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KMS ver. 1.2.334 – MapleStory’s 17th Anniversary: Part 2!

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2020WarmUp.0

A new patch has been released, including a couple of new events for the 17th anniversary as well as hunting map changes and a new security feature.

Overview

  • MapleStory 17th Anniversary (Hotel Maple)
    • Enjoy the special hunting service provided only for warriors with VIP Membership Prestige rank, Special Therapy.
    • On the rooftop, Goldrich Junior has prepared a new minigame, Monster Pyramid.
  • Hunting Maps Efficiency Improvements
    • Certain maps in Maple World will have more monsters spawn/monsters spawn faster.
  • Hot Summer Warming Up!
    • Summer is coming! Start preparing for the hot summer with the Hot Summer Warming Up event.
  • I Didn’t Do Anything But…
    • Even if you stay still, you’ll get experience! The I Didn’t Do Anything But… event has returned.
  • Green PC
    • Protect your valuable account and items with the Green PC setting.

Hunting Maps Efficiency Improvements

Certain maps in Kerning Tower, Henesys Ruins, Stone Giant Colossus, Knight’s Stronghold, Omega Sector, Kritias, Twilight Perion, Fox Valley, Mechanical Grave, and Fallen World Tree with low hunting efficiencies will have more monsters spawn/monsters spawn faster.

The hunting efficiency of maps will continue to be improved based on collected data.

  • Kerning Tower
    • 3F Arts & Entertainment Shops 4
    • 4F Music Shops 4
    • 6F Hair Salons 4
  • Henesys Ruins
    • Henesys Ruins Market
    • Henesys Ruins Park
    • Suspicious Hill
    • Dark Spore Hill
  • Stone Giant Colossus
    • Stone Giant Torso 2
    • Stone Giant Torso 3
    • Inside the Stone Giant 1
    • Inside the Stone Giant 2
    • Inside the Stone Giant 3
  • Knight’s Stronghold
    • Mutant Tino Forest
    • Mutant Tiru Forest
    • Mutant Tiguru Forest
    • Hallowed Ground
    • Armory 2
    • Knight District 1
    • Knight District 3
    • Knight District 4
    • Knights’ Chamber 4
    • Knights’ Chamber 5
    • Hall of Honor
  • Omega Sector
    • Roswell Field 4
    • Corridor H02
    • Air Vent D-2
  • Kritias
    • Forest of Laments 4
    • Freezing Forest 1
    • Forest of Sorrows 2
    • Forest of Sorrows 3
  • Twilight Perion
    • Desolate Hills
    • Desolate Rocky Road
    • Lonely Rocky Road
    • Weathered Rocky Zone
    • Tempest Grave
    • Fiery Ravine
    • Forsaken Excavation Site 1
    • Spirit Zone Limbo
  • Fox Valley
    • Fox Tree Midway 1
    • Fox Tree Midway 2
    • Fox Tree Midway 3
    • Fox Tree Top Path
    • Fox Tree Top Path 2
    • Fox Tree Top Path 3
    • Fox Tree Side Path
    • Fox Tree Lower Path
    • Fox Tree Lower Path 2
    • Fox Tree Lower Path 3
    • Guardian Walkway
    • Guardian Walkway 2
    • Guardian Walkway 3
  • Mechanical Grave
    • Scrapyard Lot
    • Skyline 1
  • Fallen World Tree
    • Lower-Left Stem
    • Lower Stem Crossroad
    • Lower-Right Stem
    • Winding Left Stem 1
    • Winding Left Stem 2
    • Winding Left Stem 3
    • Winding Stem Crossroad
    • Winding Right Stem 1
    • Winding Right Stem 2
    • Winding Right Stem 3
    • Climbing Left Stem 1
    • Climbing Left Stem 2
    • Climbing Right Stem 1
    • Climbing Right Stem 2

Green PC

Security Window

To protect Maplers’ accounts, you can use the PC Security rank Green PC. You can block trading on unsecured Red PCs and lock items on secured Green PCs.

A new Security menu option has been added. Through the Security menu, you can see the list of PCs you have connected from and adjust their PC Security ranks.

Red PC

When you first log in on a PC, it will be registered as a Red PC. The following trade restrictions will be applied:

  • Cash Shop gifting blocked
  • Meso Market usage blocked
  • Maple Auction usage blocked
  • Meso dropping blocked
  • Items will disappear immediately after being dropped
  • 1:1 trades blocked
  • Courier and quick delivery usage blocked
  • Meso Riding usage blocked

The Red PC trade restrictions will not apply to newly created accounts. However, if you rank up to Yellow PC or Green PC, or 30 days have passed since creation, the trade restrictions will begin to apply.

The Red PC trade restrictions will not be applied immediately after the May 21 update but after a certain period of time.

Yellow PC

On a Yellow PC, you can play the game without any trade restrictions. When you are logged in on a Red PC, you can increase the Security Rank gauge in the Security menu by staying logged in and killing monsters. When it reaches 100%, you can rank up to Yellow PC.

The Security Rank gauge has a daily limit that can be acquired. It will rise faster on weekends, at a PC Bang, and within 30 days of creating an account. During thes times, the daily limit will also be increased.

When you are connected to the game on a Yellow PC or Green PC, you can instantly upgrade other registered Red PCs to Yellow PCs, regardless of your Security Rank gauge.

Your PC Security rank will be based on recent logins and monsters killed as of the May 21 update. Therefore, recently used PCs may have partially filled Security Rank gauges or be instantly Yellow PCs.

Green PC

Green PC

On a Green PC, you can play the game without any trade restrictions and use the item lock/unlock features. When you are logged in on a Red or Yellow PC, you can press the Rank Up button in the Security menu to make it a Green PC.

After authenticating, your Security Rank will become a Green PC. However, if you don’t trust the PC you are connected from, you can make it a Green PC only for the current connection.

If you have signed up for Nexon OTP, you can use it to play at any PC or PC Bang as a Green PC.

Item Lock Feature

The Green PC only item lock/unlock feature can be used through a button in your inventory. You can use the item lock on equipment, stars, and bullets. You cannot use it on the following items:

  • Expiring items
  • Sealed items
  • Cash items
  • Wedding ring items
  • PC Bang only items

The following restrictions will apply to locked items:

  • Selling to a shop blocked
  • 1:1 trades blocked
  • Maple Auction registration blocked
  • Item drop blocked
  • Enhancements blocked
  • Potential resets blocked
  • Karma Scissors usage blocked
  • Disassembly and fusing blocked
  • Android Beauty Manager usage blocked
  • Hair and Face Coupons usage on Androids blocked
  • Seal Locks usage blocked

The Green PC item lock feature will not be available immediately after the May 21 update but after a certain period of time.

Improvements and Bug Fixes (Skills)

The “Overall skill logic has been improved to help alleviate the error where an entered skill would not activate due to things such as potion use, pet auto buff and auto feed, or skill activations that do not affect character actions” chance has been removed and will continue to be modified in the test world for more stability.

Fixed an error where you could continue to use Decent item potential skills even after the item potentials were changed.

The Rune’s Experience Special Core’s description has been updated to remove the restriction of activating 1 time every 30 seconds.

The skill cooldown reset effect on the hotkey window will no longer be visible during cutscenes.

Fixed an error where Hero’s Sword of Burning Soul did not attack if used during Leap Attack or Upper Charge.

Fixed an error where Paladin’s Flame Charge, Blizzard Charge, Blast, Sanctuary, and Smite could hit certain objects that could only be basic attacked.

Fixed an error where if Paladin used only a single elemental Charge skill after changing challens, Blast would not apply that Charge skill’s element.

For party members bonded by Paladin’s Holy Unity, the activated Paladin’s attacking skills will now use the Paladin’s skill effect transparency options in certain boss content.

Fixed an error where Bishop’s Shining Ray Enhancement Core’s skill icon showed the old icon.

Vengeance of Angel Bishop’s Vengeance of Angel now has level 1 Big Bang as a pre-requisite skill. When Vengeance of Angel is activated, Angel Ray will now apply the same defense reduction debuff as Big Bang.

Fixed an error where if Bishop deactivated Vengeance of Angel at the same time as using Angel of Libra, sometimes the Angel of Revenge’s appearance would remain.

Marksman’s True Sniping’s skill description has been updated to match the current logic of being able to deal damage to enemies using Damage Reflect and Damage Ignore.

Fixed an error where if Pathfinder received the effects of Combat Orders, level 1 Ancient Astra’s skill description would show the next level.

Fixed an error where Dual Blade could use Flying Assaulter in the air multiple times with certain operations.

Fixed an error where if Captain used Wings then glided quickly, the cape effect would show 2 times.

Fixed an error where if Cannon Shooter used Cannon Jump in Will phase 1 and went past a certain height in the map, the client would exit.

When Soul Master uses Aura Weapon then starts charging Cross the Styx, Aura Weapon’s wave will now be activated when the sword is released instead of when you begin charging.

Wind Breaker’s Howling Gale’s targetting logic has been changed to find enemies in the air as well as enemies on the current platform.

Fixed an error where if Wind Breaker registered Howling Gale on a hotkey, removed the Skill Core, then pressed that hotkey, the system message “You do not have prepared Wind Auras” would appear.

Evan can no longer mount the Dragon Riding while using Mir skills.

Evan’s Circle of Mana III and Cirvle of Mana IV’s skill icons have been changed.

Fixed an error where while Mercedes was riding Sylphidia, certain skills’ attack speeds would exceed the attack speed limit. However, certain action delays have been decreased. The skills that this applies to are:

  • Gust Dive
  • Unicorn Spike
  • Legendary Spear
  • Wrath of Enlil

Phantom’s Skill Management’s skill description has been updated to match the current logic of being able to put lower advancement skills in higher advancement slots.

Fixed an error where Phantom could not use Arrow Blow, Arrow Bomb, or Flame Shot with Talent of Phantom Thief.

Fixed an error where Demon Slayer’s Demon Fury’s feature of absorbing additional Force when attacking boss monsters would be decreased after learning Max Force.

Demon Slayer’s Demon Slash’s skill description has been updated to match the current logic of absorbing additional Force when hitting boss monsters.

Fixed an error where Demon Slayer’s Max Force’s additional Force absorption feature did not apply to regular monsters.

Demon Avenger’s Conversion Star Force’s skill description has been updated to match the current logic of not applying to the Star Force from the guild skill.

Fixed an error where Blaster’s Revolving Bunker did not reload Bullets to the limit.

Battle Mage’s Debuff Aura’s application time will now be more accurate.

Wild Hunter’s Summon Jaguar’s summoned Jaguars’ basic atack sound effects have been added.

Fixed an error where Mechanic’s Support Waver: H-EX’s final damage boost did not apply to Evan’s Dragon skills.

Fixed an error where Kaiser’s Morph Gauge UI’s flashing effect would sometimes not disappear and continue to play.

Fixed an error where mastery did not apply to Angelic Buster’s Successor.

Fixed an error where Angelic Buster’s SUper Nova effect would sometimes show 2 times to other characters.

Fixed an error where Zero could use Burst Step to move through a platform where down jump was blocked.

Fixed an error where if Adele used Marker then immediately jumped and used Vault, Vault would not be activated.

Restore Effect Adele’s Restore’s Ether acquisition rate boost has been increased from 40% to 52% (at level 25).

Ark’s Returning Hatred will no longer be affected by cooldown resets.

Fixed an error where if Hoyoung used Flying Nimbus and climbed on a rope, they could not use Flying Nimbus again.

Fan Smash Hoyoung’s Fan Smash: Human’s 20%p damage boost when enemies are directly hit by the fan has been changed to a 10% final damage boost.

Fixed an error where if Hoyoung used Fan Smash at the same time as climbing on a rope, Fan Smash would be activated while on the rope.

Hoyoung’s Distortion Axis Gate’s skill description has been updated to match the current logic of creating a new gate and moving using the skill having a shared cooldown.

If you change maps while using Hoyoung’s Sage Teachings: Dream Garden, the skill will now be cancelled.

Fixed an error with the VIP Hunter Club: 7 Star Business Buffet skill where it would sometimes pause while being activated.

Improvements and Bug Fixes (Boss Monsters)

The error where entering Urus for the first time would sometimes cause the client to disconnect has been alleviated.

When you buy items in the Urus shop, the subtracted material items will now instantly reflected in the UI.

You can no longer use mounts inside Horntail.

To prevent accidental exiting in Pink Bean, the exit guide from the Forgoten Temple Manager has been supplemented.

Fixed an error where the text was cut off when selecting difficulties while entering Suu and Demian.

In Suu phase 2 and 3, the electric current pattern will now only be activated a certain period of time after the falling platform pattern.

Fixed an error in Black Mage phase 4 where skills’ enemy targetting logic sometimes did not activate.

Improvements and Bug Fixes (Quests and Maps)

Castle Walls

Certain Pollo and Fritto’s Bounty Hunting content has been changed.

  • Castle Walls: the map size has been decreased, the monsters will now spawn on both sides at the same time
  • Midnight Monster Hunt: the stun rocks will no longer appear, you can no longer jump in the tank, experience acquired has been increased

Fixed an error where you could not start the Maple Achievement’s Beginning quest.

In Sharp Cliff 3, Snowman will no longer summon Junior Yetis.

Fixed an error where Burning did not apply to the Resurrecting Memory map.

Fixed an error where the Spore Hill map had an invisible platform.

Fixed an error where you could not climb on certain buildings in Kerning City.

Fixed an error where you could not use Maple Union and Maple Auction in Golden Temple.

Fixed an error where you could get stuck in certain terrain in Leafre.

Fixed an error where the client would exit when an Elite Champion appeared in Aqua Road.

Fixed an error in the Temple of Time Corridor 2 map where part of the background was cut off.

Fixed an error in Twilight Perion’s Wild Gorge map where you could not move down correctly in certain terrain.

YOu can no longer use Nearest Town Scrolls or the profession UI’s Meisterville teleport in Chaos Zakum’s Altar Entrance.

Fixed an error with the weekly quest Mechanical Grave: Antenna Piece Blue Transmission where the location was marked at a different place.

Fixed an error where Kaiser’s wings appeared awkwardly in Torrent Zone.

Pollo and Fritto’s Bounty Hunting and Flame Wolf portals will no longer appear in certain areas of Asylum, Verdel, and Savage Terminal.

Fixed an error in the Black Mage’s Room Corridor 1 map from Demon’s tutorial where sometimes cutscenes would be cut off.

Fixed an error where Adele could not proceed with the “Where is Jerome” quest in certain conditions.

Fixed an error in Reverse City’s Hidden M Tower map where the wall image appeared awkwardly.

Improvements and Bug Fixes (Items)

Fixed an error where if you say on the Mu Lung Dojo Defeater Chair at a certain time, the character’s weapon would not appear.

You can now confirm the Pet Equipment equipment type in the tooltip.

Fixed an error where the Pet Loot Item Ignore feature would only allow you to ignore one of an item if they had the same name.

The Seal Lock item’s description has been updated to include information about items with the lock applied.

Fixed an error where if you rode the Thunder Horse Riding and selected certain maps on the world map, an abnormal pop-up window would appear.

Fixed an error where the character appeared awkwardly while riding the Plump Orange Mushroom riding.

The Red Bohemian hair’s name has been changed.

Fixed an error where if Zero sat on a char and used certain skills, the equipped image would appear awkwardly.

Fixed an error where the Shining Star Chair did not reflect certain Star Force numbers correctly.

Certain Cash item actions have been changed.

Improvements and Bug Fixes (Etc)

The Meister Spirit UI can now be exited with the ESC key.

In the Cross Hunter UI, you can now use the TAB key to move between tabs.

Fixed an error in Maple Union where Maple M characters were not excluded from the raid.

Fixed an error where certain skill effects appeared in the Maple Infinity Pool.

Fixed an error where the Auto Fly Purchase tab did not appear on the world map.

Fixed an error where certain scrollbars in the guild window did not work properly.

Fixed an error where the guild window and guild benefits notice had incorrect information for the Guild Periodic Support dates.

In the Maple Auction, Soul Shields and Force Shields’ item classifications have been changed from shields to secondary weapons.

Certain typos in game have been fixed.

Fixed an error where you could not open the Reboot Gift Box if you had more than 9.9b mesos.

Fixed an error where the Haste Plus event rewards would appear in the game exit pop-up even after the event ended.

Fixed an error where revealing certain stats on a Soul would output an abornal message.

Fixed an error where you could not right click Magnificent Dunkel’s Soul Skill to cancel it.

Fixed an error with the VIP Hunter Club: Neon Mushroom Watching skill where sometimes you would not receive the correct amount of coins.

Fixed an error in Monster Life where if you had more than 999 items in your inventory, the number would be truncated.

Fixed an error in the guild window where if there was a change in the guild member list, the scrollbar would no longer work properly.

Fixed an error in the guild window where the rank sorting of guild members was applied in ascending and descending order.

Fixed an error where if a guild master’s name changed, the search would not work properly.

Fixed an error in the guild window where the alliance information displayed at the end of the alliance member list did not appear correctly.

Fixed an error where guild names appeared incorrectly.

Fixed an error in The SEED 8F where the Volcano Worms did not appear.

Fixed an error in the SEED 40F where the Scarecrow did not detect characters who were in certain locations. To alleviate the sudden change in difficulty, the Scarecrow’s health has ben decreased by 29%.

Fixed an error in The SEED 42F where sometimes the Beetles and Dual Beetles did not appear.

Fixed an error in The SEED 50F where the stage would reset if you died at the same time as beating Dorothy.

Fixed an error where character icons on the world map who did not accept your buddy request would appear as buddies.

Fixed an error where certain monsters could not be searched for on the world map.

In Maple One Card, if multiple players have the same amount of remaining cards when the game ends, they will now receive a joint ranking.

Fixed an error in Maple One Card where the first turn had a higher probability of getting attack cards.

In Maple One Card, if you draw 17 or more cards, you will now insantly lose and exit from One Card.

In Maple One Card, you will now receive a message if you did not play a card in time.

In Maple One Card, if you do not play a card 5 or more times, you will not receive rewards and a message has been added.

Fixed an error in Maple One Card where if a character was being attacked and then exited, the next character would be attacked instead.

Fixed an error in Maple One Card where if a character left during a game, their avatar and name would remain.

In Maple One Card, the right click feature can no longer be used.

While following, if you open a minigame, the follow will be cancelled.

Fixed an error where the Swamp Zone exploration achievement could not be completed.

Fixed an error in Moon Bunny’s Rice Cake where summoned monsters could hit the moon bunny.

Fixed an error where if you entered the /cashtrade command on a character that wasn’t created more than 3 days ago, the message that stated ‘traded cash will become untradeable’ did not appear.

If you use bind skills on enemies that cannot be bound, the bind resistance message will be displayed at certain intervals.

Fixed an error where if you had Num Lock applied then the number keys on the keypad would not work properly.

Fixed an error where when resetting Ability, the detailed stats window and Ability settings window’s information would not be corrected.

Fixed an error item quantities were displayed abnormally if if you expanded or collapsed your inventory in storage.

Fixed an error where the Kinesis BGM played on the character select screen.

Fixed an error where Zero could not use the Meisterville profession NPCs in certain conditions.

Fixed an error where Zero (Beta)’s mix dye colour appeared differently on the homepage.

Fixed an error in Reboot where Wild Hunters could not capture regular monsters.

Fixed an error in Reboot where bag items’ tooltips were shown incorrectly. They will now show ‘untradeable after being used’ before they are used and ‘untradeable’ after they are used.

Fixed an error where if a party member changed maps, they would be duplicated in the world map.

Fixed an error where even if you logged in Offline mode, your guild chat would be shown in Monster Life.

Cash Shop

The June Royal Hair Coupon will be on sale from May 21 to June 17. The Trendy Royal Face Coupon has been updated with new faces.

MapleStory’s 17th Anniversary: Hotel Maple

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For more detailed information about the Hotel Maple events, check my last post!

VIP Hunter Club: Special Therapy

Special Therapy

The Special Therapy event will run from May 21 to June 10.

Special Therapy Skill

The VIP Hunter Club’s third hunting service is Special Therapy. You can talk to the Kerry in Hotel Maple or use the event quest to obtain the skill. This skill is only available for users with VIP PRESTIGE rank.

Activating Special Therapy

When the skill is activated, a Candle Gauge will appear. When you defeat monsters around your level, the gauge will fill up and you’ll gain 17th Anniversary Points! You will get 40/60/100 17th Anniversary Points for every 20 monsters you kill. The higher the gauge, the more points you will receive.

When the Candle Gauge is filled, the Therapist Kerry will appear and Therapy Time will begin. He will attack monsters around you 5 times, and each time, you will receive 800 17th Anniversary Points. If you change maps while he is attacking, he will stop.

If you reach your daily limit of 17th Anniversary Coins, the Special Therapy skill will be deactivated.

Monster Pyramid

Monster Pyramid

The Monster Pyramid event will run from May 21 to June 10.

You can talk to Goldrich Junior on the Hotel Maple Rooftop to participate in Monster Pyramid, a minigame where up to 3 players must stack their pieces to get the most points.

Monster Pyramid Game

There are a total of 36 glasses to play, 7 of 5 different normal monsters and 1 special monster. They will be randomly distributed to all players. There will be a total of 3 rounds.

You will earn 17th Anniversary Points, based on your play time and game results. You’ll get more points if your ranking was higher.

