Knight Suit Arcane Shade Mage Suit Arcane Shade Archer Suit Arcane Shade Thief Suit Arcane Shade Pirate Suit Arcane Shade Knight Shoes Arcane Shade Knight Gloves Arcane Shade Knight Cape Arcane Shade Knight Shoulder Arcane Shade Axe Arcane Shade Blade Arcane Shade Bow Arcane Shade Cane Arcane Shade Claw Arcane Shade Crossbow Arcane Shade Dagger Arcane Shade Desperado Arcane Shade Dual Bowguns Arcane Shade Elatha Arcane Shade Energy Chain (Pirate) Arcane Shade Energy Chain (Thief) Arcane Shade ESP Limiter Arcane Shade Guards Arcane Shade Hammer Arcane Shade Pistol Arcane Shade Polearm Arcane Shade Saber Arcane Shade Shining Rod Arcane Shade Siege Gun Arcane Shade Soul Shooter Arcane Shade Spear Arcane Shade Staff Arcane Shade Two-Handed Axe Arcane Shade Two-Handed Hammer Arcane Shade Two-Handed Sword Arcane Shade Wand

The new level 200 Arcane Shade set has been added.

  • Arcane Shade Hat (65 main stat/secondary stat, 7 attack/magic attack, 15% defense ignore, 11 slots)
  • Arcane Shade Suit (85 main stat/secondary stat, 9 attack/magic attack, 10% defense ignore, 12 slots)
  • Arcane Shade Shoes (40 main stat/secondary stat, 9 attack/magic attack, 7 slots)
  • Arcane Shade Gloves (40 main stat/secondary stat, 9 attack/magic attack, 7 slots)
  • Arcane Shade Cape (35 all stats, 6 attack/magic attack, 7 slots)
  • Arcane Shade Shoulder (35 all stats, 20 attack/magic attack, 1 slot)
  • Arcane Shade weapons (100 main stat/secondary stat, 30% boss damage, 20% defense ignore, 8 slots)

Arcane Shade Set Effect.png

The set effect for Arcane Shade items is as follows:

  • 2 items: 2000 HP/MP,  30 attack/magic attack
  • 3 items: 50 all stats, 35 attack/magic attack
  • 4 items: 40 attack/magic attack, 400 defense, 10% defense ignore
  • 5 items: 30 attack/magic attack, 30% boss damage
  • 6 items: 30% HP/MP, 30 attack/magic attack
  • 7 items: 30 attack/magic attack, 10% defense ignore

Arcane Shade Lucky Item Scroll

New Use items have been added.

  • Arcane Shade Lucky Item Scroll
Arcane Shade Essence Arcane River Drip Stone Butterfly Wings Drip Stone Fantasma Coin

New Etc. items have been added.

  • Arcane Shade Essence
  • Arcane River Droplet Stone
  • Butterfly Wings Droplet Stone
  • Fantasma Coin

Fantasma Coin Trade-In

How do you get Arcane Shade equipment you might ask? Well it’s actually very similar to Absolabs. You need to collect Arcane River Droplet Stones, which drop from monsters in Lacheln (they’re tradeable) and also Butterfly Wings Droplet Stones, which drop from Lucid (untradeable).

10 Arcane River Droplet Stones + 1 Butterfly Wings Droplet Stone will get you 1 Fantasma Coin.

Fantasma Coin Shop

You can spend these coins to purchase Arcane Shade equipment.

  • Arcane Shade Lucky Item Scroll (4 coins)
  • Arcane Shade Essence (20 coins)
  • Arcane Shade weapons (24 coins)
  • Arcane Shade Shoes (16 coins)
  • Arcane Shade Gloves (16 coins)
  • Arcane Shade Cape (16 coins)

I gues currently there is no way to get the Hat/Overalls/Shoulderpad?


Filed under: KMST Tagged: 5th job, aran, archer, black mage, boss, cannon shooter, cygnus, demon avenger, demon slayer, eunwol, evan, mikhail, phantom, pirate, skill change, thief, warrior, zero

KMS ver. 1.2.263 – MapleStory V: Lucid!

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Lucid Queen of Nightmares

The third (and final?) part of the MapleStory V update has been released! It contains the third area of Arcane River: City of Dreams, Lacheln, as well as a new boss, the Queen of Nightmares: Commander Lucid and the new level 200 Arcane Shade set!

Here’s the Update Info Centre video for this patch.

World Selection Screen

Here’s the world selection screen for this patch.

Arcane River: City of Dreams, Lacheln

Lacheln

The new area: City of Dreams, Lacheln has been added.

  • Characters who have completed the Arcane River: Chew Chew Island questline and are level 220 or higher can access Lacheln by going through a prevously blocked pathway in the Sealed Muto map.
  • By completing the Lacheln questline and through monster drops, you can acquire the Arcane Symbol: Lacheln.
  • You can collect Dream Fragments in Lacheln, which will allow you a glimpse into Commander Lucid’s subconscious.
Outlaws Street Frolicking Chickens Street Cleaner Street Place Revealing True Colours Clocktower of Nightmares Clocktower of Nightmares Top Floor

New maps have been added. Lacheln’s Arcane Force requirements are 190~240 AF.

  • Lacheln Downtown
  • Hideout
  • Outlaws’ Street 1
  • Outlaws’ Street 2
  • Outlaws’ Street 3
  • Frolicking Chickens’ Place 1
  • Frolicking Chickens’ Place 2
  • Frolicking Chickens’ Place 3
  • Bustling Night Market
  • Winning Plate’s Street 1
  • Winning Plate’s Street 2
  • Place Revealing True Colours 1
  • Place Revealing True Colours 2
  • Place Revealing True Colours 3
  • Fun Ballroom
  • Dancing Shoes Territory 1
  • Dancing Shoes Territory 2
  • Clocktower of Nightmares 1st Floor
  • Clocktower of Nightmares 2nd Floor
  • Clocktower of Nightmares 3rd Floor
  • Clocktower of Nightmares 4th Floor
  • Clocktower of Nightmares 5th Floor

New quests have been added.

  • The City with a Festival in Full Swing
  • The City of Dreamsand Fantasy
  • The City That Cannot be Left
  • Shameful Gas Mask
  • No Concentration
  • Join
  • To Downtown
  • Who is ‘The One with Opened Eyes’? 1
  • Who is ‘The One with Opened Eyes’? 2
  • Sounds in a Dream
  • The Sound of a Music Box?
  • Disappeared Elizabeth 1
  • Disappeared Elizabeth 2
  • Disappeared Elizabeth 3
  • Breaking Plates 1
  • Breaking Plates 2
  • Waking up the Residents
  • Finding Lucid’s Nightmare
  • Second Music Box
  • To the Ballroom
  • Dress Code
  • Insane Masquerade Residents
  • Black Mask
  • Cleaner
  • Back to the Ballroom
  • Masquerade Mask
  • Crash
  • Clocktower of Nightmares 1st Floor
  • Clocktower of Nightmares 2nd Floor
  • Clocktower of Nightmares 3rd Floor
  • Clocktower of Nightmares 4th Floor
  • Showdown
  • [Dream Fragment] First Crack of Subconscious
  • [Dream Fragment] Second Crack of Subconscious
  • [Dream Fragment] Third Crack of Subconscious
  • [Dream  Fragment] Fourth Crack of Subconscious
  • [Dream Fragment] Fifth Crack of Subconscious
  • [Dream Fragment] Sixth Crack of Subconscious

New items have been added.

  • Dream Fragment (etc.)
  • Butterfly’s Dream (medal)
  • Cheap Mask (face accessory)
  • Brilliant Mask (face accessory)
  • Mysterious Gemstone (100% chance of giving the 5th job skill Rope Connect when used)
  • Arcane Symbol: Lacheln
Lucid Lucid (Ice) Lucid (Young) Gas Mask Inspirer Black Mask Watermelon Mask Shrimp Mask Flute Mask Flutee Mask Rabbit Mask Cat Mask Beauty Mask 3003246 King Watermelon Mask Gentleman Cat Mask 3003235 3003245 Stylish Gentleman Mask 3003243 Elizabeth Pie Mask Circus Mask Masquerade Mask

New NPCs have been added.

  • Lucid
  • Gas Mask
  • Inspirer
  • Shrimp Mask
  • Watermelon Mask
  • Black Mask
  • Pie Mask
  • Masquerade Mask
  • Elizabeth
  • Rabbit Mask
  • Cat Mask
  • Beauty Mask
  • Gentleman Cat Mask
  • King Watermelon Mask
  • Circus Mask
  • Firiri Mask
  • Biriri Mask
  • Stylish Gentleman Mask
Young Helena Young Helena (1) Young Helena (2) Mercedes Phyllius Danika Kid (1) Kid (2) Gas Mask Young Lucid (1) Young Lucid (2) Young Lucid (3) Young Lucid (4) Young Lucid (5) Lucid (1) Lucid (2) Lucid (3) Lucid (4) Lucid (5) Lucid (6) Lucid (7)

Here’s all the NPC illustrations that were added in this patch.

Paper Bag Ally Master Wood Plank Ally Master Galina Galus Angry Winning Plate Crooked Winning Plate Angry Masquerade Resident Insane Masquerade Resident Red Dancing Shoes Cleaner Blue-Eyed Gargoyle Red-Eyed Gargoyle

New monsters have been added. You can see their HP/EXP here.

  • (Lv. 220) Paper Bag Alley Master
  • (Lv. 220) Wood Plank Alley Master
  • (Lv. 221) Galina
  • (Lv. 221) Galus
  • (Lv. 222) Angry Championship Plate
  • (Lv. 222) Crooked Championship Plate
  • (Lv. 223) Angry Masquerade Resident
  • (Lv. 223) Insane Masquerade Resident
  • (Lv. 225) Red Dancing Shoes
  • (Lv. 224) Weakened Cleaner
  • (Lv. 226) Cleaner
  • (Lv. 227) Blue-Eyed Gargoyle
  • (Lv. 228) Red-Eyed Gargoyle
back0 back1 back2 back7 back10 back14 ep0 ep2 ep3 lacheln0 lacheln1 lacheln2 lacheln3 lacheln4

Here’s all of the illustrations which were added in this patch.

P.S. I would 100% recommend listening to the new BGMs that they added for this area, they’re AMAZING. Check Nexon’s official music label, NECORD’s channel for them~

Boss: Lucid

Boss Lucid Boss Lucid (1) Boss Lucid (2)

A new boss, Lucid, has been added.

  • The Queen of Nightmares, Lucid has finally been unveiled in the City of Dreams, Lacheln.
  • You can meet Lucid when you reach the top floor of the Clocktower of Nightmares, by completing the Lacheln area quests.
  • Commander Lucid can be challenged in a party of 1-6 people.

Lucid is a level 230 boss, people on Insoya have calculated that her first phase and second phase have have 14.5 trillion HP each. She has 300% PDR and requires 360 Arcane Force (THAT’S CRAZY).

Phase 1 (stand) Phase 1 (seat) Phase 1 (Fairy Dust) Phase 1 (Forced Teleport) Phase 1 (Summon Dragon) Dragon Phase 1 (Summon Stone Troll) Stone Troll Stone Troll (attack1) Flower Bomb Flower Bomb 2 Butterfly Wings (attack1) Butterfly Wings (attack2) Summon (regen) Summon (move) Summon (die) Phase 1 (die1)

Lucid has two phases. In the first one, she sits on a flower and uses a variety of skills on you. There’s a few summons, a flower attack very similar to Damien’s sword slash, giant dream scythes, and bullet hell butterfly balls.

Phase 2 (Fly) Phase 2 (Fairy Dust) Phase 2 (Summon Dragon) Phase 2 (Summon Stone Troll) Phase 2 (skill4) Phase 2 (skill5) Phase 2 (die1)

In phase 2, Lucid teleports everyone to another map where she flies around.

You can see a video of the fight here!

Hungry Muto

Muto vs Gula

New party content in Chew Chew Island, Hungry Muto, has been added. Join forces with other Maplers to create a line of delicious dishes, to help Muto in his fight against Gula!

Entry Conditions

You can talk to Simia in the Secluded Village Area to enter this content. To enter, you must meet the following conditions:

  • Complete the quest ‘Goodbye Chew Chew Island’
  • Be in a party of 1~4 people
  • Can be cleared up to 3 times per day
Normal Rewards Hard Rewards

The rewards will include Arcane Symbol: Chew Chew Island and experience. The rewards will given out based on your clear record and the challenge difficulty.

  • Normal
    • S Rank (5 minutes or less): 3 Arcane Symbols
    • A Rank (8 minutes or less): 2 Arcane Symbols
    • B Rank (10 minutes or less): 1 Arcane Symbol
  • Hard
    • S Rank (5 minutes or less): 5 Arcane Symbols
    • A Rank (8 minutes or less): 4 Arcane Symbols
    • B Rank (10 minutes or less): 3 Arcane Symbols

Basically, you have 10 minutes to complete enough recipes so that Muto will defeat Gula (i.e. the green bar at the top fills all the way up). If you do it fast enough, you’ll even get bonus gauge!

Note that you can only hold one ingredient at a time! So if you have 10 of something and accidentally loot 1 of something else, you’ll lose all 10 of the first ingredient, which sucks. Also sometimes there will be a mystery recipe so you’ll have to try out different ones (or just find a list of the recipes haha).

Skill Related

An error where certain jobs’ Link Skills sometimes would not be shared has been fixed. Link Skills related to this error have been reset.

Certain V Matrix 1st~2nd job skill enhancing cores’ final damage boosts have been increased.

V Matrix Enhancement Cores for skills that did not give any additional effects at level 20 or 40 have had additional effects added.

  • Battlemage’s Death Enhancement Core’s level 20 additional effect has been changed from +1 monsters hit to 5% critical rate.
  • Ignite/Poison Mist/Flame Haze/Ifrit/Hurricane/Mark of Assassin/Triple Throw/Quadruple Throw/Cannon Buster/Megiddo Flame/Triple Throw/Quadruple Throw/Quintuple Throw/Magic Debris/Ishtar’s Ring/Death/Wild Vulcan/Devil Cry/Bat Swarm/Will of Sword/Wingbeat/Trinity/Shadow Rain: 5% critical rate at level 20
  • Asura: 5% critical rate at level 40
  • Sniping: 10% bonus damage to regular monsters at level 20

Skill Changes

All Warriors

  • Aura Weapon Aura Weapon: aura wave’s cooldown has been decreased, maximum range has been increased
    • Level 1: Consumes 10% HP. For 82 seconds, increase your defense ignore by 10% and your final damage by 1%, and every 4 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.
    • Level 25: Consumes 10% HP. For 130 seconds, increase your defense ignore by 15% and your final damage by 5%, and every 4 seconds, when you use an attacking skill, fire an aura wave that deals 75% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 180 seconds.

Hero

  • Valhalla Valhalla: cooldown has been decreased from 210 seconds to 150 seconds
  • Rage Uprising Rage Uprising: action delay has been decreased

Paladin

  • Sanctuary Sanctuary: cooldown has been decreased from 29 seconds to 15 seconds
  • Sanctuary - Cooltime Reduce Sanctuary – Cooltime Reduce: cooldown reduction has been decreased from 50% to 30%
  • Holy Unity Holy Unity: duration has been increased, final damage boost when used alone has been increased, Elemental Force can now be shared with your binded ally
    • Level 1: Consumes 1000 MP. For 41 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 51% final damage and some buff skills that you use will be used automatically by the bonded party member with 50% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 30% final damage yourself while this skill is active. If there are no party members in range, you will just receive the final damage boost. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 65 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 75% final damage and some buff skills that you use will be used automatically by the bonded party member with 62% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 42% final damage yourself while this skill is active. If there are no party members in range, you will just receive the final damage boost. Cooldown: 120 seconds.

Dark Knight

  • Dark Spear Dark Spear: attack speed has been decreased

Bowmaster

  • Concentration Concentration: reactivation cooldown when hit by a status effect has been removed

Marksman

  • True Sniping True Sniping: can now deal damage through Damage Ignore/Damage Reflect, in addition to existing effects now gives invincibility after the skill ends
    • Level 1: Consumes 1000 MP. Fire up to 6 arrows dealing 1248% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. You will also be invincible for 2 seconds after the skill ends. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. Fire up to 7 arrows dealing 2400% damage 9 times on up to 12 enemies with an additional 100% critical rate and 100% defense ignore. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. You can aim for up to 12 seconds, during which you are invincible. You will also be invincible for 2 seconds after the skill ends. Cooldown: 180 seconds.

All Thieves

  • Venom Burst Venom Burst: number of hits has been increased
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 465% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.
    • Level 25: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 825% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 310% damage every second for 8 seconds.

Night Lord

  • Shadow Web Shadow Web: jump height has been increased
  • Spread Throw Spread Throw: duration has been decreased
    • Level 1: Consumes 1000 MP. For 31 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 55 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.

Shadower

  • Shadow Assault Shadow Assault: movement has been changed to only follow the arrow key (instead of going to the nearest enemy in that direction), damage has been increased
    • Level 1: Consumes 300 MP. Instantly rush to an enemy and deal 740% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).
    • Level 25: Consumes 300 MP. Instantly rush to an enemy and deal 1220% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).

Viper

  • Transform Transform: energy orb’s movement speed has been decreased

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: cooldown has been increased
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.
    • Level 25: Consumes 500 MP. Shoot a giant cannon ball that deals 825% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.

Soul Master

Solunar Slash Effect

  • NEW! Solunar Slash Solunar Slash: Rush through enemies with a powerful cut. You can only use this skill while in the air. You can use this skill while using other skills. This skill does not require SP and levels up with Solunar Time’s skill level. (max level: 30)
    • Level 1: Deals 153% damage 6 tims on up to 7 enemies. Cooldown: 6 seconds.
    • Level 30: Deals 240% damage 6 times on up to 7 enemies. Cooldown: 6 seconds.
  • Cross the Styx Cross the Styx: attack range has been increased, cooldown has been decreased from 45 seconds to 30 seconds, maximum charge time required has been decreased, you can now use Elemental Shift while charging in the air without cancelling the charge, the fully charged attack’s damage has been increased from 1000% to 1250% and can now deal damage through Damage Ignore/Damage Reflect

Flame Wizard

  • Cataclysm Cataclysm: attack range has been adjusted to match the effect
  • Blazing Orbital Flame Blazing Orbital Flame: attack speed has been decreased, cooldown has been increased
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 620% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 5 seconds.
    • Level 25: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 1100% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 5 seconds.

Wind Breaker

  • Trifling Whim I Trifling Whim: an error where Trifling Whim would not activate on certain monsters has been fixed
  • Monsoon Monsoon: cooldown has been decreased from 45 seconds to 30 seconds

Striker

  • Typhoon Gale/Typhoon: attack range has been adjusted to match the effect
  • Lightning Union Lightning Union: lightning’s reactivation cooldown has been increased
    • Level 1: Consumes 1000 MP. For 30 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 42 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 600% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 600% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 108 seconds.

Aran

  • Polearm Booster Polearm Booster: attack speed boost has been decreased from 3 stages to 2 stages
  • Drain Drain: HP healed has ben decreased (at max level it is 2% max HP drained which doesn’t seem like its any different from last patch…?)
  • Cleaving Attack Cleaving Attack: damage boost has been decreased from 30% to 10%

Evan

  • The total number of types of Enhancement Cores has been decreased.
    • Swift of Wind/Breath of Wind will now be enhanced by Circle of Wind Enhancement Cores.
    • Swift of Thunder/Dive of Thunder will now be enhanced by Circle of Thunder Enhancement Cores.
    • Breath of Earth/Dive of Earth will now be enhanced by Circle of Earth Enhancement Cores.
    • Breath – Return! will now be enhanced by Dragon Breath Enhancement Cores.
  • An error where Circle of Mana Enhancement Cores were not affecting Circle of Mana IV’s second attack has been fixed.
  • Elemental Blast Elemental Blast: in addition to existing effects, Elemental Blast now increases your final damage based on the damage you dealt after being used
    • Level 1: Consumes 1000 MP. Use 4 consecutive magic spells that deal 780% damage 6 times on up to 15 enemies with an additional 100% critical rate. After attacking, your final damage is increased by 5% per different elemental spell hit for 10 seconds. Cooldown: 60 seconds.
    • Level 25: Consumes 1000 MP. Use 4 consecutive magic spells that deal 1500% damage 6 times on up to 15 enemies with an additional 100% critical rate. After attacking, your final damage is increased by 5% per different elemental spell hit for 10 seconds. Cooldown: 60 seconds.

Phantom

  • Talent of Phantom Thief I Talent of Phantom Thief I: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 7% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief II Talent of Phantom Thief II: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 5% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief III Talent of Phantom Thief III: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 3% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Talent of Phantom Thief IV Talent of Phantom Thief IV: Enhancement Cores that boost the final damage of your stolen attack skills have been added.
    • 2% final damage per level
    • 5% critical rate at level 20
    • 20% defense ignore at level 40
  • Ultimate Drive Ultimate Drive: damage has been decreased from 120% to 80%, number of hits has been increased from 2 to 3, attack range has been adjusted to match the effect

EunWol

  • Spirit Focus Spirit Focus: automatically activated attacks will no longer trigger Damage Reflect

Demon Slayer

  • Devil Cry Devil Cry: attack range has been adjusted to match the effect

Demon Avenger

  • Enhanced Exceed Enhanced Exceed: Enhancement Cores have been added.
    • 2% final damage per level
    • +1 monsters hit at level 20
    • 20% defense ignore at level 40
  • Demon Frenzy Demon Frenzy: Demon’s blood can now deal damage through Damage Ignore/Damage Reflect

Xenon

  • Mega Smasher Mega Smasher: a guage that shows your Charge time has been added

Mikhail

  • Final Attack Dual Bowgun Final Attack: Enhancement Cores have been added.
    • 4% final damage per level
    • +1 monsters hit at level 20
    • 20% defense ignore at level 40
  • Shining Cross Enhancement Cores will now apply to Shining Cross – Enhance.
  • Deadly Charge Deadly Charge: attack range has been adjusted to match the effect, debuff duration has been decreased from 15 seconds to 10 seconds, cooldown has been decreased from 30 seconds to 20 seconds

Zero

  • The total number of types of Enhancement Cores has been decreased.
    • Upper Slash/Shadow Strike will now be enhanced by Moon Strike Enhancement Cores.
    • Power Stomp will now be enhanced by Fierce Thurst Enhancement Cores.
    • Front Slash will now be enhanced by Flash Assaulter Enhancement Cores.
    • Throwing Weapon will now be enhanced by Spin Cutter Enhancement Cores.
    • Turning Drive will now be enhanced by Rolling Curve Enhancement Cores.
    • Wheel Wind will now be enhanced by Rolling Assaulter Enhancement Cores.
    • Giga Crash will now be enhanced by Wind Cutter Enhancement Cores.
    • Jumping Crash will now be enhanced by Wind Strike Enhancement Cores.
    • Earth Break will now be enhanced by Storm Break Enhancement Cores.
  • Limit Break Limit Break: final damage boost has been increased, in addition to existing effects, after Limit Break ends any enemies that were affected by it will take a certain percentage of the damage they took while affected again
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 15%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.
    • Level 25: Consumes 50 Time Force. Deals 775% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 42 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 20%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.

Game Related

Drops from monsters around your level will now stay on the map for 2 minutes. NOTE: This only applies to items such as event item drops and Medals of Honor.

Dodo Lilynouch Lyka

Dodo, Lilynouch, and Lyka will now spawn more frequently.

Core Gemstone

Dropped Core Gemstones’ images have been increased to be more visible.

Magnus Arkarium

The following boss content’s party death counts have been changed to individual death counts.

  • Easy Magnus (5)
  • Normal Magnus (10)
  • Hard Magnus (15)
  • Easy/Normal Arkarium (5)
Vellum Balrog

An error where certain bosses became invincible when affected by bind skills has been fixed.

  • Vellum (Normal/Chaos)
  • Balrog’s Left Hand

Empress Cygnus

Cygnus (Easy/Normal)’s whirlwind attack’s cast delay has been increased.

Pink Bean

For smooth gameplay, the number of maps available for certain content has been increased.

  • Pink Bean (Normal/Chaos)

Due to an occasional error where while Arcane Stone/Arcane Symbol quests were in progress or completed and you would not receive the rewards, you can now recover a portion of them by talking to an NPC.

When using basic attacks, the attack motion that others will see has been changed.

An error where certain quests could not be completed after advancing to 5th job has been fixed.

An error where Arcane Symbols would not update their main stat when Adventurer Pirates switched to another job with a different main stat has been fixed.

Monster Collection Arcane River (1) Monster Collection Arcane River (2)

New monsters have been added to Monster Collection. 

  • Road of Vanishing
  • Chew Chew Island
  • City of Dreams, Lacheln

Ripe Wolfroot Cube Chair

A new reward for Monster Collection has been added.

  • Ripe Wolfroot Cube Chair
Hidden Hunting Grounds (Road of Vanishing) Hidden Hunting Grounds (Chew Chew Island) Hidden Hunting Grounds (Lacheln)

Hidden Hunting Grounds have been added to Arcane River.

  • Hidden Hunting Grounds have been added to Road of Vanishing, Chew Chew Island, and Lacheln.
  • Hidden Hunting Grounds can be entered after completing Lacheln’s last quest ‘Clocktower of Nightmares 4th Floor’.
  • Hidden Hunting Grounds require 360 Arcane Force (THAT’S REALLY CRAZY) but give much more experience than normal.
  • You can see the Hidden Hunting Grounds monsters’ HP/EXP here.

Urus

When Urus is cleared in a very short amount of time, you will instantly receive the lowest rank. This amount of time has been alleviated slightly.

Inactive characters will be deleted on September 29. Characters who have not been logged into in 36 months or more will be put into the Deletion Standby status on August 18. If you login to a single Deletion Standby character, all characters on your account will be released from that status.

Lucid Soul Effect Invitation to the Nightmare Effect Lucid Soul Effect (Magnificent) Queen of Nightmares Effect

Lucid’s Soul has been added. Both her regular and Magnificent Soul Skill have a maximum level of 2.

  • Invitation to the Nightmare Invitation to the Nightmare: Summon Lucid for 40 seconds, who deals 1500%/1800% damage on up to 8/9 monsters. Cooldown: 60 seconds.
  • Queen of Nightmares Queen of Nightmares: Summon Lucid for 120 seconds, who deals 1800%/2200% damage on up to 10/12 monsters. Cooldown: 150 seconds.
Lucid Lucid (Hidden)

Lucid has been added to Murmur’s Soul Collector.

Huhu, the nightmare has already begun.
This is easy for an elf from Elluel. (Hidden)

Item Related

Level 200 Equipment Set

Arcane Shade Knight Hat Arcane Shade Mage Hat Arcane Shade Archer Hat Arcane Shade Thief Hat Arcane Shade Pirate Hat Arcane Shade Knight Suit Arcane Shade Mage Suit Arcane Shade Archer Suit Arcane Shade Thief Suit Arcane Shade Pirate Suit Arcane Shade Knight Shoes Arcane Shade Knight Gloves Arcane Shade Knight Cape Arcane Shade Knight Shoulder Arcane Shade Axe Arcane Shade Blade Arcane Shade Bow Arcane Shade Cane Arcane Shade Claw Arcane Shade Crossbow Arcane Shade Dagger Arcane Shade Desperado Arcane Shade Dual Bowguns Arcane Shade Elatha Arcane Shade Energy Chain (Pirate) Arcane Shade Energy Chain (Thief) Arcane Shade ESP Limiter Arcane Shade Guards Arcane Shade Hammer Arcane Shade Pistol Arcane Shade Polearm Arcane Shade Saber Arcane Shade Shining Rod Arcane Shade Siege Gun Arcane Shade Soul Shooter Arcane Shade Spear Arcane Shade Staff Arcane Shade Two-Handed Axe Arcane Shade Two-Handed Hammer Arcane Shade Two-Handed Sword Arcane Shade Wand Lapis 9 Lazuli 9

The new level 200 Arcane Shade set has been added.

  • Arcane Shade Hat (65 main stat/secondary stat, 7 attack/magic attack, 15% defense ignore, 11 slots)
  • Arcane Shade Suit (85 main stat/secondary stat, 9 attack/magic attack, 10% defense ignore, 12 slots)
  • Arcane Shade Shoes (40 main stat/secondary stat, 9 attack/magic attack, 7 slots)
  • Arcane Shade Gloves (40 main stat/secondary stat, 9 attack/magic attack, 7 slots)
  • Arcane Shade Cape (35 all stats, 6 attack/magic attack, 7 slots)
  • Arcane Shade Shoulder (35 all stats, 20 attack/magic attack, 1 slot)
  • Arcane Shade weapons (100 main stat/secondary stat, 30% boss damage, 20% defense ignore, 8 slots)

Arcane Shade Set Effect.png

The set effect for Arcane Shade items is as follows:

  • 2 items: 2000 HP/MP,  30 attack/magic attack
  • 3 items: 50 all stats, 35 attack/magic attack
  • 4 items: 40 attack/magic attack, 400 defense, 10% defense ignore
  • 5 items: 30 attack/magic attack, 30% boss damage
  • 6 items: 30% HP/MP, 30 attack/magic attack
  • 7 items: 30 attack/magic attack, 10% defense ignore

Arcane Shade Lucky Item Scroll

New Use items have been added.