You can continue to play Monster Pyramid if you have reached your daily 17th Anniverary Points limit but you will not gain any points. If you fail to play a piece within your time limit 3 times or you leave the game, you will receive a 15 minute minigame entry penalty.

Events

Fairy Bros’ Golden Chariot

Fairy Bros Golden Chariot Extended

The Fairy Bros’ Golden Chariot event has been extended by 1 week, and will now end on June 24. You can see more details about this event in this post.

Hot Summer Warming Up

The Hot Summer Warming Up event will run from June 11 to June 24. This event is available to all characters level 101 or higher.

To get ready for the upcoming summer, So Gong has prepared a mission: every day, you can log on and accept his quest to collect 100 Proofs of Training from monsters around your level. For completing this (once per day per world), you will receive 2 2x Experience Coupons (15 minutes).

Based on the number of times you complete the mission over the course of the event, you’ll receive additional rewards. These can be claimed once per world, from June 25 to July 1.

  • 2 times: Character Slot Expansion Coupon
  • 4 times: So Gong Pet Package
  • 6 times: 30 Selective Arcane Symbol Vouchers
  • 8 times: 15 Core Gemstones
  • 10 times: Beauty Awards Hair Coupon Voucher/Beauty Awards Face Coupon Voucher

I Didn’t Do Anything But…

The I Didn’t Do Anything But… event will run from June 11 to June 24. It is available to characters level 101 or higher.

You can talk to Cassandra to receive the Mysterious Experience Pouch. The pouch will store up to 12 hours of experience, including when you are not online.

While you are online, the experience will be stored every 10 seconds. When you are offline, they will be stored every 20 seconds. They are shared between all characters in the same Maple ID.

You can then click the button on the pouch to claim the saved experience. The experience given will be based on the character of the level you are claiming it on, and all of your stored experience will be consumed at once.

Sunday Maple

The Sunday Maple event will take place on May 24, May 31, June 7, and June 14.

On May 24, the following benefits will be active:

  • ?
  • 2x 17th Anniversary Points acquisition rate and daily limit

On May 31, the following benefits will be active:

  • ?
  • 2x 17th Anniversary Points acquisition rate and daily limit

On June 7, the following benefits will be active:

  • ?
  • 2x 17th Anniversary Points acquisition rate and daily limit

On June 14, the following benefits will be active:

  • ?

MapleStory 2020 Summer Update Preview!

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MapleStory 2020 Summer

Finally some news about this summer’s update! Usually they would do a live event showcase, but this year (probably due to COVID), it seems it will be online. On June 18 at 4:00 PM KST, the update preview will be released!

Rainbow Candy

On the official MapleStory Twitter account, they released a coupon code you could enter in the Cash Shop, 2020년여름, which gave the Rainbow Candy hat. It was only available yesterday, so we will probably be receiving more items over the week.

MapleStory AWAKE Summer Update Preview!

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The summer update has been revealed, called MapleStory AWAKE! It will take place over three patches, on June 25, July 23, and August 20. It will feature new content such as the 4th V skills for all classes, a new Dimensional Library chapterKnights of Sharenian, something new called Union Arena, and a level 240 Arcane River theme dungeon – Sellas, Where the Stars Sleep.

It’s not included in this video but during the actual stream, MapleStory’s director Wongki appeared and gave a few words before and after. In particular, he mentioned that Cernium which users have been waiting for will be released as permanent content soon with certain changes. He also said that there will be no level 250+ content this summer because it’s too early to add it.

Right after the preview was released, KMST was also updated with a lot of these new things. I’m working on translating it right now so check back later for a new post!

KMST 1.2.103 – 4th V Skills!

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MapleStory Awake

The test server has been updated with new content that is going to come this summer during the MapleStory AWAKE update! It is split into three parts, June 25 (AWAKE events and Spring Spring Project), July 23 (new 5th job skills and Dimensional Library Episode 6 – Sharenian’s Knights) and August 20 (Union Arena Season 1 and Arcane River Theme Dungeon – Sellas, Where Stars Sleep).

This patch only contains the new 4th V skills and the Spring Spring Project changes (as well as events but I’ll cover those later). I’m still working on the improvements and bug fixes sections but I wanted to get the skills out as soon as possible!

Overview

  • New 5th Job Skills Added
    • More powerful and flashy 5th job skills have been added.
  • AWAKE Tera Burning Plus
    • This summer, grow 1+2 levels until level 200! Don’t miss the opportunity to use Tera Burning 2 times!
  • AWAKE Burning World
    • Connect to Burning World with powerful growth support benefits, 2 Mega Burning characters, and abundant level rewards.
  • Time of Awakening
    • It’s time to awaken! Receive the teachings of the Panda Sages of Awakening Mountain, which only opens once every thousand years!
      • Awakening Scrolls
      • Coin Shop
      • Bamboo Shoot Shop
      • Decoration Shop
      • Meso Shop
      • Sages’ Treasure: Flute of the White Sky
      • Sage Rock Training Centre
  • Spring! Spring! Project
    • The Spring! Spring! Project of listening to users’ words continues the Voice of Mapler campaign.

5th Job

Hero

  • Sword Illusion Sword Illusion: Cut enemies in front of you at a speed invisible to the eyes. If Sword Illusion hits enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 700 MP. 12 slash attacks are activated that deal 250% damage 4 times each. After that, 5 explosions are activated that deal 400% damage 5 times. Cooldown: 30 seconds.

Paladin

  • Mighty Mjolnir Mighty Mjolnir: Summon and throw the ancient god’s hammer which tracks and attacks enemies. You can throw it in 4 different directions by using this skill with the arrow keys. The hammer will track an enemy, attack them, and then activate a powerful shockwave. The hammer will attack repeatedly but other than the first enemy, it will prioritize the enemy with the highest maximum HP in range. If any of the hammer’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 500 MP. Deals 2000% damage 1 time on 1 enemy with an additional 50% critical rate. Up to 4 enemies will be tracked, including the first attack. After it hits the tracked enemy, it will activate a shockwave that deals 800% damage 7 times on up to 6 enemies. You will prepare 1 hammer every 20 seconds and you can store up to 3. Cooldown: 2.5 seconds.

Dark Knight

  • Darkness Aura Darkness Aura: Boost your combat instincts, draining nearby enemies of their life force while growing your dark aura. The dark aura will react with existing skills. With Hyper Body, it will create a shield and with Iron Will, it will reduce damage taken. If Darkness Aura’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 45 seconds, deals 900% damage 7 times on up to 6 enemies every few seconds. Heal 5% of your maximum HP per enemy hit (maximum of 3 heals per attack).
      While Hyper Body is active, create a shield equal to 22% of your maximum HP every few seconds. This shield amount cannot be exceeded.
      While Iron Will is active, decrease damage taken (including % HP attacks) by 9%.
      Cooldown: 180 seconds.

Archmage (F/P)

  • Posion Chain Poison Chain: Emit a deadly poison that chains between enemies and infects them. Poisoned enemies will explode after a certain amount of time, reciving damage and infecting other nearby enemies with the poison. Even if an enemy survives the explosion, the poison will stack and the explosion will become stronger. If an enemy dies or disappears before the explosion activates, nearby enemies will be infected instantly. If you reach the maximum number of explosions, all infected enemies’ poison will be removed. If the explosion hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. Deals 600% damage 6 times on 1 enemy and infects them with poison for 20 seconds. The poisoned enemy will activate an explosion every few seconds that deals 350% damage 6 times and infects up to 2 nearby enemies.
      The poison can stack up to 5 times, the explosion’s damage will be increased by 50%p per stack.
      The explosion can activate up to 20 times. If you reach the maximum number of explosions, all infected enemies’ poison will be removed and the explosion will be activated 1 additional time.
      Cooldown: 45 seconds.

Archmage (I/L)

  • Jupiter Thunder Jupiter Thunder: Fire an orb containing the power of the god who controls lightning. The orb will enter the first enemy it touches and deal damage continuously. If the enemy dies or disappears, the orb will appear at the enemy’s location and begin moving again. If the orb reaches its maximum number of hits or moves more than a certain range, it will disappear. If Jupiter Thunder hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 750 MP. The orb activates a shock that deals 400% damage 5 times every few seconds on the enemy it touches. There is a maximum of 25 shocks.
      Cooldown: 60 seconds.

Bishop

Divine Punishment Effect

  • Divine Punishment Divine Punishment: Punish the wicked in the name of god. (max level: 25)
    • Level 25: Consumes 40 MP per attack. Consumes 1 Divine Light per second. Deals 300% damage 4 times on up to 6 enemies in front of you continuously. If used during Vengeance of Angel, the number of hits is increased by 4. You will prepare 1 Divine Light every 7.5 seconds and you can store up to 8. Cooldown: 1.5 seconds.

Bowmaster

  • Silhouette Mirage Silhouette Mirage: By moving fast enough to create an illusion of yourself, avoid enemy attacks. The illusion attacks enemies and distracts them, reducing damage taken by the Bowmaster. If the illusion’s attacks hit an enemy using Damage Reflect, you will not take damage. If you use the skill, the effects will be activated. If you use it again, it will be deactivated. On/off skill. (max level: 25)
    • Level 25: Every 45 seconds, create an illusion. You can create up to 2.
      If you take damage equal to 50% of your maximum HP or higher, or if the damage you took would cause you to die, an illsuion will disappear and that damage will be decreased by 65%.
      If there is at least 1 illusion active when you use an attacking skill that hits an enemy, the illusion will fire 5 arrows that deal 750% damage 3 times, consuming 80 MP. Reactivation cooldown: 6.5 seconds.
      Cooldown: 1.5 seconds.

Marksman

  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge: Use special cartridges which let you fire multiple arrows at the same time. If you reuse the skill, you can use Full Burst Shot which consumes the cartridges. (max level: 25)
    • Level 25: Consumes 750 MP. For 60 seconds, gain 10 Cartridges.
      Full Burst Shot: Consumes 100 MP. Consumes 1 Cartridge. Fire 4 arrows that deal 600% damage 9 times with an additional 25% defense ignore and 100% critical rate.
      Cooldown: 180 seconds.

Pathfinder

  • Relic UnboundRelic Unbound (Discharge)Relic Unbound (Blast)Relic Unbound (Transition) Relic Unbound: [Enchant Force] Completely release the Relic’s power to install an offensive Relic. When Pathfinder’s attacks hit an enemy, the installed Relic will attack based on the matching pattern. This skill cannot be used without a Relic pattern.
    Discharge Enhancement: Install a relic that fires arrows at enemies in front of you quickly.
    Blast Enhancement: Install a relic that files arrows which activate a powerful explosion.
    Transition Enhancement: Install multiple relics that attack enemies in a certain range at the same time. (max level: 25)
    • Level 25: Consumes 350 Relic Gauge.
      Discharge Enhancement: For 22 seconds, fire arrows that deal 900% damage continuously.
      Blast Enhancement: For 10 seconds, fire arrows that activate 4 explosions, dealing 1050% damage 8 times on up to 10 enemies each. It can fire up to 4 arrows.
      Transition Enhancement: For 30 seconds, install up to 3 relics that deal 800% damage 5 times on up to 6 enemies every few seconds.
      Cooldown: 120 seconds.

Night Lord

  • Throw Blasting Throw Blasting: Throw knives with explosive tags attached. When a knife hits an enemy, it will explode after a short period of time and attack nearby enemies. If the explosion hits enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Explosive Tag: When a star throwing attacking skill hits an enemy, it will activate an explosion dealing 950% damage 5 times on up to 6 enemies.
      Passive Effect: You will prepare and activate 1 explosive tag every 10 seconds. The active effect and passive effect cannot activate at the same time.
      Active Effect: Consumes 1000 MP. For 60 seconds, gain 40 explosive tags. Each attacking skill can use a minimum of 2 to a maximum of 4 tags. Cooldown: 120 seconds.

Shadower

  • Demon Slashing Shadow Formation Demon Slashing Shadow Formation: Join with your dark partners in a special formation to perform a joint attack. You can use this skill while using Assassinate or Boomerang Step with no cast action. If Demon Slashing Shadow Formation hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1200 MP. The partners will appear 11 times, dealing 1000% damage 6 times on up to 6 enemies each. Afterwards, the boss will appear.
      Boss: Activates 4 slashes that deal 1400% damage 12 times on up to 8 enemies each.
      Cooldown: 90 seconds.

Dual Blade

  • Haunted Edge Haunted Edge: Launch unpredictable linked attacks by letting evil spirits take control of your blade. This skill can only be be used by linking it to Blade Fury or Phantom Blow. If linked with Blade Fury, use Haunted Edge – Sura which creates sword waves with quick swordsmanship. If linked with Phantom Blow, use Haunted Edge – Rakshasa which continuously attacks with rage.
    If Haunted Edge – Sura’s sword waves hit an enemy using Damage Reflect, you will not take damage. (required skills: level 30 Blade Fury, level 30 Phantom Blow) (max level: 25)
    • Level 25: Consumes 750 MP. Cooldown: 16 seconds. All of Haunted Edge’s attacks have an additional 30% defense ignore.
      Haunted Edge – Sura: Deals 700% damage 6 times on up to 8 enemies. Create 6 sword waves that each deal 750% damage 3 times. If a single enemy is hit by multiple sword waves, their final damage will be decreased by 50%.
      Haunted Edge – Rakshasa: Active 5 slashes that each deal 500% damage 4 times on up to 2 enemies.

Viper

  • Howling Fist Howling Fist: Collect the power of the rough seas to create a strong punch. When you have collected enough power and the punch is created, you will be invincible during the action. Howling Fist cannot charge Energy. (max level: 25)
    • Level 25: Consumes 1200 MP. Consumes 1750 Energy.
      While collecting energy, deals 800% damage 6 times on up to 8 enemies every few seconds.
      When the punch is created, activate 14 shockwaves that each deal 1000% damage 10 tomes on up to 15 enemies.
      Cooldown: 90 seconds.

Captain

  • Death Trigger Death Trigger: Fire bullets that pierce enemies and bring them to death. The bullets will move towards their targets and after piercing through them, if there are still more attackable enemies, they will richochet to nearby enemies and hit everything in their path.
    If the first bullet fired hits an enemy affected by Continual Aiming, all of the bullets will target that enemy. If the richocheted bullets hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 750 MP. Fire 7 bullets that each deal 1150% damage 11 times on up to 7 enemies.
      Cooldown: 45 seconds.

Cannon Shooter

  • Pool Maker Pool Maker: Fire shells to create multiple craters on the ground. After a short period of time, a random amount of shells will fall to the ground around Cannon Shooter at random intervals. If there are no enemies to attack, a Supply Box will be dropped instead.
    The shells will target the boss monster with the highest maximum HP in range. You can use approaching Supply Boxes by pressing the up arrow key on it. If the shells hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. Fire a minimum of 16 to a maximum of 20 shells that deal 1050% damage 3 times on up to 8 enemies.
      Supply Box: Remains for 30 seconds. If used, recovery 6% of your maximum HP and acquire a 30 second buff that increases your damage by 17%. Only up to 2 supply boxes can exit on the map at the same time.
      Cooldown: 60 seconds.

Mikhail

  • Light of Courage Light of Courage: Shine a light of unrelenting courage to remove your allies’ fears. If the sword of light attacks enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 30 seconds, increase your damage by 22% and every few second, create a sword of light that deals 950% damage 6 times on up to 5 enemies.
      Party Effect: Including yourself, create a shield for each party member equal to 220% of their maximum HP. The shield will last for 10 seconds and the shield amount will be decreased by 9% every 1 second.
      Cooldown: 90 seconds.

Soul Master

  • Flare Slash Flare Slash: Explode the aura of your forged soul. This skill will be activated when an attacking skill in Falling Moon or Rising Sun stance hits an enemy. When you switch stances in Soluna Time or when Celestial Dance creates an afterimage, this skill’s reactivation cooldown is decreased. If Flare Slash hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 80 MP. Deals 1150% damage 7 times on up to 10 enemies.
      Reactivation cooldown: 15 seconds, decreased by 0.45 seconds when you switch stances in Soluna Time and decreased by 1 second when Celestial Dance’s afterimage attacks.

Flame Wizard

  • Salamander Mischief Salamander Mischief: Summon a playful flame spirit Salamander to help you. (max level: 25)
    • Level 25: Consumes 1000 MP. For 45 seconds, summon a Salamander that deals 400% damage 5 times. It will bounce up to 12 times in a single action.
      Whenever the Salamander’s attacks hit an enemy, you will collect 1 Ember (you can collect up to 30 Embers). The Salamander’s final damage will be increased by 1% per Ember.
      When the Salamander disappears, for 45 seconds your magic attack will be increased by 2 per Ember collected.
      Cooldown: 90 seconds.

Wind Breaker

  • Vortex Sphere Vortex Sphere: Condense a powerful wind into a sphere and shoot it forwards. Every few seconds, a gust will be activated around the sphere, pulling in nearby enemies. If Vortex Sphere hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 750 MP. Create a vortex sphere that attacks enemies it hits, dealing 700% damage 5 times on up to 10 enemies every few seconds.
      A single enemy can omly be hit by the sphere up to 20 times.
      Cooldown: 35 seconds.

Night Walker

  • Rapid Throw Rapid Throw: Throw a countless number of stars at a rapid speed. If you use this skill while in the air, you will continue to stay in the air while throwing stars. Skills that have additional effects when dark element skills hit an enemy will only apply a certain number of hits from the consecutive throws. (max level: 25)
    • Level 25: Consumes 1000 MP. For 3 seconds, continuously throw shadow stars which each deal 750% damage 3 times. After they are thrown, throw giant shadow stars for a final attack, dealing 1600% damage 12 times on up to 10 enemies.
      If you press the skill key repeatedly while using this skill, you can extend the throwing time for up to 4.8 seconds more.
      Cooldown: 90 seconds.

Striker

  • Spear Lightning Chain Spear Lightning Chain: Use unlimited chain attacks together with lightning. If you use the skill continuously, you can activate the chain attacks. During this skill, all skills except for Thunder can be linked. If the lightning hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 60 seconds, gain 12 chain attacks.
      Chain Attack: Deals 700% damage 5 times on up to 6 enemies, if it hits an enemy activate 3 lightning strikes that each deal 850% damage 8 times on up to 8 enemies.
      Final Chain: Deals 1200% damage 7 times on up to 10 enemies, if it hits an enemy activate a giant lightning strike that deals 1300% damage 12 times on up to 12 enemies.
      Cooldown: 120 seconds.

Aran

  • Blizzard Tempest Blizzard Tempest: Create a blizzard, binding enemies and unleashing the Dire Wolf’s Curse. Enemies hit will resist binds from Blizzard Tempest and other bind skills for 90 seconds.
    When enemies inflicted with the Dire Wolf’s Curse are hit by Beyonder, Boost End – Hunter’s Targetting, Brandish Maha, or Fenrir Crash, the curse will grow stronger and that enemy as well as other cursed enemies near Aran will be hit with an additional attack from pieces of ice.
    If the pieces of ice hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1200 MP. Deals 1600% damage 8 times on up to 12 enemies, binding all enemies hit for 10 seconds.
      The bind duration will be increased by up to 100% based on the amount of damage that Blizzard Tempest deals.
      After attacking, activate an aura for 20 seconds that inflicts the Dire Wolf’s Curse on up to 6 enemies every few seconds.
      Dire Wolf’s Curse: 10 second duration, when an enemy is hit, create a piece of ice that deals 1050% damage on up to 12 enemies.The curse can stack up to 6 times, and the number of pieces of ice created will be increased by 1 per stack.
      Cooldown: 180 seconds.

Evan

  • Spiral of Mana Spiral of Mana: Circle of Mana’s magic circle becomes a mana sphere, spinning like a tornado. You can activate this skill while using Circle of Mana by pressing the down arrow key together with Circle of Mana again.
    Only 1 Spiral of Mana can exist at the same time. If you use Circle of Mana while it is active, it will instantly disappear. If Spiral of Mana hits an enemy using Damage Reflect, you will not take damage. (required skill: level 30 Circle of Mana IV) (max level: 25)
    • Level 25: Consumes 120 MP. For 12 seconds, deals 395% damage 4 times on up to 8 enemies every few seconds.
      Cooldown: 4.5 seconds.
      [Passive Effect: 30 magic attack.]

Mercedes

  • Royal Knights Royal Knights: Summon the honorable guardians who protect the Queen of the Elves. If Royal Knights hit enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1200 MP. You are invincible during this skill’s cast action and end action.
      For 30 seconds, when Mercedes’ attacks hit an enemy, 4 knights will appear, each dealing 650% damage 4 times. Reappearance cooldown: 1.4 seconds.
      Cooldown: 150 seconds.

Phantom

  • Rift Break Rift Break: In an instant, move to a gap that the enemy didn’t see. You can use this skill with the down arrow key to stay in your current position. If Rift Break hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. Move to a spot in between enemies and activate 7 slashes that each deal 550% damage 7 times on up to 8 enemies.
      Cooldown: 30 seconds.

Eunwol

  • Smashing Chain Punch Smashing Chain Punch: Add the Fox God’s strength to the powerful land spirit to create destructive strikes. (required skill: level 20 Fire Fox Spirit Mastery)
    • Level 25: Consumes 60 MP per attack. Deals 900% damage 6 times on up to 10 enemies continuously while the key is held down. Maximum keydown time: 3.6 seconds.
      When the keydown ends, activate a final attack that deals 2000% damage 14 times on up to 10 enemies. The final attack will summon an additional 15 Fire Fox Spirits.
      While using Smashing Chain Punch, you will take 50% reduced damage (including % HP attacks) and attacks will have a 100% chance of summoning Fire Fox Spirits.
      Cooldown: 90 seconds.

Luminous

  • Liberation Orb Liberation Orb: Reveal the power of light and darkness through the orb. When a skill matching your Larkness state hits an enemy, the Orb will activate an attack with the same attribute. That attribute’s magic will be accumulated in the Orb. If there is 1 or more magic accumulated in the Orb, you can release it and attack. The attack will target the boss monster with the highest maximum HP in range. If the amount of light and darkness magic accumulated is the same, the damage will be increased.
    Magic cannot be accumulated while in Equilibrium state. The Orb’s activated attacks are not affected by Sunfire, Eclipse, or Equilibrium’s effects. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: [Passive Effect]: Attack deals 1000% damage 4 times. Reactivation cooldown: 8 seconds. You can acquire up to 5 magic of each attribute. Light: create 2 light areas which attack up to 3 enemies, Darkness: fire magic bullets that hit up to 10 enemies.
      [Active Effect]: Consumes 1200 MP. Cooldown: 180 seconds.
      For 20 seconds, when your own attacking skills hit an enemy, 10 magic orbs will be created to attack 1 enemy with an additional 100% critical rate. When the total sum of accumulated magic exceeds 1, the damage is increased by 50%p for every extra magic. Recreation cooldown: 1 second. Unbalanced: magic orbs will deal 875% damage, Balanced: magic orbs will deal 900% damage.

Demon Slayer

  • Demon Bane Demon Bane: Erupt with a powerful force to destroy enemies. If you hold the key down for the maximum duration, the force will surround your body, making you invincible with a more powerful attack. (max level: 25)
    • Level 25: Consumes 45 Force. Consumes 5000 HP.
      Deals 650% damage 6 times on up to 5 enemies continuously while the key is held down. Maximum keydown time: 4.2 seconds.
      If you hold the key down for the maximum duration, become invincible for 3 seconds while dealing 1100% damage 7 times on up to 12 enemies continuously.
      All attacks have an additional 50% critical rate and 30% defense ignore.
      Cooldown: 240 seconds.

Demon Avenger

  • Revenant Revenant: Due to your endless rage, become a ghost who has crossed the border between life and death.
    During this skill, you cannot have lower than 1 HP. All damage taken will be stored as rage. The stored rage will become thorns that attack nearby enemies but after the skill ends, the stored rage will be received as pain.
    During this skill, you can use it again to cancel it. If the thorns of rage hit enemies using Damage Cancel or Damage Reflect, enemies will still take damage and the Reflect damage will be ignored. (max level: 25)
    • Level 25: Consumes 50% HP. 30 second duration.
      When an Exceed skill hits an enemy, activate thorns of rage that deal 600% damage 9 times on up to 5 enemies with an additional 30% defense ignore. Reactivation cooldown: 4 seconds.
      When you are hit by an attack that would make you go lower than 1 HP, the damage will be stored as rage up to 100% of your maximum HP. Based on the stored amount, the blood’s rage reactivation coldown will be decreased. Every few seconds, the stored rage will be decreased by 6%.
      After the skill ends, you will receive damage equal to the stored rage, divided into 15 parts. This damage cannot kill you.
      Cooldown: 300 seconds.

Blaster

  • Afterimage Shock Afterimage Shock: Sweep enemies with a powerful attack that creates an afterimage. If the afterimage’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Active Effect: Consumes 1000 MP. For 60 seconds, when an attack using the Gauntlet Revolver hits an enemy, create an afterimage that deals 700% damage 6 times on that enemy. The afterimage can be activated up to 40 times. Reactivation cooldown: 0.27 seconds.
      Passive Effect: During Afterimage Shock’s cooldown, when an attack using the Gauntlet Revolver hits an enemy, create an afterimage that deals 1000% damage 3 times on up to 5 nearby enemies that weren’t hit by the attack. The active effect and passive effect cannot be activated at the same time. Reactivation cooldown: 8 seconds.
      Cooldown: 100 seconds.

Battle Mage

  • Abyssal Lightning Abyssal Lightning: Your black lightning is transformed by covering your surroundings with black magic.
    Every few seconds, create a passage to the underworld around the Battle Mage. You can use this skill with the arrow keys to instantly move to the nearest passage in that direction, destroying it. Black lightning will be created along the path you moved, hitting enemies and inflicting them with a Black Mark. If the black lightning hits an enemy using Damage Reflect, you will not take damage. (required skill: level 20 Dark Lightning) (max level: 25)
    • Level 25: Consumes 500 MP. You are invincible during this skill’s cast action and end action.
      For 60 seconds, create 2 passages to the underworld every few seconds. The passages will remain for 10 seconds, and up to 4 passages can exist on the map at the same time.
      Black lightning: Activates 3 lightning strikes that each deal 650% damage 4 times on up to 8 enemies with an additional 100% critical rate and 20% defense ignore.
      Cooldown: 200 seconds.

Wild Hunter

Wild Vulcan Type X Effect

  • Wild Vulcan Type X Wild Vulcan Type X: Use a prototype crossbow that maximizes firepower with Resistance technology. You can move while using this skill. (required skill: level 30 Wild Vulcan) (max level: 25)
    • Level 25: Consumes 1000 MP. Maximum keydown duration of 8.5 seconds. Deals 850% damage 7 times on up to 8 enemies in front of you continuously with an additional 20% defense ignore.
      Cooldown: 120 seconds.

Xenon

  • Photon Ray Photon Ray: Use a photon cannon that tracks and attacks enemies.
    When you use the skill, you will enter the Aiming Mode for a certain period of time, during which it will aim shots one by one. When the aiming is complete, it will begin aiming the next shot. You can use the skill again to fire the photon laser at the current target that is being aimed at.
    The first few aimed shots will be completed very quickly while further shots will be slower. Additional aimed shots will target the boss monster with the highest maximum HP in range. While aiming, if you attack the enemy being aimed at, it will complete faster.
    If you move too far away from an enemy currently being aimed at, the aiming will be cancelled. If the Aiming Mode duration ends before the laser is fired, all aimed shots will be cancelled.
    If Photon Ray attacks an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 150 MP. For 17 seconds, activate Aiming Mode. Consumes 350 additional MP if you fire.
      After completing 10 aimed shots, you can prepare additional aims up to 17. The photon cannon wil deal 600% damage 6 times per shot.

Mechanic

  • Mecha Carrier Mecha Carrier: Summon an air carrier that concentrates on the essence of Resistance science. Aircraft will attack nearby enemies then return to the carrier, gradually increasing the number of aircraft that are sent out.
    If the Mechanic moves away from the carrier, it will instantly move nearby. If the aircraft hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1250 MP. Summon a Mecha Carrier for 50 seconds.
      On the first attack, 6 aircraft will be sent out then return to the carrier. Every further attack will have 1 additional aircraft, up to 16.
      Aircraft: deals 550% damage 3 times on the target then returns to the carrier.
      Cooldown: 200 seconds.

Kaiser

  • Dragon Blaze Dragon Blaze: Borrow the power of an ancient dragon who was the personification of flame to become flame itself.
    Flames surround your body, attacking nearby enemies. Fire Auras will be left at places you pass. When your own attacking skills hit an enemy, the Fire Auras will explode, dealing damage in a wide area. If you reuse the skill, it will instantly end.
    While Dragon Blaze is on cooldown, when your own attacking skills hit an enemy, create Flame Orbs that cause additional attacks. If Dragon Blaze’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 20 seconds, flames will surround your body, dealing 500% damage 4 times on up to 8 enemies around you every few seconds.
      Fire Aura: 5 second duration. When they explode, there will be an explosion at the Fire Aura’s location and Kaiser’s location, dealing 750% damage 4 times on up to 10 enemies. Re-explosion cooldown: 3.6 seconds.
      Flame Orb: Create 6 flame orbs that deal 700% damage 3 times. Recreation cooldown: 12 seconds.
      Cooldown: 120 seconds.

Cadena

Weapon Variety Finale Effect

  • Weapon Variety Finale Weapon Variety Finale: Your weapon usage mastery reaches its limit, allowing you to use a more powerful additional attack. If Weapon Variety Finale hits an enemy using Damage Reflect, you will not take damage. (required skill: level 10 Weapon Variety III) (max level: 25)
    • Level 25: Consumes 450 MP. When Weapon Variety’s additional attack hits enemies 4 times, this will be activated around the enemy’s location.
      Activate 4 additional attacks that each deal 500% damage 7 times on up to 5 enemies.
      You will prepare 1 Weapon Variety Finale every 15.5 seconds and you can store up to 3.

Angelic Buster

Trinity Fusion Effect

  • Trinity Fusion Trinity Fusion: Eskada’s concentrated power is fired all at once. You can activate this skill by pressing the down arrow key together with Trinity. You can activate this skill while using Trinity. During the cast action, you cannot be knocked back by any attacks and you will take reduced damage. If Trinity Fusion hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Activate 9 dragon’s essences that each deal 700% damage 3 times on up to 8 enemies. During the cast action, you will take 20% reduced damage (including % HP attacks).
      Cooldown: 13 seconds.

Zero

  • Ego Weapon (Alpha)Ego Weapon (Beta) Ego Weapon: Your weapons with their own wills attack enemies. This skill is activated when Zero’s attacking skills hit an enemy. Alpha and Beta’s cooldowns will be applied separately. If Ego Weapon hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Alpha: Lazuli creates 9 sword slashes that each deal 500% damage 4 times.
      Beta: Lapis creates 3 great swords that activate 2 shockwaves, each dealing 500% damage 6 times on up to 3 enemies.
      Cooldown: 18 seconds.

Kinesis

  • Law of Gravity Law of Gravity: Maximize the law of universal gravitation where objects attract each other.
    The skill will target and debuff the boss monster with the highest maximum HP in range. The debuff causes nearby enemies and objects to be pulled into the enemy, dealing damage. The more enemies and objects that are pulled, the frequency and damage will be increased.
    If the enemy hit by the first attack dies or disappears, a graivty orb will appear which fulfills the same law. If any of Law of Gravity’s attacks other than the first one hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 5 Psychic Points. Deals 400% damage 6 times on 1 enemy then debuffs the enemy for 20 seconds, pulling in nearby enemies.
      Every few seconds, pull in up to 6 enemies, dealing 600% damage 8 times. Based on the number of enemies pulled in, the attack frequency will be increased up to 3x and the attack’s final damage will be increased up to 40%. If there are no enemies nearby to pull in, objects will be pulled in instead, being treated as the same as the maximum number of enemies.
      When the duration ends, an explosion is activated that deals 1200% damage 12 times on up to 10 enemies.
      Cooldown: 60 seconds.

Adele

  • Storm Storm: All of the Ether Swords created by Order will move around your body like a storm. All Ether Swords commanded by Order will disappear. If Storm hits an enemy using Damage Reflect, you will not take damage. (required skill: level 20 Gathering) (max level: 25)
    • Level 25: Consumes 750 MP. For 15 seconds, your blades will surround your body, dealing 450% damage 2 times on up to 7 enemies around you every few seconds.
      When the number of Ether Swords that disappeared exceeds 1, the number of hits will be increased by 2 per extra Ether Sword.
      Cooldown: 90 seconds.

Illium

  • Crystal Gate Crystal Gate: Use advanced Crystal technology to install passages that let you move freely between them. If you go near the first Crystal Gate that you installed and press the up arrow key on it, you will move to the next installed Crystal Gate. If you use the last installed Crystal Gate, you will move to the first installed Crystal Gate.
    When you use a gate, it requires charge time before it can be used again. The most recently used Crystal Gate requires additional charge time. You will receive a buff while near a Crystal Gate. (max level: 25)
    • Level 25: Consumes 500 MP. For 150 seconds, you can install up to 3 Crystal Gates. After installing 2, they will begin to work. The install time and the Crystal Gate durations are the same.
      After you use a Crystal Gate, you cannot use any Crystal Gate for 2 seconds, and the one that you used cannot be used again for 4.5 seconds. While near a Crystal Gate, acquire a buff that increases your damage by 30% for 10 seconds.
      Cooldown: 180 seconds.

Ark

  • Eternally Hungry Beast Eternally Hungry Beast: Call a starving beast that eats everything through a passage connected to the depths of the abyss. After the passage opens, the beast will appear after a certain period of time. If attacking skills that use the Spectre’s power hit enemies, it will appear faster. If Eternally Hungry Beast hits an enemy using Damage Cancel or Damage Reflect, enemies will still take damage. (max level: 25)
    • Level 25: Consumes 500 HP. After a certain period of time, activate a shockwave that deals 2000% damage 5 times on up to 15 enemies.
      If attacking skills that use the Spectre’s power hit enemies, the attack will activate 0.81 seconds faster (this applies only 1 time per skill).
      Cooldown: 120 seconds.

Hoyoung

  • Sage Teachings Heaven Earth Human Apparition Sage Teachings: Heaven Earth Human Apparition: Master your tactical arts, creating a special clone that links attributes. When you are linking attributes, the clone will appear and attack using an attribute you were not using, completing the link. If Sage Teachings: Heaven Earth Human Apparition hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Passive Effect: When you link attributes, a clone appears that deals 900% damage 6 times on up to 5 enemies. Re-appearance cooldown: 9 seconds.
      Active Effect: Consumes 1250 MP. For 30 seconds, the passive effect will activate 3 times with no cooldown, then a 2.5 second re-appearance cooldown will apply. Cooldown: 100 seconds.

Spring! Spring! Project!

Auction House Filters

The Maple Auction has been improved.

  • In Maple Auction, Scroll Traces can now only be bought or sold in increments of 1000.
  • An additional potential filter has been added to the armor and weapon search options.
  • A job filter has been added to the armor search options.
  • In the item search list, the item information window at the bottom of the screen has been removed and the number of items displayed on the list has been increased.
  • In the level range search drop box menu, ‘0’, ‘160’, and ‘200’ have been added. The number input area’s click range has been increased.
  • When you register an item for sale, the item will be searchable after a 5 minute grace period.
  • In the Sale tab, when you choose an item to sell, the tooltip will now be shown when you mouse over it.
  • When an item is sold, the sold item’s name and number will be shown.

Maple Union Placement Mode

The Union placement mode has been improved.

  • Clicking on a character card will cause the placed block to be activated.
  • A confirmation button has been added to the block edit menu. When you click the button, the block will be deselected and placed on the board.
  • On the block edit menu, a Raid Removal button has been added.
  • A Raid Placement Reset button has been added. When you click it, all placed blocks will be removed.

Decoration Inventory

A new Decoration inventory has been added. The Decoration inventory has 128 slots and all Cash equipment items have been moved from the equipment inventory to here.

Inventory Spacing

The spacing between inventory items has been adjusted to be wider.

Android Mouse Over

When you mouse over an Android item, the tooltip will now show the Android’s appearance.

If you enter Nexon OTP or U-OTP, characters in deletion standby time can be instantly deleted.

In Hungry Muto and Spirit Savior content, the response time has been improved for more comfortable gameplay.

When you are registering your guild black list or requesting an alliance invite, the process has been improved so that you can confirm and select the guild.

Toad's Hammer Equipped Item

The Toad’s Hammer UI will now have a separate icon which is displayed for items you are currently wearing.

Improvement and Bug Fixes (Skills)

Overall skill logic has been improved to help alleviate the error where an entered skill would not activate due to things such as potion use, pet auto buff and auto feed, or skill activations that do not affect character actions.

Fixed an issue where other characters could see skill effects that they shouldn’t have. Fixed an issue where certain skill effects continued to appear and didn’t disappear.

Ultimate Adventurers’ summon skills’ durations will now be shown on the buff window.

Debuff effects on you from monster patterns will no longer be affected by skill effect transparency.

Fixed an issue with the Genesis weapon skill Demiurge of Destruction where the buff window icon showed an incorrect reactivation cooldown.

Paladin’s Holy Unity and the effect on the bonded party member will now use their own skill effect transparency options.

Decent Hyper Body Dark Knight’s Hyper Body will now only affect yourself.

Adventurer magicians’ Infinity’s skill description has been updated to match the current logic of healing base HP and MP every few seconds.

Fixed an issue where if Bishop was transformed while using Big Bang, the effect would appear incorrectly.

Fixed an issue where if Bishop received Combat Orders while Resurrection was on cooldown, the cooldown would appear to be reset.

Vengeance of AngelElda Nova Bishop can now use Erda Nova while Vengeance of Angel is active.

Fixed an issue where Dual Blade’s Self Haste and speed increasing potions didn’t stack.

Fixed an issue where Dual Blade could not use Final Cut immediately after using Flying Assaulter.

Viper’s Nautilus’ skill description has been updated to match the current logic of the additional attack while it is on cooldown and Serpent Screw not charging Energy.

Fixed an issue where Cannon Shooter’s monkey was invisible sometimes.

Cannon Shooter’s Monkey Wave’s skill description has been updated to match the current logic of the buff not being affected by buff duration increasing effects.

Fixed an issue where Soul Endure’s effect appeared incorrectly based on Mikhail’s own skill effect transparency.

Fixed an issue where Soul Master’s Solar Pierce and Crescent Divide’s cast delay was increased while wearing a one-handed sword.

Fixed an issue where after Soul Master used Elysion, Cross the Styx’s attack range was smaller than the range when Elysion is not active.

Fixed an issue where Soul Master’s Cross the Styx after using Elysion did not activate Aura Weapon’s wave.

Fixed an issue where Soul Master’s Falling Moon effect applied to Soul Eclipse’s activated Soluna Divide.

While Flame Wizard is using Flame Discharge, they can no longer resummon a Spirit of Flame personification.

Fixed an issue where Striker’s God of the Sea dealt damage to enemies using Damage Reflect.

Evan’s Circle of Wind, Circle of Thunder, and Circle of Earth’s cast delays have been decreased and their ranges have been increased to improve usability.

  • Circle of Wind Circle of Wind‘s number of hits has been increased from 2 to 5, damage has been decreased from 270% to 108%, cast delay has been decreased by 15%.
  • Circle of Thunder Circle of Thunder‘s attack range has been increased by 60%, cast delay has been decreased by 13%.
  • Dragon Dive Dragon Dive‘s damage boost to Circle of Wind has been decreased from 150%p to 62%p.
  • Circle of Earth Circle of Earth‘s damage has been decreased from 370% to 320%, cast delay has been decreased by 26%.
  • Dragon Breath Dragon Breath‘s damage boost to Circle of Wind has been decreased from 660%p to 150%p, damage boost to Circle of Earth has been decreased from 180%p to 150%p.

Fixed an issue where if Evan used a Rune of Giants during a Mir skill, they could not use the up jump.

Fixed an issue where Mercedes could not use Decent skills from item potential while riding Sylphidia.

Fixed an issue where if Phantom registered a stolen skill on 2 hotkeys, the switch cooldown did not apply.

Fixed an issue where Phantom could not use stolen Hurricane after using the Rune of Transference.

Fixed an issue where if Phantom used Dark Sight immediately after using Mark of Phantom, Dark Sight would be cancelled.

Fixed an issue where after Eunwol used Spirit Bond Maximum, if they changed maps or channels, the skill ending effect sound would play.

Demon Frenzy Demon Avenger’s Demon Frenzy will now continue to create demon blood even if your current HP is lower than 1% of your maximum HP.

Fixed an issue where Demon Avenger could not acquire some items while charging Blood Feast.

Fixed an issue where Blaster’s Revolving Cannon sound effect was considered a regular sound efect instead of a skill sound effect.

Hurricane Mixer Blaster’s Hurricane Mixer’s pull range has been increased by 80%.

Fixed an issue where Battlemage’s Drain Aura did not apply to party members.

Fixed an issue where Battlemage’s Blue Aura – Dispel Magic applied only once after being cast. Fixed an issue where Battlemage’s Blue Aura’s damage reduction applied only to yourself.

When Wild Hunter uses Hunter’s Call to summon a monster on top of Dusk’s tentacles, when the tentacles disappear the monster will disappear as well.

Fixed an issue where Xenon could use Mega Smasher while transformed.

Fixed an issue where if Mechanic used Jet Booster while jumping down, the booster would never recover after landing.

Massive Fire SPLASH Mechanic’s Massive Fire: SPLASH’s MP cost has been decreased from 35 MP to 20 MP. Fixed an issue where you would only enter the in combat state if the first attack hit an enemy.

Fixed an issue where if you used the basic attack in Metal Armor: Tank after using War Machine: Titan, the skill would be cancelled.

Fixed an issue where if Kaiser used Blue Streak in the left direction, they would be facing the right direction after the skill ended.

Fixed an issue where if Cadena used Chain Arts: Chase on the ground in Will phase 1, the screen would move up and down.

Angelic Buster’s Soul Seeker Expert’s skill description has been updated to match the current logic of summon skills not activating it.

Fixed an issue where after Zero tagged, the waiting character would appear to not be recovering TF.

Fixed an issue where if Zero did not have sufficient TF and a pet tried to use Rhinne’s Blessing, the not enough MP message would appear.

Fixed an issue where Adele’s Resonance, Order, Gathering, and Blossom did not deal damage to Urus.

Fixed an issue where Adele could not use Dike in Magnus if she was slowed.

Fixed an issue where Illium’s Crystal and Soul of Crystal would activate Reaction skills only 1 time if they were in the same location.