  • Arcane Shade Lucky Item Scroll
  • Lucid’s Soul Fragment
  • Lucid’s Souls
Arcane Shade Essence Arcane River Drip Stone Butterfly Wings Drip Stone Fantasma Coin

New Etc. items have been added.

  • Arcane Shade Essence
  • Arcane River Droplet Stone
  • Butterfly Wings Droplet Stone
  • Fantasma Coin

Fantasma Coin Trade-In

How do you get Arcane Shade equipment you might ask? Well it’s actually very similar to Absolabs. You need to collect Arcane River Droplet Stones, which drop from monsters in Lacheln (they’re tradeable) and also Butterfly Wings Droplet Stones, which drop from Lucid (untradeable).

10 Arcane River Droplet Stones + 1 Butterfly Wings Droplet Stone will get you 1 Fantasma Coin.

Fantasma Coin Shop

You can spend these coins to purchase Arcane Shade equipment.

  • Arcane Shade Lucky Item Scroll (4 coins)
  • Arcane Shade Essence (20 coins)
  • Arcane Shade weapons (24 coins)
  • Arcane Shade Shoes (16 coins)
  • Arcane Shade Gloves (16 coins)
  • Arcane Shade Cape (16 coins)

I guess currently there is no way to get the Hat/Overalls/Shoulderpad?

Cash Shop

September Royal Hair Coupon Trendy Royal Face Coupon

The new September Royal Hair Coupons have been added, and the Trendy Royal Face Coupon has been updated with new faces.

Petite Lucid Package

The new Petite Lucid pets have been added, including Black Lucid, Cream Lucid, and Pink Lucid~

Events

MapleStory V Thank You Gift Feast

MapleStory V Thank You Gift Feast

The MapleStory V Thank You Gift Feast event is to thank the users who have played during the MapleStory V update.

Everyone who logged in at least once between June 26 and August 18 can redeem the gift on the MapleStory homepage, and receive it in-game by going to the Cash Shop. This can be done until September 7.

With V Royal Gift Box

You’ll receive the With V Royal Gift Box! It contains many different rewards. The box is account tradeable and you can choose how many/which items you would like to take out.

  • 5 3x Experience Coupons (15 minutes)
  • September Royal Hair Coupon (Reboot Hair Coupon for Reboot)
  • Trendy Royal Face Coupon (Reboot Face Coupon for Reboot)
  • VIP Hair Colour Coupon
  • Skin Care Coupon
  • 4 8 Slot Selective Expansion Coupon
  • Character Slot Expansion Coupon
  • 2 10 Safety Charms Vouchers
  • 7 Day Teleport World Map
  • 100 V Coins
  • 10 Mysterious Jewel Boxes
  • Shiny Star Stamp Coupon (lets you instantly collect 10 Star Star Stamps)
  • Flame of V Chair (permanent, account tradeable)

Star Star Festival

Star Star Festival Season 15

Season 15 of the Star Star Festival has begun and will run until August 27.

Star Event Timer

While logged into the game, you can collect Star Star Stamps (one every 15 minutes). You can collect a total of 10 per day. If you happen to miss a day or fall behind, you can collect a total of 20 stamps in 2 days.

Based on the total number of Stamps that you collect, you can receive various Gift Boxes with special items. These can be redeemed once per world.

  • Star Star Gift Box I (20 total stamps)
    • 10 V Coins
    • 2x Experience Coupon (30 minutes)
  • Star Star Gift Box II (40 total stamps)
    • 10 V Coins
    • 1 Monster Park REBORN Free Entry Ticket
  • Star Star Gift Box III (60 total stamps)
    • 30 V Coins
    • 1 Damage Skin Storage Slot Expansion
  • Star Star Gift BOX IV (80 total stamps)
    • 50 V Coins
    • 1 Storm Growth Elixir
    • 1 Personality Growth Elixir
    • Starlight Aurora Damage Skin

Starting on August 27 at 2pm, you can then trade in your collected Stamps for special in-game and real-life prizes on the MapleStory homepage!

Some prizes are first-come first-serve, some are ‘every XXth person will get it’, and some are just raffles. There are 5 sets of prizes and they will each become available for trading at different times.

1st Set

1st Set Epic Absolabs Weapon Box Maple Festival Hair Coupon
  • Phoenix Riding (70 stamps, limit of 500)
  • Epic Absolabs Weapon Box (55 stamps, limit of 500)
  • Ursie Pet Package (25 stamps, limit of 1500)
  • Maple Festival Hair Coupon Voucher (1 stamp, limit of 200, every 200th person will win)
  • 30k Maple Points Voucher (1 stamp, limit of 300, every 300th person will win)
  • Maple Custom PC – Orange Mushroom (1 stamp, limit of 20, every 1000th person will win)

2nd Set

2nd Set

  • Lucidroid + 30 Day NEW Gold Heart (70 stamps, limit of 800)
  • 24 Black Cubes (55 stamps, limit of 1000)
  • One-Two Punch Cat Pet (25 stamps, limit of 1500)
  • Gigabyte GF GTX1070 FOUNDERS EDITION DDR5 8G (1 stamp, limit of 5, every 2000th person will win)
  • 2 CGV Movie Tickets (1 stamp, limit of 200, every 200th person will win)
  • Maple Custom PC – Pepe (1 stamp, limit of 20, every 1000th person will win)

3rd Set

3rd Set Master Fairy Full Package
  • 100% Unique Potential Scroll (70 stamps, limit of 500)
  • 50 Core Gemstones (55 stamps, limit of 800)
  • Iron Rabbit Pet (25 stamps, limit of 1500)
  • Master Fairy Full Package Voucher (1 stamp, limit of 5, every 2000th person will win)
  • 50k Won Online Cultureland Voucher (1 stamp, limit of 100, every 500th person will win)
  • Maple Custom PC – Yeti (1 stamp, limit of 20, every 1000th person will win)

4th Set

4th Set Special Magnificent Soul Box Shiny Star Box
  • Special Magnificent Soul Box (70 stamps, limit of 500)
  • Shiny Star Box (gives 1 100% 12 Star Enhancement Scroll or 17 Star Enhancement Scroll randomly) (55 stamps, limit of 1000)
  • 24 Red Cubes (30 stamps, limit of 1500)
  • Apple New Macbook MF855KH/A (1 stamp, limit of 3, every 3000th person will win)
  • 10k Maple Points Voucher (1 stamp, limit of 500, every 100th person will win)
  • Maple Custom PC – Pink Bean (1 stamp, limit of 20, every 1000th person will win)

5th Set

5th Set Star Star Box Selective Damage Skin BOx Selective Chair Box Selective 20 Slot Bag Box Random Boss Accessory Box
  • Star Star Box (3 stamps, no limit)
  • Selective Damage Skin Box (50 stamps, limit of 10000)
  • Eternal Rebirth Flame (45 stamps, limit of 5000)
  • Platinum Karma Scissors (40 stamps, limit of 3000)
  • Selective Chair Box (40 stamps, limit of 5000)
  • Ready Pendant of Spirit (35 stamps, limit of 5000)
  • Damage Skin Storage Slot Expansion (35 stamps, limit of 5000)
  • 60% Additional Potential Scroll (6 Impact Meso Lucky Bags in Reboot) (30 stamps, limit of 10000)
  • Strong Rebirth Flame (30 stamps, limit of 30000)
  • Selective 20 Slot Bag Box (25 stamps, limit of 3000)
  • 50% Epic Potential Scroll (25 stamps, limit of 10000)
  • Random Boss Accessory Box (25 stamps, limit of 5000)
  • 60% Miraculous Positive Chaos Scroll (5 Impact Meso Lucky Bags in Reboot) (25 stamps, limit of 30000)
  • Miracle Circulator (20 stamps, limit of 5000)
  • Craftsman’s Cube (20 stamps, limit of 10000)
  • Special Medal of Honor (20 stamps, limit of 50000)
  • 10% Clean Slate Scroll (3 Impact Meso Lucky Bags in Reboot) (15 stamps, limit of 50000)
  • 50% Innocent Scroll (3 Impact Meso Lucky Bags in Reboot) (15 stamps, limit of 50000)
  • 50% Golden Hammer (2 Impact Meso Lucky Bags in Reboot) (10 stamps, limit of 50000)
  • Impact Meso Lucky Bag (5 stamps, limit of 300000)
  • 2x Experience Coupon (30 minutes) (5 stamps, limit of 300000)
  • Maple Custom PC – Slime (1 stamp, 20 winners)
  • 1 Million Maple Points Voucher (1 stamp, 1 winner)

V Coin Shop Season 2

V Coin Shop Season 2

Season 2 of the V Coin Shop has begun and will run until September 11. The limits of all items have been reset. Note: the Double V packs contain 10 of the corresponding item.

SS Rank Master Jewel Ring

A few new items have been added, including the items required to make the SS Rank Master Jewel Ring (which requires you to combine 4 S Rank Jewel Rings of any type).

Onyx Ring Complete

You can also buy the Onyx Ring “Complete” and its corresponding scrolls, or the fully scrolled version in Reboot.

New Chairs and Damage Skin Box

New chairs (including one that is based on the amount of Star Force you have) and new Damage Skins have been added as well.

Scrolls

  • Eternal Rebirth Flame (150 coins) [limit of 3]
  • Eternal Rebirth Flame Double V Pack (1900 coins) [limit of 1]
  • 10% Clean Slate Scroll (30 coins) [limit of 5]
  • 10% Clean Slate Scroll Double V Pack (400 coins) [limit of 1]
  • 50% Epic Potential Scroll (70 coins) [limit of 3]
  • 50% Epic Potential Scroll Double V Pack (900 coins) [limit of 1]
  • Craftsman’s Cube (70 coins) [limit of 3]
  • Craftsman’s Cube Double V Pack (900 coins) [limit of 3]
  • Special Medal of Honor (70 coins) [limit of 3]
  • Special Medal of Honor Double V Pack (900 coins) [limit of 1]
  • Strong Rebirth Flame (80 coins) [limit of 5]
  • 60% Miraculous Positive Chaos Scroll (100 coins) [limit of 3]
  • Strange Cube (5 coins) [limit of 5]
  • Gold Potential Stamp (20 coins) [limit of 7]
  • Special Additional Potential Stamp (30 coins) [limit of 3]
  • 60% Innocent Scroll (50 coins) [limit of 3]
  • 50% Golden Hammer (30 coins) [limit of 3]

Special

  • V Random Damage Skin Box (80 coins) [unlimited]
    • Rounding Damage Skin
    • V Neon Damage Skin
    • April Fools Damage Skin
    • Monotone Damage Skin
    • Explosion Damage Skin
    • Antique Gold Damage Skin
    • Neon Shine Damage Skin
    • Nanopixel Damage Skin
    • Moon Bunny Damage Skin
    • Jellybean Damage Skin
    • Soft Cone Damage Skin
    • Full Moon Damage Skin
    • Digitalize Damage Skin
    • Impactive Damage Skin
  • Spade Damage Skin (200 coins) [limit of 1]
  • Holy Damage Skin (200 coins) [limit of 1]
  • Demonic Damage Skin (200 coins) [limit of 1]
  • Scuba Diving Chair (800 coins) [limit of 1]
  • Real Time Search Chair (800 coins) [limit of 1]
  • Lost of Money Chair (500 coins) [limit of 1]
  • Cup of Cocoa Chair (120 coins) [limit of 1]
  • Giant Nose Chair (360 coins) [limit of 1]
  • Tree of Memories Chair (360 coins) [limit of 1]
  • Shelter in the Woods Chair (240 coins) [limit of 1]
  • Cloud Follower Riding Coupon (400 coins) [limit of 1]
  • Flying Whale Riding Coupon (500 coins) [limit of 1]
  • V Random Damage Skin Box II (80 coins) [unlimited]
    • Music Power Damage Skin
    • Collage Damage Skin
    • Road of Vanishing Damage Skin
    • Chew Chew Damage Skin
    • April Fools Damage Skin
    • Electronic Damage Skin
    • Blue Flame Damge Skin
    • Keyboard Warrior Damage Skin
    • USA Damage Skin
    • Churros Damage Skin
    • Choco Donut Damage Skin
    • Night Sky Damage Skin
    • Orange Mushroom Damage Skin
    • Yeti X Pepe Damage Skin
  • Blue Strike Damage Skin (200 coins) [limit of 1]
  • Poison Flame Damage Skin (200 coins) [limit of 1]
  • Lacheln Damage Skin (200 coins) [limit of 1]
  • Maple Warrior’s Temple (1300 coins) [limit of 1]
  • Shining Star Chair (1000 coins) [limit of 1]
  • Lucid’s Flower Chair (600 coins) [limit of 1]
  • Chew Chew Island Chair (360 coins) [limit of 1]
  • Water Fountain Chair (240 coins) [limit of 1]
  • Flying Fish Riding Coupon (600 coins) [limit of 1]
  • Baby Sandpiper Riding Coupon (500 coins) [limit of 1]
  • Ad Balloon Riding Coupon (200 coins) [limit of 1]
  • Gyrocopter Riding Coupon (100 coins) [limit of 1]
  • House Wedding Ticket (300 coins) [limit of 1]
  • 10 Safety Charms (50 coins) [unlimited]
  • Personality Trait Growth Potion (300 coins) [limit of 1]
  • Free Advancement Coin (300 coins) [limit of 1, account tradeable]
  • SP Reset Scroll (50 coins) [limit of 1]
  • AP Reset Scroll (50 coins) [limit of 1]
  • Damage Storage Scroll 1 Slot Expansion Coupon (100 coins) [limit of 4]
  • 8 Slot Recipe Bag (80 coins) [limit of 1]
  • 8 Slot Soul Bag (80 coins) [limit of 1]
  • 8 Slot Maker Materials Bag (80 coins) [limit of 1]
  • 4 Slot Title Wallet (30 coins) [limit of 1]
  • 10 Slot Chair Bag (100 coins) [limit of 1]
  • Pink Coin Purse (80 coins) [limit of 1]
  • Character Slot Expansion Coupon (200 coins) [limit of 1]
  • Mastery Book 20 (5 coins) [limit of 2]
  • Mastery Book 30 (10 coins) [limit of 2]

Entry Tickets

  • Polo & Fritto Free Entry Ticket (20 coins) [limit of 1 per day]
  • Monster Park REBORN Free Entry Ticket (20 coins) [limit of 1 per day]

Accessories

  • Vengeance Ring Voucher (10 coins) [limit of 1]
    • Gives the Vengeance Ring (level 120 ring with 20 slots, untradeable, one-of-a-kind).
    • Can only be scrolled with Vengeance Stones.
  • Reboot Vengeance Ring Voucher (1200 coins) [limit of 1]
    • Can only be bought in Reboot.
    • Gives the Reboot Vengeance Ring (level 120 ring that gives 20 all stats, 2000 HP/MP, and 20 attack/magic attack, untradeable, one-of-a-kind).
  • Vengeance Stone (60 coins) [limit of 3 per day]
    • Can only be used on the Vengeance Ring.
    • Gives +1 all stats, +1 attack/magic attack, +100 HP/MP (100% success rate).
  • Vengeance Ring Only Cube (30 coins) [limit of 5 per day]
    • Can only be used on the Vengeance Ring.
    • Can only go up to Unique rank.
  • Jewel Craft Ring (10 coins) [unlimited]
  • Mysterious Jewel Box (10 coins) [limit of 15 per day]
  • Onyx Ring “Complete” Voucher (500 coins) [limit of 1]
  • Reboot Onyx Ring “Complete” Voucher (1500 coins) [limit of 1]
  • Strong/Wise STR/DEX/INT/LUK/HP/All Stats Onyx Stone (100 coins) [unlimited]

Hot! VVeekend!

Hot VVeekend

The HOT! VVeekend event will take place every Saturday until September 3. Each time, there will be special benefits!

On August 20 and September 3, the following benefits will apply.

  • 30% discount on all items in the V Coin Shop
  • 3x the number of acquired coins from V Boxes
  • 50% Honor cost reduction when resetting Abilities
  • 5x the chance to get Magnificent souls when combining 10 Soul Fragments

On August 27, the following benefits will apply.

  • 100% success rate for Star Force enhancements when enhancing to the 5th/10th/15th star
  • 3x the number of acquired coins and daily coin limit from V Boxes
  • 50% Honor cost reduction when resetting Abilities
  • 5x the chance to get Magnificent souls when combining 10 Soul Fragments

Spiegelmann’s Adventure Express: Chew Chew Food Truck

Chew Chew Food Truck.png

The Spiegelmann’s Adventure Express Season 3: Chew Chew Food Truck event has begun and will run until September 7.

Chew Chew Remote Island

This time, Spiegelmann has parked his Adventure Express in the Chew Chew Remote Island. In the centre of the island, you will set up a food truck!

Food Truck

As customers come and order food, you must traverse the island and buy the required ingredients using Chew Chew Coins from various NPCs within a certain amount of time. When you return, they’ll pay you in Chew Chew Coins and your Food Truck’s fame will increase.

You can participate in this event up to 10 times per day.

 

Food Truck UI.png

At the top of your screen, you’ll see:

  1. Your remaining time. You will have 20 minutes to make as many recipes as possible.
  2. Your recipe slots. You can see your current recipes, their required ingredients, selling price, and cooking time. As you level up your food truck, you’ll be able to serve more people at the same time.
  3. Your remaining time for the recipe. Customers won’t wait forever! If you don’t finish the recipe in time, they’ll leave and your food truck’s fame will go down.

Food Truck Stats

Also at the top of your screen is your stats.

  1. Truck Level: increased when your fame is increased (max level 5)
  2. Fame: increased when you successfully serve customers, decreased when you don’t fulfill a customer (if your fame decreases enough, your Truck Level will decrease as well)
  3. Saved Coins: the Chew Chew Coins you currently have. These are spent on buying ingredients and also can be traded in for other prizes. You start off with 50 Coins and when time is up, you will keep any excess coins you currently hold (i.e. you will only keep X – 50 coins).
  4. Movement Speed: your Dash skill’s movement speed is enhanced based on this level (max level 10)
  5. Cooking Speed: your recipe cooking speed is decreased based on this level (max level 10)
  6. Customer Speed: your time between new customers is decreased and your time alotted per recipe is increased based on this level (max level 10)

To level up your three Speed stats, you have to find the God of Control NPCs on the island and trade Chew Chew Coins to upgrade them.

Food Truck Chairs

You can spend the Chew Chew Coins that you receive on mesos, V Coins, and special food truck chairs.

  • 10k mesos – 1 Chew Chew Coin (can acquire up to 5m mesos in one trade, can be traded up to 10 times per day)
  • 1 V Coin – 10 Chew Chew Coins (can acquire up to 10 V Coins in one trade, can be traded up to 10 times per day)
  • Vintage Food Truck Chair – 100 Chew Chew Coins (can only be bought if your Food Truck level is 2 or more)
  • Classic Food Truck Chair – 250 Chew Chew Coins (can only be bought if your Food Truck level is 4 or more)
  • Luxury Food Truck Chair – 500 Chew Chew Coins (can only be bought if your Food Truck level is 5 or more)

Mega Burning Project

Mega Burning Season 2.png

The Mega Burning Project has begun and will run until July 13.

Selecting a Mega Burning Character

Like before, when you create a new character during this event, you can choose to make them a Mega Burning character! Note that you cannot burn a Zero, and you can only do this once per world per Maple ID.

Characters can only become Mega Burning characters when they are created. You cannot change your Mega Burning character but if you delete it, you can make another one.

Level Up Benefits

The main benefit of a Mega Burning character is the ability to gain two extra levels per level up. This effect will take place until level 130!

Keep on Burning Title

You’ll also receive the Keep on Burning title which gives 100 all stats, 10 attack/magic attack, 10% boss damage, 10% defense ignore, and 400 HP/MP. The title can only be equipped after reaching level 130 and its stats will expire in 14 days.

Black Set Items and Mastery Books

At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 2 Mastery Book 20’s, 2 Mastery Book 30’s, and a full Black set.

Level 30 Equipment

At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.

Snail Pet

Finally, when your Mega Burning character is created, it will receive a Snail pet that has 5 hours of magic. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

Everyone’s Minigames

Everyone's Minigames.png

The Everyone’s Minigames event has begun and will run until September 7. Every day, from 8am to 10pm, you will be invited to play either Maple Bingo or Everyone’s OX Quiz with other Maplers.

You can participate in up to 10 minigames per day (regardless of which type you accept the invitation to).

Maple Bingo.png

Maple Bingo invitations will be sent out every hour at XX:15. Play Bingo with 10~100 people and hope that you’re lucky enough to be one of the first 30 people to get Bingo!

You will play 3 games in a row and get prizes based on your rank.

  • 1st place: 30 V Coins
  • 2~5th place: 20 V Coins
  • 6~10th place: 10 V Coins
  • 11~30th place: 6 V Coins
  • Base reward: 3 V Coins

Everyone's OX Quiz

Everyone’s OX Quiz invitations will be sent out every hour at XX:45. With 10~100 people, 20 questions will be asked and you will have to decide if they are true or false. If you get a single question wrong, you will be teleported to the bottom and cannot answer any further questions.

You will get prizes based on the number of questions that you answered correctly.

  • 1~2 answers: 4 V Coins
  • 3~4 answers: 5 V Coins
  • 5~6 answers: 6 V Coins
  • 7~8 answers: 8 V Coins
  • 9~10 answers: 10 V Coins
  • 11~12 answers: 12 V Coins
  • 13~14 answers: 14 V Coins
  • 15~16 answers: 16 V Coins
  • 17~18 answers: 18 V Coins
  • 19~20 answers: 20 V Coins

In addition, if you do not leave early and stay the entire time limit, you will receive an extra 5 V Coins.


Filed under: KMS Tagged: 5th job, aran, archer, black mabe, boss, cannon shooter, cygnus, demon avenger, demon slayer, eunwol, evan, mikhail, phantom, pirate, skill change, thief, warrior, zero

KMST ver. 1.2.039 – Minor Patch

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Character Creation Screen

Looks like the Lucid patch was the final part of the MapleStory V update! This test server patch is really small, with a handful of changes and a few new events.

Game Related

An error where Evans/Kinesis who completed the 5th job advancement could not use Mastery Books has been fixed.

An error where the ‘Horntail’s Last Hour’ quest could not be completed in the Arcane server has been fixed.

An error where Cygnus jobs who completed the ‘Shinsoo’s Gift’ quest after completing the 5th job advancement did not correctly receive the Cygnus Knights skill has been fixed. If you had completed the quest already, your SP can be reset by talking to the Maple Admin.

Character Creation Screen

The character creation screen will now show the remaining number of characters you can create that day.

Cash Trade (Old)Cash Trade (New)

An information notice will now appear in the Cash Trade window.

Item Collect (Old) Item Collect (New)

This wasn’t mentioned in the patch notes but they finally updated that old UI that appears when you receive a gift in the Cash Shop!

You can now see the connection time window and PC Room-only quickslots by clicking on the NPC Vivi’s icon on the left side of your screen.

The Starry Night Orchid NPC has been removed from Henesys and Leafre.

Skill Related

The following skills have been changed:

  • Dark Spear Dark Spear: attack speed has been increased, cooldown has been increased, damage has been decreased
    • Level 1: Consumes 350 MP. Create a spear of darkness that deals 330% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 14 seconds.
    • Level 25: Consumes 350 MP. Create a spear of darkness that deals 570% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 14 seconds.
  • Shadow Spear Shadow Spear: activation rate has been decreased
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 35% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 156% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 620% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 35% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 300% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 1100% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
  • Jaguar Storm Jaguar Storm: you can now use Jaguar Storm once again after using it to resummon all the Jaguars to your current location
  • Guardian of Nova Guardian of Nova: you can now use Guardian of Nova once again after using it to resummon all the Guardians to your current location
Typhoon Effect (Old) Typhoon Effect (New) Gale Effect (Old) Gale Effect (New)
  • Typhoon Typhoon/Gale: attack ranges have been adjusted

The following errors have been fixed:

  • An error where you could use certain 5th job skills while riding certain mounts has been fixed.
  • An error where you could put in SP to Soul Master’s Solunar Slash has been fixed. All SP that was already used for this skill has been refunded.
  • Errors where Night Walker’s Shadow Spear was not affected by mastery, servants’ attacks did not activate Shadow Spear, and Shadow Spear would cancel Dark Sight have been fixed.
  • An error where Resistance’s link skill, Spirit of Freedom, would sometimes not appear on the Link Skill UI has been fixed.
  • Errors where Zero’s Limit Break would not apply to Throwing Weapon and a certain monsters would take reduced damage after being affected by Limit Break have been fixed.

Item Related

Dragon's Stone

The Dragon’s Stone which can be used on the Horntail Pendant/Chaos Horntail Pendant now gives 750 HP in addition to its current stats.


Filed under: KMST Tagged: boss, cygnus, evan, kaiser, kinesis, warrior, wild hunter

KMS ver. 1.2.264 – Abundant Hangawi!

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abundant-hangawi

The MapleStory V update is officially over! This patch includes a small number of changes but is mainly targeted towards events, about Chuseok/Hangawi, a harvest festival that takes place in Korea. Even Lucid is taking part in the festivities!

september-8-update-info-centre

They didn’t actually make an update info center video for this patch (probably because it was just events) haha.

worldselect-20160630-0

Here’s the world selection screen for this patch~

Game Related

An error where Evans/Kinesis who completed the 5th job advancement could not use Mastery Books has been fixed.

An error where the ‘Horntail’s Last Hour’ quest could not be completed in the Arcane server has been fixed.

An error where Cygnus jobs who completed the ‘Shinsoo’s Gift’ quest after completing the 5th job advancement did not correctly receive the Cygnus Knights skill has been fixed. If you had completed the quest already, your SP can be reset by talking to the Maple Admin.

Character Creation Screen

The character creation screen will now show the remaining number of characters you can create that day.

Cash Trade (New)

An information notice has been added to Cash Trade window, detailing specifics about how it works.

Item Collect (Old) Item Collect (New)

This wasn’t mentioned in the patch notes but they finally updated that old UI that appears when you receive a gift in the Cash Shop!

You can now see the connection time window and PC Room-only quickslots by clicking on the NPC Vivi’s icon on the left side of your screen.

The Starry Night Orchid NPC has been removed from Henesys and Leafre.

An error where when fighting Lucid, if you died and resurrected, your damage range would sometimes be decreased has been fixed.

An error where Cannon Shooter would not receive the Beginner Adventurer medal after completing the 1st job advancement has been fixed.

Skill Related

The following skills have been changed:

  • Dark Spear Dark Spear: attack speed has been increased, cooldown has been increased, damage has been decreased
    • Level 1: Consumes 350 MP. Create a spear of darkness that deals 330% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 14 seconds.
    • Level 25: Consumes 350 MP. Create a spear of darkness that deals 570% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 14 seconds.
  • Shadow Spear Shadow Spear: activation rate has been decreased
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 35% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 156% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 620% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 35% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 300% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 1100% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
  • Jaguar Storm Jaguar Storm: you can now use Jaguar Storm once again after using it to resummon all the Jaguars to your current location
  • Guardian of Nova Guardian of Nova: you can now use Guardian of Nova once again after using it to resummon all the Guardians to your current location
Typhoon Effect (Old) Typhoon Effect (New) Gale Effect (Old) Gale Effect (New)
  • Typhoon Typhoon/Gale: attack ranges have been adjusted

The following errors have been fixed:

  • An error where you could use certain 5th job skills while riding certain mounts has been fixed.
  • An error where the client would sometimes exit if your summon attacked while you had an Ability that increased your attacking skills’ maximum number of monsters hit has been fixed.
  • An error where you could put in SP to Soul Master’s Solunar Slash has been fixed. All SP that was already used for this skill has been refunded.
  • Errors where Night Walker’s Shadow Spear was not affected by mastery, servants’ attacks did not activate Shadow Spear, and Shadow Spear would cancel Dark Sight have been fixed.
  • An error where if you used Aran’s Final Blow with a Command, your defense ignore would not properly apply has been fixed.
  • An error where Resistance’s link skill, Spirit of Freedom, would sometimes not appear on the Link Skill UI has been fixed.
  • Errors where Zero’s Limit Break would not apply to Throwing Weapon and a certain monsters would take reduced damage after being affected by Limit Break have been fixed.

Item Related

Dragon's Stone

The Dragon’s Stone which can be used on the Horntail Pendant/Chaos Horntail Pendant now gives 750 HP in addition to its current stats.

Cash Shop

Hangawi Abundant Discounts.png

In the Cash Shop, the Abundant Hangawi Discounts event has begun and will run until September 21. A lot of special item packages will be on sale during this period.

grand-red-black-and-additional-cube-packs

The first three are the Grand Red Cube Pack (30 Red Cubes, 10 Grand Enhancement Boxes, and a 100% Epic Potential Scroll), the Grand Black Cube Pack (30 Black Cubes, 10 Grand Enhancement Boxes, and a 30% Unique Potential Scroll), and the Grand Additional Cube Pack (20 Additional Cubes, 10 Grand Enhancement Boxes, and a 30% Epic Additional Potential Scroll).

The Grand Enhancement Box is a new item that gives one random enhancement item from the following list:

  • 50 Scroll Traces
  • 100 Scroll Traces
  • 150 Scroll Traces
  • Strange Cube
  • 50% Positive Chaos Scroll
  • 60% Miraculous Positive Chaos Scroll
  • 100% Gold Hammer
  • Silver Potential Stamp
  • Gold Potential Stamp
  • Craftsman’s Cube
  • Powerful Rebirth Flame
  • Meister’s Cube
  • Eterenal Rebirth Flame
  • 100% Epic Potential Scroll
  • 100% Unique Potential Scroll
persimmon-package hangawi-packages toilet-paper-and-mix-dye-coupon

There’s also a few equipment set packages and the Mix Dye Coupon on sale as well.

Event Related

Returning Minigame Station.png

Returning Minigame Station

The Minigame Station has returned and will run until September 28!

minigame-station-1 minigame-station-2

At the minigame station, you can (obviously) play various minigames. They include Maple Omok, Match Cards, Maple One Card, Maple Marble, and Psychic Yutnori. Most of these were no longer available in KMS due to the removal of Star Planet.

You can play Maple One Card/Maple Marble/Psychic Yutnori up to 10 times per day (they all share one limit) but you can play Maple Omok and Match Cards 10 times per day each.

minigame-rewards

Based on your rank/if you won or lost, you’ll get Persimmon Coins!

  • Maple One Card
    • 4 Players:
      • 1st place: 10 coins
      • 2nd place: 8 coins
      • 3rd place: 7 coins
      • 4th place: 5 coins
    • 3 Players:
      • 1st place: 8 coins
      • 2nd place: 7 coins
      • 3rd place: 5 coins
    • 2 Players:
      • 1st place: 7 coins
      • 2nd place: 5 coins
  • Maple Marble
    • 1st place: 15 coins
    • 2nd place: 10 coins
    • 3rd place: 5 coins
    • Tie (time over): 2 coins
  • Psychic Yutnori
    • Win: 15 coins
    • Lose: 7 coins
    • Tie (time over): 2 coins

You do not get any coins for winning in Maple Omok or Match Cards.

daily-missions

Every day, you’ll have 2 daily missions that give extra rewards. If you play 5 minigames in a day, you’ll get 5 Persimmon Coins. If you play 10 minigames in a day, you’ll get 10 Persimmon Coins and 1 30-minute 2x Experience Coupon.

achievement-quests

There are also 5 achievements that you can complete over the course of the event. Each one will reward Persimmon Coins and you’ll get a bonus prize if you finish all of them!

  • The Top Omok Player (win Omok 20 times): 60 coins
  • The Owner of Picture-Perfect Memory (win Match Cards 30 times): 60 coins
  • The Top Psychic Yut Player (win Psychic Yutnori 10 times): 100 coins
  • The Lord of Monsters (win Marble 10 times): 130 coins
  • One Card Mania (win One Card 5 times): 100 coins
  • Minigame Master (complete all achievements): Welcoming Moon chair

moon-bunny-offering-challenge

Moon Bunny Offering Challenge

The Moon Bunny Offering Challenge has begun and will run until September 29. Help Papa Moon Bunny complete his offerings for the upcoming Hangawi!

moon-bunny-rewards

There are 3 different kinds of items he wants you to collect from monsters around your level, and you can complete each of them up to 5 times per day. You also have to do them in order! Each type of item will give you different rewards based on the number of times you have completed that quest that day.

  • Collect 50 2+ Han-u Sets
    • 1st time: 5 coins
    • 2nd time: 10 coins
    • 3rd time: 15 coins
    • 4th time: 20 coins
    • 5th time: 50 coins
  • Collect 100 Honey Apples/Pears
    • 1st time: 15 minute 2x Experience Coupon
    • 2nd time: 15 minute 2x Experience Coupon
    • 3rd time: 15 minute 2x Experience Coupon
    • 4th time: 15 minute 2x Experience Coupon
    • 5th time: 30 minute 2x Experience Coupon
  • Collect 10 Scholarly Rice
    • 1st time: 1000x mesos from monster drops
    • 2nd time: 2000x mesos from monster drops
    • 3rd time: 3000x mesos from monster drops
    • 4th time: 4000x mesos from monster drops
    • 5th time: 5000x mesos from monster drops

abundant-fall-benefits

Abundant Fall Benefits

During the month of September, there will be various benefits given to players on various days.

benefits-schedule

The schedule is as follows:

  • September 10
    • 7 free Monster Park runs
    • 2x Persimmon Coins from the Minigame Station and the Moon Bunny Offering quests
  • September 14 – 18
    • Receive the 2016 Hangawi Gift Box
    • 2x experience from 3pm-5pm and 8pm-10pm
    • 2x Persimmon Coins from the Minigame Station and the Moon Bunny Offering quests
  • September 17
    • 30% discount on all items in the Hangawi Coin Shop
  • September 24
    • 50% reduced Honor cost when resetting your Ability
    • 2x Persimmon Coins from the Minigame Station and the Moon Bunny Offering quests

2016-hangawi-gift-box

The 2016 Hangawi Gift Box is given to the first character that you login to during the period that it is available. Don’t worry, the box is account tradeable and you can take out items one-by-one! It gives:

  • 100 Persimmon Coins (untradeable)
  • Hangawi Eggplant Pancake Chair (untradeable)
  • Moonlight Damage Skin (account tradeable)

Hangawi Coin Shop

  • to be added tomorrow

Filed under: KMS Tagged: boss, cygnus, kaiser, pirate, warrior, wild hunter

KMST ver. 1.2.040 – Kerning Tower & Spring Project!

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world-select

A new patch has been released to the test server, including the return of Kerning Square (renamed to Kerning Tower), a TON of QoL updates, and Hard Von Leon!

Kerning Tower

kerning-tower-lobby kerning-tower-world-map dia ruby sapphe peri ame star-gemstones

The new theme dungeon Kerning Tower has been added.

  • On the stage of the high-rise shopping center Kerning Tower, producer Blake’s new challenge unfolds.
  • Users level 145 or higher can receive an invitation to Kerning Tower from the Kerning City Subway Worker Jake.
  • Help the changed producer Blake announce his new song, and create memories at Kerning Tower.

New maps have been added.

  • Kerning Tower Lobby
  • Blake’s Office
  • Rehearsal Room
  • Sky Garden
  • Penthouse
  • Underground 1st Floor Electronics Store <1>
  • Underground 1st Floor Electronics Store <2>
  • 2nd Floor Cafe <1>
  • 2nd Floor Cafe <2>
  • 3rd Floor Fancy Shop <1>
  • 3rd Floor Fancy Shop <2>
  • 4th Floor Record Store <1>
  • 4th Floor Record Store <2>
  • 5th Floor Cosmetics Store <1>
  • 5th Floor Cosmetics Store <2>
  • 6th Floor Hair Shop <1>
  • 6th Floor Hair Shop <2>
  • Kerning Square Lobby
  • 7th Floor 8th Floor Area A

New quests have been added.

  • Kerning Tower Open
  • Kerning Tower’s Lower Floor
  • Kerning Square’s Superstar
  • Irresistible Delightful Melody
  • Be the Casting Manager Please!
  • Casting Manager Activities Begin!
  • Rewarded with Good Music
  • Speaker Cables Required
  • Star’s Gemstone Discovered <1>
  • Gather Drink Materials
  • … Casting, Failure!?
  • Star’s Gemstone Discovered <2>
  • Please Take Care of the Scattered Notes
  • Runaway Train, Peri!?
  • Star’s Gemstone Discovered <3>
  • Find a Tape Recorder
  • Ame’s Heart
  • Star’s Gemstone Discovered <4>
  • Who is the Writer of this Song?
  • Find Dia
  • Star’s Gemstone Discovered <5>
  • Catch the Debut Broadcast
  • Prepare for a Perfect Debut
  • Makeup Artist Negotiations
  • Hair Artist Negotiations
  • The Day of the Debut
  • The Rock Spirit in the Guitar
  • Brilliant Debut
  • Jackpot Enterprises Co-President?!

jackpot-enterprises-co-president

New items have been added.

  • Equip: Medal <Jackpot Enterprises Co-President> (Lv. 150)
  • Use: Unknown Owner’s Recorder
  • Use: Kerning Tower Open Celebration Package
  • Etc: Warm Support
  • Etc: Speaker Wire
  • Etc: Drink Capsule
  • Etc: Note’s Sheet
  • Etc: Ami’s Recorder
  • Etc: High-End Cosmetics
  • Etc: High-End Pharma
  • Etc: Blake’s New Album
greatest-oldies latest-hits-compilation latest-speaker soda-flavoured-jelly-juice grape-flavoured-jelly-juice steaming-coffee-machine green-note blue-note yellow-headphones red-headphones wild-makeup wild-dresser annoyed-hair-roller annoyed-hair-dryer rock-spirit

New monsters have been added.

  • Greatest Oldies (Lv. 145)
  • Latest Hits Compilation (Lv. 145)
  • Latest Speaker (Lv. 146)
  • Soda-Flavoured Jelly Juice (Lv. 147)
  • Grape-Flavoured Jelly Juice (Lv. 148)
  • Steaming Coffee Machine (Lv. 149)
  • Green Note (Lv. 150)
  • Blue Note (Lv. 151)
  • Yellow Headphones (Lv. 152)
  • Red Headphones (Lv. 153)
  • Wild Makeup (Lv. 154)
  • Wild Dresser (Lv. 155)
  • Annoyed Hair Roller (Lv. 155)
  • Annoyed Hair Dryer (Lv. 155)
  • Rock Spirit (Lv. 155)
office-tv blake dia dia-star ruby ruby-star sapphe sapphe-star peri peri-star ame ame-star ricotta paneer

New NPCs have been added.

  • Office TV
  • Blake
  • Dia
  • Ruby
  • Sapphe
  • Peri
  • Ame
  • Ricotta
  • Paneer
  • Rehearsal Room’s Guitar

Spring! Spring! Project!

Based on requests from users on the Voice of Mapler! page on the MapleStory website, more things have been added to the Spring! Spring! Project!

The kinds of potions that regular monsters drop will now scale based on the monster’s level.

Potential Stamps, Additional Potential Stamps, and Golden Hammers will now allow you to click the equipment you want to use them on after double clicking them, just like Cube items.

maple-tutorial-teleport

If you complete content from the Maple Tutorial and receive a stamp, you can now use the Maple Tutorial to teleport to that content regardless of your level.

monster-debuffs

Monsters’ buff and debuff icons will now be displayed all at once.

The maximum distance before a pet will teleport to you has been increased. In addition, the speed at which pets move towards items when picking them up has been increased greatly.

All jobs’ maximum down jump height has been increased. However, this does not apply to Mechanics.

You can now purchase more than one item at a time when using coins at coin shops. However, certain items will be excluded.

When Demon Avengers receive the Hero’s Gloves, Mu Gong’s Gloves, So Gong’s Gloves, Teacher’s Gloves, or Student’s Gloves from the Mu Lung Dojo, their all stats option will be changed to HP.

Mechanics can now choose which colour they would like to change to instead of it being random.

cash-coordi-tabs cash-shop-dress-up

Angelic Buster’s cosmetics specifics have been relaxed.

  • You can now wear Cash overalls, tops, bottoms, eye accessories, earrings, shoes, and capes.
  • You can now see both your before and after transformation equipment at the same time on the existing Angelic Buster-only Coordi and the Cash tabs.
  • You can change your transformed equipment freely through the Cash tab on the equipment window. The existing Coordinate skill has been deleted.
  • In the Cash Shop’s preview area, you can transform using the Dress Up button and freely change your outfits before and after transforming.

On multi-level terrain, to make acquiring items easier, the location where items are dropped after a monster is defeated has been changed.

soul-skill-duration

The duration of Soul Skills will now be displayed on the right side of the screen.

Items received from the MVP Daily Pack will now be shown in the chatting window after exiting the Cash Shop.

expiring-items

Items that have an expiry date have been changed to be easier to see in the inventory.

npc-names

The readability of NPC names in maps has been improved.

cross-hunter-ui-shop

The Cross Hunter UI‘s shop tab has been changed to match the items sold by the Cross Hunter Hideout’s NPC shop. You can now buy Scroll Traces and other items through the Cross Hunter UI.

If you choose to return a character to normal if it was previously deleted and is in the ‘ghost’ state, you will now receive a confirmation message before it is returned to normal.

When you exit the game, you will now receive any rewards that you did not receive. This includes items from PC Room Connection rewards, Daily Gifts, and MVP rewards.

Epic Potential Scroll epic-potential-scroll unique-potential-scroll

The icons of Epic Potential Scrolls and Unique Potential Scrolls have been changed to make them easier to distinguish from regular Potential Scrolls.

You can now right click character names in the chatting window to receive the following options:

  • Save Name
  • Whisper
  • Add as Buddy
  • Party Invite
  • Guild Invite
  • Report

battle-tab

In the chatting window, meso and experience numbers will now display separators for every thousand, to make it easier to know how many units you have received.

Pet buff skills’ activation/deactivation messages will now be shown in the Battle tab.

keyboard-shortcuts

You can now place the Screenshot and Settings shortcuts on other keys instead of them being locked to ESC/Scroll Lock. Consequently, you can now use the ESC/Scroll Lock keys for other shortcuts.

Game Related

hard-von-leon

Boss Von Leon’s Hard mode has been added.

  • You can enter 1 time per day (not shared with Easy/Normal mode).
  • Hard mode Von Leon is level 150, and has 10,500,000,000 HP with 90% PDR.
  • Hard mode Von Leon can drop Royal Von Leon equipment and the Ifia accessories.
  • Instead of the Lion King’s Medals which Easy/Normal mode drop, Hard mode Von Leon will drop the Lion King’s Royal Medals.
  • Lion King’s Medals no longer require Purification Totems to be changed to Lion King’s Royal Medals. When used, they will now change based on a rate of regular Medals to Royal Medals.
  • In all profession-related recipes, any required Lion King’s Medals/Purification Totems have been changed to Lion King’s Royal Medals.

noble-ifias-ring

After completing the Rose Garden quests and collecting Ifia’s Ring, Ifia’s Earrings, and Ifia’s Necklace, you can exchange 10 of the accessories for the Noble Ifia’s Ring (5 all stats, 200 HP/MP, 2 attack/magic attack, 2 slots). It is also part of the Boss Accessory set.

The personality trait experience given by Royal Von Leon equipment, Ifia’s Ring, Ifia’s Earrings, and Ifia’s Necklace have been adjusted.

Destruction King Urus

Every evening from 8pm to 9m, clearing Urus will now give 2x the mesos.

Certain quests in the Temple of Time have had their beginning levels changed to level 140.

  • The One Who Walks Down the Road of Regrets 1
  • The One Who Walks Down the Road of Regrets 2
  • The One Who Walks Down the Road of Regrets 3
  • The One Who Walks Down the Road of Regrets 4
  • The One Who Walks Down the Road of Regrets 5
  • Frozen Emotions
  • The Sorceror Who Sells Emotions
  • The One Who Walks Down the Road to Oblivion 1

After changing channels, you will now be invincible to attacks for 3 seconds. You can now change channels after being hit by a monster’s attack.

The Rare Reward Box after defeating an Elite Boss will no longer give Accelerators.

Adventurers’ 2nd job advancement quest’s difficulty has been decreased.

The Sorceror Who Sells Emotions quest has been modified.

  • You can no longer drop the Sorceror’s Potion.
  • You can no longer use the Wheel of Destiny after using the Sorceror’s Potion.
  • You will now complete the quest even if you heal your HP after using the Sorceror’s Potion.

A button that allows you to change your Quick Slots has been added to the Keyboard Settings menu. You can now change your Quick Slots through both the Options menu and the Keyboard Settings menu.

Maple Admin’s SP Reset menu has been removed.

Boss monsters who did not award Charisma experience upon being defeated will now do so, and existing boss monsters’ Charisma experience has been adjusted.

Skill Related

The following errors have been fixed.

  • An error where certain buff skill’s durations would sometimes display incorrectly has been fixed.
  • An error where Dual Blades would repeatedly perform the casting action if affected by a status effect while using Asura has been fixed.
  • An error where Kinesis’ Psychic Grab would not damage certain monsters has been fixed.

Quest Related

An error where Demon Slayers and Demon Avengers could not complete their level 200 quests after completing the 5th job advancement has been fixed.


Filed under: KMST Tagged: angelic burster, boss, demon avenger, mechanic, theme dungeon

KMS ver. 1.2.265 – Kerning Tower!

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theme-dungeon-kerning-tower

A new patch has hit the official servers! This one is pretty much the same as the most recent test server patch, including the new theme dungeon Kerning Tower, Hard Von Leon, and a lot of QoL updates, along with some new events.

world-select

Here is the world select screen for this patch.

And here’s the update info centre video!

Kerning Tower

kerning-tower-lobby kerning-tower-world-map kerning-tower-world-map dia ruby sapphe peri ame star-gemstones

The new theme dungeon Kerning Tower has been added.

  • On the stage of the high-rise shopping center Kerning Tower, producer Blake’s new challenge unfolds.
  • Users level 145 or higher can receive an invitation to Kerning Tower from the Kerning City Subway Worker Jake.
  • Help the changed producer Blake prepare the debut of his new group, and create memories at Kerning Tower.

New maps have been added.

  • Kerning Tower Lobby
  • Blake’s Office
  • Rehearsal Room
  • Sky Garden
  • Penthouse
  • Underground 1st Floor Electronics Store <1>
  • Underground 1st Floor Electronics Store <2>
  • 2nd Floor Cafe <1>
  • 2nd Floor Cafe <2>
  • 3rd Floor Fancy Shop <1>
  • 3rd Floor Fancy Shop <2>
  • 4th Floor Record Store <1>
  • 4th Floor Record Store <2>
  • 5th Floor Cosmetics Store <1>
  • 5th Floor Cosmetics Store <2>
  • 6th Floor Hair Shop <1>
  • 6th Floor Hair Shop <2>
  • Kerning Square Lobby
  • 7th Floor 8th Floor Area A

New quests have been added.

  • Kerning Tower Open
  • Kerning Tower’s Lower Floor
  • Kerning Square’s Superstar
  • Irresistible Delightful Melody
  • Be the Casting Manager Please!
  • Casting Manager Activities Begin!
  • Rewarded with Good Music
  • Speaker Cables Required
  • Star’s Gemstone Discovered <1>
  • Gather Drink Materials
  • … Casting, Failure!?
  • Star’s Gemstone Discovered <2>
  • Please Take Care of the Scattered Notes
  • Runaway Train, Peri!?
  • Star’s Gemstone Discovered <3>
  • Find a Tape Recorder
  • Ame’s Heart
  • Star’s Gemstone Discovered <4>
  • Who is the Writer of this Song?
  • Find Dia
  • Star’s Gemstone Discovered <5>
  • Catch the Debut Broadcast
  • Prepare for a Perfect Debut
  • Makeup Artist Negotiations
  • Hair Artist Negotiations
  • The Day of the Debut
  • The Rock Spirit in the Guitar
  • Brilliant Debut
  • Jackpot Enterprises Co-President?!

jackpot-enterprises-co-president

New items have been added.

  • Equip: Medal <Jackpot Enterprises Co-President> (Lv. 150)
  • Use: Unknown Owner’s Recorder
  • Use: Kerning Tower Open Celebration Package
  • Etc: Warm Support
  • Etc: Speaker Wire
  • Etc: Drink Capsule
  • Etc: Note’s Sheet
  • Etc: Ami’s Recorder
  • Etc: High-End Cosmetics
  • Etc: High-End Pharma
  • Etc: Blake’s New Album
greatest-oldies latest-hits-compilation latest-speaker soda-flavoured-jelly-juice grape-flavoured-jelly-juice steaming-coffee-machine green-note blue-note yellow-headphones red-headphones wild-makeup wild-dresser annoyed-hair-roller annoyed-hair-dryer rock-spirit

New monsters have been added.

  • Greatest Oldies (Lv. 145)
  • Latest Hits Compilation (Lv. 145)
  • Latest Speaker (Lv. 146)
  • Soda-Flavoured Jelly Juice (Lv. 147)
  • Grape-Flavoured Jelly Juice (Lv. 148)
  • Steaming Coffee Machine (Lv. 149)
  • Green Note (Lv. 150)
  • Blue Note (Lv. 151)
  • Yellow Headphones (Lv. 152)
  • Red Headphones (Lv. 153)
  • Wild Makeup (Lv. 154)
  • Wild Dresser (Lv. 155)
  • Annoyed Hair Roller (Lv. 155)
  • Annoyed Hair Dryer (Lv. 155)
  • Rock Spirit (Lv. 155)
office-tv blake dia dia-star ruby ruby-star sapphe sapphe-star peri peri-star ame ame-star ricotta paneer

New NPCs have been added.

  • Office TV
  • Blake
  • Dia
  • Ruby
  • Sapphi
  • Peri
  • Ami
  • Ricotta
  • Paneer
  • Rehearsal Room’s Guitar
hyuk dia ruby sapphi peri ami

As you complete more quests, you’ll gather more members of the new group!

ami-1 dia-1 dia-2 dia-3 dia-4 hyuk-1 hyuk-2 mc peri-1 peri-2 ruby-1 ruby-2 ruby-3 sapphi-1 sapphi-2

Here are the NPC illustrations for Kerning Tower~

Spring! Spring! Project!

voice-of-mapler

Based on requests from users on the Voice of Mapler! page on the MapleStory website, more things have been added to the Spring! Spring! Project!

The kinds of potions that regular monsters drop will now scale based on the monster’s level.

Potential Stamps, Additional Potential Stamps, and Golden Hammers will now allow you to click the equipment you want to use them on after double clicking them, just like Cube items.

maple-tutorial-teleport

If you complete content from the Maple Tutorial and receive a stamp, you can now use the Maple Tutorial to teleport to that content regardless of your level.

monster-debuffs

Monsters’ buff and debuff icons will now be displayed all at once.

The maximum distance before a pet will teleport to you has been increased. In addition, the speed at which pets move towards items when picking them up has been increased greatly.

All jobs’ maximum down jump height has been increased. However, this does not apply to Mechanics.

You can now purchase more than one item at a time when using coins at coin shops. However, certain items will be excluded.

When Demon Avengers receive the Hero’s Gloves, Mu Gong’s Gloves, So Gong’s Gloves, Teacher’s Gloves, or Student’s Gloves from the Mu Lung Dojo, their all stats option will be changed to HP.

Mechanics can now choose which colour they would like to change to instead of it being random.

cash-coordi-tabs cash-shop-dress-up

Angelic Buster’s cosmetics specifics have been relaxed.

  • You can now wear Cash overalls, tops, bottoms, eye accessories, earrings, shoes, and capes. Weapon and ring Cash equipment will apply to both your transformed/non-transformed looks.
  • You can now see both your before and after transformation equipment at the same time on the existing Angelic Buster-only Coordi and the Cash tabs.
  • You can change your transformed equipment freely through the Cash tab on the equipment window. The existing Coordinate skill has been deleted.
  • In the Cash Shop’s preview area, you can transform using the Dress Up button and freely change your outfits before and after transforming.

On multi-level terrain, to make acquiring items easier, the location where items are dropped after a monster is defeated has been changed.

soul-skill-duration

The duration of Soul Skills will now be displayed on the right side of the screen.

Items received from the MVP Daily Pack will now be shown in the chatting window after exiting the Cash Shop.

expiring-items

Items that have an expiry date have been changed to be easier to see in the inventory.

npc-names

The readability of NPC names in maps has been improved.

cross-hunter-ui-shop

The Cross Hunter UI‘s shop tab has been changed to match the items sold by the Cross Hunter Hideout’s NPC shop. You can now buy Scroll Traces and other items through the Cross Hunter UI.

If you choose to return a character to normal if it was previously deleted and is in the ‘ghost’ state, you will now receive a confirmation message before it is returned to normal.

When you exit the game, you will now receive any rewards that you did not receive. This includes items from PC Room Connection rewards, Daily Gifts, and MVP rewards.

Epic Potential Scroll epic-potential-scroll unique-potential-scroll

The icons of Epic Potential Scrolls and Unique Potential Scrolls have been changed to make them easier to distinguish from regular Potential Scrolls.

You can now right click character names in the chatting window to receive the following options:

  • Save Name
  • Whisper
  • Add as Buddy
  • Party Invite
  • Guild Invite
  • Report

Battle Tab Separators.png

In the chatting window, meso and experience numbers will now display separators for every thousand, to make it easier to know how many units you have received.

Pet buff skills’ activation/deactivation messages will now be shown in the Battle tab.

keyboard-shortcuts

You can now place the Screenshot and Settings shortcuts on other keys instead of them being locked to ESC/Scroll Lock. Consequently, you can now use the ESC/Scroll Lock keys for other shortcuts.

Game Related

hard-von-leon

Boss Von Leon’s Hard mode has been added.

  • You can enter 1 time per day (not shared with Easy/Normal mode).
  • Hard mode Von Leon is level 150, and has 10,500,000,000 HP with 90% PDR.
  • Hard mode Von Leon can drop Royal Von Leon equipment and the Ifia accessories.

Easy/Normal mode drop will now drop Lion King’s Royal Medals instead of Lion King’s Medals.

Lion King’s Medals no longer require Purification Totems to be changed to Lion King’s Royal Medals. When used, you can now trade 2 Lion King’s Medals for 1 Lion King’s Royal Medal.

In all profession-related recipes, any required Lion King’s Medals/Purification Totems have been changed to Lion King’s Royal Medals.

The [Von Leon] Knight’s Scroll quest can now be completed 2 times per day.

noble-ifias-ring

After completing the Rose Garden quests and collecting Ifia’s Ring, Ifia’s Earrings, and Ifia’s Necklace, you can exchange 10 of the accessories for the Noble Ifia’s Ring (5 all stats, 200 HP/MP, 2 attack/magic attack, 2 slots). It is also part of the Boss Accessory set.

The personality trait experience given by Royal Von Leon equipment, Ifia’s Ring, Ifia’s Earrings, and Ifia’s Necklace have been adjusted.

Destruction King Urus

Every evening from 8pm to 9m, clearing Urus will now give 2x the mesos.

After changing channels, you will now be invincible to attacks for 3 seconds. You can now change channels after being hit by a monster’s attack.

The Rare Reward Box after defeating an Elite Boss will no longer give Accelerators.

A button that allows you to change your Quick Slots has been added to the Keyboard Settings menu. You can now change your Quick Slots through both the Options menu and the Keyboard Settings menu.

Maple Admin’s SP Reset menu has been removed.

Boss monsters who did not award Charisma experience upon being defeated will now do so, and existing boss monsters’ Charisma experience has been adjusted.

Skill Related

The following errors have been fixed.

  • An error where certain buff skill’s durations would sometimes display incorrectly has been fixed.
  • An error where Dual Blades would repeatedly perform the casting action if affected by a status effect while using Asura has been fixed.
  • An error where Kinesis’ Psychic Grab would not damage certain monsters has been fixed.

Quest Related

An error where Demon Slayers and Demon Avengers could not complete their level 200 quests after completing the 5th job advancement has been fixed.

Certain quests in the Temple of Time have had their beginning levels changed to level 140.

  • The One Who Walks Down the Road of Regrets 1
  • The One Who Walks Down the Road of Regrets 2
  • The One Who Walks Down the Road of Regrets 3
  • The One Who Walks Down the Road of Regrets 4
  • The One Who Walks Down the Road of Regrets 5
  • Frozen Emotions
  • The Sorceror Who Sells Emotions
  • The One Who Walks Down the Road to Oblivion 1

Adventurers’ 2nd job advancement quest’s difficulty has been decreased.

The Sorceror Who Sells Emotions quest has been modified.

  • You can no longer drop the Sorceror’s Potion.
  • You can no longer use the Wheel of Destiny after using the Sorceror’s Potion.
  • You will now complete the quest even if you heal your HP after using the Sorceror’s Potion.

Cash Shop

october-royal-hair-coupon trendy-royal-face-coupon

In this month’s Royal coupon rotation, you can get the same hair and eyes as Lucid!

royal-style-coupon-update

Her outfit has also been added to the Royal Style Coupon prizes, along with the new Shadow set (I want that sword!!).