Fixed an issue where Ark’s Returning Hatred’s cooldown would apply to every attack.

Fixed an issue where Hoyoung could use Sage Teachings: Advent of the Superpowered Gods then use Advent of the Gods on a rope.

Improvements and Bug Fixes (Boss Monsters)

Fixed an issue in Chaos Pink Bean where certain background images were cut off.

In Suu phase 2 and 3, the energy orbs will now deal damage more accurately.

Fixed an issue where after clearing a certain phase in Lucid, if you left the party, you could not exit correctly.

Fixed an issue where Will (Story Mode)’s name did not appear on the HP gauge.

Improvements and Bug Fixes (Quests and Maps)

Login.img.RaceSelect_new.Back0.1.0_new

The Adventurer classes’ character creation window illustration has been changed.

In FriendStory chapter 5’s OX quix map, the usage of skills other than movement skills is now restricted.

Fixed an issue in the Orbis Tower Entrance map where the character would get stuck on the right wing of the statue.

Fixed an issue in Golden Temple Guardian’s Room 1 where Monster Life monsters would be summoned under the floor.

Fixed an issue in Ereb Alliance Conference Hall where the character’s name would be obscured on the floor.

Fixed an issue in Omega Sector story quests where your buddy’s location would appear as null.

Fixed an issue in Ghost Park Ranking Mode where Beta could use Shadow Flash.

Fixed an issue in Xerxes of Chryse party quest’s map where you could move past a path that required you to crawl in certain situations.

Fixed an issue in certain content where you have to escort NPCs where the NPCs would stop moving if the party leader exited the game while the NPC was on a rope.

Fixed an issue during Angelic Buster’s tutorial cutscenes where the stat window would appear.

Fixed an issue where if you entered Von Leon through the boss queue without starting the preceding quests, you would be stuck in the exit room.

Fixed an issue where if you accepted a quest that gave you an item but your etc inventory was full, the dialog would not end with a warning message to empty your inventory.

Fixed an issue during the Zero tutorial where the dialog UI would appear awkwardly.

Fixed an issue where if you reconnected while doing a Sudden Mission, the Sudden Mission UI would disappear.

The Mutated Ribbon Pig monster’s consecutive number of attacks has been decreased.

Fixed an issue where you could accept the Root Abyss: Old Tree Key quest while your etc inventory was full.

Certain terrain in The SEED 8F and 21F will be corrected.

Fixed an issue in Fox Tree Mid Path 1, 2, and 3 where if you used a downwards teleport on the bottom, you would not move normally.

Certain ropes in That Day in Trueffet 2 and 3 have been made longer.

Improvements and Bug Fixes (Items)

Coming soon!

Improvements and Bug Fixes (Etc)

Coming soon!

KMS ver. 1.2.335 – MapleStory AWAKE!

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2020awake.0

The first patch of the MapleStory AWAKE update has been released! This one contains various quality of life improvements from the Spring! Spring! Project initiative as well as the summer’s AWAKE events. The next patch will be on July 23, including the new 4th V skills as a new episode for Dimensional Library!

I’m really tired from capping coins and starting my Burning world character today so there’s no images for the events yet. I’ll add them tomorrow though so check back!

Overview

  • Spring! Spring! Project
    • The Spring! Spring! Project of listening to users’ words continues the Voice of Mapler campaign.
  • AWAKE Tera Burning Plus
    • This summer, grow 1+2 levels until level 200! Don’t miss the opportunity to use Tera Burning 2 times!
  • AWAKE Burning World
    • Connect to Burning World with powerful growth support benefits, 2 Mega Burning characters, and abundant level rewards.
  • AWAKE World Leap
    • Move to your desired world! The World Leap event is in progress!
  • Time of Awakening
    • It’s time to awaken! Receive the teachings of the Panda Sages of Awakening Mountain, which only opens once every thousand years!
      • Awakening Scrolls
      • Sages’ Treasure: Baekgong’s Flute
      • Sage Rock Training Centre
      • Coin Shops
      • Bamboo Shoot Shop
      • Decoration Shop
      • Meso Shops

Spring! Spring! Project!

Auction House Filters

The Maple Auction has been improved.

  • In Maple Auction, Scroll Traces can now only be bought or sold in increments of 1000.
  • An additional potential filter has been added to the armor and weapon search options.
  • A job filter has been added to the armor search options.
  • In the item search list, the item information window at the bottom of the screen has been removed and the number of items displayed on the list has been increased.
  • In the level range search drop box menu, ‘0’, ‘160’, and ‘200’ have been added. The number input area’s click range has been increased.
  • When you register an item for sale, the item will be searchable after a 5 minute grace period.
  • In the Sale tab, when you choose an item to sell, the tooltip will now be shown when you mouse over it.
  • When an item is sold, the notification at the top of your screen will now show the sold item’s name and number.
  • The equipment type “Glove” has been changed to ‘장갑’ to match the equipment tooltip.

Maple Union Placement Mode

The Union placement mode has been improved.

  • Clicking on a character card will cause the placed block to be activated.
  • A confirmation button has been added to the block edit menu. When you click the button, the block will be deselected and placed on the board.
  • On the block edit menu, a Raid Removal button has been added.
  • A Raid Placement Reset button has been added. When you click it, all placed blocks will be removed.

Decoration Inventory

A new Decoration inventory has been added. The Decoration inventory has 128 slots and all Cash equipment items have been moved from the equipment inventory to here.

Inventory Spacing

The spacing between inventory items has been adjusted to be wider.

Android Mouse Over

When you mouse over an Android item, the tooltip will now show the Android’s appearance.

If you enter Nexon OTP or U-OTP, characters in deletion standby time can be instantly deleted.

In Hungry Muto and Spirit Savior content, the response time has been improved for more comfortable gameplay.

When you are registering your guild black list or requesting an alliance invite, the process has been improved so that you can confirm and select the guild.

Toad's Hammer Equipped Item

The Toad’s Hammer UI will now have a separate icon which is displayed for items you are currently wearing.

Improvement and Bug Fixes (Skills)

Overall skill logic has been improved to help alleviate the error where an entered skill would not activate due to things such as potion use, pet auto buff and auto feed, or skill activations that do not affect character actions.

Fixed an issue where other characters could see skill effects that they shouldn’t have. Fixed an issue where certain skill effects continued to appear and didn’t disappear.

Ultimate Adventurers’ summon skills’ durations will now be shown on the buff window.

Debuff effects on you from monster patterns will no longer be affected by skill effect transparency.

Fixed an issue with the Genesis weapon skill Demiurge of Destruction where the buff window icon showed an incorrect reactivation cooldown.

Paladin’s Holy Unity and the effect on the bonded party member will now use their own skill effect transparency options.

Decent Hyper Body Dark Knight’s Hyper Body will now only affect yourself.

Adventurer magicians’ Infinity’s skill description has been updated to match the current logic of healing base HP and MP every few seconds.

Fixed an issue where if Bishop was transformed while using Big Bang, the effect would appear incorrectly.

Fixed an issue where if Bishop received Combat Orders while Resurrection was on cooldown, the cooldown would appear to be reset.

Vengeance of AngelElda Nova Bishop can now use Erda Nova while Vengeance of Angel is active.

Fixed an issue where Dual Blade’s Self Haste and speed increasing potions didn’t stack.

Fixed an issue where Dual Blade could not use Final Cut immediately after using Flying Assaulter.

Viper’s Nautilus’ skill description has been updated to match the current logic of the additional attack while it is on cooldown and Serpent Screw not charging Energy.

Fixed an issue where Cannon Shooter’s monkey was invisible sometimes.

Cannon Shooter’s Monkey Wave’s skill description has been updated to match the current logic of the buff not being affected by buff duration increasing effects.

Fixed an issue where Soul Endure’s effect appeared incorrectly based on Mikhail’s own skill effect transparency.

Fixed an issue where Soul Master’s Solar Pierce and Crescent Divide’s cast delay was increased while wearing a one-handed sword.

Fixed an issue where after Soul Master used Elysion, Cross the Styx’s attack range was smaller than the range when Elysion is not active.

Fixed an issue where Soul Master’s Cross the Styx after using Elysion did not activate Aura Weapon’s wave.

Fixed an issue where Soul Master’s Falling Moon effect applied to Soul Eclipse’s activated Soluna Divide.

While Flame Wizard is using Flame Discharge, they can no longer resummon a Spirit of Flame personification.

Fixed an issue where Striker’s God of the Sea dealt damage to enemies using Damage Reflect.

Evan’s Circle of Wind, Circle of Thunder, and Circle of Earth’s cast delays have been decreased and their ranges have been increased to improve usability.

  • Circle of Wind Circle of Wind‘s number of hits has been increased from 2 to 5, damage has been decreased from 270% to 108%, cast delay has been decreased by 15%.
  • Circle of Thunder Circle of Thunder‘s attack range has been increased by 60%, cast delay has been decreased by 13%.
  • Dragon Dive Dragon Dive‘s damage boost to Circle of Wind has been decreased from 150%p to 62%p.
  • Circle of Earth Circle of Earth‘s damage has been decreased from 370% to 320%, cast delay has been decreased by 26%.
  • Dragon Breath Dragon Breath‘s damage boost to Circle of Wind has been decreased from 660%p to 212%p, damage boost to Circle of Earth has been decreased from 180%p to 150%p.

Fixed an issue where if Evan used a Rune of Giants during a Mir skill, they could not use the up jump.

Fixed an issue where Mercedes could not use Decent skills from item potential while riding Sylphidia.

Fixed an issue where if Phantom registered a stolen skill on 2 hotkeys, the switch cooldown did not apply.

Fixed an issue where Phantom could not use stolen Hurricane after using the Rune of Transference.

Fixed an issue where if Phantom used Dark Sight immediately after using Mark of Phantom, Dark Sight would be cancelled.

Fixed an issue where after Eunwol used Spirit Bond Maximum, if they changed maps or channels, the skill ending effect sound would play.

Demon Frenzy Demon Avenger’s Demon Frenzy will now continue to create demon blood even if your current HP is lower than 1% of your maximum HP.

Fixed an issue where Demon Avenger could not acquire some items while charging Blood Feast.

Fixed an issue where Blaster’s Revolving Cannon sound effect was considered a regular sound efect instead of a skill sound effect.

Hurricane Mixer Blaster’s Hurricane Mixer’s pull range has been increased by 80%.

Fixed an issue where Battlemage’s Drain Aura did not apply to party members.

Fixed an issue where Battlemage’s Blue Aura – Dispel Magic applied only once after being cast. Fixed an issue where Battlemage’s Blue Aura’s damage reduction applied only to yourself.

When Wild Hunter uses Hunter’s Call to summon a monster on top of Dusk’s tentacles, when the tentacles disappear the monster will disappear as well.

Fixed an issue where Xenon could use Mega Smasher while transformed.

Fixed an issue where if Mechanic used Jet Booster while jumping down, the booster would never recover after landing.

Massive Fire SPLASH Mechanic’s Massive Fire: SPLASH’s MP cost has been decreased from 35 MP to 20 MP. Fixed an issue where you would only enter the in combat state if the first attack hit an enemy.

Fixed an issue where if you used the basic attack in Metal Armor: Tank after using War Machine: Titan, the skill would be cancelled.

Fixed an issue where if Kaiser used Blue Streak in the left direction, they would be facing the right direction after the skill ended.

Fixed an issue where if Cadena used Chain Arts: Chase on the ground in Will phase 1, the screen would move up and down.

Angelic Buster’s Soul Seeker Expert’s skill description has been updated to match the current logic of summon skills not activating it.

Fixed an issue where after Zero tagged, the waiting character would appear to not be recovering TF.

Fixed an issue where if Zero did not have sufficient TF and a pet tried to use Rhinne’s Blessing, the not enough MP message would appear.

Fixed an issue where Adele’s Resonance, Order, Gathering, and Blossom did not deal damage to Urus.

Fixed an issue where Adele could not use Dike in Magnus if she was slowed.

Fixed an issue where Illium’s Crystal and Soul of Crystal would activate Reaction skills only 1 time if they were in the same location.

Fixed an issue where Ark’s Returning Hatred’s cooldown would apply to every attack.

Fixed an issue where Hoyoung could use Sage Teachings: Advent of the Superpowered Gods then use Advent of the Gods on a rope.

Improvements and Bug Fixes (Boss Monsters)

Fixed an issue in Chaos Pink Bean where certain background images were cut off.

Suu

In Suu phase 2 and 3, the energy orbs will now deal damage more accurately.

Fixed an issue where after clearing a certain phase in Lucid, if you left the party, you could not exit correctly.

Fixed an issue where Will (Story Mode)’s name did not appear on the HP gauge.

Improvements and Bug Fixes (Quests and Maps)

Login.img.RaceSelect_new.Back0.1.0_new

The Adventurer classes’ character creation window illustration has been changed.

In FriendStory chapter 5’s OX quix map, the usage of skills other than movement skills is now restricted.

Fixed an issue in the Orbis Tower Entrance map where the character would get stuck on the right wing of the statue.

Fixed an issue in Golden Temple Guardian’s Room 1 where Monster Life monsters would be summoned under the floor.

Fixed an issue in Ereb Alliance Conference Hall where the character’s name would be obscured on the floor.

Fixed an issue in Omega Sector story quests where your buddy’s location would appear as null.

Fixed an issue in Ghost Park Ranking Mode where Beta could use Shadow Flash.

Fixed an issue in Xerxes of Chryse party quest’s map where you could move past a path that required you to crawl in certain situations.

Fixed an issue in certain content where you have to escort NPCs where the NPCs would stop moving if the party leader exited the game while the NPC was on a rope.

Fixed an issue during Angelic Buster’s tutorial cutscenes where the stat window would appear.

Fixed an issue where if you entered Von Leon through the boss queue without starting the preceding quests, you would be stuck in the exit room.

Fixed an issue where if you accepted a quest that gave you an item but your etc inventory was full, the dialog would not end with a warning message to empty your inventory.

Fixed an issue during the Zero tutorial where the dialog UI would appear awkwardly.

Fixed an issue where if you reconnected while doing a Sudden Mission, the Sudden Mission UI would disappear.

The Mutated Ribbon Pig monster’s consecutive number of attacks has been decreased.

Fixed an issue where you could accept the Root Abyss: Old Tree Key quest while your etc inventory was full.

Certain terrain in The SEED 8F and 21F will be corrected.

Fixed an issue in Fox Tree Mid Path 1, 2, and 3 where if you used a downwards teleport on the bottom, you would not move normally.

Certain ropes in That Day in Trueffet 2 and 3 have been made longer.

Improvements and Bug Fixes (Items)

The Buff Freezer usage confirmation window will no longer close if you press the Esc key.

Fixed an issue where Zakum’s Stone Fist Gloves’ images did not appear during certain actions.

The images of certain Cash items have been adjusted.

The name of each Bingsu hair colour has been changed to [colour name + Bingsu hair].

Fixed a typo with the Blue Alicia Hair name.

Arcane Symbol tooltips will no longer show the attack range increase.

Fixed an issue where T-Boy’s Monitor’s eyes did not appear in shops.

The Onyx Ring description that stated it summoned the ‘샐러맨더 오닉스’ has been changed to ‘샐리맨더 오닉스’.

Fixed an issue where if you used another chair while sitting on the Owner of 17 Billion Mesos Chair, sometimes your body would disappear.

Fixed an issue where the Crawling Riding would cause akward actions if hit by a monster attack.

Fixed an issue where the client would exit when the Custom Mix Dye Coupon was used.

Improvements and Bug Fixes (Etc)

To provide stable service, character creation in Scania and Luna has been restricted if you do not already have a character in those worlds.

Fixed an issue where you could follow other characters while opening a minigame room.

Fixed an issue where guide text was not shown while using Capture Mode.

Fixed an issue where the Sudden Mission alert count colour was displayed incorrectly.

Fixed an issue where if you had insufficient materials when making things for Mu Lung’s potion creator, you would be guided to other materials.

Fixed an issue where Hoyoung’s ears and tail did not appear when crafting for professions.

Certain reward claiming reminders that appear when you log out have been changed to not appear again if you log out without claiming them.

  • MVP Rewards
  • Union Coins
  • Dea’s G-Potions
  • Mu Lung Dojo Settlement Points

The Green PC only item lock feature has been improved when used on equipped items. Zero’s Lapis and Lazuli can be locked in the same way.

Fixed an issue where if you exited the game, the Red PC trade restrictions icon would appear temporarily.

Fixed an issue where the trying to transfer items that had Seal Locks used on them had awkward guide information.

In the Item Pot help information, the guide has been changed to access the content only through hotkeys instead of through the inventory button.

The Green PC only item lock feature has been improved so when you click the button, items that can have the feature used on it will be displayed separately.

Fixed an issue where your Combo Kills would be reset when an Elite Boss appeared.

Fixed an issue where the “Riena Strait – Lost Nora” achievement could not be completed.

In Monster Life, if you have the maximum Waru amount of 9,999,999, you will not be able to harvest more.

Fixed an issue where the Monster Collection medal’s claim information was not shared.

Fixed an issue where the “Modified Future City” achievement could not be completed.

When you use a Monster Life Farm Reset Scroll, the farm’s season information will be reset as well.

Fixed an error where the Dark Wolf did not appear on certain terrain.

The Rune of Thunder’s attack will no longer be activated if you do not have a weapon equipped.

Fixed an issue where if you had 2 one-of-a-kind items in your storage and found them both at the same time, you could have 2 in your inventory.

Fixed an issue where the Maple Guide rewards information was incorrect for Reboot.

Dream Breaker NPC

You can now enter Dream Breaker from Lacheln.

After exiting cross world party quests, your titles will now be re-equipped.

Fixed an issue where in Reboot, Octopus would drop other classes’ equipment.

The Legendary Hunter Medal challenge can no longer be started while the records are being reset at the beginning of the month.

The “Dunkel: Let’s Take Him Down!” achievement has been changed. Instead of requiring a party of 4 or more adventure classes only, it now requires defeating Normal Dunkel in a party of 4 or more.

When an Arcane Symbol reaches the maximum level, the growth value will now display MAX.

If Flag Race has already begun while you are in the waiting map, you will receive a message that you cannot enter.

Fixed an issue on The SEED 39F where one of the quiz’s correct answers was a boss that did not appear in MapleStory.

Fixed an issue where in the Maple Guide, the Cursed Kaiserium was shown repeatedly in the Hard Magnus rewards.

The Guild BBS scrolling error has been fixed.

Fixed an error where if the Rune of Treasure was at the bottom of the map, the treasure would fall below the ground and the items would not be acquirable.

Today’s Guild Attendance Check list has been changed to be sorted by character name.

Fixed an issue in 1:1 Cash item trade where if you entered the wrong 2nd password, there would be no information message.

Fixed an issue in 1:1 Cash item trades where certain trades would fail abnormally.

Fixed an issue with the Custom Mix Dye Coupon where certain results would cause the character’s hair image to appear translucent.

Fixed an issue where you could not search Luna Crystal in the Maple Auction’s category search window.

Fixed an issue where Mechanic equipment and Dragon equipment did not show damage range increases.

Fixed an issue where certain ridings had awkward character locations when riding them.

Fixed an issue where riding the Firecracker Riding would cause the Show Character Information range to be awkward.

Fixed an issue where in Zero’s equipment window, slots with unisex equipment and gender restricted equipment could be swapped.

Fixed an issue where in certain situations, you could use items after their expiration dates passed.

Fixed an issue where in certain situations, expired items’ icons appeared awkwardly.

You can no longer use Nearest Town Scrolls in Temple of Time or the Broken Corridor.

Fixed an issue where if you used the sort function in the guild member list, the arrows would appear incorrectly.

Cash Shop

Royal Hair and Face

 

Royal Style

 

Nexon Shopping

 

MapleStory AWAKE

Awakening Mountain

Awake Event

AWAKE Tera Burning Plus

The AWAKE Tera Burning event will run in two separate seasons. The first is June 25 to August 5 and the second is August 6 to September 16.

 

When you create a new character during this event, you can choose to make them a Tera Burning character! Note that you can only do this once per Maple ID per season of the event. This means you can create two Tera Burning characters in total, one during each season. 

Characters can only become Tera Burning characters when they are created. You cannot change your Tera Burning character but if you delete it, you can make another one.

 

The main benefit of a Tera Burning character is the ability to gain two extra levels per level up. This effect will take place until level 200!

When your Tera Burning character is created, it will receive a Snail pet lasts for 30 days. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.

At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 8 Mastery Boxes and a full Black set.

At level 150, you’ll receive the Expiring Root Abyss Set Box which when opened will reward you with a full level 150 Root Abyss set. These items will have Epic potential and 12 stars, but will expire in 90 days.

At level 200, you’ll receive the Eternal Flame title which gives 15 all stats, 15 attack/magic attack, 10% boss damage, 10% defense ignore, 750 HP/MP, 10% bonus experience and 30 Arcane Force. The title can only be used after completing the 5th job advancement and its stats will expire in 30 days.

 

Finally, reaching level 200/205/210 will reward you with extra items. These rewards can only be claimed once per Maple ID per season of the event.

  • Level 200: 20 Core Gemstones
  • Level 205: 20 Core Gemstones, 2 Experience Core Gemstones
  • Level 210: 50 Core Gemstones, 3 Experience Core Gemstones

AWAKE Burning World

Burning and Burning 2 will be open from June 25 to September 3. From September 3 to September 16, you will be able to World Leap your characters from this world to other worlds.