Events

Kerning Tower Open Celebration

Kerning Tower Open Celebration.png

The Kerning Tower Open Celebration event has begun and will run until October 26.

open-celebration-package

To celebrate the opening of the new theme dungeon, everyone who completes the quest line at Kerning Tower will receive the Open Celebration Package which can opened to receive the following prizes:

  • Finding Your Roots medal (2 all stats, 150 HP/MP)
  • Note Earrings (2 all stats, 5 slots)
  • Free Spirit Piercing (1 all stats, 4 slots)
  • Kerning Tower’s Memory Chair

kerning-towers-memory-chair

Here’s what the chair looks like🙂

Clear Fall Hangul Day

clear-fall-hangul-day

The Clear Fall Hangul Day event has begun and will run until October 12. This event celebrates the invention of of Hangul, the Korean alphabet.

cassandras-characters

Help Cassandra find the missing characters 가, 을, 꽃, 가, 람 by collecting 100 Hangul Bags from monsters around your level. Each time you complete the quest, you’ll get 1 character so you need to finish it 5 times for the entire phrase.

hangul-bags

For completing this quest, you will receive 10 Hangul Bags, which can be opened for przies. This quest can be completed up to 5 times per day per character.

  • 10 Power Elixirs
  • 10 Reindeer Milk
  • 10 Sunset Dew
  • Intermediate Hunter’s Medal of Honor
  • Advanced Hunter’s Medal of Honor
  • Strange Cube
  • 20 Scroll Traces
  • Personality trait items

cumulative-prizes

In addition, based on the total number of times you have completed Cassandra’s phase (i.e. complete the quest 5 times), you’ll receive bonus prizes! They can be claimed only once per world.

  • 2 times: 2 10% Clean Slate Scrolls
  • 4 times: Scattered Hangul! Riding Voucher (90 days)
  • 6 times: 2 Craftsman’s Cubes
  • 7 times: 2 Powerful Rebirth Flames
  • 8 times: Hunminjeongeum Chair
  • 11 times: 2 Meister Cubes
  • 12 times: 2 Eternal Rebirth Flames

Fix his Spelling.png

From October 7 to October 9, you’ll receive a quest from Cassandra. Meet her in town and talk to Delly beside her, who wants your help in fixing their spelling. If you can do so correctly, you’ll get the Hangul Day Protector Box which can be opened for the following prizes:

  • Hangul’s Protector title (10 all stats, 10 attack/magic attack, 10% boss damage, 10% defense ignore, 400 HP/MP, stats expire in 14 days)
  • 3 2x Exp Coupons (1 hour)
  • Serious Nametag Ring Voucher
  • Serious Chat Bubble Ring Voucher

hangul-damage-skin

Finally, from October 8 to October 10, everyone’s damage skill will be changed to the Hangul Damage Skin!

Hunting Boost <Haste>

The Hunting Boost! Haste event will begin on October 13 and run until October 26. During this event, there will be a few extra benefits to encourage hunting.

  • Elite Monsters’ appearance rate will be increased
  • Daily limit on Mileage Packages dropped by Elite Monsters will be increased to 10
  • Runes will spawn more frequently and their cooldowns will be decreased
  • Runes’ experience buff effect will be increased
  • Sudden Missions’ daily limit will be increased to 6
  • Polo & Fritto’s appearance rate will be increased
  • Flame Wolf’s experience reward will be increased by 100%
  • Boss Party UI’s buff effect will be increased

Every day, you’ll have a total of 9 misions that you can complete. When you complete each one, you’ll get experience based on your level and a Haste Box (based on the number of missions you’ve done).

  • Hunt 999 monsters around your level
  • Hunt 20 Elite Monsters
  • Hunt 1 Elite Boss
  • Clear Polo & Fritto 3 times
  • Clear Flame Wolf 1 time
  • Activate 5 Runes
  • Clear 3 Sudden Missions
  • Achieve 500 Combo Kills
  • Achieve 100 Multi Kills

Basic Haste Box

The Basic Haste Box will be given for your 1st/2nd/3rd missions. It can be opened to get some experience and a random item.

  • 100 Scroll Traces
  • Strange Cube
  • 10 Power Elixirs
  • Basic Hunter’s Medal of Honor
  • Silver Potential Stamp
  • 100% Chaos Scroll
  • 5% Clean Slate Scroll

Medium Haste Box

The Medium Haste Box will be given for your 4th/5th/6th missions. It can be opened to get some experience and a random item.

  • 200 Scroll Traces
  • 5 Strange Cubes
  • 20 Power Elixirs
  • Medium Hunter’s Medal of Honor
  • Gold Potential Stamp
  • 100% Chaos Scroll
  • 50% Golden Hammer
  • 10% Clean Slate Scroll

Advanced Haste Box

The Advanced Haste Box will be given for your 7th/8th missions. It can be opened to get some experience and a random item.

  • 500 Scroll Traces
  • 10 Strange Cubes
  • Medium Hunter’s Medal of Honor
  • 50% Golden Hammer
  • 50% Epic Potential Scroll
  • 10% Clean Slate Scroll
  • 50% Innocent Scroll
  • Strong Rebirth Flame

Ultimate Haste Box

The Ultimate Haste Box will be given for your 9th mission. It can opened to get some experience and a random item.

  • 800 Scroll Traces
  • 20 Strange Cubes
  • Advanced Hunter’s Medal of Honor
  • 10% Clean Slate Scroll
  • Strong Rebirth Flame
  • Eternal Rebirth Flame
  • Craftsman’s Cube
  • Meister’s Cube
  • 2x Experience Coupon (1 hour)

Each week of the event, if you can complete all 9 daily missions in a single day, you’ll unlock the weekly hidden mission. By completing these hidden missions, you can receive extra prizes!

  • 1st week:
    • Experience based on your level
    • Powerful Rebirth Flame
    • Fall Lake Chair
  • 2nd week:
    • Experience based on your level
    • Eternal Rebirth Flame
    • Maidenhair Tree Damage Skin

If you complete both weeks’ hidden missions, you’ll be given the I’m Completely Hasted title which gives 50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, and 2000 HP/MP. However, the stats will expire in 30 days.


Filed under: KMS Tagged: angelic burster, boss, demon avenger, demon slayer, mechanic, theme dungeon

MapleStory M!

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MapleStory M.jpg

The mobile game MapleStory M was officially released yesterday! You can get it on the App Store or Google Play Store if you have a Korean account.

MapleStory M is the newest mobile game from Nexon, and they had a lot of advertising videos made for it, like this one.

And if you’re wondering what the game actually looks like, here’s a few videos!

maplestory-m-mmorpg

The thing about MapleStory M is that they tried to make it very similar to the actual game, so it uses the same graphics, same skills, and it’s even a full fledged MMORPG, so you can meet other players all the time!

maplestory-m-ui-1 maplestory-m-ui-2 maplestory-m-ui-3

Here’s what the UI looks like. Basically you can put skills on hotkeys in the bottom right, along the bottom are your pets + riding, on the bottom left are the movement keys and in the top left you’ll see all your character information.

I’m playing it right now and it’s not too bad. The touch controls definitely take some getting used to but it still feels pretty fluid. I die a lot though because I never pay attention to my HP haha.

maplestory-m-jobs

Currently, only 5 jobs are available: Dark Knight, Bowmaster, Night Lord, Bishop, and Captain.

world-map-1 world-map-2 world-map-3

Victoria Island, Orbis and El Nath, and the Nihal Desert are the three areas available currently.

maplestory-m-minidungeons

MapleStory M features minidungeons which you can customize to your liking before you go inside to freely hunt, and also Elite Dungeons which are skill-testing challenges you can face with friends.

There are also features such as auto-battle and auto-riding that help make the experience easier for players.

purchasing-crystals-first-purchase purchasing-crystals

All cosmetic related items (hair/face coupons, Cash equipment) are bought using Crystals which can be purchased with real money. You also get a small amount from various challenges but I doubt it will be a lot in the long run.

crystal-shop-1 crystal-shop-2 crystal-shop-3 crystal-shop-4 crystal-shop-5 crystal-shop-6 crystal-shop-7 crystal-shop-8 crystal-shop-9

You’ll notice there are even Cubes in the Crystal Shop. This is because the item system in MapleStory M is almost exactly the same as regular MapleStory, everything has potential which can be reset using the two Crystal Shop cubes or Strange Cubes from in-game methods.

Everything can be enhanced using mesos with Star Force. There’s even the Equipment Inheritance and Toad’s Hammer systems.

maplestory-m-launching-event

To celebrate the release, the MapleStory M Launching event has begun! From today until November 9, you can link together your MapleStory online account and your Maplestory mobile account to get special prizes.

maplestory-m-account-link

First of all, when you link your Maple ID to your MapleStory M account, you’ll receive special items in MapleStory M.

  • 40 Lv. 40 HP Potions
  • 40 Lv. 40 MP Potions
  • Random Hair Ticket
  • Random Face Ticket
  • 1,000 Nexon Cash (distributed on November 23)

maplestory-m-level-up-rewards

Next, based on your level in MapleStory M, you’ll receive rewards in MapleStory!

  • Link your Maple ID
    • Travelling Salesman Miumiu
    • 7 Day Teleport World Map
    • 2 2x Experience Coupons (30 mins)
  • Reach level 10
    • MapleStory M Megaphone
    • 3 Gold Apples
    • (50 Mysterious Meso Bags for Reboot/Reboot2)
  • Reach level 20
    • Miho pet
    • Moon’s Miho pet equipment
    • 3 2x Experience Coupons (30 mins)
  • Reach level 30
    • Orange Mushroom Cap
    • Orange Muhroom Outfit
    • Maple M Playphone
    • 3 2x Experience Coupons (30 mins)
  • Reach level 40
    • 2 Personality Growth Potions
    • 5 2x Experience Coupons (30 mins)
  • Reach level 50
    • MapleStory M medal (10 all stats, 5 attack/magic attack, 10% boss damage, 10% defense ignore, stats will expire in 90 days)
    • Smartly Enjoying title (5 all stats, 10% bonus experience, stats will expire in 30 days)
  • Reach level 50 before October 31
    • 10k Maple Points

maplestory-m-2x-mileage

Finally, in-game, each day there are 5 challenges that reward you with Mileage in MapleStory. Until October 31, these challenges will give double the regular amount of Mileage.

  • Use 10 potions
  • Use the Fever buff 3 times
  • Loot 10 items
  • Hunt 100 monsters
  • Acquire 1000 mesos

Filed under: Mobile

KMST ver. 1.2.041 – Minor Changes

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World Selection Screen ver. 1.2.041.png

A new patch has been released to the test server, but it’s pretty small. It just has a few minor changes and includes new events for Halloween (which I will skip for now). No ‘surprise updated theme dungeon’ this time😦

Game Related

woodwan

In Aswan, the NPC Woodwan‘s reward menu has been removed. (Updated Aswan when??)

 

When selling Cash items in the Auction House, the following changes have been made.

  • When selling a bundle of items, the wording has been changed to specify that you are setting the bundle price.
  • A confirmation message showing the number of items you are selling and the total price will now appear before the item is listed.

report

The Reporting system has been reorganized.

  • The Report UI has been changed to allow for easier reporting.
  • ‘Gambling’ and ‘Illegal programs’ have been added as report reasons.
  • Reports will now be able to include text from megaphones.
  • The reporting fee has been removed.
  • The daily limit for reporting has been changed to 10 per day.

The following errors have been fixed.

  • An error where Pianus would not drop potions has been fixed.
  • An error where you could not acquire Item Pot items from mining/herb collecting has been fixed.
  • An error where certain time-limited Android Hearts’ potential options would apply without equipping an Android has been fixed.
  • An error where the Golden Hammer UI would not disappear has been fixed.
  • An error where only up to 5 monster buffs/debuffs would be shown has been fixed.
  • Arcane Symbols have been added to the list of items that you can ignore using pets’ Item Ignore skill.
  • An error where Chloe’s Enhancement Potion could not be used with the Miho pet has been fixed.

The following items have been changed so that you can sell them to stores.

  • Eye of Fire

accelerator

You can now purchase Accelerators from the NPC Cute.

Skill Related

  • Cannon Bazooka Cannon Shooter’s Cannon Bazooka‘s cast delay has been adjusted. The total cast delay will remain unchanged.
  • Death Scythe Luminous’ Death Scythe has been changed from being centred on the screen to being centered on your character.
  • Release Overload Demon Avenger’s Release Overload UI can now be moved using the mouse.

The following errors have been fixed.

  • An error where certain Special Cores’ activation cooldowns would be increased has been fixed.
  • When you use a Buff Freezer, any summons that appear in your Buff Window will also be kept when you revive.
  • An error where the client would exit when using Shadower’s Shadow Assault or Soul Master’s Solunar Slash on the boss Von Leon has been fixed.
  • An error where skill effects would not appear correctly has been fixed.
  • An error wher Dark Knight’s Reincarnation – Damage wold not apply to Reincarnation has been fixed.
  • An error where Wind Breaker’s Trifling Whim wouldn ot hactivate on certain bosses has been fixed.
  • An error where Blaster’s guard judgement would disappear has been fixed.
  • An error where Mechanic’s 5th job skill Multiple Option: M-FL’s attacks would sometimes not deal damage has been fixed.
  • An error where Mercedes’ 5th job skill Elemental Ghost’s extra attack would have a lower activation rate than it should on Ishtar’s Ring has ben fixed.
  • An error where Kinesis’ Ultimate – Psychic Shot would not deal damage to enemies in Chew Chew Island – Torrential Zone has been fixed.

Quest Related

You can now go directly to the NPC Ifia to begin the quest Ifia’s Desire.

An error where the following quests could not be completed after completing the 5th job advancement has been fixed.

  • He Who Walks the Road of the Viper
  • Everyone’s Superstar

Filed under: KMST Tagged: cannon shooter, demon avenger, luminous

KMS ver. 1.2.267 – Hallocat’s Halloween Party!

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A new patch has been released! This one contains a small amount of changes/bug fixes as well as this year’s Halloween event and one more event that will begin later on.

Two things to note: they actually removed some unused data this patch!! Also, the patch notes mention how Aswan is ‘currently undergoing changes’ so… updated Aswan soon?


World Selection Screen ver. 1.2.041.png

ver-1-2-267-world-select

Here are the two world select screens for this patch! The first is Hallocat and the second is Detective Pepe!

Game Related

 

When selling Cash items in the Auction House, the following changes have been made.

  • When selling a bundle of items, the wording has been changed to specify that you are setting the bundle price.
  • A confirmation message showing the number of items you are selling and the total price will now appear before the item is listed.

report

The Reporting system has been reorganized.

  • The Report UI has been changed to allow for easier reporting.
  • ‘Gambling’ and ‘Illegal programs’ have been added as report reasons.
  • Reports will now be able to include text from megaphones.
  • The reporting fee has been removed.
  • The daily limit for reporting has been changed to 10 per day.

The following items have been changed so that you can sell them to stores.

  • Eye of Fire

accelerator

You can now purchase Accelerators from the NPCs Cute, Moody, and Patricia.

For data optimization, Battle Monster only equipment and other unused data have been removed from the game.

The V Matrix’s Special Cores will now have an icon that shows that they are time-limited. You can hover over to read the tooltip to see the expiry date.

woodwan

Due to the current changes being made to Aswan Liberation War, the NPC Woodwan‘s reward menu has been removed. (Updated Aswan soon??)

The following errors have been fixed.

  • An error where Pianus would not drop potions has been fixed.
  • An error where you could not acquire Item Pot items from mining/herb collecting has been fixed.
  • An error where certain time-limited Android Hearts’ potential options would apply without equipping an Android has been fixed.
  • An error where the Golden Hammer UI would not disappear has been fixed.
  • An error where only up to 5 monster buffs/debuffs would be shown has been fixed.
  • Arcane Symbols have been added to the list of items that you can ignore using pets’ Item Ignore skill.
  • An error where Chloe’s Enhancement Potion could not be used with the Miho pet has been fixed.
  • An error where boss Suu (Hard mode) would sometimes recover HP randomly has been fixed.
  • An error where you would receive E rank in Urus if you cleared it in a very short time has been fixed.

Skill Related

  • Cannon Bazooka Cannon Shooter’s Cannon Bazooka‘s cast delay has been adjusted. The total cast delay will remain unchanged.
  • Soul Master’s character card effect has been changed from weapon defense to defense.
  • Death Scythe Luminous’ Death Scythe has been changed from being centred on the screen to being centered on your character.
  • Release Overload Demon Avenger’s Release Overload UI can now be moved using the mouse.

The level 20 effects of certain Enhancement Cores have been changed.

  • Night Walker’s Lucky Seven , Shadow Stitch, Dominion: 5% critical rate
  • Night Lord’s Sudden Raid: 5% critical rate
  • Shadower’s Meso Explosion, Sudden Raid: 5% critical rate
  • Dual Blade’s Chains of Hell: 10% increased damage to normal monsters, Sudden Raid, Hidden Blade: 5% critical rate
  • Captain’s Rapid Fire, Captain Dignity: 5% critical rate, Head Shot: 10% increased damage to normal monsters
  • Xenon’s Pinpoint Rocket, Aegis System, Triangle Formation, Confine Entangle: 5% critical rate

Lucid Soul Effect (Magnificent)

Magnificent Lucid’s Soul skill Ruler of Nightmares’ attack range has been adjusted.

The following errors have been fixed.

  • An error where certain Special Cores’ activation cooldowns would be increased has been fixed.
  • When you use a Buff Freezer, any summons that appear in your Buff Window will also be kept when you revive.
  • An error where the client would exit when using Shadower’s Shadow Assault or Soul Master’s Solunar Slash on the boss Von Leon has been fixed.
  • An error where Thieves’ 5th job skill Venom Burst’s effect would not appear correctly when finishing off a monster has been fixed.
  • An error where Dark Knight’s Reincarnation – Damage wold not apply to Reincarnation has been fixed.
  • An error where Wind Breaker’s Trifling Whim would not activate on certain bosses has been fixed.
  • An error where Night Walker’s Shadow Spear would cancel Dark Sight has been fixed.
  • An error where Blaster’s guard judgement would disappear has been fixed.
  • An error where Mechanic’s 5th job skill Multiple Option: M-FL’s attacks would sometimes not deal damage has been fixed.
  • An error where Mercedes’ 5th job skill Elemental Ghost’s extra attack would have a lower activation rate than it should on Ishtar’s Ring has ben fixed.
  • An error where monsters hit by Zero’s 5th job skill Limit Break would not receive the resistance to binds has been fixed.
  • An error where Kinesis’ Ultimate – Psychic Shot would not deal damage to enemies in Chew Chew Island – Torrential Zone has been fixed.

Quest Related

You can now go directly to the NPC Ifia to begin the quest Ifia’s Desire.

An error where the following quests could not be completed after completing the 5th job advancement has been fixed.

  • He Who Walks the Road of the Viper
  • Everyone’s Superstar

Cash Shop

november-royal-hair-coupon trendy-royal-face-coupon

The November Royal Hair Coupon and Trendy Royal Face Coupon have been added and will be sold until November 23, with new hairs and faces.

royal-style-coupon special-label-set master-label-set

The Royal Style Coupon, Special Label, and Master Label items have been updated with new, spooky Halloween themed items~

gold-apple-special-items-1 gold-apple-special-items-2

The Gold Apple rewards ave been updated with new special items, including the Liquid Metal Heart (3 all stats, 100 HP, 9 slots, tradeable until equipped, level 120), the Ghost Damage Skin, Transparent Damage Skin, new Halloween Cube chairs, and some new ridings.

thrilling-halloween-cash-shop

The Thrilling Halloween Cash Shop event has begun and will run until November 9.

choice-hair-coupon choice-face-coupon

The Choice Hair/Face Coupons have been updated with new choices!

sweet-pig-package halloween-leopard-package

The Sweet Pig Package and the Halloween Leopard Package will be on sale as well.

halloween-coordi-item-sale

30 kinds of Halloween coordi items will also be on sale during this event, 70% off!

fairytale-orca-pets

Finally, the Fairytale Land Orca pets have been added and will be sold until November 16.

Events

Hallocat’s Halloween Party

hallocats-halloween-party

Enjoy Hallocat’s Halloween Party with various events and Halloween decorations across Maple World. This event will run from October 27 to November 9.

Halloween Candy.png

During this event, you can collect Halloween Candy by doing the following things:

  • Hunt monsters around your level
  • Hunt Elite Monsters during the event
  • Hunt the Halloween Big Pumpkin Monster that spawns in Henesys and Leafre every hour

You can double click the Halloween Candy to receive a random type of candy or even a chair if you’re lucky.

  • Pumpkin Flavoured Halloween Candy (see below)
  • Trick or Treat Candy (see below)
  • Strong Flavoured Halloween Candy (gives 20 attack/magic attack for 15 minutes)
  • Jumbo Halloween Candy Chair

halloween-cat-o-lantern

For this event, everyone will receive the Cat-O’-Lantern Summon item. You can use it to summon a Cat-O’-Lantern that increases certain stats for your character.

  • Attack/magic attack: 0~20
  • Damage when attacking regular monsters: 0%~20%
  • Damage when attacking boss monsters: 0%~20%
  • Defense ignore: 0%~20%
  • Critical rate: 0%~20%

Each stat goes from level 0-10 (so each level is a 2% boost). How do you level them up? If you get the Pumpkin Flavoured Halloween Candy, you can spend 5 of them to level up one stat by one level.

daily-cat-o-lantern-gifts

Every day, Hallocat will have a gift for you if you have levelled up your Cat-O’-Lantern enough!

  • October 27: level 1 or higher – 3 2x Exp Coupons (15 mins)
  • October 28: level 4 or higher – Special Medal of Honor
  • October 29: level 7 or higher – Craftsman’s Cube
  • October 30: level 10 or higher – Powerful Rebirth Flame
  • October 31: level 13 or higher – Together with Hallocat Chair, Selective Halloween Mask Voucher (Permanent)
  • November 1: level 16 or higher – 100% Gold Hammer
  • November 2: level 19 or higher – Prepared Pendant of the Spirit (7 days)
  • November 3: level 22 or higher – Meister’s Cube
  • November 4: level 25 – 50% Epic Potential Scroll
  • November 5: level 25 – 100% Additional Potential Scroll
  • November 6: level 25 – Eternal Rebirth Flame
  • November 7: level 30 – Miracle Circulator
  • November 8: level 40 – Selective 8 Slot Coupon
  • November 9: level 50 – Eternal Rebirth Flame

trick-or-treat-candy

Sometimes, when you open your Halloween Candy, you’ll get the Trick or Treat Candy. By sitting on the Trick or Treat Chair, you can share your Trick or Treat Candy with other users.

You can also collect candy from other users sitting in their chairs by clicking on them, up to 5 times per day. You’ll get the Gift Received Trick or Treat Candy which you can double click to receive a 15 minute 2x experience buff effect.

trick-or-treat-candy-rewards

If you can give out at least 25 Trick or Treat Candy during the event, you’ll receive the Halloween Cat-O’-Lantern Mask, and if you can give out 50, you’ll get the Halloween Candy Wealth Chair.

trick-or-treat-candy-rankings

In addition, at the end of this event, the top 1031 people (October 31, get it?) that have given out the most candy will receive extra prizes!

  • 1st~100th: Hallocat Damage Skin, Hallocat’s Witch Hat, Jumbo Halloween Candy Chair
  • 101th~500th: Hallocat Damage Skin, Hallocat’s Witch Hat
  • 501th~1031th: Hallocat Damage Skin

hallocats-daily-halloween-mask-gift

Every day during this event, you can select one of five Halloween masks to wear! They expire in one day. In addition, if you get one of each, you’ll receive the Selective Halloween Mask Voucher (permanent).

  • Halloween Dracula Mask
  • Halloween Frankenstein Mask
  • Halloween Skeleton Mask
  • Halloween Werewolf Mask
  • Halloween Mummy Mask

halloween-changes

Finally, during this event, the following benefits and changes will take place:

  • Henesys and Leafre will be all decked out with Halloween decorations.
  • The Multi Kill and Combo Kill effects as well as Rune appearances will be changed to a Halloween style.
  • Instead of Elite Monsters, Halloween Elite monsters will spawn.
  • Every hour, the Halloween Big Pumpkin Monster will spawn in Henesys and Leafre.

Compensation

halloween-compensation-prizes hallocats-witch-hat

After this patch was released, there were a series of server checks due to server issues and to compensate, Nexon gave everyone a bunch of prizes! You can talk to Maple Admin to take out any prizes, so you can get specific items on specific characters.

  • 10 3x Experience Coupons (15 minutes)
  • 10 Special Medals of Honor
  • 3 Personality Trait Growth Potions
  • 3 Storm Growth Potions
  • 2 8 Slot Inventory Expansion Coupons
  • Character Slot Expansion Coupon
  • Selective Halloween Mask Voucher
  • Hallocat’s Witch Hat
  • 100 Halloween Candy

In addition, if you logged in between 10AM and 11:59PM on October 28, you would receive 3,000 Maple Points.

Finally, from 10 am to 11:59 pm on October 28, the following benefits took place:

  • 2x drop
  • 7 free Monster Park Extreme runs
  • 30% Star Force enhancement cost discount (does not apply to Superior items or destruction chance removal)

Detective Pepe’s Pepero Day

– pictures will be added when the event notice is posted –

ver-1-2-267-world-select

Detective Pepe’s precious pepero has disappeared?! Join Detective Pepe and his Assistant Yeti to begin a thrilling tale to find it! This event will run from November 10 to November 23.

Each day, you can log on and complete another episode to receive rewards and find out who the culprit is.

  • Episode 1: Pendant of the Spirit
  • Episode 2: 5 Strange Cubes
  • Episode 3: 10% Clean Slate Scroll
  • Episode 4: 60% Innocent Scroll
  • Episode 5: 100% Gold Hammer
  • Episode 6: Special Medal of Honor
  • Episode 7: 60% Miraculous Positive Chaos Scroll
  • Episode 8: Powerful Rebirth Flame
  • Episode 9: Damage Skin Storage Slot Expansion Coupon
  • Episode 10: Detective Damage Skin
  • Episode 11: 5,000 Scroll Traces
  • Episode 12: 50% Epic Potential Scroll
  • Episode 13: Meister’s Cube
  • Episode 14: Eternal Rebirth Flame

You can receive each of the prizes above only once per world. If you repeat an episode on another character in the same world, you’ll receive 500 Honor instead. In Reboot, you’ll receive Mysterious Meso Bags instead of the scrolls.

If you clear an episode on November 12 or 13, you’ll receive the Assistant Yeti Chair! If you clear an episode on November 20 or 21, you’ll receive the Detective Pepe Chair!

After completing episode 1, you’ll be able to complete the Clue Search Operation quest from the Assistant Yeti. Collect Mysterious Clues and Vital Clues from monsters around your level and trade them in for Honor! You can get up to 15,000 Honor per day.

  • Mysterious Clue: 10 Honor per item
  • Vital Clue: 100 Honor per item

In addition, on November 12 and 19, the Honor cost to reset your Ability will be halved!


Filed under: KMS Tagged: 5th job, boss, cannon shooter, cash shop, cygnus, demon avenger, luminous, pirate, thief, xenon

KMST ver. 1.2.042 – Small Changes

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exit-confirmation

Yep, another test server patch with minor changes… honestly this whole ‘big patches in the summer and winter but nothing any other time of the year’ is getting sorta lame. It did add a pretty useful little feature for cubing though.

Game Related

Monster Expedition Confirmation.png

Monster Collection has been improved.

  • A notification sound will now play when you register a monster in your collection.
  • A confirmation popup has been added when beginning an expedition.
  • The expedition reward notification has been improved.
  • You can now scroll through the collection pages using the mouse wheel.
monster-collection-leafre monster-collection-the-seed dorothy-cube-chair

New monsters have been added to the Monster Collection.

  • 25 monsters from The SEED
  • 20 monsters from Minar Forest

Xenon

Xenon’s job quests have been improved.

  • For some quests below level 30, the navigation system will now be used.
  • Certain invisible portals have been modified to be more identifiable.

Aran

Aran’s job quests have been improved.

  • Quests have been changed to be easier to complete.
    • Some quests will now use the navigation system, and some will automatically move you to the quest location immediately after accepting them.
    • The quest to make the special ink now requires only 50,000 mesos instead of 500,000.
  • Some quests’ beginning levels have been changed.
    • Second Information Gathering: lv. 15
    • Golems’ Temple: lv. 15
    • Camilla’s Testimony: lv. 15
    • Second Information Gathering Complete: lv. 15
    • Chief Stan’s Request 1: lv. 15
    • Chief Stan’s Request 2: lv. 15
    • Puppeteer’s Invitation: lv. 15
    • Puppeteer’s Warning: lv. 15
    • Third Information Gathering: lv. 20
    • The Ghost Stump Investigating Girl: lv. 20
    • Find the Puppet: lv. 20
    • Third Information Gathering Complete: lv. 20
    • 10 Boogies’ Request: lv. 20
    • Fourth Information Gathering: lv. 25
    • This Forest is Noisy!: lv. 25
    • Puppeteer’s Cave: lv. 25
    • Fourth Information Gathering Complete: lv. 25
    • Destroy the Dolls!: lv. 25
    • Black Wings’ Plot: lv. 25

Suu's 3 Phases

The boss content Hard Suu’s heal pattern has been removed.

World Tree's Altar

An error where the World Tree’s Altar would sometimes not appear in the boss content Demian has been fixed.

exit-confirmation

The confirmation window’s image when exiting the game has been changed.

Item Related

The Adventurer’s Cruel Ring‘s instant death effect has been removed.

Monster Related

eldas-lamplight bishark red-eyed-gargoyle

In the Arcane River continent’s hunting maps, flying monsters will now spawn in all hunting maps occasionally.

Skill Related

Certain  jobs’ Enhancement Cores’ level 20 effect have been changed. They are all 5% critical chance boosts (instead of +1 monsters hit).

  • Hero’s Final Attack
  • Paladin’s Final Attack, Sanctuary
  • Dark Knight’s Final Attack
  • Archmage (F/P)’s Meteor, Fire Aura
  • Archmage (I/L)’s Chilling Step, Blizzard, Lightning Sphere
  • Bishop’s Genesis, Heaven’s Door
  • Bow Master’s Final Attack, Steig Eisen, Quiver Cartridge, Wounds Shot
  • Marksman’s Final Attack, Steig Eisen
  • Shadower’s Veil of Shadows
  • Viper’s Battleship Nautilus
  • Captain’s Backstep Shot, Continual Aiming, Battleship Nautilus, Strange Bomb
  • Cannon Shooter’s Battleship Nautilus
  • Soul Master’s Soul Penetration
  • Flame Wizard’s Orbital Flame, Infernalize, Cataclysm
  • Wind Breaker’s Pin Point Pierce, Trifling Whim, Monsoon, Storm Bringer
  • Striker’s God of the Sea
  • Mikhail’s Final Attack
  • Aran’s Final Attack, Maha’s Domain
  • Evan’s Dragon Sparking, Dark Fog
  • Mercedes’ Speed Dualshot, Final Attack
  • Phantom’s Rose Carte Finale
  • EunWol’s Fox Spirit, Summon Redemption, Bind Area, Spirit Transformation
  • Demon Slayer’s Dark Bind
  • Demon Avenger’s Shield Chasing
  • Battlemage’s Dark Genesis
  • Wild Hunter’s Final Attack, Another Bite, Assistant Hunting Unit, Drill Container
  • Xenon’s Meltdown Explosion
  • Mechanic’s Homing Missile, Massive Fire, Distortion Field
  • Kaiser’s Infernal Breath, Prominence
  • Angelic Buster’s Soul Seeker, Super Nova
  • Kinesis’ Telekinesis, Psycho Break, Ever Psychic, Psychometry

The following errors have been fixed.

  • An error where Vellum would become invincible if you used certain skills while he was binded has been fixed.
  • Errors where thieves’ 5th job skill Venom Burst’s damage was lower than it should be and where it would not spread have been fixed.
  • An error where Dark Knight’s Beholder’s heal effect would not show up right after summoning it.
  • An error where Archmage (F/P)’s Fervent Drain would not count Flame Gear or DoT Punisher has been fixed.
  • An error where Shadower’s Muspelheim would have 100% defense ignore has been fixed.
  • An error where Wild Hunters’ passive skills would sometimes not apply after dying in Phase 2 of Lucid has been fixed.
  • An error where Wild Hunters could not use Jaguar skills sometimes after dying in Phase 2 of Lucid has been fixed.
  • An error where Xenon could use Mega Smasher while using Aviation Liberty has been fixed.
  • Mechanic’s Support Waver H-EX’s expliotion damage has been changed to use the character’s damage formula instead of a summon’s.
  • An error where Kaiser’s Final Trans had no cooldown if used with certain Cash equipmeht has been fixed.
  • An error where Zero could not activate Assists smoothly after using Limit Break has been fixed.
  • An error wher Kinesis’ Psychic Tornado would disappear sometimes has been fixed.
  • An error where Special Cores’ expiration dates would not appear sometimes has been fixed.

Cash Related

cube-damage-range-boost

This is actually not mentioned in the patch notes but when using Cubes, you will now see the damage range increase you will get from the new potential.

When using Cubes, the number of Cube Pieces obtained has been increased. This part is in the patch notes but doesn’t seem to be actually implemented. I only got 1 Black Cube Piece from using a Black Cube so…

Event Related

ancient-hand-chair ancient-guardian-chair

This patch, the Artifact Excavation event will return (this time it actually has some new NPCs and stuff!). Here’s some new chairs that you’ll get from it.


Filed under: KMST Tagged: 5th job, aran, boss, cash shop, skill change

KMS ver. 1.2.268 – Ancient Artifact Competition!

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ver. 1.2.268 (1).gif

A new patch has been released, including very little content (some updates to Monster Collection and also to Cubes) and the new Ancient Artifact Competition event.

After that, there’s another event which runs from December 7 to December 21 which really worries me because… where’s our actual updates Nexon?!

ver-1-2-268-2

Here’s the second world selection screen for this patch.

Here’s the Update Info Centre video for this patch.

Game Related

expedition-confirmation receive-rewards-icon

Monster Collection has been improved.

  • A notification sound will now play when you register a monster in your collection.
  • A confirmation popup has been added when beginning an expedition.
  • The expedition reward notification has been improved.
  • You can now scroll through the collection pages using the mouse wheel.
monster-collection-leafre monster-collection-the-seed

dorothy-cube-chair

  • 25 monsters from The SEED
  • 20 monsters from Minar Forest

Xenon

Xenon’s job quests have been improved.

  • For some quests below level 30, the navigation system will now be used.
  • Certain invisible portals have been modified to be more identifiable.

Aran

Aran’s job quests have been improved.

  • Quests have been changed to be easier to complete.
    • Some quests will now use the navigation system, and some will automatically move you to the quest location immediately after accepting them.
    • The quest to make the special ink now requires only 50,000 mesos instead of 500,000.
  • Some quests’ beginning levels have been changed.
    • Second Information Gathering: lv. 15
    • Golems’ Temple: lv. 15
    • Camilla’s Testimony: lv. 15
    • Second Information Gathering Complete: lv. 15
    • Chief Stan’s Request 1: lv. 15
    • Chief Stan’s Request 2: lv. 15
    • Puppeteer’s Invitation: lv. 15
    • Puppeteer’s Warning: lv. 15
    • Third Information Gathering: lv. 20
    • The Ghost Stump Investigating Girl: lv. 20
    • Find the Puppet: lv. 20
    • Third Information Gathering Complete: lv. 20
    • 10 Boogies’ Request: lv. 20
    • Fourth Information Gathering: lv. 25
    • This Forest is Noisy!: lv. 25
    • Puppeteer’s Cave: lv. 25
    • Fourth Information Gathering Complete: lv. 25
    • Destroy the Dolls!: lv. 25
    • Black Wings’ Plot: lv. 25

Suu's 3 Phases

The boss content Hard Suu’s heal pattern has been removed.

damaged-black-heart-trade damaged-black-heart black-heart

Since I never covered it, here’s the ‘secret reward’ from Suu that the developers talked about before. It actually was just added in the first patch of the V update and I didn’t know what it came from.

Anyways, Hard Suu will drop the Damaged Black Heart. You can take this to the NPC in Haven to get the Black Heart, a rank 5 Android heart with 10 all stats, 100 HP, and fixed potential options of 30% boss damage and 30% defense ignore. It cannot be traded, hammered, or cubed and it expires in 7 days. However, it seems like it can be extended and has 15 stars available (although the text below says it cannot be enhanced, maybe that’s referring to it being scrolled, I don’t know…).

World Tree's Altar

An error where the World Tree’s Altar would sometimes not appear in the boss content Demian has been fixed.

eldas-lamplight bishark red-eyed-gargoyle

In the Arcane River continent’s hunting maps, flying monsters will now spawn in all hunting maps occasionally.

An error where the client would exit sometimes when entering The SEED’s 40th floor has been fixed.

exit-confirmation game-exit-confirmation

The confirmation window’s image when exiting the game has been changed. It will remind you if you missed any rewards such as the Fairy Bros’ Daily Gift.

Zero's Temple

Certain scrolls will no longer be sold in the Zero’s Temple NPC Sell’s shop.

  • 60% Two-Handed Weapon Scroll for Attack
  • 80% Two-Handed Weapon Scroll for Attack
  • 60% Armor for STR Scroll
  • 80% Armor for STR Scroll
  • 60% Accessory for STR Scroll
  • 80% Accessory for STR Scroll

Item Related

The Adventurer’s Cruel Ring‘s instant death effect has been removed.

Skill Related

Certain  jobs’ Enhancement Cores’ level 20 effect have been changed. They are all 5% critical chance boosts (instead of +1 monsters hit).

  • Hero’s Final Attack
  • Paladin’s Final Attack, Sanctuary
  • Dark Knight’s Final Attack
  • Archmage (F/P)’s Meteor, Fire Aura
  • Archmage (I/L)’s Chilling Step, Blizzard, Lightning Sphere
  • Bishop’s Genesis, Heaven’s Door
  • Bow Master’s Final Attack, Steig Eisen, Quiver Cartridge, Wounds Shot
  • Marksman’s Final Attack, Steig Eisen
  • Shadower’s Veil of Shadows
  • Viper’s Battleship Nautilus
  • Captain’s Backstep Shot, Continual Aiming, Battleship Nautilus, Strange Bomb
  • Cannon Shooter’s Battleship Nautilus
  • Soul Master’s Soul Penetration
  • Flame Wizard’s Orbital Flame, Infernalize, Cataclysm
  • Wind Breaker’s Pin Point Pierce, Trifling Whim, Monsoon, Storm Bringer
  • Striker’s God of the Sea
  • Mikhail’s Final Attack
  • Aran’s Final Attack, Maha’s Domain
  • Evan’s Dragon Sparking, Dark Fog
  • Mercedes’ Speed Dualshot, Final Attack
  • Phantom’s Rose Carte Finale
  • EunWol’s Fox Spirit, Summon Redemption, Bind Area, Spirit Transformation
  • Demon Slayer’s Dark Bind
  • Demon Avenger’s Shield Chasing
  • Battlemage’s Dark Genesis
  • Wild Hunter’s Final Attack, Another Bite, Assistant Hunting Unit, Drill Container
  • Xenon’s Meltdown Explosion
  • Mechanic’s Homing Missile, Massive Fire, Distortion Field
  • Kaiser’s Infernal Breath, Prominence
  • Angelic Buster’s Soul Seeker, Super Nova
  • Kinesis’ Telekinesis, Psycho Break, Ever Psychic, Psychometry

Spread Throw Effect

Spread Throw Night Lord’s Spread Throw‘s extra directional attacks’ ranges have been increased but their final damage will now be decreased by 20%.

The following errors have been fixed.

  • An error where Vellum would become invincible if you used certain skills while he was binded has been fixed.
  • Errors where thieves’ 5th job skill Venom Burst’s damage was lower than it should be and where it would not spread have been fixed.
  • An error where Dark Knight’s Beholder’s heal effect would not show up right after summoning it.
  • An error where Archmage (F/P)’s Fervent Drain would not count Flame Gear or DoT Punisher has been fixed.
  • An error where Shadower’s Muspelheim would have 100% defense ignore has been fixed.
  • An error where Striker’s Lightning Union would sometimes not activate has been fixed.
  • An error where Wild Hunters’ passive skills would sometimes not apply after dying in Phase 2 of Lucid has been fixed.
  • An error where Wild Hunters could not use Jaguar skills sometimes after dying in Phase 2 of Lucid has been fixed.
  • An error where Xenon could use Mega Smasher while using Aviation Liberty has been fixed.
  • Mechanic’s Support Waver H-EX’s expliotion damage has been changed to use the character’s damage formula instead of a summon’s.
  • An error where Kaiser’s Final Trans had no cooldown if used with certain Cash equipment has been fixed.
  • An error where Zero could not activate Assists smoothly after using Limit Break has been fixed.
  • An error wher Kinesis’ Psychic Tornado would disappear sometimes has been fixed.
  • An error where Special Cores’ expiration dates would not appear sometimes has been fixed.

Cash Related
cube-damage-range-boost

This is actually not mentioned in the patch notes but when using Cubes, you will now see the damage range increase you will get from the new potential.

cube-fragment-prizes

The rewards that you can trade Cube Fragments for have been updated.

  • Red Cube
    • 7 fragments: Special Potential Scroll
    • 10 fragments: Perfect Potential Stamp
  • Black Cube
    • 5 fragments: 2000 Scroll Traces
    • 10 fragments: Perfect Potential Stamp
    • 25 fragments: Special Additional Potential Scroll
  • Additional Cube
    • 5 fragments: 2000 Scroll Traces
    • 10 fragments: Perfect Additional Potential Stamp
    • 20 fragments: 70% Additional Potential Scroll

Friends Pets.jpg

Until December 14, the three Friends pets including Elwynn, Lily, and Nero, will be sold in the Cash Shop!

december-royal-hair-coupon trendy-royal-face-coupon

The new December Royal Hair Coupons and Trendy Royal Face Coupons have been updated with new hairs/faces.

Gold Apple Rewards.png

The Gold Apple’s rewards have been updated with new items such as Chaos Pink Bean drops, Souls, and new chairs/ridings.

winter-closet-1

The Winter Closet event has begun in the Cash Shop! First off, until December 7, you can buy the new Nutcracker Costume Set, on sale for 60% off!

winter-closet-2

In addition, until December 7, all items in the Effect category will be on sale for 50% off.

Finally, 60 winter themed items in the Cash Shop will be permanently discounted!

Event Related

Legendary Ancient Artifact Competition.png

This event will run from November 24 to December 7. Find unidentified artifacts all throughout Maple World to earn special titles and chairs!

Collecting Ancient Artifacts.png

Basically, this event is pretty much the same as always. Collect artifacts to get Artifact Points, which will give you rewards. The main way is to hunt monsters around your level and collect unidentified artifacts, which will give you 5/10/15 points.

You can only collect a maximum of 10,000 Artifact Points per day (this will stack over the duration of the event, so for example, if you miss the first day, you can collect up to 20,000 points on the second day). Your Artifact Points are shared across the world.

Unidentified Artifact Buffs.png

Sometimes, when you pick up an unidentified artifact, you’ll activate one of three buffs.

  • Excavation Feeling: 2x artifact points for 10 minutes
  • Excavation Will: 20 attack/magic attack for 10 minutes
  • Excavation Experience: 2x experience for 10 minutes (up to 6 times in one day)

artifact-keeper

Sometimes, when you pick up an unidentified artifact, the Artifact Keeper will be summoned. You can defeat him to get 6 Ancient Artifacts (will give a large amount of Artifact Points, experience, or mesos).

ancient-guardian-chair

If you’re lucky, it might even drop the Artifact King’s Treasure Box (gives something ‘very valuable’, I don’t really know what though…) or the Ancient Guardian Chair.

giant-artifact

In Henesys, Leafre, Haven, and Chew Chew Village, a giant artifact may spawn randomly. Defeat it to receive unidentified artifacts. Note: you’ll do 99,999 damage on every hit so it’s faster if you have skills with a high number of hits).

Artifact Excavation Tools.png

Every day, you can talk to the Expedition Team Member Manda, who will give you the Excavation Tools Bag. You can use it to instantly receive 1,000 Artifact Points.

If you collect this bag for 5 days, he’ll give you the Big Expedition Team Member Hat Voucher, which gives a permanent Cash hat (the voucher is account tradeable).

artifact-points-rewards

Now, you might ask, what do I get for collecting these Artifact Points? Well, based on the total number of points you collect over the course of the event, you’ll receive special items. They can only be collected once per world.

  • 5,000: 10 Strange Cubes
  • 10,000: Special Medal of Honor
  • 15,000: 10 Safety Charms Voucher
  • 20,000: Craftsman’s Cube
  • 25,000: 10 Buff Freezers Voucher
  • 30,000: Meister’s Cube
  • 35,000: Ancient Hand Chair (tradeable through the account)
  • 45,000: Powerful Rebirth Flame
  • 50,000: Artifact Damage Skin
  • 60,000: 50% Epic Potential Scroll
  • 70,000: 100% Golden Hammer
  • 80,000: Royal Expedition Team Member title (10 all stats, 10 attack/magic attack, 10% boss damage, 10% defense ignore, 400 HP/MP, stats expire in 14 days)
  • 90,000: Eternal Rebirth Flame
  • 100,000: 10 Core Gemstones
  • 140,000: Royal Expedition Team Leader title (50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, 2000 HP/MP, stats expire in 14 days)

heiroglyphics-damage-skin

Finally, if you login on December 3 or 4, you can get the Heiroglyphics Damage Skin for free. You can only receive it once per world but the item is tradeable through the account.

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Hoppang King

-images will come when the event notice is posted-

The Hoppang King event will begin on December 8 and run until December 21. In the cold of winter, Hoppang is the best~!

Collect Wheat Flour and Hoppang Filling from monsters around your level to help Kemdi at his part-time job. Each time you complete the quest, you’ll receive 100 points and a Red Bean Hoppang. On Sundays, you’ll receive a Shiny Diamond Hoppang instead!

You can complete this quest up to 10 times per day, and if you do it 10 times, you’ll get an additional Gold Hoppang.

Each kind of Hoppang has different effects when used:

  • Red Bean: experience and random personality trait experience
  • Gold: 2x Experience Coupon (30 mins) or selected personality trait experience
  • Shiny Diamond: experience and random personality trait experience

Based on the amount of points you collect over the course of the event, you’ll receive additional prizes. They can only be collected once per world.

  • 1,000: 7 Day Blood Ring Voucher, 7 Day Teleport World Map Voucher
  • 2,000: 8 Slot Selective Inventory Expansion Coupon
  • 3,000: Special Medal of Honor
  • 4,000: Hoppang Damage Skin, Damage Skin Storage Slot Expansion Coupon
  • 5,000: 50% Epic Potential Scroll
  • 6,000: Gold Potential Stamp
  • 7,000: Steaming Hoppang Chair
  • 8,000: 2 Craftsman’s Cubes
  • 9,000: Powerful Rebirth Flame
  • 10,000: Storm Growth Potion
  • 11,000: 2 Meister’s Cubes
  • 12,000: Eternal Rebirth Flame
  • 13,000: 1 Selective Personality Trait Growth Potion
  • 14,000: I’m the Hoppang King title, God of Hoppang medal

Filed under: KMS Tagged: aran, boss, cash shop, thief, xenon, zero

KMST ver. 1.2.043 – New 5th Job Skills!

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MapleStory Beyond.png

With almost a week left until the last event ends in KMS, a new test server patch has been released, and it’s huge! It contains a new type of content in Lacheln, Mu Lung Dojo changes, skill balancing, Reboot and map changes, and of course, new 5th job skills!

MapleStory Beyond Patches.png

MapleStory Beyond

This winter’s update is called MapleStory Beyond! It consists of four parts, and not everything was added in this patch!

  • Wonder Winter (December 22)
    • Dream Breaker
    • Mu Lung Dojo Formidable Foes
  • Evolve (January 5)
    • New 5th job skills for all jobs
    • Lucid Hard Mode
  • Union (January 19)
    • Maple Union
    • Omega Sector
  • Arcana (February 9)
    • Arcane River’s 4th area: Arcana

Character cards and part-time job systems will be combined into a new system that grows with your account called Maple Union. You can use your own characters to go on a Union Raid.

Updated Omega Sector, where you’re on a mission to infiltrate a giant UFO.

Arcane River’s 4th area: Arcana“Only silence can free me…”

Dream Breaker

Dream Breaker has been added.

ragdoll-of-dreams

  • Characters level 220 or higher who have accepted or completed the quest can talk to the Ragdoll of Dreams in City of Dreams: Lacheln’s map to enter Dream Breaker.
music-box-of-nightmares music-box-of-sleep dream-breaker-gauge
  • While inside, you will have 3 minutes to protect yellow Music Boxes of Sleep while destroying the purple Music Boxes of Nightmares (which will then turn into Music Boxes of Sleep) to fill the gauge at the top.
  • If you do not fill the gauge completely yellow within the time limit or it becomes completely purple, you will fail.
  • There are 5 separate parts of the map, each with its own Music Box. You’ll have to move from part to part to keep your defences up everywhere!
tactics-board tactics-board-2
  • Every time you clear a stage, you will receive Dream Points (every 10 stages, the amount of Dream Points you are rewarded per stage is increased by 10). You can hold up to 3000 Dream Points.
  • You can consume Dream Points to use 4 types of Tactics Skills in each stage. You cannot use the same skill more than once in a stage.
    • Gauge Hold: Stop the gauge from moving for 5 seconds. (200 Dream Points)
    • Bell of Awakening: Remove 1 random Music Box of Nightmares. (300 Dream Points)
    • Ragdoll Summon: Summon a ragdoll that attracts nearby enemies for 15 seconds. (400 Dream Points)
    • Explosion: Instantly kill all monsters and prevent them from being resummoned for 10 seconds. (900 Dream Points)
  • Based on your highest clear record (every 10 stages), you can choose to begin at that stage or the first stage.

Dream Coin Trade.png

  • Based on your final cleared stage, you will receive a certain number of Dream Coins and experience points when you exit.
  • You can collect up to 500 Dream Coins per day. You can trade in 30 Dream Coins for 1 Arcane Symbol: Lacheln by talking to the Ragdoll of Dreams.
  • Every 10 stages after 30 stages, you can receive a medal from the Ragdoll of Dreams to prove your cleared stage record.

best-dream-breakers

  • After exiting, your cleared stage and clear time will be automatically registered in the weekly rankings. The weekly rankings will be reset between 11:30 PM on Sundays and 12:30 AM on Mondays, during which the content will be unavailable.
  • After the reset, the top 5 ranked characters will appear as statues in the right side of Lacheln Downtown. Characters who have used up their daily play count of Dream Breaker can talk to these character statues to receive various prizes.
  • You can enter Dream Breaker 3 times per day. However, if you login at a PC Room on Saturdays or Sundays, you can enter an additional 2 times.

The Open event will be held.

  • Event Duration: December 22 after the patch ~ January 4 at 1:50 PM
  • During this event, you will receive 2x the Dream Coins and experience from Dream Breaker.

related items have been added.

  • (Lv. 33) Medal: dream-breaker-30th-stage-occupant Dream Breaker 30th Stage Occupant (3 all stats, 300 HP/MP)
  • (Lv. 33) Medal: dream-breaker-40th-stage-occupant Dream Breaker 40th Stage Occupant (4 all stats, 400 HP/MP)
  • (Lv. 33) Medal: dream-breaker-50th-stage-occupant Dream Breaker 50th Stage Occupant (5 all stats, 500 HP/MP)
  • (Lv. 33) Medal: dream-breaker-60th-stage-occupant Dream Breaker 60th Stage Occupant (6 all stats, 600 HP/MP, 1 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-70th-stage-occupant Dream Breaker 70th Stage Occupant (7 all stats, 700 HP/MP, 1 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-80th-stage-occupant Dream Breaker 80th Stage Occupant (8 all stats, 800 HP/MP, 2 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-90th-stage-occupant Dream Breaker 90th Stage Occupant (10 all stats, 900 HP/MP, 2 attack/magic attack)
  • (Lv. 33) Medal: master-dream-breaker Master Dream Breaker (15 all stats, 1000 HP/MP, 3 attack/magic attack)

Mu Lung Dojo Formidable Foes

round-62

Mu Lung Dojo’s number of floors have been extended from 41 to 63 floors.

  • Until the 40th floor, you can only use potions every 10 seconds. From the 41st floor onwards, except for the last floor, you can use potions freely.
  • The monsters on the 41st~63rd floors are:
    • 41: King Omen
    • 42: Demolishizer
    • 43: Ephinia
    • 44: Xerxes
    • 45: Targa (x3)
    • 46: Scarlion
    • 47: Ravana
    • 48: Tarantulus
    • 49: Dragonika
    • 50: Dragon Rider
    • 51: Hawkeye
    • 52: Icarut
    • 53: Irena
    • 54: Oz
    • 55: Mikhail
    • 56: Cygnus
    • 57: Arang
    • 58: Bongsun
    • 59: Ohgong
    • 60: Songdal
    • 61: Gold Dragon
    • 62: Red Tiger
    • 63: Mugong
  • The monsters on the 40th floor and below are the same as before.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Personality system.

  • Monsters can have one of three personalities: Infight, Out Boxing, and Anomaly.
    • Infight personality monsters will dash towards you to attack in close range.
    • Out Boxing personality monsters will attack at a distance.
    • Anomaly personality monsters will teleport randomly to attack.
  • Monsters will use different attacks and skills based on their personality.
  • Monsters will have different rates of each personality from which they will be randomly chosen.
  • Some monsters’ HP will change based on their personality and some will stay fixed.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Special Skill system.

  • Monsters will use special skills while attacking or after attacking.
  • The special skills include:
    • Increase attack speed if the enemy is inflicted with a status effect
    • Heal HP if the enemy is inflicted with a status effect
    • Revive and be invincible for a certain period of time after dying
    • Explode after dying
    • Inflict a bind debuff after dying

The  Open event will be held.

  • Event Duration: December 22 after the patch ~ January 4 at 11:59 PM
  • You will receive 1000 Mu Lung Points the first time you enter Mu Lung Dojo each day (one character per world).
  • You will receive a Mind and Body Training Center Entrance Charm based on your highest record each day (one character per world).

Game Related

arcane-stone-activation-wait-timerecord-keepers-gift

The 5th job advancement quests have been modified.

  • The waiting time in between activating another Arcane Stone has been decreased from 8 hours to 4 hours.
  • After clearing the “5th Job: Record of Strength, Awakening of Strength” quest, you will receive additional rewards: 5 Core Gemstones.
  • Characters who have already completed the quest will be able to get these additional rewards by accepting the “Record Keeper’s Gift” quest between December 22 and February 22.

Characters who are out of combat will be excluded from the party experience bonus and distribution.

Monster Life’s monster ability of weapon defense has been changed to defense.

An error where some hidden materials’ numbers were not visible in Hungry Muto when playing a Mechanic has been fixed.

When you unequip the Angelic Bless or Onyx Ring, the buff will now be instantly cancelled.

Newly created characters will be informed about basic systems through a dialog popup on the right side of the screen.

Monster Collection expeditions have been changed.

  • Characters level 33 or lower will not be able to use the Monster Expedition.
  • Monster Collection registration can now be done on all characters, regardless of level.
  • The Expedition times have been adjusted.
    • The minimum expedition time has been changed from 30 minutes to 1 hour.
  • Some reward items from completing Expeditions have been changed to be moveable to characters in the same world.
    • Use: Strange Cube
    • Use: Craftsman’s Cube
    • Use: Meister’s Cube
    • Use: Powerful Rebirth Flame
    • Use: Eternal Rebirth Flame
  • The Expedition reward Silver Potential Stamp has been changed to be untradeable.

Skill Related

All Jobs

  • Damage reduction skills: an error where some damage reduction skills were not reducing the damage taken from % HP attacks has been fixed

Thieves

  • Venom Burst Venom Burst: has been changed to deal a certain amount of the DoT damage, additional damage will be applied normally
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 465% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.]
    • Level 25: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 825% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 310% damage every second for 8 seconds.]

Hero

  • Raging Blow Raging Blow: attack range has been increased, Enhanced Raging Blow during Enrage’s number of hits has been decreased from 9 to 5 but its damage has been increased from 167% to 285%
  • Sword of Burning Soul Sword of Burning Soul: an error where the damage was not being increased while in Enrage state has been fixed

Paladin

  • Elemental Charge Elemental Charge: 30 second buff duration has been added
  • Flame Charge Flame Charge: attack range has been increased
  • Blizzard Charge Blizzard Charge: attack range has been increased
  • Lightning Charge Lightning Charge: attack range has been increased
  • Combat Orders Combat Orders: Flame Charge/Blizzard Charge’s damage boost has been changed from 70% to 110%p damage boost
  • Blast Blast: the ability to consume Elemental Charge to receive a buff has been removed, Blast now takes the elemental attribute of the last Charge skill used
  • Divine Charge Divine Charge: attack range has been increased
  • Elemental Force Elemental Force: Flame Charge/Blizzard Charge/Lightning Charge’s damage boost has been changed from 210% to 204%p damage boost
  • Paladin Expert Paladin Expert: in addition to existing effects, Paladin Expert now increases your critical rate by 40%, defense ignore by 30%, and final damage by 40%
  • threaten-bonus-chance Threaten – Bonus Chance: chance to activate boost has been increased from 20% to 25%

Dark Knight

  • Beholder Shock Beholder Shock: attack range has been increased, number of hits has been increased from 1 to 2, cooldown has been decreased to 12 seconds, will now instantly move in front of the character before attacking
  • Cross Over Chain Cross Over Chain: final damage boost based on current % HP has been decreased from 80% to 20%, in addition to existing effects now increases final damage by 50% passively
  • Lord of Darkness Lord of Darkness: the ability to heal additional HP when attacking bosses has been removed
  • Dark Impale Dark Impale: attack range has been increased
  • Beholder's Revenge Beholder’s Revenge: in addition to existing effects, now passively increases Beholder Shock’s damage by 300%p
  • Dark Spear Dark Spear: damage has been decreased, cooldown has been decreased
    • Level 1: Consumes 350 MP. Create a spear of darkness that deals 249% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.
    • Level 25: Consumes 350 MP. Create a spear of darkness that deals 465% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.