 

Burning World is a time-limited special world which gives various benefits for rapid growth. All characters in Burning World will receive the special Burning skill while they are in the world, which gives:

  • 1.5x experience
  • 50 attack/magic attack
  • 30% damage to regular monsters
  • 30% damage to boss monsters
  • 30% critical rate
  • 30% critical damage

In Burning World, you can create up to 2 Mega Burning characters, who will have the following benefits:

  • +2 levels for each level up, up to level 130
  • Snail pet (30 days)
  • Level 30 Equipment Box
  • Legendary Secret Box
    • Black Hat
    • Black Cape
    • Black Suit
    • Black Weapon Box
    • Black Secondary Weapon Box
    • 8 Mastery Boxes
  • Keep on Burning title
  • BURNING medal
  • 10th Anniversary White Armor Set Box
  • Teleport World Map (30 days)
  • Equip/Use/Etc./Set-up inventories expanded to 56 slots

Zero Character Creation

In Burning World, if you have a level 100 or higher character, you can also create a Zero! However, you cannot burn a Zero.

 

Also in Burning World, you will receive the following rewards when you reach certain levels. These can only be claimed once per Maple ID.

  • Level 130: 5 2x Experience Coupons (1 Hour), 1000 Power Elixirs
  • Level 160: Aquatic Letter Eye Accessory, Condensed Power Crystal, Silver Blossom Ring, Dea Sidus Earrings, Golden Clover Belt
  • Level 200: Experience Coupon Box (gives 2 2x Experience Coupons (1 Hour) when used, can be used only once per day, can be used a total of 15 times)
  • Level 220: Choice between an Absolabs Weapon Box (17 star unique Absolabs weapon) or Dominator Pendant Box (15 star unique Dominator Pendant)

 

After September 3, you will no longer be able to train your characters in Burning World. Instead, you’ll be able to World Leap up to 5 characters (at least level 130) to any other world (except Reboot/Reboot 2).

Note: You cannot use the World Leap if your character is holding any items from the Time of Awakening event that can be moved to other characters in the same world or Character Slot Expansion Coupons in your inventory.

If you haven’t moved your characters by September 16, they will be deleted along with their items and Cash items.

 

In Burning World, you cannot purchase the following items from the Cash Shop:

  • Character Slot Expansion Coupon
  • 4/8 Slot Storage Expansion Coupon
  • House Wedding Ticket

The following features are not available in Burning World:

  • Meso Market
  • Transferring Link Skills
  • Maple Union
  • Monster Collection

AWAKE World Leap

 

The AWAKE World Leap event will run from June 25 to July 9. This event lets you move your characters to a new world! However, there are many restrictions.

  • You can only move to/from certain worlds.
    • Reboot/Reboot 2 cannot move to other worlds.
    • You cannot move to Scania, Luna, Elysium, Reboot, or Reboot 2.
  • You can only move to/from worlds that you chose for your first world leap.
  • You do not require empty character slots in the world you are moving to. However, if you have more than 46 characters, you will need to delete characters before you can create any more.
  • Your Cash Wardrobe and storage will not be moved over. Before you use World Leap, move the items to your inventory.
  • There is no limit on how many characters you can move.
  • You cannot cancel a movement after it has been confirmed, so choose carefully!

Note: The AWAKE World Leap event period can be changed and leaping to cetain worlds may be closed early.

Awakening Time: Awakening Scrolls

The Awakening Scrolls event will run from June 25 to September 2. It is available to characters level 101 or higher.

 

Train with the Panda Sages’ Awakening Scrolls to experience a different dimension of growth! When you begin the quest, you will receive the Awakening Scrolls and begin your training.

You can acquire Awakening Energy through various training methods. When you collect 100 Awakening Energy, it will automatically be turned into 1 Awakening Coin. You can acquire up to 30,000 Awakening Energy per day.

There are a total of 3 levels of Awakening Scrolls, each with their own chapters. You can talk to Mugong or use the event icon on the side of your screen to check the status of your training.

  • Baekgong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Chungong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Mangong’s Scroll – Introduction/Ending

You can train your Awakening Scroll level by paying 200 Awakening Coins, once per day per world. Every time you do this, you will receive 1 Bamboo Shoot from Mugong, which you can use in Mr. Do’s shop.

When you achieve the required amount of training for each scroll, you will complete your current chapter and move to the next one. You will also receive the reward that was sealed in the scroll for that chapter.

  • Baekgong’s Scroll
    • Introduction (requires training 1 time, unlocked on June 25): Fresh Training Outfit Set
    • Ch.1 (requires training 5 times, unlocked on July 2): Awakening Mountain Growth Potion 1
    • Ch.2 (requires training 5 times, unlocked on July 9): Awakening Mountain Growth Potion 2
    • Ch.3 (requires training 5 times, unlocked on July 16): Awakening Mountain Growth Potion 3
  • Chungong’s Scroll
    • Introduction (requires training 5 times, unlocked on July 23): Awake Ring Voucher
    • Ch.1 (requires training 5 times, unlocked on July 30): Awake Ring Only Enhancement Scroll
    • Ch.2 (requires training 5 times, unlocked on August 6): Awake Ring Only Enhancement Scroll
    • Ch.3 (requires training 5 times, unlocked on August 13): Awake Ring Only Enhancement Scroll
  • Mangong’s Scroll
    • Introduction (requires training 5 times, unlocked on August 20): Awakening Mountain Growth Potion 4
    • Ending (requires training 5 times, unlocked on August 27): Karma 17 Star Force Enhancement Scroll

 

The Growth Potions give 1 level up for different level ranges (200-209, 200-219, 200-229, and 200-239). If you use them on a character higher than their range, you will just get a large amount of experience.

The Awake Ring can only be scrolled using its special scrolls. Reboot will receive vouchers for each level of the ring instead. When it is fully scrolled, it gives 40 all stats, 4000 HP/MP, and 25 attack/magic attack.

The Karma 17 Star Force Enhancement Scroll can only be used on untradeable equipment level 160 or lower.

After completing the Introduction chapter of each scroll, another Panda Elder will awaken and allow you to visit a new shop.

If you complete all 3 scrolls, you’ll receive The One who has Reached Awakening title, which gives 20 attack/magic attack, 50 all stats, 30% boss damage, 30% defense ignore, and 2500 HP/MP.

AWAKE Sage’s Treasure: Baekgong’s Flute

The Sage’s Treasure: Baekgong’s Flute event will run from June 25 to July 22.

 

You can talk to Sogong in Mu Lung Dojo Awakening Mountain or through the event icon to receive the Baekgong’s Flute skill. It is a mysterious flute filled with fresh energy that you can use to acquire Awakening Coins.

 

When you enter a map with monsters around your level, the skill will automatically activate and the Flute Gauge will appear. When you kill monsters around your level, you’ll have a chance to acquire Sound Energy. When you acquire Sound Energy, you’ll also receive 100 Awakening Energy.

After acquiring 10 Sound Energy, the flute will begin playing. For 30 seconds, you have a 100% chance to acquire Sound Energy (up to 10 times).

 

After completing the training for Baekgong’s Scroll – Ch.2, the Baekgong’s Flute skill will be upgraded to level 2. You can then acquire up to 15 Sound Energy when the flute is playing.

If you leave the map while the flute is playing, it will be cancelled. If you reach your daily limit of Awakening Coins, the Baekgong’s Flute skill will be deactivated.

AWAKE Sage Stone Training Centre

The AWAKE Sage Stone Training Centre will be open from June 25 to September 2.

The Sage Stone Training Centre is a place where the legendary Sages trained. You can talk to Nogong or use the event alert icon on the left side of your screen to participate.

 

For 2 minutes, you can attack the training dummies and Sage Stones. There are a total of 11 stages, and the next stage will begin when you defeat both the dummies and the Sage Stone. As the stages increase, the level, defenses, and health of the enemies will grow higher.

You will get 1 Awakening Coin for every 10 points scored. You can get up to 130 coins per day per world. You can try as many times as you want, and if you beat your daily high score, you can receive any additional coins you missed the last time.

The Awakening Coins received from Sage Stone Training Centre do not count towards your daily Awakening Energy limit.

Awakening Time: Coin Shops

The Awakening Time Coin Shops will be open from June 25 to September 6.

 

You can use your Awakening Coins to buy special items from the Panda Sages. You must complete the Introduction chapter of each sage’s scroll to access their shop.

Baekgong’s Coin Shop

  • Arcane Symbol: Road of Vanishing (30 coins) [limit of 50 per world]
  • Arcane Symbol: Chew Chew Island (30 coins) [limit of 50 per world]
  • Arcane Symbol: Lacheln (50 coins) [limit of 50 per world]
  • Arcane Symbol: Arcana (50 coins) [limit of 50 per world]
  • Arcane Symbol: Morass (70 coins) [limit of 50 per world]
  • Arcane Symbol: Esfera (70 coins) [limit of 50 per world]
  • Special Medal of Honor (100 coins) [limit of 10 per world]
  • Mysterious Special Medal of Honor Box (320 coins) [limit of 5 per world]
  • Core Gemstone (70 coins) [limit of 20 per world]
  • Mysterious Core Gemstone Box (230 coins) [limit of 10 per world]
  • Miracle Circulator (200 coins) [limit of 15 per world]
  • Personality Trait Growth Potion (300 coins) [limit of 5 per world]
  • Selective 8 Slot Expansion Coupon (100 coins) [limit of 12 per world]
  • Character Slot Expansion Coupon (200 coins) [limit of 5 per world]
  • SP Reset Scroll (50 coins) [limit of 3 per world]
  • AP Reset Scroll (50 coins) [limit of 3 per world]
  • Mastery Book 20 (10 coins) [limit of 10 per world]
  • Mastery Book 30 (20 coins) [limit of 10 per world]
  • Mysterious Monster Egg (200 coins) [limit of 3 per world]
  • Monster Life 7 Gems Voucher (20 coins) [limit of 5 per week per world]
  • Open Job Advancement Coin (500 coins) [limit of 3 per world]

All items in this shop are limited per world, and they are all untradeable (except for the Open Job Advancement Coin, which can be put into storage).

Chungong’s Coin Shop

  • Event Ring Only Meister Cube (100 coins) [limit of 50 per world]
  • 100% Epic Potential Scroll (300 coins) [limit of 5 per world]
  • Special Additional Potential Scroll (300 coins) [limit of 5 per world]
  • 100% Gold Hammer (60 coins) [limit of 20 per world]
  • 60% Innocent Scroll (50 coins) [limit of 20 per world]
  • Gold Potential Stamp (20 coins) [limit of 20 per world]
  • Special Additional Potential Stamp (30 coins) [limit of 20 per world]
  • Craftsman’s Cube (100 coins) [limit of 15 per world]
  • Meister Cube (150 coins) [limit of 10 per world]
  • Strange Additional Cube (100 coins) [limit of 10 per world]
  • 100% Pet Equipment Attack Scroll (700 coins) [limit of 10 per world]
  • 100% Pet Equipment Magic Attack Scroll (700 coins) [limit of 10 per world]
  • Karma Eternal Rebirth Flame (200 coins) [limit of 40 per world]
  • Karma Powerful Rebirth Flame (70 coins) [limit of 40 per world]
  • Karma Meister Cube (100 coins) [limit of 20 per world]
  • Karma Strange Additional Cube (200 coins) [limit of 20 per world]
  • Karma 60% Incredible Chaos Scroll of Goodness (200 coins) [limit of 30 per world]

All items in this shop are limited per world, and they can all be put into storage (except for the Event Ring Only Meister Cubes, which are untradeable).

Mangong’s Coin Shop

  • Experience Core Gemstone (1000 coins) [limit of 3 per world]
  • Chaos Circulator (1200 coins) [limit of 3 per world]
  • Black Rebirth Flame (1000 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Road of Vanishing Package (300 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Chew Chew Island Package (300 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Lacheln Package (500 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Arcana Package (500 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Morass Package (700 coins) [limit of 5 per world]
  • 10 Arcane Symbols: Esfera Package (700 coins) [limit of 5 per world]
  • 10 Special Medals of Honor Package (1000 coins) [limit of 3 per world]
  • 10 Core Gemstones Package (700 coins) [limit of 5 per world]
  • 10 Karma Eternal Rebirth Flames Package (2000 coins) [limit of 1 per world]
  • 10 Karma Powerful Rebirth Flames Package (700 coins) [limit of 1 per world]
  • 5 Red Cubes Package (750 coins) [limit of 1 per world]
  • 5 Black Cubes Package (1500 coins) [limit of 1 per world]
  • 5 Additional Cubes Package (1800 coins) [limit of 1 per world]
  • 100% Unique Potential Scroll (5000 coins) [limit of 1 per world]

All items in this shop are limited per world, and they can all be put into storage (except for the Experience Core Gemstones, Chaos Circulators, Black Rebirth Flames, and 100% Unique Potential Scroll, which are untradeable).

Awakening Time: Bamboo Shoot Shop

The Bamboo Shoot Shop will be open from June 25 to September 6.

You can spend the Bamboo Shoots you acquire from training with your Awakening Scrolls at Mr. Do’s shop to buy items.

  • Event Ring Only Meister Cube (1 shoot) [limit of 1 per day per world]
  • Fresh Elixir: Body Enhancement (1 shoot) [limit of 1 per day per world]
  • Fresh Elixir: Experience (1 shoot) [limit of 1 per day per world]
  • Fresh Elixir: Star Force (1 shoot) [limit of 1 per day per world]
  • Fresh Elixir: Arcane Force (1 shoot) [limit of 1 per day per world]
  • Fresh Elixir: Monster Collection (1 shoot) [limit of 1 per day per world]
  • 2 Monster Park REBORN Free Entry Tickets Voucher (1 shoot) [limit of 1 per day per world]
  • Teleport World Map (1 Day) Voucher (1 shoot) [limit of 1 per day per world]
  • 2 Pollo and Fritto Entry Tickets Voucher (1 shoot) [limit of 1 per day per world]
  • 3 Infinite Fatigue Potions Voucher (1 shoot) [limit of 1 per day per world]
  • 500 Power Elixirs Voucher (1 shoot) [limit of 1 per day per world]
  • 3 Arcane Symbols: Road of Vanishing Voucher (1 shoot) [limit of 1 per day per world]
  • 3 Arcane Symbols: Chew Chew Island Voucher (1 shoot) [limit of 1 per day per world]
  • 3 Arcane Symbols: Lacheln Voucher (1 shoot) [limit of 1 per day per world]

All items in this shop are limited per world, and they are all untradeable (except for the Arcane Symbol Vouchers, which can be put into storage).

The Fresh Elixirs are all 60 minute buffs that you can use. The Body Enhancement Elixir gives 20% damage to regular monsters, 20% critical rate, and 1000 HP and MP. The Experience Elixir gives 2x experience. The Star Force Elixir gives 20 Star Force. The Arcane Force Elixir gives 30 Arcane Force. The Monster Collection Elixir gives 50% increased Monster Collection registration rate.

Awakening Time: Decoration Shop

The Decoration Shop will be open from June 25 to September 6.

You can spend your Awakening Coins at the shop owned by Lilishu to buy various items.

  • Awakening Ticket: Rock Spiritroid (200 coins) [limit of 1 per day]
  • Awakening Ticket: AWAKE Damage Skin (200 coins) [limit of 1 per day]
  • Awakening Ticket: Fresh 놀음 Outfit Set (300 coins) [limit of 1 per day]
  • Summer Resort Massage Chair (1000 coins) [limit of 1]
  • Lure Whale Riding (Permanent) Voucher (1500 coins) [limit of 1]
  • Random Damage Skin Box (200 coins) [unlimited]
    • Singapore Night Damage Skin (4%)
    • Space Damage Skin (6%)
    • Road of Vanishing Damage Skin (8%)
    • Arcana Damage Skin (8%)
    • Origami Damage Skin (8%)
    • Celestial Damage Skin (10%)
    • Dawn Damage Skin (10%)
    • Ash Damage Skin (10%)
    • Rain Shower Damage Skin (12%)
    • Icecream Damage Skin (12%)
    • Sheep Damage Skin (12%)
  • Selective Job Damage Skin Box (500 coins) [unlimited]
    • Holy Damage Skin
    • Demonic Damage Skin
    • Poison Flame Damage Skin
    • Blue Strike Damage Skin
    • Heroes Phantom Damage Skin
    • Heroes Mercedes Damage Skin
    • Light and Darkness Damage Skin
    • Fury Damage Skin
    • Mecha Damage Skin
    • Solunar Damage Skin
    • Chess Damage Skin
    • Transcendent of Time Damage Skin
    • Superstar ★ Damage Skin
    • Sky Damage Skin
    • Hybrid Damage Skin
    • ARK Damage Skin
    • Cadena Damage Skin
    • Illium Damage Skin
    • Pathfinder Damage Skin
    • Serpent Damage Skin
    • Shadow Damage Skin
    • Hoyoung Damage Skin
  • Damage Skin Storage Slot Expansion Coupon (100 coins) [limit of 3]
  • 40 Slot Chair Bag (500 coins) [limit of 1]
  • Selective Candy Cloud Outfit Ticket (200 coins) [unlimited]

You need to collect 10 of each Awakening Ticket before you can claim the corresponding item.

Awakening Time: Meso Shops

The Meso Shops will be open from June 25 to September 6.

You can use your mesos to buy special items from the Panda Sages. You must complete the Introduction chapter of Chungong/Mangong’s scroll to access Geumseobang/Cheonhee’s shops respectively.

Geumseobang’s Meso Shop

  • Karma Eternal Rebirth Flame (50m mesos) [limit of 40 per world]
  • Karma Powerful Rebirth Flame (15m mesos) [limit of 40 per world]
  • Selective Fairyroid Voucher (300m mesos) [limit of 2 per world]
  • Exciting Step Riding (Permanent) Voucher (50m mesos) [unlimited]
  • Tangelephant Riding (Permanent) Voucher (50m mesos) [unlimited]
  • Spring Breeze Tulip Riding (Permanent) Voucher (50m mesos) [unlimited]
  • Sparkling Drink Chair (50m mesos) [unlimited]
  • Chuunibyou Chair (50m mesos) [unlimited]
  • Tiptoeing Desert Fox Riding (Permanent) Voucher (200m mesos) [unlimited]
  • Super Hero Riding (Permanent) Voucher (200m mesos) [unlimited]
  • Aurora Bambini Riding (Permanent) Voucher (200m mesos) [unlimited]
  • Selective Frog Water Slide Chair Voucher (200m mesos) [unlimited]
  • Shark Flume Ride Chair (200m mesos) [unlimited]
  • Strange Cube (500k mesos) [limit of 100 per world, Reboot only]
  • Arcane River Droplet Stone (50m mesos) [limit of 50 per world, Reboot only]
  • Primal Droplet Stone (50m mesos) [limit of 50 per world, Reboot only]

Cheonhee’s Meso Shop

  • Karma 15 Star Force Enhancement Scroll (600m mesos) [limit of 1 per world]
  • Karma 60% Incredible Chaos Scroll of Goodness (35m mesos) [limit of 30 per world]
  • Karma 100% Premium Accessory Attack Scroll (1b mesos) [limit of 5 per world]
  • Karma 100% Premium Accessory Magic Attack Scroll (500m mesos) [limit of 5 per world]
  • Karma 100% Premium Pet Equipment Attack Scroll (1b mesos) [limit of 5 per world]
  • Karma 100% Premium Pet Equipment Attack Scroll (500m mesos) [limit of 5 per world]
  • Fairy Heart (2b mesos) [limit of 1 per world]
  • Android Ear Sensor Clip (700m mesos) [limit of 1 per world]
  • Soft Petal Skin Android Change Coupon (500m mesos) [limit of 1 per world]
  • Blush Petal Skin Android Change Coupon (500m mesos) [limit of 1 per world]
  • Dragon Ice Hairband Voucher (2b mesos) [limit of 5 per world]
  • Preppy Suspenders Voucher (1b mesos) [limit of 5 per world]

Sunday Maple

The Sunday Maple event will take place on June 28, July 5, July 12, and July 19.

On June 28, the following benefits will be active:

On July 5, the following benefits will be active:

On July 12, the following benefits will be active:

On July 19, the following benefits will be active:

KMST ver. 1.2.104 – 4th V Skill Changes

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Crystal Gate Effect (Explosion)

A new KMST patch has been released with changes to the new 4th V skills that were released a few weeks ago. Honestly they didn’t change as much as I expected haha. This patch also includes some data for the new Dimensional Library episode that will be released in the same patch but it’s not accessible in-game yet, so I’ll cover that in a later post.

Overview

  • V Matrix Slot Increase
    • The number of base slots has been increased with the addition of new skill cores.
  • New 5th Job Skills Adjustments
    • The new 5th job skills have been adjusted.

5th Job

V Matrix

The number of base slots given when you first complete the 5th job advancement has been increased from 4 to 5.

When you complete the 5th job advancement, you will now receive the new 5th job skill as well. Characters who have previously completed their advancement can receive the new skill through a quest that will be available from July 9 to August 19.

New 5th Job Skill Adjustments

NOTE: The patch notes only list the changes from the initial release of these skills. For fully updated skill descriptions/numbers, you will have to wait for when these skills are released to the official servers on July 23.