Archmage (F/P)

  • Ignite Ignite: an error where Ignite would damage monsters using Damage Reflect/Damage Ignore has been fixed
  • Mist Eruption Mist Eruption: cast delay has been decreased
  • DoT Finisher DoT Punisher: damage reduction when multiple fireballs hit one monster has been decreased, an error where DoT Punisher did not activate Ignite has been fixed
    • Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every second for 8 seconds. Cooldown: 30 seconds.
    • Level 25: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 775% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 275% damage every second for 8 seconds. Cooldown: 30 seconds.

Archmage (I/L)

  • Freezing Effect Freezing Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1
  • Frost Effect Frost Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1
  • Ice Aura Ice Aura: in addition to existing effects, every few seconds, up to 15 nearby monsters will be inflicted with a Freeze stack
  • Ice Age Ice Age: cooldown has been decreased, icy area’s duration has been increased, an error where the icy area would damage monsters using Damage Reflect/Damage Ignore has been fixed
    • Level 1: Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.
    • Level 25: Consumes 1000 MP. Create an icy area that deals 1000% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 500% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.

Bishop

  • Heal Heal: an error where you would hit less enemies when attacking undead monsters has been fixed
  • Heaven's Door Heaven’s Door: an error where the resistance time would be reset if you used Heaven’s Door while having the Heaven’s Door buff has been fixed
  • Vengeance of Angel Vengeance of Angel: an error where Angel Ray Enhancement Core’s level 20 effect of increasing monsters hit by 1 would override Vengeance of Angel’s effect of fixing number of monsters hit to 1 has been fixed

Bowmaster

  • Hurricane Hurricane: damage has been increased from 330% to 350%
  • Uncountable Arrow Uncountable Arrow: damage has been decreased from 350% to 290%

Marksman

  • True Sniping True Sniping: an error where Distancing Sense’s effect would not apply has been fixed

Night Lord

  • Showdown Challenge Showdown Challenge: bonus experience and item drop rate has been decreased from 10% to 5%
  • Showdown Challenge - Enhance Showdown Challenge – Enhance: bonus experience and item drop rate has been decreased from 10% to 5%
  • Spread Throw Spread Throw: each skill will now have the additional directional attack’s damage decreased differently
    • Level 1: Consumes 1000 MP. For 31 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 180 seconds.
      • Lucky Seven: 4 extra directions.
      • Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%.
      • Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%.
    • Level 25: Consumes 1000 MP. For 55 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 180 seconds.
      • Lucky Seven: 4 extra directions.
      • Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%.
      • Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%.

Viper

  • Transform Transform: final damage boost has been increased
    • Level 1: Consumes 1000 MP. For 51 seconds, transform, fully charge your Energy, and increase your final damage by 20%. You can use up to 3 Energy Balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, transform, fully charge your Energy, and increase your final damage by 25%. You can use up to 3 Energy Balls, each dealing 775% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: cannonball preparation time has been increased
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.
    • Level 25: Consumes 500 MP. Shoot a giant cannon ball that deals 825% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.

Flame Wizard

  • Blazing Orbital Flame Blazing Orbital Flame: damage has been decreased, cooldown has been increased
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 499% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds.
    • Level 25: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 955% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds.

Night Walker

  • Shadow Spear Shadow Spear: activation rate has been increased, damage has been decreased
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 104% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 416% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 200% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 800% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.

Striker

  • Heaven and Earth Primal Bolt: passive effect that increases the Thunder buff’s defense ignore boost to 9% has been added, cooldown of 180 seconds has been added, duration has been decreased from 180 seconds to 90 seconds
  • Lightning Union Lightning Union: damage boost effect has been added
    • Level 1: Consumes 1000 MP. For 42 seconds, increase your damage by 5% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 42 seconds, increase your damage by 17% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 600% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 600% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 108 seconds.

Phantom

  • Talent of Phantom Thief ITalent of Phantom Thief IITalent of Phantom Thief IIITalent of Phantom Thief IV Talent of Phantom Thief: an error where you could macro stolen skills with cooldowns has been fixed
  • Acute Sense Acute Sense: in addition to existing effects, Acute Sense now passively increases your final damage by 25%
  • Cane Expert Cane Expert: in addition to existing effects, Cane Expert now passively increases your final damage by 20%

EunWol

  • Spirit Focus Spirit Focus: cooldown and duration have been adjusted, damage boost has been added
    • Level 1: Consumes 1000 MP. Reset all of your cooldowns and for 31 seconds, increase your damage by 6% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. Reset all of your cooldowns and for 55 seconds, increase your damage by 30% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.

Blaster

  • Combination Training Combination Training: final damage boost effect will now appear in the stat window
  • Shock Wave Punch Shockwave Punch: an error where the shockwave’s damage would be decreased when used with Combat Orders has been fixed

Battlemage

  • Death Death: character level scaling has been expanded to level 250

Wild Hunter

  • Another Bite.png Another Bite: character level scaling has been expanded to level 250
  • Summon Jaguar Summon Jaguar: character level scaling has been expanded to level 250
  • Claw Cut Claw Cut: character level scaling has been expanded to level 250
  • Cross Road Cross Road: character level scaling has been expanded to level 250
  • Sonic Boom Sonic Boom: character level scaling has been expanded to level 250
  • Jaguar Soul Jaguar Soul: character level scaling has been expanded to level 250
  • Rampage as One Rampage as One: character level scaling has been expanded to level 250

Xenon

  • Mega Smasher Mega Smasher: an error where you could use this skill during Aviation Liberty has been fixed

Mechanic

  • Robo Factory RM1 Robo Factory: RM1: cooldown has been increased from 40 seconds to 60 seconds
  • Magnetic Field Magnetic Field – Cooltime Reduce: cooldown reduction has been decreased from 50% to 25%

Zero

  • Limit Break Limit Break: final damage boost has been increased
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 30%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.
    • Level 25: Consumes 50 Time Force. Deals 775% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 42 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 35%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.

Kinesis

  • Psychic ForcePsychic Force 2Psychic Force 3 Psychic Force: an error where this skill caused the final damage boost to disappear before the DoT damage ended has been fixed
  • Psychic Move Psychic Move: an error where this skill could not be used in the corners of maps has been fixed

Reboot

Core Gemstone

Reboot World’s Core Gemstone droprate has been increased.

The Fatigue limit has been increased from 200 to 300.

Map Related

Minar Forest.png

Leafre’s Minar Forest has been reorganized.

  • Certain maps’ sizes have been decreased.
  • Hidden portals for conveniently moving within maps have been added.
  • Certain monsters’ status effect skills have been removed. Minar Forest area’s monsters will no longer use Weaken, Curse, Slow, or Defense Boost skills.
  • The maximum number of monsters that can be summoned at one time has been increased.
    • Minar Forest West Border
    • Furry Forest
    • Hunting Forest
    • Forest’s Crossroads
    • Goat Valley 1
    • Goat Valley 2
    • Sky Nest Entrance
    • Sky Nest 1
    • Sky Nest 2
    • Minar Forest East Border
    • Leafre East Forest
    • Red Kentaurus’ Area
    • Blue Kentaurus’ Area
    • Black Kentaurus’ Area
    • Battlefield of Fire and Darkness
    • Battlefield of Fire and Water
    • Battlefield of Darkness and Fire
    • Battlefield of Water and Darkness

Quest Related

Nihal Desert.png

Magatia’s quests have been modified.

  • Quests have been improved to make them easier to complete.
    • The quest information window will have more details on how to complete quests.
    • You no longer need to wear the Alcadno’s Cape/Zenumist’s Cape to accept certain quests.
    • Hidden portals will now appear when you move close to them.
    • Homunsculo and D.Roy’s spawn rates have been increased.
  • When you complete all of the quests in Magatia, you will receive a medal.
    • (Lv. 95) magatias-alchemist Magatia’s Alchemist (3 all stats, 60 defence, 150 HP/MP)

BEYOND – New 5th Job Skills

All Jobs

Decent Holy Symbol Effect.gif

  • Decent Holy Symbol.png Decent Holy Symbol: For a certain amount of time, gain more EXP and item drop rate while hunting monsters. This effect does not stack with Holy Symbol. (max level: 25)
    • Level 1: Consumes 2470 HP, increases experience by 15% and drop rate by 10% for 183 seconds. Cooldown: 180 seconds.
    • Level 25: Consumes 1750 HP, increases experience by 27% and drop rate by 15% for 255 seconds. Cooldown: 180 seconds.

Adventurer Warriors

blitz-shield-effect blitz-shield-explosion-effect

  • Blitz Shield.png Blitz Shield: Create a protective shield using your materialized life. You can explode the shield to attack nearby enemies. (max level: 25)
    • Level 1: Consumes 2475 HP. Create a shield from 10% of your maximum HP that absorbs damage for 6 seconds. When the shield’s duration ends or the skill is reused, it will explode dealing 520% damage 6 times on up to 12 enemies nearby. 3 seconds after the shield has been created, you can reuse the skill to manually explode it. Cooldown: 20 seconds.
    • Level 25: Consumes 1875 HP. Create a shield from 15% of your maximum HP that absorbs damage for 6 seconds. When the shield’s duration ends or the skill is reused, it will explode dealing 1000% damage 6 times on up to 12 enemies nearby. 3 seconds after the shield has been created, you can reuse the skill to manually explode it. Cooldown: 20 seconds.

Hero

combo-death-fault-effect combo-death-fault-screen-effect
  • combo-death-fault Combo Death Fault: Condense the power of your Combo Counters into a sword to cut enemies. (max level: 25)
    • Level 1: Consumes 500 MP. Consumes 5 Combo Counters. Deals 725% damage 8 times on up to 15 enemies, gain invincibility while casting the skill. If you attack an enemy successfully, increase your final damage by the same amount as the consumed Combo Counters for 7 seconds. Cooldown: 15 seconds.
    • Level 25: Consumes 500 MP. Consumes 5 Combo Counters. Deals 1325% damage 8 times on up to 15 enemies, gain invincibility while casting the skill. If you attack an enemy successfully, increase your final damage by the same amount as the consumed Combo Counters for 7 seconds. Cooldown: 15 seconds.

Paladin

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  • blessed-hammer Blessed Hammer: Summon blessed hammers to attack nearby enemies. If the hammers attack enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Passive effect: Whenever you charge Elemental Charge, automatically create 1 hammer that moves around you for 30 seconds. Up to 5 can be created at one time but they will disappear when Elemental Charge disappears. The hammers will deal 208% damage 2 times on up to 4 nearby enemies, and based on the number of hammers summoned, their attack speed will be increased. Active effect: Consumes 1000 MP. Enhance your hammers for 30 seconds, allowing them to deal 674% damage 3 times on up to 8 nearby enemies in a bigger range. Cooldown: 60 seconds.
    • Level 25: Passive effect: Whenever you charge Elemental Charge, automatically create 1 hammer that moves around you for 30 seconds. Up to 5 can be created at one time but they will disappear when Elemental Charge disappears. The hammers will deal 400% damage 2 times on up to 4 nearby enemies, and based on the number of hammers summoned, their attack speed will be increased. Active effect: Consumes 1000 MP. Enhance your hammers for 30 seconds, allowing them to deal 1250% damage 3 times on up to 8 nearby enemies in a bigger range. Cooldown: 60 seconds.

Dark Knight

Beholder Impact Effect.gif

  • beholder-impact Beholder Impact: Beholder reveals itself and damages nearby enemies. This skill can only be used while Beholder Dominant is active. If Beholder attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 450 MP. Beholder moves in front of the Dark Knight and deals 364% damage 2 times on up to 10 enemies for 2 seconds. Cooldown: 15 seconds.
    • Level 25: Consumes 450 MP. Beholder moves in front of the Dark Knight and deals 700% damage 2 times on up to 10 enemies for 2 seconds. Cooldown: 15 seconds.

Adventurer Magicians

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  • Unstable Memorize.png Unstable Memorize: Reuse magic based on the memory of magic you have used before. However, this skill is unstable because you are depending on your memory. (max level: 25)
    • Level 1: Consumes 246 MP. Randomly use one of your 1st~4th job active skills. The selected skill’s MP cost and cooldown will be ignored. You cannot use unlearned skills. Cooldown: 15 seconds. [Passive effect: 1 INT]
    • Level 25: Consumes 150 MP. Randomly use one of your 1st~4th job active skills. The selected skill’s MP cost and cooldown will be ignored. You cannot use unlearned skills. Cooldown: 10 seconds. [Passive effect: 25 INT]

Archmage (F/P)

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  • poison-nova Poison Nova: Attack nearby enemies by blowing poison clouds all around you. You can explode the poison clouds for additional damage. If the poison clouds attack enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. Create poison clouds, which deal 312% damage 6 times on enemies in range. Enemies hit will be inflicted with DoT for 10 seconds, dealing 312% damage every second. Enemies damaged by one poison cloud will not be damaged if they move in the range of another. Two seconds after the poison clouds have been created, you can use Mist Eruption to explode them, dealing 312% damage 6 times on up to 12 enemies. The explosion damage will stack if an enemy is in range of more than one poison cloud. Cooldown: 30 seconds.
    • Level 25: Consumes 1000 MP. Create poison clouds, which deal 600% damage 6 times on enemies in range. Enemies hit will be inflicted with DoT for 10 seconds, dealing 600% damage every second. Enemies damaged by one poison cloud will not be damaged if they move in the range of another. Two seconds after the poison clouds have been created, you can use Mist Eruption to explode them, dealing 600% damage 6 times on up to 12 enemies. The explosion damage will stack if an enemy is in range of more than one poison cloud. Cooldown: 30 seconds.

Archmage (I/L)

thunder-break-effect thunder-break-lightning-effect
  • Thunder Break.png Thunder Break: Attack enemies with an advancing wall of lightning. If the lightning attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. Summon lightning that strikes 8 times, dealing 364% damage 8 times on up to 12 enemies. The lightning will gradually move forward but will return to its previous location if it cannot move forward. Cooldown: 40 seconds.
    • Level 25: Consumes 1000 MP. Summon lightning that strikes 8 times, dealing 700% damage 8 times on up to 12 enemies. The lightning will gradually move forward but will return to its previous location if it cannot move forward. Cooldown: 40 seconds.

Bishop

angel-of-libra-effect angel-of-libra-benevolence-effect angel-of-libra-benevolence-buff-effect angel-of-libra-vengeance-effect angel-of-libra-vengeance-attack-effect
  • angel-of-libra Angel of Libra: Summon an angel that balances benevolence and revenge. The angel cannot be used at the same time as Bahamut. If the angel attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. For 30 seconds, summon the angel of balance. The angel will look different based on the current activation status of Bishop’s Vengeance of Angel. Cooldown: 179 seconds.
      • Deactivated: every 5 seconds, the angel of benevolence will heal 10% of party members’ max HP and increase their damage by 11% for 4 seconds.
      • Activated: the angel of revenge will deal 465% damage 8 times on up to 12 enemies. Enemies hit will receive an Angel’s Mark for 60 seconds, and the next holy attack used on them will consume the mark, increasing that attack’s final damage by 50%.
    • Level 25: Consumes 1000 MP. For 30 seconds, summon the angel of balance. The angel will look different based on the current activation status of Bishop’s Vengeance of Angel. Cooldown: 155 seconds.
      • Deactivated: every 5 seconds, the angel of benevolence will heal 15% of party members’ max HP and increase their damage by 35% for 4 seconds.
      • Activated: the angel of revenge will deal 825% damage 8 times on up to 12 enemies. Enemies hit will receive an Angel’s Mark for 60 seconds, and the next holy attack used on them will consume the mark, increasing that attack’s final damage by 50%.

Adventurer Archers

evolve-effect evolve-fly-effect evolve-attack-effect

  • evolve Evolve: With a mysterious power, Phoenix and Freezer are enhanced for a certain period of time. Phoenix or Freezer must be summoned to use this skill. (max level: 25)
    • Level 1: Consumes 800 MP. For 40 seconds, enhance Phoenix or Freezer, causing them to deal 465% damage 6 times on up to 10 enemies. Cooldown: 120 seconds.
    • Level 25: Consumes 800 MP. For 40 seconds, enhance Phoenix or Freezer, causing them to deal 825% damage 6 times on up to 10 enemies. Cooldown: 120 seconds.

Bowmaster

afterimage-shot-effect afterimage-shot-afterimage-effect

  • afterimage-shot Afterimage Shot: Shoot your bow so fast that an afterimage is created, attacking quickly enough to be seen. If the afterimage attacks an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 800 MP. Create an afterimage that attacks enemies in range, dealing 260% damage 2 times continuously for 3 seconds. Cooldown: 20 seconds. [Passive effect: while Afterimage Shot is on cooldown, every 15 attacks, automatically create an afterimage that attacks enemies in range, dealing 260% damage 2 times continuously for 1 second.] The active effect and passive effect cannot be activated at the same time.
    • Level 25: Consumes 800 MP. Create an afterimage that attacks enemies in range, dealing 500% damage 2 times continuously for 3 seconds. Cooldown: 20 seconds. [Passive effect: while Afterimage Shot is on cooldown, every 15 attacks, automatically create an afterimage that attacks enemies in range, dealing 500% damage 2 times continuously for 1 second.] The active effect and passive effect cannot be activated at the same time.

Marksman

split-arrow-effect split-arrow-attack-effect
  • split-arrow Split Arrow: Infuse your arrows with a mysterious aura, causing them to split into multiple arrows when they hit an enemy.
    • Level 1: Consumes 800 MP. For 60 seconds, when Piercing or Sniping hits an enemy, the arrow will split, dealing 624% damage 5 times on up to 10 enemies. Cooldown: 120 seconds.
    • Level 25: Consumes 800 MP. For 60 seconds, when Piercing or Sniping hits an enemy, the arrow will split, dealing 1200% damage 5 times on up to 10 enemies. Cooldown: 112 seconds.

Adventurer Thieves

ultimate-dark-sight-effect

  • ultimate-dark-sight Ultimate Dark Sight: By using your hiding talent to the limit, for a certain period of time, attacking or using skills in Dark Sight will not release Dark Sight. In addition, attacking during Dark Sight will increase your damage. (max level: 25)
    • Level 1: Consumes 850 MP. For 25 seconds, attacking or using skills in Dark Sight will not release Dark Sight, and attacking while in Dark Sight will increase your final damage by 10% (stacks with Advanced Dark Sight’s final damage boost). Cooldown: 199 seconds.
    • Level 25: Consumes 850 MP. For 37 seconds, attacking or using skills in Dark Sight will not release Dark Sight, and attacking while in Dark Sight will increase your final damage by 22% (stacks with Advanced Dark Sight’s final damage boost). Cooldown: 175 seconds.

Night Lord

throwing-knife-effect

  • throwing-knife Throwing Star: Throw a giant star that was said to have been used by ancient thieves. If the throwing star attacks enemies using Damage Reflect, you will not take damage. Throwing Star’s chance of activating Mark of Assassin is decreased. (max level: 25)
    • Level 1: Consumes 800 MP. Throw a giant throwing star that deals 208% damage 2 times on up to 6 enemies continuously. After the throwing star has moved a certain distance, it will stay in place for 2 seconds and then disappear. Throwing Star’s chance to activate Mark of Assassin is 20% of its regular rate. Cooldown: 25 seconds.
    • Level 25: Consumes 800 MP. Throw a giant throwing star that deals 400% damage 2 times on up to 6 enemies continuously. After the throwing star has moved a certain distance, it will stay in place for 2 seconds and then disappear. Throwing Star’s chance to activate Mark of Assassin is 20% of its regular rate. Cooldown: 25 seconds.

Shadower

eviscerate-effect eviscerate-counterattack-effect eviscerate-fail-effect
  • eviscerate Eviscerate: After attracting an enemy’s attack, move behind them and perform a powerful counterattack. The counterattack can damge enemies using Damage Reflect or Damage Ignore. (max level: 25)
    • Level 1: Consumes 650 MP. After being used, if you are attacked by an enemy before a certain period of time, instantly move to the enemy with the highest maximum HP that you have attacked and deal 1550% damage 9 times with an additional 100% critical rate and 100% defense ignore. If you are not attacked by an enemy, summon your hidden allies to deal 572% damage 5 times on up to 12 enemies. Cooldown: 8 seconds.
    • Level 25: Consumes 650 MP. After being used, if you are attacked by an enemy before a certain period of time, instantly move to the enemy with the highest maximum HP that you have attacked and deal 2750% damage 9 times with an additional 100% critical rate and 100% defense ignore. If you are not attacked by an enemy, summon your hidden allies to deal 1100% damage 5 times on up to 12 enemies. Cooldown: 8 seconds.

Dual Blade

karma-fury-1-effect karma-fury-2-effect karma-fury-3-effect karma-fury-4-effect
  • karma-fury Karma Fury: With the power of the god presiding over karma, attack nearby enemies. (max level: 25)
    • Level 1: Consumes 500 MP. Deals 364% damage 9 times on up to 12 enemies. Cooldown: 10 seconds.
    • Level 25: Consumes 500 MP. Deals 700% damage 9 times on up to 12 enemies. Cooldown: 10 seconds.

Adventurer Pirates

pirate-flag-effect

  • pirate-flag Pirate Flag: Plant the flag of a brave pirate, increasing you and your party’s morale while scaring enemies. While the flag is planted, enemy attacks will not knock you back. (max level: 25)
    • Level 1: Consumes 500 MP. For 30 seconds, summon a pirate flag. Party members near the pirate flag will have all of their stats increased by 10% (only affects stats from directly invested AP), and decreases defense of nearby monsters by 10%. Cooldown: 59 seconds.
    • Level 25: Consumes 500 MP. For 30 seconds, summon a pirate flag. Party members near the pirate flag will have all of their stats increased by 22% (only affects stats from directly invested AP), and decreases defense of nearby monsters by 22%. Cooldown: 35 seconds.

Viper

serpent-screw-effect

  • serpent-screw Serpent Screw: Attack nearby enemies with the aura of a dragon that sleeps in the rough sea. If the dragon attacks enemies using Damage Reflect, you will not take damage. The effects are activated when the skill is used, and disabled when it is reused. On/off skill. (max level: 25)
    • Level 1: Consumes 300 MP. Consumes 200 Energy per second. Consumes 75 Energy per second when your Energy is fully charged. Automatically attack up to 10 nearby enemies, dealing 416% damage 3 times continuously. Cooldown: 3 seconds.
    • Level 25: Consumes 300 MP. Consumes 200 Energy per second. Consumes 75 Energy per second when your Energy is fully charged. Automatically attack up to 10 nearby enemies, dealing 800% damage 3 times continuously. Cooldown: 3 seconds.

Captain

deadeye-1-effect deadeye-2-effect deadeye-3-effect
  • deadeye Deadeye: Focus and aim at your enemy, then take out your gun and fire quickly. (max level: 25)
    • Note: IT’S HIGH NOON…
    • Level 1: Passive effect: if Deadeye is not on cooldown, it will take aim at up to 15 enemies in range. Active effect: Consumes 850 MP. Deals 624% damage 4 times with an additional 100% critical rate on all enemies that were aimed at. By aiming more accurately, the damage can be increased up to 3x. Cooldown: 15 seconds.
    • Level 25: Passive effect: if Deadeye is not on cooldown, it will take aim at up to 15 enemies in range. Active effect: Consumes 850 MP. Deals 1200% damage 4 times with an additional 100% critical rate on all enemies that were aimed at. By aiming more accurately, the damage can be increased up to 3x. Cooldown: 15 seconds.

Cannon Shooter

icbm-effect icbm-ball-effect icbm-explosion-effect
  • icbm ICBM: Fire a ballistic missile to attack a wide range of enemies. While holding down the skill key, use the ↑, ↓ arrow keys to adjust the launch angle and release the skill key to fire. The missile does not attack enemies directly but will deal damage when it hits the ground and explodes. (max level: 25)
    • Level 1: Consumes 1000 MP. Aim for up to 5 seconds, the skill will be cancelled if it is not fired in time. The explosion will deal 520% damage 10 times on up to 15 enemies. After exploding, create scorched ground for 15 seconds which deals 260% damage on up to 10 enemies continuously. Cooldown: 30 seconds.
    • Level 25: Consumes 1000 MP. Aim for up to 5 seconds, the skill will be cancelled if it is not fired in time. The explosion will deal 1000% damage 10 times on up to 15 enemies. After exploding, create scorched ground for 15 seconds which deals 500% damage on up to 10 enemies continuously. Cooldown: 30 seconds.

All Cygnus Knights

cygnus-phalanx-effect cygnus-phalanx-spearmen-effect
  • cygnus-phalanx Cygnus Phalanx: Summon brave Cygnus spearmen that charge forward, pushing enemies. Pressing the skill key again will change their direction. If the spearmen attack enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 500 MP. Deals 468% damage 40 times. Once all the number of hits are used, a certain distance is moved, or a certain amount of time has passed, the skill will disappear. Pressing the skill key again will change their direction. Cooldown: 20 seconds.
    • Level 25: Consumes 500 MP. Deals 900% damage 52 times. Once all the number of hits are used, a certain distance is moved, or a certain amount of time has passed, the skill will disappear. Pressing the skill key again will change their direction. Cooldown: 20 seconds.

Mikhail

claiomh-solais-1-effect claiomh-solais-2-effect claiomh-solais-3-effect claiomh-solais-4-effect claiomh-solais-5-effect
  • claiomh-solais Claíomh Solais: Focus your Soul Shield’s power into your sword, transforming it into the legendary Sword of Light to attack enemies. (max level: 25)
    • Level 1: Consumes 800 MP. Attacks up to 12 enemies 6 times. This skill can only be used while Royal Guard’s attack boost buff is active. Based on the number of stacks of the buff, the damage will be increased. [1 stack] 364% damage, [2 stacks] 436% damage, [3 stacks] 530% damage, [4 stacks] 624% damage, [5 stacks] 728% damage. All attacks have a 100% chance of inflicting Darkness for 10 seconds, decreasing enemies’ accuracy by 30%. The duration is halved on bosses. Cooldown: 12 seconds.
    • Level 25: Consumes 800 MP. Attacks up to 12 enemies 6 times. This skill can only be used while Royal Guard’s attack boost buff is active. Based on the number of stacks of the buff, the damage will be increased. [1 stack] 700% damage, [2 stacks] 820% damage, [3 stacks] 1010% damage, [4 stacks] 1200% damage, [5 stacks] 1400% damage. All attacks have a 100% chance of inflicting Darkness for 10 seconds, decreasing enemies’ accuracy by 30%. The duration is halved on bosses. Cooldown: 12 seconds.

Soul Master

elysion-effect

  • elysion Elysion: Send your enemies beyond the boundary between the living and the dead. (max level: 25)
    • Level 1: Consumes 1000 MP. For 30 seconds, Cross the Styx’ cooldown will not be applied and it will activate with maximum charge without having to charge it. However, Cross the Styx’ final damage will be decreased to 50%. Cooldown: 239 seconds. [Passive effect: 1 STR]
    • Level 25: Consumes 1000 MP. For 30 seconds, Cross the Styx’ cooldown will not be applied and it will activate with maximum charge without having to charge it. However, Cross the Styx’ final damage will be decreased to 50%. Cooldown: 215 seconds. [Passive effect: 25 STR]

Flame Wizard

flame-discharge-fire-lion-effect flame-discharge-flame-fox-effect
  • flame-discharge Flame Discharge: Collect fire and liberate the Spirit of Flame. This skill can only be used when Spirit of Flame is summoned. Depending on the type of Spirit you have summoned, a different attack will activate. When used, consume all flames and increase the attack based on the number of flames consumed. (max level: 25)
    • Level 1: Passive effect: When using skills that apply Ignition to an enemy, collect 1 flame, up to a maximum of 9. Active effect: Consumes 800 MP. Requires at least 4 flames. Cooldown: 30 seconds.
      • [Fire Lion] Deals 520% damage 8 times on up to 15 enemies. For each flame exceeding the required number, increase this attack’s final damage by 15%.
      • [Flame Fox] Create 4 fox fires that randomly attack up to 4 enemies in range. Each fox fire will deal 130% damage and regenerate up to 7 times. For each flame exceeding the required number, increase the maximum number of regenerations by 1.
    • Level 25: Passive effect: When using skills that apply Ignition to an enemy, collect 1 flame, up to a maximum of 9. Active effect: Consumes 800 MP. Requires at least 4 flames. Cooldown: 25 seconds.
      • [Fire Lion] Deals 1000% damage 8 times on up to 15 enemies. For each flame exceeding the required number, increase this attack’s final damage by 15%.
      • [Flame Fox] Create 4 fox fires that randomly attack up to 4 enemies in range. Each fox fire will deal 250% damage and regenerate up to 7 times. For each flame exceeding the required number, increase the maximum number of regenerations by 1.

Wind Breaker

idle-whim-effect

  • idle-whim Idle Whim: Awaken the sleeping spirit of the wind and let it rampage. (max level: 25)
    • Level 1: Consumes 500 MP. For 8 seconds, create 10 spirit auras that seek enemies and deal 364% damage 3 times. If multiple auras hit the same monster, the additional auras’ final damage will be decreased by 50%. Cooldown: 10 seconds.
    • Level 25: Consumes 500 MP. For 8 seconds, create 10 spirit auras that seek enemies and deal 700% damage 3 times. If multiple auras hit the same monster, the additional auras’ final damage will be decreased by 50%. Cooldown: 10 seconds.

Night Walker

shadow-servant-extend-effect shadow-servant-extend-swap-effect
  • shadow-servant-extend Shadow Servant Extend: Summon a shadow that is fixed at one position instead of following your movements. It can only use throwing star skills, does not have HP, and will disappear when the duration ends. If you use the skill again, you can switch places with the shadow 1 time. However, you must be on the ground. The shadow’s attacks can acivate Marks of Darkness and Shadow Bats. If the shadow attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Note: the unseen blade is the deadliest…
    • Level 1: Consumes 800 MP. For 30 seconds, summon a shadow that is fixed at your current position which copies your throwing star skills dealing 21% final damage. Cooldown: 60 seconds.
    • Level 25: Consumes 800 MP. For 30 seconds, summon a shadow that is fixed at your current position which copies your throwing star skills dealing 45% final damage. Cooldown: 60 seconds.

Striker

shark-wave-effect shark-wave-shark-effect
  • shark-wave Shark Wave: Shoot the energy of a shark forward, dealing damage to many enemies. This skill can be linked to all skills except Thunder. If the shark attacks enemies using Damage Reflect, you will not take damage.
    • Level 1: Consumes 500 MP. Consumes 3 Thunder buffs. Create a shark energy wave that travels forward, dealing 416% damage 8 times on up to 15 enemies continuously. Cooldown: 8 seconds.
    • Level 25: Consumes 500 MP. Consumes 3 Thunder buffs. Create a shark energy wave that travels forward, dealing 800% damage 8 times on up to 15 enemies continuously. Cooldown: 8 seconds.

All Heroes

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  • freuds-blessing Freud’s Blessing: Gain the power that the hero Freud left for his friends. (max level: 25)
    • Level 1: Consumes 250 MP. After being used, gain a buff for 30 seconds that can be stacked up to 6 times, each new effect will refresh the buff and stack with previous effects. Cooldown: 25 seconds. If the skill is not stacked and the duration ends, or the skill is stacked to the maximum, the cooldown is 240 seconds.
      • [1st stack] Skill cooldowns (except those not affected by cooldown resets) will decrease 30% faster.
      • [2nd stack] 51% Stance.
      • [3rd stack] 26 all stats.
      • [4th stack] 10 attack/magic attack.
      • [5th stack] 10% boss damage.
      • [6th stack] invincibility for the entire duration.
    • Level 25: Consumes 250 MP. After being used, gain a buff for 30 seconds that can be stacked up to 6 times, each new effect will refresh the buff and stack with previous effects. Cooldown: 25 seconds. If the skill is not stacked and the duration ends, or the skill is stacked to the maximum, the cooldown is 240 seconds.
      • [1st stack] Skill cooldowns (except those not affected by cooldown resets) will decrease 30% faster.
      • [2nd stack] 75% Stance.
      • [3rd stack] 50 all stats.
      • [4th stack] 22 attack/magic attack.
      • [5th stack] 22% boss damage.
      • [6th stack] invincibility for the entire duration.

Aran

brandish-maha-effect

  • brandish-maha Brandish Maha: Using the power of Maha, smash your polearm down for a devastating attack. This skill can only be used if Install Maha is active. [Activation Command: ↓↓ + attack key] Command Activation Effect: enemies’ attacks will not knock you back and it can damage enemies using Damage Reflect/Damage Ignore. Command Lock: mouse right click. (max level: 25)
    • Level 1: Consumes 1000 MP. Deals 1560% damage 7 times on up to 15 enemies. Cooldown: 12 seconds.
    • Level 25: Consumes 1000 MP. Deals 3000% damage 7 times on up to 15 enemies. Cooldown: 12 seconds.

Evan

Dragon Break Effect.gif

  • dragon-break Dragon Break: [Mir Skill] Mir uses a variety of strong dragon body techniques to attack enemies in front of you. If Dragon Break attacks enemies using Damage Reflect, you will not take damage. Mir skills and Fusion skills are not affected by attack speed boosts. (max level: 25)
    • Level 1: Consumes 1000 MP. Deals 520% damage 7 times on up to 12 enemies for 2.5 seconds. Cooldown: 30 seconds.
    • Level 25: Consumes 1000 MP. Deals 1000% damage 7 times on up to 12 enemies for 2.5 seconds. Cooldown: 30 seconds.

imperial-breath-effect

  • imperial-breath Imperial Breath: [Fusion Skill] While Mir is attacking with Dragon Break, he resonates with Evan’s magic and attacks with a variety of elemental techniques. Imperial Breath’s skill level is increased with Dragon Break. If Imperial Breath attacks an enemy using Damage Reflect, you will not take damage. This skill can be activated if Evan uses Elemental Blast while Mir is using Dragon Break. (max level: 25)
    • Level 1: Deals 676% damage 7 times on up to 12 enemies for 4 seconds.
    • Level 25: Deals 1300% damage 7 times on up to 12 enemies for 4 seconds.

break-return-effect

  • break-return Break – Return!: [Fusion Skill] Mir immediately stops attacking and returns to Evan’s side. Creates an elemental area that deals damage to nearby enemies. Break – Return!’s skill level is increased with Dragon Break. This skill can be activated if Evan uses Return! while Mir is using Dragon Break or Imperial Breath. (max level: 25)
    • Level 1: Create an elemental area for 5 seconds that deals 156% damage 4 times on up to 12 enemies.
    • Level 25: Create an elemental area for 5 seconds that deals 300% damage 4 times on up to 12 enemies.

Luminous

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  • punishing-resonator Punishing Resonator: Summon a magic circle that resonates with light and darkness. Depending on your current Larkness state, the magic circle will change. If the magic circle attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. For 8 seconds, summon a magic circle that attacks up to 10 enemies every few seconds. Cooldown: 30 seconds.
      • Sunfire: 364% damage 4 times
      • Eclipse: 260% damage 5 times
      • Equilibrium: 353% damage 6 times
    • Level 25: Consumes 1000 MP. For 8 seconds, summon a magic circle that attacks up to 10 enemies every few seconds. Cooldown: 30 seconds.
      • Sunfire: 700% damage 4 times
      • Eclipse: 500% damage 5 times
      • Equilibrium: 665% damage 6 times

Mercedes

sylvidia-effect sylphidia sylvidia-rush-attack-effect sylvidia-rush-attack-up-effect
  • sylvidia Sylphidia: Ride the queen of unicorns, Sylphidia, into battle. While riding, you can reuse the skill to use a charge attack forwards. You can hold down the ↑ key and reuse the skill to use a rush attack upwards. While in the air, you can activate the rush attack by pressing the jump key. While riding Sylphidia, the Ignis Roar buff will be stacked to the maximum value and you can only use certain skills. (max level: 25)
    • Level 1: Consumes 1000 MP. For 30 seconds, ride Sylphidia. While riding, reduce damage taken from attacks (including % HP attacks) by 75%. The charge/rush attacks deals 676% damage 8 times on up to 12 enemies. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 30 seconds, ride Sylphidia. While riding, reduce damage taken from attacks (including % HP attacks) by 75%. The charge/rush attack deals 1300% damage 8 times on up to 12 enemies. Cooldown: 120 seconds.

Phantom

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  • blackjack Blackjack: Throw a card with an ominous power sealed inside at your enemies. (max level: 25)
    • Level 1: Consumes 800 MP. Deals 156% damage, bouncing 20 times. After the bounces are complete, the seal is released, dealing an additional 520% damage 6 times on up to 12 enemies. Cooldown: 8 seconds.
    • Level 25: Consumes 800 MP. Deals 300% damage, bouncing 20 times. After the bounces are complete, the seal is released, dealing an additional 1000% damage 6 times on up to 12 enemies. Cooldown: 8 seconds.

Eunwol

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  • ghost-disposition Ghost Disposition: Create an area where a spirit is summoned. If the spirit attacks an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. For 40 seconds, create an area where a spirit is summoned every few seconds for 8 seconds. Up to 10 spirits can exist at the same time. The spirits will find nearby enemies in the area and attack them, dealing 624% damage 2 times and cling to them, disappearing while inflicting a debuff for 30 seconds. When attacking a debuffed enemy, your critical rate will be increased by 8% and your defense ignore will be increased by 5%. The debuff can stack up to 10 times. Cooldown: 80 seconds.
    • Level 25: Consumes 1000 MP. For 40 seconds, create an area where a spirit is summoned every few seconds for 8 seconds. Up to 10 spirits can exist at the same time. The spirits will find nearby enemies in the area and attack them, dealing 1200% damage 2 times and cling to them, disappearing while inflicting a debuff for 30 seconds. When attacking a debuffed enemy, your critical rate will be increased by 8% and your defense ignore will be increased by 5%. The debuff can stack up to 10 times. Cooldown: 80 seconds.

All Demons

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  • call-mastema Call Mastema: Summon your faithful follower Mastema to help fight. If Mastema attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 20% max HP. For 31 seconds, summon Mastema. Cooldown: 150 seconds. Mastema can cast the following skills.
      • Mastema Claw: deals 362% damage 8 times on up to 8 enemies. Cooldown: 5 seconds.
      • Lovely Territory: for 8 seconds, cast a buff that reduces damage taken from enemy attacks (including % HP attacks) by 10% up to 2 times, the buff will disappear if you use up all of the activation counts or if the duration ends. Cooldown: 10 seconds.
    • Level 25: Consumes 20% max HP. For 55 seconds, summon Mastema. Cooldown: 150 seconds. Mastema can cast the following skills.
      • Mastema Claw: deals 650% damage 8 times on up to 8 enemies. Cooldown: 5 seconds.
      • Lovely Territory: for 8 seconds, cast a buff that reduces damage taken from enemy attacks (including % HP attacks) by 22% up to 2 times, the buff will disappear if you use up all of the activation counts or if the duration ends. Cooldown: 10 seconds.

Demon Slayer

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  • jormungand Jörmungand: Offer your Force to summon the serpent of the underworld. If the serpent attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 80 Force and 15% max HP. Summon a serpent for 10 seconds, dealing 884% damage 6 times on up to 12 enemies continuously. When it disappears, it will deal an additional 936% damage 8 times on up to 12 enemies. Cooldown: 90 seconds.
    • Level 25: Consumes 80 Force and 15% max HP. Summon a serpent for 10 seconds, dealing 1700% damage 6 times on up to 12 enemies continuously. When it disappears, it will deal an additional 1800% damage 8 times on up to 12 enemies. Cooldown: 78 seconds.

Demon Avenger

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  • blood-feast Blood Feast: Condense your Demon blood and explode it to attack nearby enemies. This skill can be used while using Exceed skills. By holding the key down, you can charge the skill to make it stronger. When attacking boss monsters, your HP regeneration will not be affected by Demon Frenzy’s regeneration reduction effect. (max level: 25)
    • Level 1: Consumes 1% max HP. Consumes 5% current HP per second of charging. Attacks up to 8 enemies. Cooldown: 10 seconds.
      • 1st stage: No charging, deals 520% damage 7 times, heals 4% max HP.
      • 2nd stage: 3 seconds of charging, deals 572% damage 9 times, heals 9% max HP.
      • 3rd stage: 7 seconds of charging, deals 676% damage 12 times, heals 15% max HP.
    • Level 25: Consumes 1% max HP. Consumes 5% current HP per second of charging. Attacks up to 8 enemies. Cooldown: 10 seconds.
      • 1st stage: No charging, deals 1000% damage 7 times, heals 4% max HP.
      • 2nd stage: 3 seconds of charging, deals 1100% damage 9 times, heals 9% max HP.
      • 3rd stage: 7 seconds of charging, deals 1300% damage 12 times, heals 15% max HP.

All Resistance

resistance-line-infantry-effect resistance-line-infantry-attack-effect
  • resistance-line-infantry Resistance Line Infantry: Summon a Resistance infantry unit with ranged attacks. If the infantry attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 650 MP. Summon an infantry for 12 seconds, each strike deals 187% damage 8 times on up to 12 enemies. Cooldown: 35 seconds.
    • Level 25: Consumes 650 MP. Summon an infantry for 12 seconds, each strike deals 355% damage 8 times on up to 12 enemies. Cooldown: 35 seconds.

Blaster

vulcan-punch-effect

  • vulcan-punch Vulcan Punch: Quickly throw a flurry of punches in front of you. While using this skill, you will receive Guard Judgement’s effect and cannot be knocked back by enemy attacks. While using this skill, every time you are hit by an enemy’s attack, its final damage will be increased. (max level: 25)
    • Level 1: Consumes 60 MP. Deals 1040% damage 3 times on up to 10 enemies. By holding the key down, deal 468% damage 2 times continuously for up to 8 seconds. While using this skill, receive Charge Mastery’s Guard Judgement values. While using this skill, whenever you are hit by an enemy attack, its final damage will be increased by 5%, up to a maximum of 100%. Cooldown: 60 seconds.
    • Level 25: Consumes 60 MP. Deals 2000% damage 3 times on up to 10 enemies. By holding the key down, deal 900% damage 2 times continuously for up to 8 seconds. While using this skill, receive Charge Mastery’s Guard Judgement values. While using this skill, whenever you are hit by an enemy attack, its final damage will be increased by 5%, up to a maximum of 100%. Cooldown: 60 seconds.

Battle Mage

black-magic-altar-effect black-magic-altar-curse-effect
  • black-magic-altar Black Magic Altar: Install a black magic altar. If two or more are installed, the altars will begin to work and activate curses. The curse will begin at the first installed altar and then is sent to the next installed altar. Enemies hit are inflicted with a Black Mark. Enemies hit by the curse from 1 altar will not receive damage again until the curse moves to the next altar. The time it takes to move from altar to altar is constant, regardless of the distance between them. If an altar attacks an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 500 MP. Install a black magic altar for 30 seconds. The curse deals 832% damage 4 times on up to 10 enemies. The curse takes 0.8 seconds to travel to the next altar, and if more than 2 altars are installed, the travel time is decreased by 15%. Prepare an altar every 12.5 seconds, you can hold up to 4 altars at one time. Cooldown: 1.5 seconds.
    • Level 25: Consumes 500 MP. Install a black magic altar for 30 seconds. The curse deals 1600% damage 4 times on up to 10 enemies. The curse takes 0.8 seconds to travel to the next altar, and if more than 2 altars are installed, the travel time is decreased by 15%. Prepare an altar every 12.5 seconds, you can hold up to 4 altars at one time. Cooldown: 1.5 seconds.

Wild Hunter

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  • jaguar-maximum Jaguar Maximum: The Jaguar’s feral nature runs wild. (max level: 25)
    • Level 1: Consumes 1000 MP. For 10 seconds, become invincible and deal 1040% damage 6 times consecutively on up to 15 enemies then perform a final attack, dealing 1560% damage 12 times. While attacking with this skill, you can press the skill again to instantly use the final attack. This skill must be used while riding the Jaguar. Cooldown: 150 seconds.
    • Level 25: Consumes 1000 MP. For 12 seconds, become invincible and deal 2000% damage 6 times consecutively on up to 15 enemies then perform a final attack, dealing 3000% damage 12 times. While attacking with this skill, you can press the skill again to instantly use the final attack. This skill must be used while riding the Jaguar. Cooldown: 150 seconds.

Xenon

overload-mode-effect

  • overload-mode Overload Mode: The Energy Core is overloaded, allowing it to collect excess energy over its maximum limit. While the Core is overloaded, you cannot regenerate MP. The excess energy cannot be recharged using Amaranth Generator. (max level: 25)
    • Level 1: Consumes 1000 MP. Consumes 398 MP per second. The maximum Energy is increased by 20. The time it takes to charge Energy is halved. For every excess Energy, increase your final damage by 1%. Cooldown will apply when the skill is deactivated, all excess Energy will instantly disappear when it is deactivated. Cooldown: 179 seconds.
    • Level 25: Consumes 1000 MP. Consumes 350 MP per second. The maximum Energy is increased by 20. The time it takes to charge Energy is halved. For every excess Energy, increase your final damage by 1%. Cooldown will apply when the skill is deactivated, all excess Energy will instantly disappear when it is deactivated. Cooldown: 155 seconds.

Mechanic

micro-missile-1-effect micro-missile-2-effect micro-missile-3-effect
  • micro-missile Micro Missile: Install a container that launches multiple micro missiles. (max level: 25)
    • Level 1: Consumes 1000 MP. Install a container that fires 20 micro missiles that deal 156% damage 5 times on up to 15 enemies each. Cooldown: 15 seconds.
    • Level 25: Consumes 1000 MP. Install a container that fires 25 micro missiles that deal 300% damage 5 times on up to 15 enemies each. Cooldown: 15 seconds.

All Nova

pantheon-effect

  • pantheon Pantheon: With the power of the Nova god, punish enemies and receive its blessings. If you receive Heaven’s Door while Pantheon is active, Pantheon will disappear because they do not stack. (max level: 25)
    • Level 1: Consumes 20% HP. Deals 624% damage 8 times on up to 15 enemies. After attacking, for 612 seconds, if your HP hits 0, you will ignore death 1 time. Cooldown: 1200 seconds.
    • Level 25: Consumes 20% HP. Deals 1200% damage 8 times on up to 15 enemies. After attacking, for 900 seconds, if your HP hits 0, you will ignore death 1 time. Cooldown: 1200 seconds.

Kaiser

will-of-sword-strike-1-effect will-of-sword-strike-2-effect will-of-sword-strike-final-trans-1-effect
  • will-of-sword-strike Will of Sword: Strike: Will of Sword attacks enemies and gets embedded in the ground, creating a powerful flame to ignite nearby enemies. This skill can only be used while Will of Sword is summoned. If Will of Sword attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 1000 MP. Each weapon will hit an enemy, dealing 520% damage 4 times. After that, they will create a flame on the ground for 3.5 seconds, dealing 728% damage 6 times on up to 12 enemies. Cooldown: 45 seconds. Final Figuration: Will of Sword and the flames’ number of hits are increased by 1.
    • Level 25: Consumes 1000 MP. Each weapon will hit an enemy, dealing 1000% damage 4 times. After that, they will create a flame on the ground for 3.5 seconds, dealing 1400% damage 6 times on up to 12 enemies. Cooldown: 45 seconds. Final Figuration: Will of Sword and the flames’ number of hits are increased by 1.

Angelic Buster

spotlight-effect spotlight-light-effect
  • spotlight Spotlight: Install colourful lights that only follow superstars. Since only superstars are allowed to stand in the light, enemies within it will be damaged while superstars’ abilities are enhanced. If the lights attack enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Note: the BGM will change while the lights are installed!
    • Level 1: Install 3 lights that illuminate Angelic Buster for 30 seconds. Each light deals 416% damage 3 times on up to 15 enemies in the area continuously. Angelic Busters inside the area will receive 20 status resistance, 10% critical rate, 20% Stance, and 5% final damage. The buffs are applied separately for each light, allowing up to 3 stacks. Cooldown: 198 seconds.
    • Level 25: Install 3 lights that illuminate Angelic Buster for 30 seconds. Each light deals 800% damage 3 times on up to 15 enemies in the area continuously. Angelic Busters inside the area will receive 25 status resistance, 15% critical rate, 20% Stance, and 7% final damage. The buffs are applied separately for each light, allowing up to 3 stacks. Cooldown: 150 seconds.

Zero

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  • joint-attack Joint Attack: Alpha and Beta link attack enemies. While holding the skill key down, the link attack will continue. When all of the link attacks are complete or the key is released, immediately use a cooperative attack. (max level: 25)
    • Level 1: Consumes 80 Time Force. Link attacks hit up to 12 enemies. You will be invincible while casting this skill. Cooldown: 150 seconds.
      • Beta Link: 1st attack – deals 1820% damage 2 times, 2nd attack – 868% damage 6 times, 3rd attack – 3380% damage 2 times.
      • Alpha Link: 1st attack – deals 910% damage 4 times, 2nd attack – 868% damage 6 times, 3rd attack – 1690% damage 4 times.
      • Cooperative Attack: deals 3120% damage 10 times with an additional 100% defense ignore.
    • Level 25: Consumes 80 Time Force. Link attacks hit up to 12 enemies. You will be invincible while casting this skill. Cooldown: 150 seconds.
      • Beta Link: 1st attack – deals 3500% damage 2 times, 2nd attack – 1660% damage 6 times, 3rd attack – 6500% damage 2 times.
      • Alpha Link: 1st attack – deals 1750% damage 4 times, 2nd attack – 1660% damage 6 times, 3rd attack – 3250% damage 4 times.
      • Cooperative Attack: deals 6000% damage 10 times with an additional 100% defense ignore.

Kinesis

ultimate-moving-matter-effect ultimate-moving-matter-matter-effect ultimate-moving-matter-explosion-effect
  • ultimate-moving-matter Ultimate – Moving Matter: Create matter that is moved using telekinesis. You can use Psychic Force to move the matter, and its attack speed will increase based on its movement speed. If you use the skill again, the matter will move towards Kinesis but its attack speed will decrease. If the matter attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 1: Consumes 10 Psychic Points. Create matter that deals 520% damage 3 times on up to 10 enemies continuously. The matter’s attack speed is increased based on its movement speed. If the matter moves towards Kinesis, its attack speed will be decreased to 75% of its current speed. When the matter disappears, it will create an additional attack, dealing 728% damage 12 times. Cooldown: 90 seconds.
    • Level 25: Consumes 10 Psychic Points. Create matter that deals 1000% damage 3 times on up to 10 enemies continuously. The matter’s attack speed is increased based on its movement speed. If the matter moves towards Kinesis, its attack speed will be decreased to 75% of its current speed. When the matter disappears, it will create an additional attack, dealing 1400% damage 12 times. Cooldown: 90 seconds.

Filed under: KMST Tagged: 5th job, black mage, boss, hyper skill, skill change

KMS ver. 1.2.269 – MapleStory BEYOND: Wonder Winter!

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MapleStory BEYOND Wonder Winter.png

This patch, titled WONDER WINTER, is the prelude to the MapleStory BEYOND update! This one includes the new Dream Breaker content in Lacheln, the updated Mu Lung Dojo [Formidable Foes], various other changes, and a bunch of new events.

The 1st patch of BEYOND will be EVOLVE on January 5, the second is UNION on January 19, and then finally ARCANA on February 9.

december-22-update-information-centre

No update information centre video for this patch, just a small little infographic for the stuff added in this patch.

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Here’s the two world selection screens. One for Christmas, featuring Orca and Suu, and one for MapleStory’s 5000th day!

Dream Breaker

Dream Breaker has been added. At the top of the Clocktower of Nightmares, Lucid’s nightmare has begin again! By protecting the Dreamy Music Boxes, help save the residents of Lacheln!

ragdoll-of-dreams

  • Characters level 220 or higher who have accepted or completed the quest can talk to the Ragdoll of Dreams in City of Dreams: Lacheln’s Clocktower of Nightmares map to enter Dream Breaker.
music-box-of-nightmares music-box-of-sleep dream-breaker-gauge
  • While inside, you will have 3 minutes to protect yellow Sleepy Music Boxes while destroying the purple Nightmare Music Boxes (which will then turn into Sleepy Music Boxes) to fill the gauge at the top.
  • If you do not fill the gauge completely yellow within the time limit or it becomes completely purple, you will fail.
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  • There are 5 separate parts of the map, each with its own Music Box. You’ll have to move from part to part to keep your defences up everywhere!
  • Every time you clear a stage, you will receive Dream Points (every 10 stages, the amount of Dream Points you are rewarded per stage is increased by 10). You can hold up to 3000 Dream Points. Your unused Dream points will be saved through different runs.
  • You can consume Dream Points to use 4 types of Tactics Skills in each stage. You cannot use the same skill more than once in a stage.
    • Gauge Hold: Stop the gauge from moving for 5 seconds. (200 Dream Points)
    • Bell of Awakening: Remove 1 random Music Box of Nightmares. (300 Dream Points)
    • Ragdoll Summon: Summon a ragdoll that attracts nearby enemies for 15 seconds. (400 Dream Points)
    • Explosion: Instantly kill all monsters and prevent them from being resummoned for 10 seconds. (900 Dream Points)
  • Based on your highest clear record, you can choose to begin at the first stage or any 10th stage that you have previously cleared.

Dream Coin Trade.png

  • Based on your final cleared stage, you will receive a certain number of Dream Coins and experience points when you exit.
  • You can collect up to 500 Dream Coins per day. You can trade in 30 Dream Coins for 1 Arcane Symbol: Lacheln by talking to the Ragdoll of Dreams.
  • Every 10 stages after 30 stages, you can receive a medal from the Ragdoll of Dreams to prove your cleared stage record.

best-dream-breakers

  • After exiting, your cleared stage and clear time will be automatically registered in the weekly rankings. The weekly rankings will be reset between 11:30 PM on Sundays and 12:30 AM on Mondays, during which the content will be unavailable.

best-dream-breakers

  • After the reset, the top 5 ranked characters will appear as statues in the right side of Lacheln City. Characters who have used up their daily play count of Dream Breaker can talk to these character statues to receive various prizes.
  • You can enter Dream Breaker 3 times per day. However, if you login at a PC Room on Saturdays or Sundays, you can enter an additional 2 times.
  • Inside Dream Breaker, the usage/effects of certain skills are restricted.

Dream Breaker & Mu Lung Dojo Formidable Foes Open Event.png

The Dream Breaker Open event will be held.

  • Event Duration: December 22 after the patch ~ January 4 at 11:59 PM
  • During this event, you will receive 2x the Dream Coins and experience from Dream Breaker.

Dream Breaker related items have been added.

  • (Lv. 33) Medal: dream-breaker-30th-stage-occupant Dream Breaker 30th Stage Occupant (3 all stats, 300 HP/MP)
  • (Lv. 33) Medal: dream-breaker-40th-stage-occupant Dream Breaker 40th Stage Occupant (4 all stats, 400 HP/MP)
  • (Lv. 33) Medal: dream-breaker-50th-stage-occupant Dream Breaker 50th Stage Occupant (5 all stats, 500 HP/MP)
  • (Lv. 33) Medal: dream-breaker-60th-stage-occupant Dream Breaker 60th Stage Occupant (6 all stats, 600 HP/MP, 1 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-70th-stage-occupant Dream Breaker 70th Stage Occupant (7 all stats, 700 HP/MP, 1 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-80th-stage-occupant Dream Breaker 80th Stage Occupant (8 all stats, 800 HP/MP, 2 attack/magic attack)
  • (Lv. 33) Medal: dream-breaker-90th-stage-occupant Dream Breaker 90th Stage Occupant (10 all stats, 900 HP/MP, 2 attack/magic attack)
  • (Lv. 33) Medal: master-dream-breaker Master Dream Breaker (15 all stats, 1000 HP/MP, 3 attack/magic attack)

Mu Lung Dojo Formidable Foes

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Mu Lung Dojo’s number of floors have been extended from 41 to 63 floors.

  • Until the 40th floor, you can only use potions every 10th floor. From the 41st floor onwards, except for the last floor, you can use potions freely.
  • The monsters on the 41st~63rd floors are:
    • 41: King Omen
    • 42: Demolishizer
    • 43: Ephinia
    • 44: Xerxes
    • 45: Targa (x3)
    • 46: Scarlion
    • 47: Ravana
    • 48: Tarantulus
    • 49: Dragonika
    • 50: Dragon Rider
    • 51: Hawkeye
    • 52: Icarut
    • 53: Irena
    • 54: Oz
    • 55: Mikhail
    • 56: Cygnus
    • 57: Arang
    • 58: Bongsun
    • 59: Ohgong
    • 60: Songdal
    • 61: Gold Dragon
    • 62: Red Tiger
    • 63: Mugong
  • The monsters on the 40th floor and below are the same as before.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Personality system.

  • Monsters can have one of three personalities: Infight, Out Boxing, and Anomaly.
    • Infight personality monsters will dash towards you to attack in close range.
    • Out Boxing personality monsters will attack at a distance.
    • Anomaly personality monsters will teleport randomly to attack.
  • Monsters will use different attacks and skills based on their personality.
  • Monsters will have different rates of each personality from which they will be randomly chosen.
  • Some monsters’ HP will change based on their personality and some will stay fixed.