Hero

  • Sword Illusion Sword Illusion:
    • Explosion damage has been increased from 400% to 500%.
    • Fixed an issue where the skill effect did not appear to other characters

Paladin

  • Mighty Mjolnir Mighty Mjolnir:
    • Damage has been decreased from 2000% to 600%, number of hits has been increased from 1 to 6, hammer preparation time has been decreased from 20 seconds to 18 seconds, cast delay has been decreased, shockwave damage has been decreased from 800% to 500%, shockwave number of hits has been increased from 7 to 9, shockwave range has been adjusted.
    • Prepared hammers will no longer disappear when you die.
    • The effect when the hammer returns has been changed.
    • Fixed an issue where enemies’ images stuttered when hit by the shockwave, fixed an issue where the number of hits was incorrect when used in Torrent Zone.

Dark Knight

  • Darkness Aura Darkness Aura:
    • You can now reuse the skill to end it instantly.
    • This skill now has a final explosion that activates when the duration ends or you reuse the skill dealing 1000% damage 10 times on up to 8 enemies. The explosion will activate an additional 1 time per 3 life force you drained while the skill was active.
    • Now, while the skill is active, if you drain HP while your HP is full, it will create a shield equal to 75% of the drained HP.
    • Damage has been decreased from 900% to 750%, number of hits has been decreased from 7 to 5.
    • Fixed an issue where an attacking skill activated at the same time as this skill ending would have its damage not apply, fixed an issue where this skill could attack while on ropes, fixed an issue where Darkness Aura would appear twice in the buff window if Hyper Body was used

Archmage (F/P)

  • Posion Chain Poison Chain:
    • Number of hits has been decreased from 6 to 4, explosion damage has been decreased from 350% to 300%, cooldown has been decreased from 45 seconds to 30 seconds.
    • The explosion can now only activate on a single enemy up to 9 times. The total number of explosions has been increased from 20 to 22.

Archmage (I/L)

  • Jupiter Thunder Jupiter Thunder: 
    • The shocked enemy will now release an electric currrent that attacks up to 2 nearby enemies, dealing 400% 4 times.
    • The cooldown will now be decreased by 1.8 seconds per remaining shock count when the orb disappears.
    • Damage has been increased from 400% to 500%. The overall effect has been changed.
    • Fixed an issue where you could use this skill on a rope, fixed an issue where if you crouched after using this skill it would not attack, fixed an issue where certain effects would remain after the skill ends, fixed an issue when attacking enemies that changed shapes, fixed an issue where certain effects were not affected by skill transparency, fixed an issue where it would attack less than the total number of shocks.

Bishop

  • Divine Punishment Divine Punishment: 
    • Number of hits has been increased from 4 to 5, number of increased hits during Vengeance of Angel has been increased from +4 to +5, Divine Light preparation time has been increased from 7.5 seconds to 8.5 seconds.
    • Prepared Divine Lights will no longer disappear when you die.
    • Fixed an issue where you could use this skill in the air, fixed an issue where a useless buff icon would appear while using this skill, fixed an issue where other characters would see a different action, fixed an issue where the attack range and effect would appear differently if you were moved while using this skill.

Bowmaster

  • Silhouette Mirage Silhouette Mirage: 
    • The number of illusions will now be shown in the buff window.
    • The illusions’ arrows’ damage has been increased from 750% to 800%, reactivation cooldown has been increased from 6.5 seconds to 7.5 seconds.
    • Fixed an issue where increasing the skill level would cause the damage reduction to be decreased, fixed an issue where Buff Freezers would only apply visually, fixed an issue where sometimes the illusion effects would get stuck.

Marksman

  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge: 
    • Number of cartridges has been decreased from 10 to 6, cooldown has been decreased from 180 seconds to 120 seconds, Full Burst Shot’s MP consumption has been increased from 100 MP to 150 MP, Full Burst Shot’s damage has been decreased from 600% to 500%.
    • When using Full Burst Shot, Charged Arrow can now activate after all 4 of the arrows are fired.
    • Fixed an issue where the effect would appear abormally to other characters if used with Split Arrow, fixed an issue where Additional Bolt and Last Man Standing did not apply to this skill.

Pathfinder

  • Relic UnboundRelic Unbound (Discharge)Relic Unbound (Blast)Relic Unbound (Transition) Relic Unbound: 
    • Fixed an issue where Ancient Archery, Ancient Force – Boss Killer, Ancient Force – Ignore Guard, and Ancient Force – Enchant Enhance did not apply to this skill, fixed an issue where the Transition enhancement could not activate critical hits, fixed an issue where when the Transition enhancement disappeared a system message would output the number of Transition stacks, fixed an issue where Buff Freezers would only apply visually.

Night Lord

  • Throw Blasting Throw Blasting: 
    • When your attacking skill hits an enemy that dies, the range to find an enemy to activate an explosion on has been increased.
    • Fixed an issue where your Throwing Stars attack did not apply to this skill.

Shadower

  • Demon Slashing Shadow Formation Demon Slashing Shadow Formation: 
    • Damage has been decreased from 1000% to 750%, number of hits has been increased from 6 to 8, boss’ damage has been decreased from 1400% to 1200%, number of hits has been increased from 12 to 14.
    • Fixed an issue where Shadow Partner applied to this skill.

Dual Blade

  • Haunted Edge Haunted Edge: 
    • This skill has been changed to automatically activate when you use Blade Fury or Phantom Blow.
    • Hidden Blade will no longer apply to this skill. Haunted Edge – Sura’s damage has been decreased from 700% to 550%, Haunted Edge – Rakshasa’s damage has been decreased from 500% to 400%. Cooldown has been decreased from 16 seconds to 14 seconds.

Viper

  • Howling Fist Howling Fist: 
    •  Damage has been increased from 800% to 850%, shockwave damage has been increased from 1000% to 1050%. Energy collection time has been adjusted.
    • Fixed an issue where the punch would instantly be fired if your MP was less than 2x the consumed MP when casting the skill.

Captain

  • Death Trigger Death Trigger: 
    •  The skill end delay has been adjusted.
    • Fixed an issue where the skill would be cancelled if you were hit while using it, fixed an error where the damage would not be applied normally if you used this skill while using Unwavering Nectar.

Cannon Shooter

Pool Maker Effect (Shell)

  • Pool Maker Pool Maker: 
    • Total number of shells has been changed to a fixed number of 22, damage has been increased from 1050% to 1200%.
    •  The number of remaining shell activations will now be shown in the buff window. Supply Boxes can no longer be created near portals.
    • The shell effect has been changed.
    • If a Supply Box is on a platform that disappears, the Supply Box will also disappear.
    • Fixed an issue where the shells would not activate normally on certain enemies and platforms.

Mikhail

  • Light of Courage Light of Courage: 
    •  When the swords of light hit an enemy, they will now be inflicted with the Light of Courage debuff  (stacking up to 6 times) that activates an additional attack that deals 350% damage 2 times when you hit them. The debuff can only be active on up to 15 enemies at the same time.
    • You can now reuse the skill to end it instantly. When the skill ends or you reuse the skill, Pillars of Light will be created, dealing 750% damage 8 times. The number of pillars will be increased based on the number of Light of Courage debuffs.
    • The swords of light creation range has been adjusted.
    • Fixed an issue where an attacking skill activated at the same time as this skill ending would have its damage not apply, fixed an issue where this skill could attack while on ropes.

Soul Master

  • Flare Slash Flare Slash: 
    •  Damage has been decreased from 1150% to 1000%. Reactivation cooldown has been decreased from 15 seconds to 12 seconds.
    • Cooldown reduction when switching stances in Soluna Time has been decreased from 0.45 seconds to 0.3 seconds. Cooldown reduction when Celestial Dance’s afterimage attacks has been changed from 1 second to 3x the reduction of switching stances.
    • Cooldown will now be decreased when Cross the Styx hits an enemy by 4x the reduction of switching stances.
    • The attack range when activated during Falling Moon or Rising Sun only has been adjusted.
    • Fixed an issue where it would be activated when an attacking skill didn’t hit an enemy, fixed an issue where the attack range changed based on the usage of Celestial Dance, fixed an issue where Falling Moon’s effects did not apply to this skill.

Flame Wizard

  • Salamander Mischief Salamander Mischief: 
    • MP consumption has been decreased from 1000 MP to 250 MP, duration has been increased from 45 seconds to 60 seconds, attack interval has been adjusted, maximum number of embers has been has been increased from 30 to 40, the buff when the Salamander disappears now gives base 5 magic attack, 100 MP will now be consumed when the Salamander attempts to attack.
    • This skill can no longer apply Ignite or explode it.
    • Fixed an issue where this skill would not begin attacking if Cataclysm or Flame Discharge hit an enemy, fixed an issue where the bounce effect would show more than 2 times, fixed an issue where the number of hits was decreased.

Wind Breaker

  • Vortex Sphere Vortex Sphere: 
    • The sphere’s movement speed has been adjusted, damage has been increased from 700% to 800%, number of hits has been increased from 5 to 6, the gust activation rate has been adjusted.
    • The skill icon and effects have been changed.

Night Walker

  • Rapid Throw Rapid Throw: 
    • This skill will now apply to the additional effects of other skills that activate when dark element skills hit an enemy.
    • Damage has been increased from 750% to 950%, throw duration has been decreased from 3 seconds to 2.7 seconds, extended throwing time has been decreased from 4.8 seconds to 4 seconds, star collision size has been adjusted.
    • Fixed an issue where using this skill in the air would sometimes cause the client to exit, fixed an issue where the character would not appear while throwing.

Striker

  • Spear Lightning Chain Spear Lightning Chain: 
    • Damage has been increased from 700% to 750%, number of enemies hit has been decreased from 6 to 4, lightning strike’s damage has been increased from 850% to 950%, number of hits has been decreased from 8 to 4, number of enemies hit has been decreased from 8 to 3 final chain’s number of enemies hit has been decreased from 10 to 7, giant lightning strike’s damage has been increased from 1300% to 1450%, number of hits has been decreased from 12 to 6, number of enemies hit has been decreased from 12 to 8.
    • Lightning strikes will now also be activated when Spear Lightning Chain kills an enemy.
    • Fixed an issue where Lightning Unity’s lightning did not activate, fixed an issue where the lightning did not activate on certain monsters, fixed an issue where each attack consumed MP, fixed an issue where Buff Freezers applied to this skill, fixed an issue where this skill did not apply as linked attacks required to activate Lightning God Spear Strike.

Aran

  • Blizzard Tempest Blizzard Tempest: 
    •  The Dire Wolf’s Curse can now only be activated by your own attacking skills, except for Storm of Fear.
    • Aura application range has been adjusted, number of enemies hit has been increased from 6 to 10, curse damage has been decreased from 1050% to 850%, number of enemies hit has been increased from 12 to 15. You can now reuse the skill to instantly end the aura, with a 1 second standby time to prevent mistakenly cancelling it.
    • Fixed an issue where the number of hits was less than the number shown.

Evan

  • Spiral of Mana Spiral of Mana: 
    • When you use Circle of Mana while this skill is active, instead of the skill automatically disappearing, the number of hits will be decreased by 3 for 1 second.
    • MP consumption has been increased from 120 MP to 360 MP, duration has been decreased from 12 seconds to 7 seconds, attack interval has been adjusted, damage has been decreased from 395% to 260%, number of hits has been increased from 4 to 6, number of enemies hit has been decreased from 8 to 6, cooldown has been decreased from 4.5 seconds to 3.75 seconds.
    • The command input for Circle of Mana has been made more smooth.
    • Fixed an issue where Overload Mana did not apply to this skill, fixed an issue where the damage did not apply during Dragon Master.

Mercedes

  • Royal Knights Royal Knights: 
    • Cast delay has been adjusted. If there are no boss monsters in range, the knights will now attack other enemies.
    • Fixed an issue where the background disappeared if you changed maps, fixed an issue where the effect would appear abnormally if you were inflicted with certain statuses.

Phantom

  • Rift Break Rift Break: 
    •  The command to use the attack in place has been changed to the command to attack with an instant teleport.
    • You can now reuse the skill while using one of the instant teleport attacks to remain your position and decrease the cooldown by 3.5 seconds per remaining instant teleport attack.
    • Instant teleport attack’s preparation delay has been adjusted, damage has been increased from 550% to 750%, number of enemies hit has been increased from 8 to 10. The hit effect has been changed.
    • Fixed an issue where you could not acquire Mark of Phantom’s marks, fixed an issue where the in-place attack did not consume MP, fixed an issue where the attack would continue if you died while using the instant teleport attack, fixed an issue where you could use other skills during the instant teleport attack, fixed an issue where you could teleport to enemies that could not be hit.

Eunwol

  • Smashing Chain Punch Smashing Chain Punch: 
    • Attack interval has been adjusted, damage has been decreased from 900% to 800%, number of hits has been decreased from 6 to 5, maximum keydown time has been decreased from 3.6 seconds to 2.7 seconds. Final attack’s number of hits has been increased from 14 to 15.
    • Fixed an issue where the damage reduction did not apply to certain attacks.

Luminous

  • Liberation Orb Liberation Orb: 
    • Active effect’s activation effect has been changed.
    • The total number of acquirable magic has been decreased from 5 to 4, the passive effect’s attack range has been adjusted, the passive effect’s damage has been decreased from 1000% to 750%, the passive dark effect’s maximum number of monsters hit has been decreased from 10 to 7, the passive effect’s reactivation cooldown has been decreased from 8 seconds to 6 seconds.

Demon Slayer

  • Demon Bane Demon Bane: 
    • Attack interval has been adjusted, maximum keydown time has been decreased from 4.2 seconds to 3.9 seconds.
    • Fixed an issue where the skill would be cancelled if you were hit, fixed an issue where if you didn’t have enough DF the system message would say you didn’t have enough MP, fixed an error where the invincible attack effect would not appear to other characters.

Demon Avenger

  • Revenant Revenant: 
    • All damage taken will now be stored as rage. The consumed HP when this skill is cast will also be stored as rage.
    • The maximum rage has been increased from 100% of your maximum HP to 200%, stored rage reduction has been increased from 6% to 7%, the amount of rage required to decrease the reactivation cooldown has been adjusted, the amount of damage taken when the skill ends has been changed from the amount of stored rage to the amount of stored rage plus 25% of your maximum HP.
    • You will now be in combat state during this skill and when you are receiving damage equal to the stored rage.
    • Fixed an issue where the thorns would not activate if you changed maps, fixed an issue where if you changed maps after the skill ended you would not receive the damage, fixed an issue where the screen effect obscured some UI.

Blaster

  • Afterimage Shock Afterimage Shock:
    • The afterimage effect has been changed. You can now reuse the skill to end it instantly.
    • The active effect’s duration has been increased from 60 seconds to 120 seconds, the maximum number of afterimage activations has been increased from 40 to 99, the reactivation cooldown has been increased from 0.27 seconds to 0.33 seconds, cooldown has been increased from 100 seconds to 240 seconds.
    • The passive effect’s reactivation cooldown has been decreased from 8 seconds to 7 seconds.
    • Fixed an issue where if this skill was used with Aura Weapon the client would exit, fixed an issue where this skill would activate if a skill didn’t hit an enemy.

Battle Mage

  • Abyssal Lightning Abyssal Lightning: 
    • While this skill is active, Teleport Ver. 2 will now activate Abyssal Lightning instead of Dark Lightning.
    • Black Lightning’s damage has been increased from 650% to 700%, number of hits has been increased from 4 to 5, passage duration has been increased from 10 seconds to 15 seconds. Black Lightning now consumes 75 MP.
    • The attack range when teleporting back and forth has been increased. The outputted effect will match the real attack range.
    • Fixed an issue where the invincibility when casting and ending the skill did not apply, fixed an issue where it was not affected by skill transparency, fixed an issue where the MP consumption was abnormal when used with Overload Mana.

Wild Hunter

  • Wild Vulcan Type X Wild Vulcan Type X: 
    • Attack interval has been adjusted, damage has been increased from 850% to 950%, number of hits has been decreased from 7 to 4.
    • Fixed an issue where you could use other skills while using this skill.

Xenon

  • Photon Ray Photon Ray: 
    • Aiming Mode duration has been increased from 17 seconds to 25 seconds, damage has been increased from 600% to 650%, number of hits has been decreased from 6 to 5, number of initial aims has been increased from 10 to 12, maximum number of additional aims has been increased from 17 to 18, the aiming time has been adjusted, the aiming time when attacking enemies has been adjusted.
    • If you change maps while aiming, the Aiming Mode will end. After casting the skill, a 1 second cooldown has been added before you can fire.
    • You can now fire this skill without an action while using Mega Smasher.
    • Fixed an issue where if a shot was fired and the enemy was not there, the client would exit, fixed an issue where if an enemy became invisible after being aimed at the aiming effect would continue to show, fixed an issue where you could continue to fly, fixed an issue where the client would exit if you used other skills while flying, fixed an issue where the aiming time would not be decreased by Mega Smasher, fixed an error where you could aim at enemies that you could not hit.

Mechanic

  • Mecha Carrier Mecha Carrier: 
    • Fixed an issue where this skill did not receive the effects of Robot Mastery, fixed an issue where if you moved away from Mecha Carrier it would not instantly move to you, fixed an error where the maximum amount of aircraft would instantly fire.

Kaiser

  • Dragon Blaze Dragon Blaze: 
    • The Fire Aura’s number of hits has been increased from 4 to 5.
    • Fixed an issue where an attacking skill activated at the same time as this skill ending would have its damage not apply, fixed an issue where this skill could attack while on ropes.

Cadena

  • Weapon Variety Finale Weapon Variety Finale: 
    • Preparation time has been decreased from 15.5 seconds to 11 seconds. The preparation time will now be decreased by 2 seconds when Chain Arts: Tough Hustle/Chain Arts: Takedown/Chain Carts: Crush hit an enemy and by 1 second when Chain Arts: Fury hits an enemy.
    • Prepared Weapon Variety Finales will no longer disappear when you die.
    • Fixed an issue where Weapon Variety Finale was activated in Urus.

Angelic Buster

  • Trinity Fusion Trinity Fusion: 
    • Trinity’s buff effect when an enemy is hit will now apply to this skill.
    • Level 30 Trinity has been added as a pre-requisite skill.
    • Fixed an error where you could use this skill while untransformed.

Zero

  • Ego Weapon (Alpha)Ego Weapon (Beta) Ego Weapon: 
    • Reactivation cooldown has been decreased from 18 seconds to 15 seconds.
    • Beta’s first shockwave activation time has been adjusted, number of enemies hit has been increased from 3 to 4.
    • Fixed an issue where this skill would be activated when there was no attackable enemy, fixed an issue where this skill would not activate when attacking certain enemies, fixed an issue where the client would exit if Transcendent Rhinne’s Prayer activated.

Kinesis

  • Law of Gravity Law of Gravity: 
    • Damage has been increased from 600% to 800%, explosion’s number of hits has been increased from 12 to 15.
    • The effects of the objects pulled in when there are no enemies and the debuff effect have been changed.
    • Fixed an issue where the debuff duration was shortened, fixed an issue where the enemy with the highest maximum HP was not prioritized, fixed an issue where boss monsters stuttered, fixed an issue where you would take damage if it hit an enemy using Damage Reflect, fixed an issue where the effect was abnormal when used in Zakum, fixed an issue where sometimes the gravity orb did not appear, fixed an issue where if a monster became invisible the monster image would be visible, fixed an issue where the gravity orb did not appear to other characters, fixed an issue where the attack interval always applied the minimum amount.

Adele

  • Storm Storm: 
    • MP consumption has been decreased from 750 MP to 500 MP, damage has been increased from 450% to 500%, duration has been decreased from 15 seconds to 14 seconds, attack range has been adjusted.
    • Fixed an issue where Buff Freezers applied to this skill, fixed an issue where this skill could attack while on ropes.

Illium

Crystal Gate Effect (Explosion)

  • Crystal Gate Crystal Gate: 
    • While the Crystal Gate buff is active, attacking will activate 5 explosions through the Crystal Gates, each dealing 900% damage on up to 3 enemies with a reactivation cooldown of 1.5 seconds.
    • Duration has been decreased from 150 seconds to 145 seconds, the Crystal Gate buff has been changed from 30% damage to 55 magic attack, the buff duration has been increased from 10 seconds to 20 seconds.
    • The Crystal Gate usage lockout has been increased from 4.5 seconds to 5 seconds.
    • Fixed an issue where you could sometimes install the skill in a place where it could not be used, fixed an issue where the effect would appear behind map objects.

Ark

  • Eternally Hungry Beast Eternally Hungry Beast: 
    • Attack activation time reduction when using Spectre skills has been decreased from 0.81 seconds to 0.6 seconds, the limit of 1 application per skill has been removed. However, continuous skills and certain skills will only apply 30% of the reduction.
    • Transparency will now apply to the passage that appears before the beast is summoned.
    • Fixed an error where certain skills cooldowns did not apply after using this skill, fixed an error where you could use this skill while you had no Spectra, fixed an error where the effect appeared abnormally to other characters.

Hoyoung

  • Sage Teachings Heaven Earth Human Apparition Sage Teachings: Heaven Earth Human Apparition: 
    • The clone will now appear whenever your own attacking skills hit an enemy, instead of when you link attributes.
    • While the skill is active, if you achieve stage 3 link attributes, all Heaven/Earth/Human skills’ cooldowns will be reset.
    • The clone effects have been changed.
    • Fixed an issue where if the attacked enemy died, the clone would not appear but the reactivation cooldown would still apply.