Except for certain boss-rank monsters, all monsters in Mu Lung Dojo will now apply the Special Skill system.

  • Monsters will use special skills while attacking or after attacking.
  • The special skills include:
    • Increase attack speed if the enemy is inflicted with a status effect
    • Heal HP if the enemy is inflicted with a status effect
    • Revive and be invincible for a certain period of time after dying
    • Explode after dying
    • Inflict a bind debuff after dying

dream-breaker-mu-lung-dojo-formidable-foes-open-event

The Mu Lung Dojo [Formidable Foes] Open event will be held.

  • Event Duration: December 22 after the patch ~ January 4 at 11:59 PM
  • You will receive 1000 Mu Lung Points the first time you enter Mu Lung Dojo each day (one character per world).
  • You will receive a Mind and Body Training Center Entrance Charm based on your highest record each day (one character per world).
    • 10th floor ~ 19th floor: 1 hour
    • 20th floor ~ 39th floor: 3 hours
    • 40th floor or higher: 6 hours

Game Related

arcane-stone-activation-wait-timerecord-keepers-gift

The 5th job advancement quests have been modified.

  • The waiting time in between activating another Arcane Stone has been decreased from 8 hours to 4 hours.
  • After clearing the “5th Job: Record of Strength, Awakening of Strength” quest, you will receive additional rewards: 5 Core Gemstones.
  • Characters who have already completed the quest will be able to get these additional rewards by accepting the “Record Keeper’s Gift” quest between December 22 and February 22.

Characters who are out of combat will now be excluded from the party experience bonus and distribution.

Monster Life’s monster ability of weapon defense has been changed to defense.

An error where some hidden materials’ numbers were not visible in Hungry Muto when playing a Mechanic has been fixed.

When you unequip the Angelic Bless or Onyx Ring, the buff will now be instantly cancelled.

Newly created characters will be informed about basic systems through a dialog popup on the right side of the screen.

Monster Collection expeditions have been changed.

  • Characters level 33 or lower will no longer be able to use the Monster Expedition.
  • Monster Collection registration can still be done on all characters, regardless of level.
  • The Expedition times have been adjusted.
    • The minimum expedition time has been changed from 30 minutes to 1 hour.
  • Some reward items from completing Expeditions have been changed to be moveable to characters in the same world.
    • Use: Strange Cube
    • Use: Craftsman’s Cube
    • Use: Meister’s Cube
    • Use: Powerful Rebirth Flame
    • Use: Eternal Rebirth Flame
  • The Expedition reward Silver Potential Stamp has been changed to be untradeable.

Skill Related

All Jobs

  • Damage reduction skills: an error where some damage reduction skills were not reducing the damage taken from % HP attacks has been fixed
  • Mercedes Character Card: an error where this Card’s cooldown reduction effect was not changing the descriptions of skills it affected has been fixed

Thieves

  • Venom Burst Venom Burst: has been changed to deal a certain amount of the DoT damage, additional damage will be applied normally
    • Level 1: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 465% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every second for 8 seconds.]
    • Level 25: Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take 25% of the remaining damage over time at once and an additional 825% damage 5 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time, stacking up to 5 times. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive effect: when attacking, there is a 50% chance to inflict enemies with a DoT, dealing 310% damage every second for 8 seconds.]

Hero

  • Raging Blow Raging Blow: attack range has been increased, Enhanced Raging Blow during Enrage’s number of hits has been decreased from 9 to 5 but its damage has been increased from 167% to 285%
  • Sword of Burning Soul Sword of Burning Soul: an error where the damage was not being increased while in Enrage state has been fixed

Paladin

  • Elemental Charge Elemental Charge: Elemental Charge’s buff now has a 30 second duration (refreshed every time you use a Charge skill)
  • Flame Charge Flame Charge: attack range has been increased
  • Blizzard Charge Blizzard Charge: attack range has been increased
  • Lightning Charge Lightning Charge: attack range has been increased
  • Combat Orders Combat Orders: Flame Charge/Blizzard Charge’s damage boost has been changed from 70% to 110%p damage boost
  • Blast Blast: the ability to consume Elemental Charge to receive a buff has been removed, Blast now takes the elemental attribute of the last Charge skill used
  • Divine Charge Divine Charge: attack range has been increased
  • Elemental Force Elemental Force: Flame Charge/Blizzard Charge/Lightning Charge’s damage boost has been changed from 210% to 204%p damage boost
  • Paladin Expert Paladin Expert: in addition to existing effects, Paladin Expert now increases your critical rate by 40%, defense ignore by 30%, and final damage by 40%
  • threaten-bonus-chance Threaten – Bonus Chance: chance to activate boost has been increased from 20% to 25%

Dark Knight

  • Beholder Shock Beholder Shock: attack range has been increased, number of hits has been increased from 1 to 2, cooldown has been decreased to 12 seconds, will now instantly move in front of the character before attacking
  • Cross Over Chain Cross Over Chain: final damage boost based on current % HP has been decreased from 80% to 20%, in addition to existing effects now increases final damage by 50% passively
  • Lord of Darkness Lord of Darkness: the ability to heal additional HP when attacking bosses has been removed
  • Dark Impale Dark Impale: attack range has been increased
  • Beholder's Revenge Beholder’s Revenge: in addition to existing effects, now passively increases Beholder Shock’s damage by 300%p
  • Dark Spear Dark Spear: damage has been decreased, cooldown has been decreased
    • Level 1: Consumes 350 MP. Create a spear of darkness that deals 249% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.
    • Level 25: Consumes 350 MP. Create a spear of darkness that deals 465% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.

Archmage (F/P)

  • Ignite Ignite: an error where Ignite would damage monsters using Damage Reflect/Damage Ignore has been fixed
  • Mist Eruption Mist Eruption: cast delay has been decreased
  • DoT Finisher DoT Punisher: damage reduction when multiple fireballs hit one monster has been decreased, an error where DoT Punisher did not activate Ignite has been fixed
    • Level 1: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every second for 8 seconds. Cooldown: 30 seconds.
    • Level 25: Consumes 500 MP. Create 15 fireballs that find enemies for 20 seconds, each dealing 775% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 25% reduced damage from the additional ones. Enemies hit by fireballs will take 275% damage every second for 8 seconds. Cooldown: 30 seconds.

Archmage (I/L)

  • Freezing Effect Freezing Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1
  • Frost Effect Frost Effect: in addition to existing effects, lightning attribute attacks on monsters inflicted with Freeze stacks which have their damage increased will now decrease the number of Freeze stacks by 1
  • Ice Aura Ice Aura: in addition to existing effects, every few seconds, up to 15 nearby monsters will be inflicted with a Freeze stack
  • Ice Age Ice Age: cooldown has been decreased, icy area’s duration has been increased, an error where the icy area would damage monsters using Damage Reflect/Damage Ignore has been fixed
    • Level 1: Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.
    • Level 25: Consumes 1000 MP. Create an icy area that deals 1000% damage 10 times on up to 15 enemies then persists for 30 seconds, dealing 500% damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.

Bishop

  • Heal Heal: an error where you would hit less enemies when attacking undead monsters has been fixed
  • Heaven's Door Heaven’s Door: an error where the resistance time would be reset if you used Heaven’s Door while having the Heaven’s Door buff has been fixed
  • Vengeance of Angel Vengeance of Angel: an error where Angel Ray Enhancement Core’s level 20 effect of increasing monsters hit by 1 would override Vengeance of Angel’s effect of fixing number of monsters hit to 1 has been fixed

Bowmaster

  • Hurricane Hurricane: damage has been increased from 330% to 350%
  • Armor Piercing Armour Piercing: reactivation cooldown of 9 seconds has been added, this reactivation cooldown is decreased by 1 second per attack (minimum reactivation cooldown is 1 second)

Marksman

  • True Sniping True Sniping: an error where Distancing Sense’s effect would not apply has been fixed

Night Lord

  • Showdown Challenge Showdown Challenge: bonus experience and item drop rate has been decreased from 10% to 5%
  • Showdown Challenge - Enhance Showdown Challenge – Enhance: bonus experience and item drop rate has been decreased from 10% to 5%
  • Spread Throw Spread Throw: each skill will now have the additional directional attack’s damage decreased differently, cooldown has been increased
    • Level 1: Consumes 1000 MP. For 31 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 239 seconds.
      • Lucky Seven: 4 extra directions.
      • Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%.
      • Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%.
    • Level 25: Consumes 1000 MP. For 55 seconds, when using Throw skills, they will throw stars in various directions all at once. Cooldown: 215 seconds.
      • Lucky Seven: 4 extra directions.
      • Triple Throw: 4 extra directions. Additional directional attacks will have their final damage decreased by 20%.
      • Quadruple Throw: 3 extra directions. Additional directional attacks will have their final damage decreased by 40%.

Viper

  • Transform Transform: final damage boost has been increased
    • Level 1: Consumes 1000 MP. For 51 seconds, transform, fully charge your Energy, and increase your final damage by 20%. You can use up to 3 Energy Balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, transform, fully charge your Energy, and increase your final damage by 25%. You can use up to 3 Energy Balls, each dealing 775% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.

Cannon Shooter

  • BF Cannonball Big Huge Gigantic Cannonball: cannonball preparation time has been increased
    • Level 1: Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.
    • Level 25: Consumes 500 MP. Shoot a giant cannon ball that deals 825% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 20 seconds and can hold up to 3 at a time. Cooldown: 3 seconds.

Flame Wizard

  • Blazing Orbital Flame Blazing Orbital Flame: damage has been decreased, cooldown has been increased
    • Level 1: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 499% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds.
    • Level 25: Consumes 350 MP. Shoot a huge flame in a specified direction that deals 955% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 8 seconds.

Night Walker

  • Shadow Spear Shadow Spear: activation rate has been increased, damage has been decreased, cooldown has been decreased
    • Level 1: Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 104% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 416% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
    • Level 25: Consumes 1000 MP. For 75 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 200% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 800% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 168 seconds.

Striker

  • Heaven and Earth Primal Bolt: passive effect that increases the Thunder buff’s defense ignore boost to 9% has been added, damage boost has been changed into a passive effect, cooldown of 180 seconds has been added, duration has been decreased from 180 seconds to 90 seconds
  • Lightning Union Lightning Union: damage boost effect has been added
    • Level 1: Consumes 1000 MP. For 42 seconds, increase your damage by 5% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. For 42 seconds, increase your damage by 17% and when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 600% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 600% damage 8 times. The lightning can activate every 3 seconds. Cooldown: 108 seconds.

Phantom

  • Talent of Phantom Thief ITalent of Phantom Thief IITalent of Phantom Thief IIITalent of Phantom Thief IV Talent of Phantom Thief: an error where you could macro stolen skills with cooldowns has been fixed
  • Acute Sense Acute Sense: in addition to existing effects, Acute Sense now passively increases your final damage by 25%
  • Cane Expert Cane Expert: in addition to existing effects, Cane Expert now passively increases your final damage by 20%

EunWol

  • Spirit Focus Spirit Focus: cooldown and duration have been adjusted, final damage boost has been added
    • Level 1: Consumes 1000 MP. Reset all of your cooldowns and for 31 seconds, increase your final damage by 5% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.
    • Level 25: Consumes 1000 MP. Reset all of your cooldowns and for 55 seconds, increase your final damage by 17% and whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.

Demon Avenger

  • Demon Frenzy Demon Frenzy: HP cost per second has been increased, maximum healing has been decreased, demon’s blood attack cycle has been added
    • Level 1: Consumes 20% HP and 6000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 308% damage 2 times continuously on up to 10 enemies standing in it. If your current HP is less than 1% of your max HP, HP will not be consumed and Demon’s blood will not be spilt. On/off skill. When toggled off, cooldown: 149 seconds.
    • Level 25: Consumes 20% HP and 6000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 3% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 500% damage 2 times continuously on up to 10 enemies standing in it. If your current HP is less than 1% of your max HP, HP will not be consumed and Demon’s blood will not be spilt. On/off skill. When toggled off, cooldown: 130 seconds.

Blaster

  • Combination Training Combination Training: final damage boost effect will now appear in the stat window
  • Shock Wave Punch Shockwave Punch: an error where the shockwave’s damage would be decreased when used with Combat Orders has been fixed

Battlemage

  • Death Death: character level scaling has been expanded to level 250

Wild Hunter

  • Another Bite.png Another Bite: character level scaling has been expanded to level 250
  • Summon Jaguar Summon Jaguar: character level scaling has been expanded to level 250
  • Claw Cut Claw Cut: character level scaling has been expanded to level 250
  • Cross Road Cross Road: character level scaling has been expanded to level 250
  • Sonic Boom Sonic Boom: character level scaling has been expanded to level 250
  • Jaguar Soul Jaguar Soul: character level scaling has been expanded to level 250
  • Rampage as One Rampage as One: character level scaling has been expanded to level 250

Xenon

  • Mega Smasher Mega Smasher: an error where you could use this skill during Aviation Liberty has been fixed

Mechanic

  • Robo Factory RM1 Robo Factory: RM1: cooldown has been increased from 40 seconds to 60 seconds
  • Robot Mastery Robot Mastery: robot’s summon duration time boost has been decreased from 70% to 40%
  • Magnetic Field Magnetic Field – Cooltime Reduce: cooldown reduction has been decreased from 50% to 25%

Zero

  • Limit Break Limit Break: final damage boost has been increased
    • Level 1: Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 200% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 30%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.
    • Level 25: Consumes 50 Time Force. Deals 775% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and based on the damage done, the bind duration will be increased up to 100%. For 42 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 240% faster, your attack speed will be increased by 2 stages, your final damage will be increased by 35%, and all nearby enemies will be slowed. After the skill ends, all enemies affected by Limit Break will take an additional 20% of the damage they took during the skill 15 times. Cooldown: 240 seconds.

Kinesis

  • Psychic ForcePsychic Force 2Psychic Force 3 Psychic Force: an error where this skill caused the final damage boost to disappear before the DoT damage ended has been fixed
  • Psychic Move Psychic Move: an error where this skill could not be used in the corners of maps has been fixed

Reboot

Core Gemstone

Reboot World’s Core Gemstone droprate has been increased.

The Fatigue limit has been increased from 200 to 300.

Map Related

Minar Forest.png

Leafre’s Minar Forest has been reorganized.

  • Certain maps’ sizes have been decreased.
  • Hidden teleports for conveniently moving within maps have been added.
  • Certain monsters’ status effect skills have been removed. Minar Forest area’s monsters will no longer use Weaken, Curse, Slow, or Defense Boost skills.
  • The maximum number of monsters that can be summoned at one time has been increased.
    • Minar Forest West Border
    • Furry Forest
    • Hunting Forest
    • Forest’s Crossroads
    • Goat Valley 1
    • Goat Valley 2
    • Sky Nest Entrance
    • Sky Nest 1
    • Sky Nest 2
    • Minar Forest East Border
    • Leafre East Forest
    • Red Kentaurus’ Area
    • Blue Kentaurus’ Area
    • Black Kentaurus’ Area
    • Battlefield of Fire and Darkness
    • Battlefield of Fire and Water
    • Battlefield of Darkness and Fire
    • Battlefield of Water and Darkness

Quest Related

Nihal Desert.png

Magatia’s quests have been modified.

  • Quests have been improved to make them easier to complete.
    • The quest information window will have more details on how to complete quests.
    • You no longer need to wear the Alcadno’s Cape/Zenumist’s Cape to accept certain quests.
    • Hidden portals will now appear when you move close to them.
    • Homunsculo and D.Roy’s spawn rates have been increased.
  • When you complete all of the quests in Magatia, you will receive a medal.
    • (Lv. 95) magatias-alchemist Magatia’s Alchemist (3 all stats, 60 defence, 150 HP/MP)

Cash Shop

happy-christmas-cash-shop happy-christmas-cash-shop-2

The Happy Christmas Cash Shop event began on December 15 and will run until December 28.

Various Christmas themed items are on sale, including the Christmas Hat Box, Christmas weapons and effects, the Santa Boy/Girl packages, and the Snowman package.

New demon Pets.jpg

Until January 11, the New Demon pets will be in the Cash Shop!

gold-apple-special-items

The Gold Apple’s special items have been updated with new wares including a 100% Unique Potential Scroll, 10 Core Gemstones Voucher, Character Name Change Coupon Voucher, and new chairs/ridings.

Events

Happy Christmas.png

Happy Christmas

The Happy Christmas event has begun and will run until December 25. It consists of three different events.

christmas-giftbox

For the Christmas Gift event, every day, you can login to receive a Christmas Giftbox (once per character). You can open it to receive one of the following items:

  • Christmas Costume Voucher (7 days)
  • Christmas Wreath Nametag Ring Voucher (30 days)
  • Christmas Wreath Chat Bubble Ring Voucher (30 days)

For the Christmas Tree Decorating event, Henesys, Leafre, Haven, and Chew Chew Village will have Christmas trees!

You can fight monsters around your level to collect Shining Stars, Colourful Decorations, and Fluffy Snow. After combining them into a Tree Decoration Box, you can take them to any tree to decorate it.

There are four kinds of Christmas tree decorations: stars, snow, tree bows, and ribbons. You can decorate your tree by choosing any of these but each decoration can only be chosen 5 times.

beyond-coin

Each time you decorate your Christmas tree, you will receive BEYOND Coins.

If you decorate your Christmas Tree a total of 15 times, you will receive 50 BEYOND Coins.

santa-mimic

For the Come Play in Happyville event, every hour, you will receive an invitation to Happyville! You can accept this invitation up to 2 times per day.

In Happyville, a Santa Mimic has appeared, who is giving gifts to everyone. You can receive the following items:

  • Experience
  • Mesos
  • BEYOND Coin (maximum 5 per visit, maximum 10 per day)
  • Sunset Dew
  • Sunrise Dew
  • Melting Cheese
  • Reindeer Milk
  • Power Elixir
  • Strange Cube
  • Medal of Honor
  • Basic Medal of Honor
  • Intermediate Medal of Honor

Maple 5000th Day Event.png

MapleStory 5000th Day

To celebrate MapleStory’s 5000th day on January 4, this event will take place from December 26 to January 4. It consists of three events plus a free item.

maple-5000th-day-flag

Once per world, you can receive the Maple 5000th Day Flag, which is a Cash weapon with 3 attack/magic attack (stats expire in 10 days).

maple-5000th-day-cake-preparation

First is the 5000th Day Party Cake Preparation event. You can hunt monsters around your level to collect 500 Candles, which you can use to decorate the cake. If you collect them every day, you’ll receive special gifts (once per world).

  • 500 Candles
    • Maple 5000th Day Hat Voucher
    • Maple 5000th Day Cape Voucher
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 1000 Candles
    • 20 BEYOND Coins
    • Teleport World Map Voucher
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 1500 Candles
    • 3 Special Medals of Honor
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 2000 Candles
    • 30 BEYOND Coins
    • 5 Maple 5000th Day Party Fireworks Voucher
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 2500 Candles
    • Rumbling Maple Skill Coupon
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 3000 Candles
    • 2 Meister’s Cubes
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 3500 Candles
    • 50% Epic Potential Scroll
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 4000 Candles
    • Powerful Rebirth Flame
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 4500 Candles
    • 10 Core Gemstones
    • Maple 5000th Day Sweepstakes Entry Ticket
  • 5000 Candles
    • 2 Eternal Rebirth Flames
    • Maple 5000th Day Cake Chair (moveable to characters in the same world)
    • Maple 5000th Day Sweepstakes Entry Ticket

rumbling-maple-skill

The Rumbling Maple skill is unlocked when you use the coupon from the Christmas Tree Decorating event. You can use it until January 8. Based on your character’s level, the skill’s level will be increased.

rumbling-maple-effect

  • Rumbling Maple.png Rumbling Maple: When you’re with your Maple World friends, there’s nothing to fear! Pressing the skill key again will reverse the Maple friends’ direction.
    • Level 3: 450% damage 200 times. Once all the number of hits are used, a certain distance is moved, or a certain amount of time has passed, the skill will disappear. Pressing the skill key again will change their direction.

greetings

The Maple Warriors’ Greetings event allows you to greet other characters by right clicking on them and pressing the Greet button which will send them an invitation. Each day, you’ll receive 5 Greeting Missions, which will give you a special gift if you are successful in greeting someone with the correct specifications (e.g. a thief, or a Nova class, or a fourth job person).

  • Greet 1 time: 1 BEYOND Coin
  • Greet 2 times: 2 BEYOND Coins
  • Greet 3 times: 3 BEYOND Coins
  • Greet 4 times: 4 BEYOND Coins
  • Greet 5 times: 5 BEYOND Coins,  Maple 5000th Day Sweepstakes Entry Ticket

You’ll also receive 1 BEYOND Coin every time you receive another character’s greetings, up to 5 times per day.

maple-5000th-day-sweepstakes

For the Maple 5000th Day Special Sweepstakes event, you can use the Entry Tickets you have collected to enter draws for various items, worth up to 100 million Won!

  • Maple Custom PC (5 winners)
  • Apple iPad Air 2 Wi-Fi 64G (5 winners)
  • Sony MDR-10RBT (Bluetooth) (20 winners)
  • Large Deskpad + Mouse (200 winners)
  • 100k Nexon Cash (50 winners)
  • 50k Nexon Cash (500 winners)
  • 10k Nexon Cash (5000 winners)
5000th-day-rune 5000th-day-multikill-10 5000th-day-multikill

Finally, during this event, Henesys and Leafre will be covered with 5000th day party decorations. In addition, the Multi Kill/Combo Kill effects and the appearances of Runes will be changed to a party style.

beyond-pre-registration

MapleStory BEYOND Pre-Registration

From December 22 to January 3, log into the MapleStory homepage and register your account with 1 click, you can receive a special gift worth 70,000 Won! You can only register with one Maple ID per Nexon ID.

maplestory-beyond-pre-registration-box

You can get the BEYOND Pre-Registration Box by logging into the game from January 5 to January 18. It gives the following items:

  • 50 BEYOND Coins
  • Mini Chicken Pet Voucher (comes with Auto Buff, Auto Feed, Auto Loot, Item Loot, Range Increase)
  • Mini Chicken Pet Equipment Voucher
  • Pet Nametag Voucher
  • Blood Ring (7 days) Voucher
  • BEYOND Nametag Ring Voucher
  • BEYOND Chat Bubble Ring Voucher
  • 8 Slot Equipment Inventory Expansion Coupon
  • 8 Slot Use Inventory Expansion Coupon
  • 8 Slot Install Inventory Expansion Coupon
  • 8 Slot Etc Inventory Expansion Coupon
  • Character Slot Expansion Coupon
  • 10 Safety Charms Voucher
  • Teleport World Map (7 days) Voucher
  • 3 Super Megaphone Vouchers
  • 3 2x Experience Coupons (15 minutes)

maplestory-beyond-pre-registration-otp-box

If you change to the OTP (one-time password) system, you’ll receive the Pre-Registration OTP Box I as well!

  • 50 BEYOND Coins
  • 2 2x Experience Coupons (15 minutes)
  • Pre-Registration OTP Box II

The Pre-Registration OTP Box II can only be opened by users who continue to use OTP for 20 days between January 4 and January 31.

  • 100 BEYOND Coins
  • Sheriff Damage Skin
  • 3000 Maple Points

maple-m-link-box

You can also link your MapleStory M account and your Maple ID before claiming your Pre-Registration Box to receive additional rewards!

  • 50 BEYOND Coins
  • Maple M Costume Voucher

Challenge! Breakthrough BEYOND Event.png

Breakthrough BEYOND

The Breakthrough BEYOND event has begun and will run until January 11.

breakthrough-beyond

This event is for newly created (non-Zero) characters during the event. You can click the Breakthrough BEYOND icon on the left side of your screen to begin.

breakthrough-beyond-rewards

When you reach certain levels and complete missions, you’ll receive prizes! You can only receive them once per Nexon ID.

  • Lv. 140: clear Monster Park’s ‘Another World’s Battlefield’ (Lv. 135~144)
    • Breakthrough Growth Elixir 140 (when used, levels up your character once, can only be used from level 140~149)
    • 3 Miracle Circulators
    • 4 Slot Selective Coupon
  • Lv. 150: clear Monster Park’s ‘Forbidden Time’ (Lv. 145~154)
    • Breakthrough Growth Elixir 150 (when used, levels up your character once, can only be used from level 150~159)
    • 1,000 Maple Points
    • 3,000 Scroll Traces
    • 7 Day Teleport World Map
    • 4 Slot Selective Coupon
  • Lv. 160: clear Monster Park’s ‘Ruined City’ (Lv. 160~169)
    • Breakthrough Growth Elixir 160 (when used, levels up your character once, can only be used from level 160~169)
    • Cassandra Coin (can be NPCed for 50m mesos)
    • 5 Special Medals of Honor
    • 4 Slot Selective Coupon
  • Lv. 170: clear Monster Park’s ‘Forest of Dead Trees’ (Lv. 170~179)
    • Breakthrough Growth Elixir 170 (when used, levels up your character once, can only be used from level 170~179)
    • 3,000 Maple Points
    • 100% Epic Potential Scroll
    • 4 Slot Selective Coupon
  • Lv. 175: none
    • Breakthrough Damage Skin
    • 10 BEYOND Buffs
  • Lv. 180: clear Monster Park’s ‘Surveillance Tower’ (Lv. 175~184)
    • Breakthrough Growth Elixir 180 (when used, levels up your character once, can only be used from level 180~189)
    • Gaga Coin (can be NPCed for 100m mesos)
    • 5 Craftsman’s Cubes
    • 4 Slot Selective Coupon
  • Lv. 185: none
    • Star Force 12 Star Enhancement Scroll
    • 3 2x Experience Coupons (15 minutes)
  • Lv. 190: clear Monster Park’s ‘Knight’s Fortress’ (Lv. 190~199)
    • Breakthrough Growth Elixir 190 (when used, levels up your character once, can only be used from level 190~199)
    • 6,000 Maple Points
    • 3 Eternal Rebirth Flames
    • 4 Slot Selective Coupon
  • Lv. 200: clear Monster Park’s ‘Spirit Canyon’ (Lv. 200~209)
    • Inkwell Coin (can be NPCed for 200m mesos)
    • 10,000 Maple Points
    • Character Slot Expansion Coupon
    • 4 Slot Selective Coupon

Different missions can be cleared and the prizes can be redeemed by different newly created characters.

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Mega Burning Project

The Mega Burning Project has begun and will run until January 18.

Selecting a Mega Burning Character

Like before, when you create a new character during this event, you can choose to make them a Mega Burning character! Note that you cannot burn a Zero, and you can only do this once per world per Maple ID.

Characters can only become Mega Burning characters when they are created. You cannot change your Mega Burning character but if you delete it, you can make another one.

Level Up Benefits

The main benefit of a Mega Burning character is the ability to gain two extra levels per level up. This effect will take place until level 130!

Keep on Burning Title

You’ll also receive the Keep on Burning title which gives 100 all stats, 10 attack/magic attack, 10% boss damage, 10% defense ignore, and 400 HP/MP. The title can only be equipped after reaching level 130 and its stats will expire in 14 days.

Black Set Items and Mastery Books

At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 2 Mastery Book 20’s, 2 Mastery Book 30’s, and a full Black set.

Level 30 Equipment

At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.

Snail Pet

Finally, when your Mega Burning character is created, it will receive a Snail pet that has 5 hours of magic. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

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Maple M Breakthrough/Maple M Boost

From December 22 to January 11, you can create a new character in MapleStory M to redeem rewards in MapleStory as your character grows. You can receive these rewards once per Nexon ID.

  • Reach level 10
    • Travelling Salesman Miumiu (7 days)
  • Reach level 30
    • Blood Ring (7 days)
    • Teleport World Map (7 days)
  • Reach level 60
    • 10 Safety Charms
  • Reach level 80
    • Character Slot Coupon
    • Maple M Star Chair
  • Reach level 90
    • Maple M Breakthrough title (5 all stats, 3 attack/magic attack, 500 HP, 20% bonus experience from monsters, stats expire in 30 days)
  • Reach level 100
    • 10,000 Maple Points

Maple M Boost.png

The Maple M Boost event consists of 2 daily missions that you can complete in MapleStory M to receive rewards in MapleStory. You can receive these rewards once per day per Nexon ID.

  • Clear 3 Elite Dungeons
    • 5 BEYOND Coins
  • Clear 1 Minidungeon
    • 5 BEYOND Coins
  • Clear 3 Elite Dungeons and 1 Minidungeon
    • 2x Experience Coupon (15 minutes)
    • 5 BEYOND Coins

Lady Blair's Dream Express

Lady Blair’s Dream Express

The Lady Blair’s Dream Express event has begun and will run until December 27. During this event, you can freely move your Cash items between your different characters’ Cash Wardrobes!


Filed under: KMS Tagged: 5th job, adventurer, archer, battle mage, blaster, cygnus, demon avenger, eunwol, hyper skill, kinesis, magician, mechanic, phantom, pirate, reboot world, resistance, skill change, thief, warrior, wild hunter, xenon, zero
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