Improvements and Bug Fixes (Skills)

Coming soon

Improvements and Bug Fixes (Quests and Maps)

Coming soon

Improvements and Bug Fixes (Items)

Coming soon

Improvements and Bug Fixes (Etc)

Coming soon

KMST ver. 1.2.105 – Dimensional Library Episode 6 & 4th V Skill Changes

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Demon1
Another test server patch has been released, containing the new Dimensional Library episode (although they don’t include a lot of the cutscenes/story) and some more changes to the 4th V skills. There’s also some new AWAKE events.

This will be the final test patch for these skills, but there is still a chance that there will some further changes when they are added to the official servers next week.

Overview

  • Dimensional Library Episode 6: Knights of Sharenian
    • Meet the Knights of Sharenian in the newly added Dimensional Library episode!
  • Time of Awakening
    • You can now train with the more powerful Chungong’s Scroll.
    • For users who have started training late, supplementary lessons have been added!
      • Awakening Scrolls
      • Supplementary Training
      • Sage’s Treasure: Chungong’s Sword
    • AWAKE Minigames
      • Enjoy Rock Paper Scissors and Bingo with other users!
  • New 5th Job Skills Adjustments
    • The new 5th job skills have been adjusted.

Dimensional Library Episode 6: Knights of Sharenian

Click to view slideshow.

Dimensional Library Episode 6: Knights of Sharenian has been added. Can the knights keep their pledge to protect Sharenian?

New NPCs have been added.

  • Kelard
  • Hadin
  • Anne
  • Lyon
  • Quake
  • Aid
  • Sharen III
  • Sharen IV
  • Ergoth

New monsters have been added.

  • Tunnel Mole
  • Nimble Tunnel Mole
  • Demon Guard Soldier
  • Enraged Demon Guard Soldier
  • Demon Search Soldier
  • Enraged Demon Search Solder
  • Demon Royal Guard Soldier
  • Enraged Demon Royal Guard Soldier
  • Exhausted Knight

5th Job

V Matrix

Fixed an issue where slots expanded through mesos disappeared after receiving the base slot expansion at level 200.

New 5th Job Skill Adjustments

The new 5th job skills’ sound effects have been added.

Hero

  • Sword Illusion Sword Illusion:
    • You can now use this skill while in the air.

Paladin

  • Mighty Mjolnir Mighty Mjolnir:
    • If the first targetted enemy disappears after you cast the skill, it will now target another nearby enemy.

Dark Knight

  • Darkness Aura Darkness Aura:
    • You can now end the skill with no cast action while casting Gungnir Descent.

Archmage (I/L)

  • Jupiter Thunder Jupiter Thunder:
    • Fixed an issue where Jupiter Thunder didn’t reduce Freeze stacks.
    • Fixed an issue where you could use this skill while jumping. Fixed an issue where the attack would continue if you died after using this skill. Fixed an issue where the electric current was not activated on certain monsters.

Bishop

  • Divine Punishment Divine Punishment:
    • You can now manually end Peace Maker while using this skill.

Bowmaster

  • Silhouette Mirage Silhouette Mirage: 
    • Fixed an issue where certain attacks’ damage was not reduced.

Marksman

  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge:
    • Number of cartridges has been increased from 6 to 7.

Night Lord

  • Throw Blasting Throw Blasting:
    • Active effect’s number of explosive tags has been increased from 40 to 42.
    • Fixed an issue where the passive effect’s preparation indicator buff had no information.

Shadower

  • Demon Slashing Shadow Formation Demon Slashing Shadow Formation:
    • Number of partners has been increased from 11 to 12, damage has been increased from 750% to 800%, the boss’ damage has been increased from 1200% to 1250%, the boss’ number of hits has been increased from 14 to 15.

Cannon Shooter

  • Pool Maker Pool Maker: 
    • Number of shells has been increased from 22 to 25.
    • After the boss monster with the highest maximum HP in range is hit, the next attack’s chance to hit the same enemy has been increased.

Mikhail

  • Light of Courage Light of Courage: 
    • You can now end the skill with no cast action while casting Soul Assault.
    • Fixed an issue where the Pillars of Light were not affected by Light of Courage’s damage increasing buff.

Soul Master

  • Flare Slash Flare Slash:
    • Damage has been increased from 1000% to 1050%.
    • Fixed an issue where the cooldown was not decreased when switching stances in Soluna Time. Fixed an issue where you could not use other skills when this skill activated.

Flame Wizard

  • Salamander Mischief Salamander Mischief: 
    • Enemy finding range has been adjusted. Damage has been decreased from 400% to 350%, number of hits has been increased from 5 to 6.
    • Fixed an issue where if the character moved while Salamander was attacking, the hit effect would not appear to other characters.

Wind Breaker

  • Vortex Sphere Vortex Sphere:
    • The sphere’s attack range and attack interval have been adjusted.

Night Walker

  • Rapid Throw Rapid Throw:
    • The giant shadow stars’ damage has been increased from 1600% to 1700%, number of hits has been increased from 12 to 13.
    • Fixed an issue where holding the key down would extend the throwing time.

Aran

  • Blizzard Tempest Blizzard Tempest: 
    • Fixed an issue where the aura indicator buff had no information.

Evan

  • Spiral of Mana Spiral of Mana:
    • Fixed an issue where sometimes the skill would be installed in an abnormal location. Fixed an issue where sometimes the skill would be installed in the opposite direction.

Mercedes

  • Royal Knights Royal Knights:
    • Fixed an issue where you could use certain skills while casting this skill.

Phantom

  • Rift Break Rift Break: 
    • Fixed an issue where if you did not use the instant move attacks until the end, you would not acquire Mark of Phantom’s marks. Fixed an issue where you could not use the instant move atack on certain monsters.

Eunwol

  • Smashing Chain Punch Smashing Chain Punch:
    • Maximum keydown time has been decreased from 2.7 seconds to 1.3 seconds, final attack’s damage has been decreased from 2000% to 1900%.
    • The final attack now activates 3 times. The final attack will now activate even if you are inflicted with a status effect. If you use Backstep during the final attack, the effect will continue to appear until it ends.
    • Fixed an issue where the client would exit if you were stunned while using this skill and then used it again. Fixed an issue where other characters would see the Fire Foxes being crated at a different location. Fixed an issue where MP would not be consumed if you didn’t hold the key down.

Luminous

  • Liberation Orb Liberation Orb:
    • Active effect’s damage has been increased from 875% to 925% (unbalanced)/900% to 950% (balanced).
    • The active effect will no longer end if you change maps. Buff Freezers will now apply to this skill.
    • Accumulated magic will no longer reset after dying.
    • Fixed an issue where the active effect could not be activated with Armageddon. Fixed an issue where the active effect’s hit effect appeared at a different location than the hit enemy.

Demon Slayer

  • Demon Bane Demon Bane:
    • Invincible attack’s damage has been increased from 1100% to 1150%, number of hits has been increased from 7 to 8.

Demon Avenger

  • Revenant Revenant:
    • Fixed an issue where you could store more than the maximum amount of rage.

Blaster

  • Afterimage Shock Afterimage Shock:
    •  Active effect’s duration has been increased from 120 seconds to 180 seconds, passive effect’s reactivation cooldown has been decreased from 7 seconds to 6 seconds, passive effect’s number of enemies hit has been increased from 5 to 6.
    • Fixed an issue where the client would exit if the passiv effect activated on certain monsters. Fixed an issue where the active effect would not activate if you used Release Pile Bunker with 4 or more bullets in the Cylinder Gauge. Fixed an issue where if you used attacking skills during the active effect, other characters would not see your actions.

Battle Mage

  • Abyssal Lightning Abyssal Lightning:
    • Damage has been increased from 700% to 750%.

Wild Hunter

  • Wild Vulcan Type X Wild Vulcan Type X:
    • Fixed an issue where Final Attack’s activation rate was lower for this skill.

Xenon

  • Photon Ray Photon Ray:
    • The range to maintain your aimed shots has been adjusted.
    • Fixed an issue where Purge Lob Masquerade: Snipe didn’t decrease the aiming time. Fixed an issue where you could aim on monsters or objects that could not be attacked. Fixed an issue where the aiming did not prioritize the enemy with the highest maximum HP. Fixed an issue where you could attack monsters in other areas in Dream Breaker.

Mechanic

  • Mecha Carrier Mecha Carrier: 
    • Duration has been increased from 50 seconds to 70 seconds, initial number of aircraft has been increased from 6 to 9, aircraft’s damage has been decreased from 550% to 450%, number of hits has been increased from 3 to 4, aircraft release interval has been adjusted, the hold time if aircraft cannot return has been adjusted.
    • If the targetted enemy disappears while the aircraft is moving, it will now target another nearby enemy.
    • Fixed an issue where Mecha Carrier would appear behind platforms. Fixed an issue where sometimes it would instantly move 2 times.

Angelic Buster

  • Trinity Fusion Trinity Fusion:
    • You can now use this skill while in the air.
    • Fixed an issue where Dress Up would be activated if you used this skill while riding on a mount while untransformed. Fixed an issue where you could use this skill while you were sealed.

Zero

  • Ego Weapon (Alpha)Ego Weapon (Beta) Ego Weapon: 
    • Fixed an issue where the client would exit if Transcendent Rhinne’s Prayer was activated and you attacked a single enemy.

Kinesis

  • Law of Gravity Law of Gravity:
    • You can now reuse the skill to instantly make the debuff or gravity orb disappear.

    • Fixed an issue where the explosion after the skill ended would cause boss monsters to stutter. Fixed an issue where the attack would continue if you died after using this skill. Fixed an issue where if certain monsters changed forms, the gravity orb would not be created and the skill would end.

Illium

  • Crystal Gate Crystal Gate: 
    • Fixed an issue where you could not use other skills for a short time after moving. Fixed an issue where sometimes multiple gates would be installed at once.

Ark

  • Eternally Hungry Beast Eternally Hungry Beast: 
    • The maximum number of monsters hit has been decreased from 15 to 12.
    • Fixed an issue where the attack would continue if you died after using this skill.

Hoyoung

  • Sage Teachings Heaven Earth Human Apparition Sage Teachings: Heaven Earth Human Apparition:
    • Damage has been increased from 875% to 1150%, number of hits has been increased from 5 to 6, number of enemies hit has been decreased from 5 to 4, passive effect’s reappearance cooldown has been decreased from 9 seconds to 5.5 seconds, active effect’s reactivation without cooldown has been decreased from 3 times to 2 times.
    • Fixed an issue where during the active effect, sometimes the reappearance cooldown ignore count would not apply.

Improvements and Bug Fixes

Skills

A notification message will now be displayed if you try to use a movement skill in maps that do not allow movement skills.

Fixed an issue where the Empress’ Prayer skill’s effect of allowing you to hit monsters above your level did not apply.

Fixed an issue with Pathfinder’s Triple Impact and Ultimate Blast where if you pressed the opposite arrow key while using them, they would be fired in the opposite direction.

Fixed an issue where Pathfinder’s Ultimate Blast would sometimes cause the client to exit.

Fixed an issue where Night Lord’s Purge Area did not receive the effects of skill effect transparency.

Fixed an issue where Shadower’s Meso Explosion skill icon appeared differently in the Battle Analysis system.

Fixed an issue where Soul Master could climb on ropes while charging Cross the Styx.

Wind Breaker’s Emerald Flower will no longer be saved by Buff Freezers.

Fixed an issue where if Nightwalker used Rapid Evasion during another skill while it was still on cooldown, the action delay would be applied abnormally.

Fixed an issue where if Night Walker used Darkness Omen after using certain skills, the cast action would take place but the skill would not be activated.

Fixed an issue where Aran’s High Defense skill’s damage reduction effect did not apply.

Fixed an issue where if Phantom filled the Judgement stack then changed maps, Judgement would automatically be activated.

When Eunwol’s Spirit Bond Maximum has summoned the guardian spirit, now only Eunwol’s own attacking skills will drop livers.

Fixed an issue where Kaiser’s Draco Slasher reactivation cooldown did not show in the buff window.

Fixed an issue where if Kinesis used Psychic Move in Torrent Zone, their PP would be consumed abnormally.

If Adele is inflicted with a status like stun after activating Gathering or Blossom, the damage will now still apply.

Fixed an issue where if Illium used Crystal Skill: Glory Wings and teleported continuously, the client would exit.

Quests and Maps

You can no longer use skills in the Maple World, Grandis, and Masteria Horizon Borders.

Fixed an issue in Flag Race where you could move through walls on certain terrain.

Fixed an issue in Reverse City’s Underground Track area where portal icons did not appear on the minimap.

Items

Fixed an issue where if you wore T-boy’s Monitor, parts of your character’s hair would show.

Fixed an issue where if you equipped a Wonder Black pet, the tooltip would not show the name and skills in white text.

When using Pet Equipment Only Enhancement Scrolls, you can now choose between the Decoration tab and Equipment tab.

Certain Cash item images have been changed.

The Decor Plain’s image has been changed to match Luminous’ Larkness state.

Fixed an issue with the Sleepy Panda pet where if it was wearing its Sleeping Cap item, it would not appear in certain actions.

Fixed an issue with the Heroes Luminous Full Package where if you wore the full set, the effect would appear awkwardly.

Fixed an issue where if you placed regular equipment in your inventory on the Cash tab, they could not be equipped.

Fixed an issue where the Mini Mio pet’s nametag and chat bubble images were shown awkwardly.

Etc

Fixed an error where if you enhanced your Emblem, a quest notification would appear.

Fixed an issue where certain Androids could not be registered in the Maple Auction.

Fixed an issue where the 3.125% Miracle achievement could not be completed.

Fixed an issue where certain classes could not complete the THIS IS PANTHEON achievement.

Fixed an issue where 3rd job Dual Blade character could acquire the Master Adventurer medal.

In the Sage Rock Training Centre, the terrain and monster appearance locations have been improved.

Fixed an issue where if a pet was given a command with a shortcut, the sound effect would not be played.

Fixed an issue with Zero’s enhancement UI where if you selected certain items on a locked Lapis and Lazuli, the client would exit or the enhancement would continue.

Fixed an issue where if you locked a Lapis or Lazuli trace, Zero could equip the trace.

Fixed an issue where placing the cursor over an item would not change to the grabbing icon.

Fixed an issue with the inventory where after certain actions, the left item’s icon would not appear.

Fixed an issue where you could use the Urus shop while trade restricted.

Fixed an issue in Reboot world where Treglow, Victor, and Belderoth would drop other classes’ equipment.

Fixed an issue in the Maple Guide where Lacheln’s recommended level was displayed incorrectly.

Fixed an issue in The SEED tutorial quests where the summoned monsters could attack you during the cutscene.

Fixed an issue in The SEED 37F where the clear effect would be outputted multiple times.

Fixed an issue in Monster Life where if your character was in offline state, guild chat would not appear.

Fixed an issue where cancelling your herb/ore collecting would still drop rewards.

Fixed an issue in the Equipment Crafting window where searching for a recipe would show incorrect items.

Fixed an issue in Maple Auction where it was hard to click certain lists in the search filter.

Fixed an issue where after cutscene quests, party members’ HP gauges would not appear.

Fixed an issue where if you joined a guild while in the offline state, the guild member list would show your connection state.

When monsters are unable to be attacked are inflicted with a status, the status effect will no longer appear.

Fixed an issue in the Maple Auction when searching for items, it was difficult to press options that overlapped with the level range area.

Fixed an issue in Maple Union where mousing over characters would not show their attacker effect.

Fixed an issue where story cutscenes would not end if you died during them.

 

KMS ver. 1.2.336 – MapleStory AWAKE: 4th V!

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This is the second patch of the MapleStory AWAKE update! This one contains the new 4th V skills for every class, as well as the new Dimensional Library Episode 6: The Knight of Sharenian.

Overview

  • New 5th Job Skills Added
    • More powerful and flashy 5th job skills have been added.
  • Dimensional Library Episode 6: The Knight of Sharenian
    • Meet the Knight of Sharenian in the newly added Dimensional Library episode!
  • Time of Awakening
    • You can now train with the more powerful Chungong’s Scroll.
    • For users who have started training late, supplementary lessons have been added!
      • Awakening Scrolls
      • Supplementary Training
      • Coin Shops
      • Decoration Shop
      • Sage’s Treasure: Chungong’s Sword
    • AWAKE Minigames
      • Enjoy Rock Paper Scissors and Bingo with other users!

5th Job

V Matrix

The number of base slots given when you first complete the 5th job advancement has been increased from 4 to 5.

When you complete the 5th job advancement, you will now receive the new 5th job skill as well. Characters who have previously completed their advancement can receive the new skill through a quest that will be available from July 23 to August 19.

New 5th Job Skills

Hero

  • Sword Illusion Sword Illusion: Cut enemies in front of you at a speed invisible to the eyes. If Sword Illusion hits enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 700 MP. 12 slash attacks are activated that each deal 250% damage 4 times on up to 8 enemies. After that, 5 explosions are activated that each deal 500% damage 5 times.
      Cooldown: 30 seconds.

Paladin

  • Mighty Mjolnir Mighty Mjolnir: Summon and throw the ancient god’s hammer which tracks enemies and attacks them. You can throw it in 4 different directions by using this skill with the arrow keys. The hammer will track an enemy, attack them, and then activate a powerful shockwave.
    The hammer will attack repeatedly but other than the first enemy, it will prioritize the enemy with the highest maximum HP in range. If any of the hammer’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 500 MP. Deals 450% damage 6 times on 1 enemy with an additional 50% critical rate. Up to 4 enemies will be tracked in a row, including the first attack.
      After it hits a tracked enemy, it will activate a shockwave that deals 500% damage 9 times on up to 6 enemies.
      You will prepare 1 hammer every 15 seconds and you can store up to 2.
      Cooldown: 2.5 seconds.

Dark Knight

  • Darkness Aura Darkness Aura: Boost your combat instincts, draining nearby enemies of their life force while growing your dark aura. The dark aura will react with existing skills, giving additional special effects with Hyper Body and Iron Will.
    If Darkness Aura’s attacks hit an enemy using Damage Reflect, you will not take damage. If you reuse the skill, it will instantly end, and the absorbed life force will explode. You can end this skill with no cast action during Gungnir Descent, Dark Synthesis, and Pierce Cyclone’s final attack. (max level: 25)
    • Level 25: Consumes 1000 MP. For 40 seconds, deals 800% damage 5 times on up to 6 enemies every few seconds. Heal 6% of your maximum HP per attack and acquire 1 Life Force. If your HP is full, create a shield equal to 75% of the heal amount. You can acquire up to 15 Life Force, and the shield amount cannot exceed 27% of your maximum HP.
      While Hyper Body is active, every few seconds create a shield up to the maximum amount.
      While Iron Will is active, decrease damage taken (including % HP attacks) by 9%.
      When the skill is reused or it ends, activate a life force explosion that deals 1275% damage 13 times on up to 8 enemies. 1 additional explosion will be activated for every 3 Life Force acquired.
      Cooldown: 180 seconds.

Archmage (F/P)

  • Posion Chain Poison Chain: Emit a deadly poison that chains between enemies and infects them. Poisoned enemies will explode after a certain amount of time, receiving damage and infecting other nearby enemies with the poison.
    Even if an enemy survives the explosion, the poison will stack, and the explosion will become stronger. If an enemy dies or disappears before the explosion activates, nearby enemies will be infected instantly. If you reach the maximum number of explosions, all infected enemies’ poison will be removed.
    Poison Chain does not activate Elemental Drain. If the explosion hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. Deals 600% damage 4 times on 1 enemy and infects them with poison for 20 seconds. The poisoned enemy will activate an explosion every few seconds that deals 300% damage 6 times and infects up to 2 nearby enemies.
      The poison can stack up to 5 times, the explosion’s damage will be increased by 55%p per stack.
      The explosion can activate on a single enemy up to 9 times, and up to 22 times in total.
      If you reach the maximum number of explosions, all infected enemies’ poison will be removed and the explosion will be activated 1 additional time.
      Cooldown: 30 seconds.

Archmage (I/L)

  • Jupiter Thunder Jupiter Thunder: Fire an orb containing the power of the god who controls lightning.
    The orb will enter the first enemy it touches and deal damage continuously. Every few seconds, it will release an electric current that hits nearby enemies. If the enemy dies or disappears, the orb will appear at the enemy’s location and begin moving again.
    If the orb reaches its maximum number of hits or moves more than a certain range, it will disappear. If Jupiter Thunder hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. The orb activates a shock that deals 600% damage 5 times every few seconds on the enemy it touches. There is a maximum of 30 shocks. Every 5 shocks, the Freeze stacks will be decreased.
      Every few seconds, the orb will release an electric current around the targeted enemy, dealing 400% damage 4 times on up to 2 enemies.
      Cooldown: 75 seconds. When the orb disappears, the cooldown will be decreased by 2.2 seconds per remaining shock count.

Bishop

Divine Punishment Effect

  • Divine Punishment Divine Punishment: Punish the wicked in the name of god. (max level: 25)
    • Level 25: Consumes 40 MP per attack. Consumes 1 Divine Light per second.
      Deals 300% damage 5 times on up to 6 enemies in front of you continuously. If used during Vengeance of Angel, the number of hits is increased by 5.
      You will prepare 1 Divine Light every 8.5 seconds and you can store up to 8.
      Cooldown: 1.5 seconds.

Bowmaster

  • Silhouette Mirage Silhouette Mirage: By moving fast enough to create an illusion of yourself, avoid enemy attacks.
    The illusion attacks enemies and distracts them, reducing damage taken by the Bowmaster. Silhouette Mirage is not affected by Buff Freezers. If the illusion’s attacks hit an enemy using Damage Reflect, you will not take damage.
    If you use the skill, the effects will be activated. If you use it again, it will be deactivated. On/off skill. (max level: 25)
    • Level 25: Every 45 seconds, create an illusion. You can create up to 2.
      If you take damage equal to 50% of your maximum HP or higher, or if the damage you took would cause you to die, an illusion will disappear and that damage will be decreased by 80%.
      If there is at least 1 illusion active when you use an attacking skill that hits an enemy, the illusion will fire 5 arrows that each deal 800% damage 3 times, consuming 80 MP. Reactivation cooldown: 7.5 seconds.
      Cooldown: 1.5 seconds.

Marksman

  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge: Use special cartridges which let you fire multiple arrows at the same time. If you reuse the skill, you can use Full Burst Shot which consumes the cartridges. (max level: 25)
    • Level 25: Consumes 750 MP. For 60 seconds, gain 7 Cartridges.
      Full Burst Shot: Consumes 150 MP. Consumes 1 Cartridge. Fire 4 arrows that each deal 600% damage 9 times with an additional 25% defense ignore and 100% critical rate.
      Cooldown: 120 seconds.

Pathfinder

  • Relic UnboundRelic Unbound (Discharge)Relic Unbound (Blast)Relic Unbound (Transition) Relic Unbound: [Enchant Force] Completely release the Relic’s power to install an offensive Relic. When Pathfinder’s attacks hit an enemy, the installed Relic will attack based on the matching pattern. This skill cannot be used without a Relic pattern.
    Discharge Enhancement: Install a relic that fires arrows at enemies in front of you quickly.
    Blast Enhancement: Install a relic that files arrows which activate a powerful explosion.
    Transition Enhancement: Install multiple relics that attack enemies in a certain range at the same time. (max level: 25)
    • Level 25: Consumes 350 Relic Gauge.
      Discharge Enhancement: For 22 seconds, fire arrows that deal 1000% damage continuously.
      Blast Enhancement: For 10 seconds, fire arrows that activate 4 explosions, dealing 1250% damage 8 times on up to 10 enemies each. It can fire up to 4 arrows.
      Transition Enhancement: For 40 seconds, install up to 3 relics that deal 1400% damage 5 times on up to 6 enemies every few seconds.
      Cooldown: 120 seconds.

Night Lord

  • Throw Blasting Throw Blasting: Throw knives with explosive tags attached. When a knife hits an enemy, it will explode after a short period of time and attack nearby enemies. If the explosion hits enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Explosive Tag: When a star throwing attacking skill hits an enemy, it will activate an explosion dealing 950% damage 5 times on up to 6 enemies.
      Passive Effect: You will prepare and activate 1 explosive tag every 10 seconds. The active effect and passive effect cannot activate at the same time.
      Active Effect: Consumes 1000 MP. For 60 seconds, gain 47 explosive tags. Each attacking skill can use a minimum of 2 to a maximum of 4 tags. Cooldown: 120 seconds.

Shadower

  • Demon Slashing Shadow Formation Demon Slashing Shadow Formation: Join with your dark partners in a special formation to perform a joint attack. You can use this skill while using Assassinate or Boomerang Step with no cast action. If Demon Slashing Shadow Formation hits an enemy using Damage Reflect, you will not take damage. This skill does not receive the effects of Shadow Partner. (max level: 25)
    • Level 25: Consumes 1200 MP. The partners will appear 12 times, each dealing 850% damage 8 times on up to 6 enemies. Afterwards, the boss will appear.
      Boss: Activates 4 slashes that each deal 1250% damage 15 times on up to 8 enemies.
      Cooldown: 90 seconds.

Dual Blade

  • Haunted Edge Haunted Edge: Launch unpredictable linked attacks by letting evil spirits take control of your blade. This skill is automatically activated when you use Blade Fury or Phantom Blow. If Blade Fury is used, Haunted Edge – Sura is activated which creates sword waves with quick swordsmanship. If Phantom Blow is used, Haunted Edge – Rakshasa is activated which continuously attacks with rage.
    If Haunted Edge hits an enemy using Damage Reflect, you will not take damage. Haunted Edge – Sura’s sword waves do not receive the effects of Mirror Imaging.
    Required Skills: level 30 Blade Fury, level 30 Phantom Blow. (max level: 25)
    • Level 25: Consumes 750 MP. Reactivation cooldown: 14 seconds. All of Haunted Edge’s attacks have an additional 30% defense ignore.
      Haunted Edge – Sura: Deals 550% damage 6 times on up to 8 enemies. Create 6 sword waves that each deal 750% damage 3 times. If a single enemy is hit by multiple sword waves, their final damage will be decreased by 50%.
      Haunted Edge – Rakshasa: Activate 5 slashes that each deal 400% damage 4 times on up to 2 enemies.

Viper

  • Howling Fist Howling Fist: Collect the power of the rough seas to create a strong punch. When you have collected enough power and the punch is created, you will be invincible during the action. Howling Fist cannot charge Energy. (max level: 25)
    • Level 25: Consumes 1200 MP. Consumes 1750 Energy.
      While collecting energy, deals 850% damage 6 times on up to 8 enemies every few seconds.
      When the punch is created, activate 14 shockwaves that each deal 1050% damage 10 times on up to 15 enemies.
      Cooldown: 90 seconds.

Captain

  • Death Trigger Death Trigger: Fire bullets that pierce enemies and bring them to death. The bullets will move towards their targets and after piercing through them, if there are still more attackable enemies, they will ricochet to nearby enemies and hit everything in their path.
    If the first bullet fired hits an enemy affected by Continual Aiming, all of the bullets will target that enemy. If the ricocheted bullets hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 750 MP. Fire 7 bullets that each deal 1150% damage 11 times on up to 7 enemies.
      Cooldown: 45 seconds.

Cannon Shooter

  • Pool Maker Pool Maker: Fire shells to create multiple craters on the ground. After a short period of time, the shells will fall on enemies around Cannon Shooter, prioritizing boss monsters with the highest maximum HP in range or an enemy that survived a previous shell. If there are no enemies to attack, a Supply Box that can be used by party members (including yourself) will be dropped instead.
    If there are no platforms for the shells to fall on or you are hanging on a rope, they will not fall. While there are still remaining shells to activate, if you change maps or reset the cooldown, the skill will end.
    If the shells hit an enemy using Damage Reflect, you will not take damage. You can use approaching Supply Boxes by pressing the up arrow key on them. (max level: 25)
    • Level 25: Consumes 1000 MP. Fire 20 shells that each deal 1400% damage 3 times on up to 8 enemies.
      Supply Box: Remains for 20 seconds. If used, recover 17% of your maximum HP and acquire a 20 second buff that increases your damage by 27%. Only up to 2 supply boxes can exit on the map at the same time.
      Cooldown: 60 seconds.

Mikhail

  • Light of Courage Light of Courage: Shine a light of unrelenting courage to remove your allies’ fears. Enemies hit by the Sword of Light will be inflicted with the Light of Courage debuff, which causes Mikhail’s attacking skills to activate an additional strike.
    You can reuse the skill to immediately end it, activating Pillars of Light to damage enemies with the Light of Courage debuff. You can end this skill with no cast action while using Soul Assault, Deadly Charge, Claiomh Solais, and Soul Light Slash. If Light of Courage’s activated attacks hit enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 25 seconds, increase your damage by 22% and every few seconds, create a Sword of Light that deals 650% damage 5 times on up to 4 enemies. Enemies hit will be inflicted with the Light of Courage debuff, which stacks up to 6 times. The debuff can only be active on up to 15 enemies at the same time.
      Light of Courage: Activate an additional slash that deals 350% damage 2 times. When the skill ends, create Pillars of Light, each dealing 750% damage 10 times. The number of pillars will be increased based on the number of Light of Courage stacks.
      Party Effect: Including yourself, create a shield for each party member equal to 260% of their maximum HP. The shield will last for 10 seconds and the shield amount will be decreased by 7% every 1 second.
      Cooldown: 90 seconds.

Soul Master

  • Flare Slash Flare Slash: Explode the aura of your forged soul. This skill is activated when an attacking skill in Falling Moon or Rising Sun stance hits an enemy. When you switch stances in Soluna Time, when Cross the Styx hits an enemy, or when Celestial Dance creates an afterimage, this skill’s reactivation cooldown is decreased. If Flare Slash hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 80 MP. Deals 1100% damage 7 times on up to 10 enemies.
      Reactivation cooldown: 12 seconds. The cooldown is decreased by 0.3 seconds when you switch stances in Soluna Time, by 3x that amount when Celestial Dance’s afterimage attacks, and by 4x that amount when Cross the Styx hits an enemy.

Flame Wizard

  • Salamander Mischief Salamander Mischief: Summon a playful flame spirit Salamander to help you.
    When Flame Wizard’s attacks hit an enemy, Salamander will target and attack nearby enemies. If the total number of hits in a single action is reached or you move further than a certain range, Salamander will return to your location.
    When Salamander’s attacks hit an enemy, collect Embers which increase the power of Salamander’s attacks. When Salamander disappears, receive a magic attack buff. This buff does not receive the effects of Buff Freezers.
    If Salamander’s attacks hit an enemy using Damage Reflect, you will not take damage. The boss monster with the highest maximum HP in range will be prioritized, but Ignition effects will not be applied. (max level: 25)
    • Level 25: Consumes 1000 MP. For 60 seconds, summon a Salamander that deals 300% damage 7 times on 1 enemy. It will consume 100 MP and bounce up to 12 times in a single action.
      Whenever the Salamander’s attacks hit an enemy, you will collect 1 Ember. The Salamander’s final damage will be increased by 1% per Ember. You can collect up to 40 Embers.
      When the Salamander disappears, for 30 seconds your magic attack will be increased by 15 plus 2 per Ember collected.
      Cooldown: 90 seconds.

Wind Breaker

  • Vortex Sphere Vortex Sphere: Condense a powerful wind into a sphere and shoot it forwards. Every few seconds, a gust will be activated around the sphere, pulling in nearby enemies. If Vortex Sphere hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 750 MP. Create a vortex sphere that attacks enemies it hits, dealing 800% damage 6 times on up to 10 enemies every few seconds.
      A single enemy can only be hit by the sphere up to 20 times.
      Cooldown: 35 seconds.

Night Walker

  • Rapid Throw Rapid Throw: Throw a countless number of stars at a rapid speed. If you use this skill while in the air, you will continue to stay in the air while throwing stars. (max level: 25)
    • Level 25: Consumes 1000 MP. For 2.7 seconds, continuously throw shadow stars which each deal 950% damage 3 times. After they are thrown, throw giant shadow stars for a final attack, dealing 1700% damage 13 times on up to 10 enemies.
      If you press the skill key repeatedly while using this skill, you can extend the throwing time for up to 4 seconds more.
      Cooldown: 90 seconds.

Striker

  • Spear Lightning Chain Spear Lightning Chain: Use unlimited chain attacks together with lightning. If you use the skill continuously, you can activate the chain attacks. During this skill, all skills except for Thunder can be linked. If the lightning hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 60 seconds, gain 12 chain attacks.
      Chain Attack: Deals 750% damage 5 times on up to 4 enemies, if it hits an enemy activate 3 lightning strikes that each deal 1000% damage 4 times on up to 3 enemies. The lightning will activate in different places.
      Final Chain: Deals 1200% damage 7 times on up to 7 enemies, if it hits an enemy activate a giant lightning strike that deals 1450% damage 6 times on up to 8 enemies.
      Cooldown: 120 seconds.

Aran

  • Blizzard Tempest Blizzard Tempest: Create a blizzard, binding enemies and unleashing the Dire Wolf’s Curse. Enemies hit will resist binds from Blizzard Tempest and other bind skills for 90 seconds.
    When enemies inflicted with the Dire Wolf’s Curse are hit by attacking skills other than Boost End – Storm of Fear, the curse will grow stronger and that enemy as well as other cursed enemies near Aran will be hit with an additional attack from pieces of ice.
    If the pieces of ice hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1200 MP. Deals 1600% damage 8 times on up to 12 enemies, binding all enemies hit for 10 seconds.
      The bind duration will be increased by up to 100% based on the amount of damage that Blizzard Tempest deals.
      After attacking, activate an aura for 20 seconds that inflicts the Dire Wolf’s Curse on up to 6 enemies every few seconds. You can reuse the skill to instantly end the aura.
      Dire Wolf’s Curse: 10 second duration, when an enemy is hit, create a piece of ice that deals 950% damage 4 times on up to 15 enemies. The curse can stack up to 6 times, and the number of pieces of ice created will be increased by 1 per stack.
      Cooldown: 180 seconds.

Evan

  • Spiral of Mana Spiral of Mana: Circle of Mana’s magic circle becomes a mana sphere, spinning like a tornado. You can activate this skill while using Circle of Mana by pressing the down arrow key together with Circle of Mana again after the 1st hit.
    Only 1 Spiral of Mana can exist at the same time. If you use Circle of Mana while it is active, Spiral of Mana’s number of hits will be decreased for a certain period of time. If Spiral of Mana hits an enemy using Damage Reflect, you will not take damage.
    Required Skill: level 30 Circle of Mana IV. (max level: 25)
    • Level 25: Consumes 360 MP. For 7 seconds, deals 260% damage 6 times on up to 6 enemies every few seconds.
      If Circle of Mana IV is used, Spiral of Mana’s number of hits will be decreased by 3 for 1 second.
      Cooldown: 3.75 seconds.
      [Passive Effect: 30 magic attack.]

Mercedes

  • Royal Knights Royal Knights: Summon the honorable guardians who protect the Queen of the Elves. If Royal Knights hit enemies using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1200 MP. You are invincible during this skill’s cast action and end action.
      For 30 seconds, when Mercedes’ attacks hit an enemy, 4 knights will appear, each dealing 650% damage 4 times. Reappearance cooldown: 1.4 seconds.
      Cooldown: 150 seconds.

Phantom

  • Rift Break Rift Break: In an instant, move to a gap that the enemy didn’t see. When used, you will unleash all your attacks in your current position. You can use this skill with the down arrow key to instantly move to the furthest enemy in range multiple times.
    If you use the arrow keys during the teleport attacks, enemies in that direction will be prioritized. If you use the skill during the teleport attacks, you will stop at that location and the cooldown will be decreased by the number of remaining teleports. You can only stop after at least 1 attack has been made. If Rift Break hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. Activate an attack that deals 800% damage 7 times on up to 10 enemies or utilize up to 7 teleports.
      Cooldown: 30 seconds. The cooldown will be decreased by 3.5 seconds per remaining teleport.

Eunwol

  • Smashing Chain Punch Smashing Chain Punch: Add the Fox God’s strength to the powerful land spirit to create destructive strikes.
    Required Skill: level 20 Fire Fox Spirit Mastery. (max level: 25)
    • Level 25: Consumes 60 MP per attack. Deals 800% damage 5 times on up to 10 enemies continuously while the key is held down. Maximum key down time: 1.3 seconds.
      When the key down ends, activate 3 final attack shockwaves that each deal 1900% damage 15 times on up to 10 enemies. If the final attacks hit an enemy, they will summon an additional 15 Fire Fox Spirits.
      While using Smashing Chain Punch, you will take 50% reduced damage (including % HP attacks) and attacks will have a 100% chance of summoning Fire Fox Spirits.
      Cooldown: 90 seconds.

Luminous

  • Liberation Orb Liberation Orb: Reveal the power of light and darkness through the orb. When a skill matching your Larkness state hits an enemy, the Orb will activate an attack with the same attribute. That attribute’s magic will be accumulated in the Orb. If there is 1 or more magic accumulated in the Orb, you can release it and attack. The attack will target the boss monster with the highest maximum HP in range. If the amount of light and darkness magic accumulated is the same, the damage will be increased.
    Magic cannot be accumulated while in Equilibrium state. The Orb’s activated attacks are not affected by Sunfire, Eclipse, or Equilibrium’s effects. If this skill hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: [Passive Effect]: Attack deals 750% damage 4 times. Reactivation cooldown: 6 seconds. You can acquire up to 4 magic of each attribute. Light: create 1 light area which attacks up to 3 enemies, Darkness: fire magic bullets that hit up to 7 enemies.
      [Active Effect]: Consumes 1200 MP. Cooldown: 180 seconds.
      For 20 seconds, when your own attacking skills hit an enemy, 10 magic orbs will be created to attack 1 enemy with an additional 100% critical rate. When the total sum of accumulated magic exceeds 1, the damage is increased by 50%p for every extra magic. Recreation cooldown: 1 second. Unbalanced: magic orbs will deal 1025% damage, Balanced: magic orbs will deal 1050% damage.

Demon Slayer

  • Demon Bane Demon Bane: Erupt with a powerful force to destroy enemies. If you hold the key down for the maximum duration, the force will surround your body, making you invincible with a more powerful attack. (max level: 25)
    • Level 25: Consumes 60 Force. Consumes 2000 HP.
      Deals 650% damage 6 times on up to 5 enemies continuously while the key is held down. Maximum key down time: 3.6 seconds.
      If you hold the key down for the maximum duration, become invincible for 3 seconds while dealing 1300% damage 7 times on up to 12 enemies continuously.
      All attacks have an additional 50% critical rate and 30% defense ignore.
      Cooldown: 240 seconds.

Demon Avenger

  • Revenant Revenant: Due to your endless rage, become a ghost who has crossed the border between life and death.
    During this skill, you cannot have lower than 1 HP. All damage taken will be stored as rage. The stored rage will become thorns that attack nearby enemies but after the skill ends, the stored rage will be received as pain.
    During this skill, you can use it again to cancel it. If the thorns of rage hit enemies using Damage Cancel or Damage Reflect, enemies will still take damage and the Reflect damage will be ignored.
    While Revenant is active and when you are receiving the stored rage as damage, you will be in combat status. (max level: 25)
    • Level 25: Consumes 50% HP. 35 second duration.
      When an Exceed skill hits an enemy, activate thorns of rage that deal 600% damage 9 times on up to 5 enemies with an additional 30% defense ignore. Reactivation cooldown: 4 seconds.
      When you receive damage, the damage will be stored as rage up to 200% of your maximum HP. Based on the stored amount, the thorns of rage reactivation cooldown will be decreased. Every few seconds, the stored rage will be decreased by 7%.
      After the skill ends, you will receive damage equal to the stored rage and 5% of your maximum HP, divided into 25 parts. This damage cannot kill you.
      Cooldown: 300 seconds.

Blaster

  • Afterimage Shock Afterimage Shock: Sweep enemies with a powerful attack that creates an afterimage. If the afterimage’s attacks hit an enemy using Damage Reflect, you will not take damage. You can reuse the skill during the active effect to instantly end it. (max level: 25)
    • Level 25: Active Effect: Consumes 1000 MP. For 180 seconds, when an attack using the Gauntlet Revolver hits an enemy, create an afterimage that deals 900% damage 5 times on that enemy. The afterimage can be activated up to 99 times. Reactivation cooldown: 0.2 seconds.
      Passive Effect: During Afterimage Shock’s cooldown, when an attack using the Gauntlet Revolver hits an enemy, create an afterimage that deals 1000% damage 3 times on up to 7 nearby enemies that weren’t hit by the attack. The active effect and passive effect cannot be activated at the same time. Reactivation cooldown: 6 seconds.
      Cooldown: 240 seconds.

Battle Mage

  • Abyssal Lightning Abyssal Lightning: Your black lightning is transformed by covering your surroundings in black magic. When Dark Lightning is activated and you use Teleport, Abyssal Lightning will be activated instead.
    Every few seconds, create a passage to the underworld around the Battle Mage. You can use this skill with the arrow keys to instantly move to the nearest passage in that direction, destroying it.
    Abyssal Lightning will be created along the path you moved, hitting enemies and inflicting them with a Black Mark. If the Abyssal Lightning hits an enemy using Damage Reflect, you will not take damage.
    Required Skill: level 20 Dark Lightning. (max level: 25)
    • Level 25: Consumes 500 MP. You are invincible during this skill’s cast action and end action.
      For 35 seconds, create 2 passages to the underworld every few seconds. The passages will remain for 15 seconds, and up to 4 passages can exist on the map at the same time.
      Abyssal Lightning: Consumes 75 MP. Activates 3 lightning strikes that each deal 1000% damage 5 times on up to 8 enemies with an additional 100% critical rate and 20% defense ignore. If Abyssal Lightning is activated instead of Dark Lightning, the final damage will be decreased to 70%.
      Cooldown: 200 seconds.

Wild Hunter

Wild Vulcan Type X Effect

  • Wild Vulcan Type X Wild Vulcan Type X: Use a prototype crossbow that maximizes firepower with Resistance technology. You can move while using this skill.
    Required Skill: level 30 Wild Vulcan. (max level: 25)
    • Level 25: Consumes 1000 MP. Maximum key down duration of 8.5 seconds. Deals 950% damage 4 times on up to 8 enemies in front of you continuously with an additional 20% defense ignore.
      Cooldown: 120 seconds.

Xenon

  • Photon Ray Photon Ray: Use a photon cannon that tracks and attacks enemies.
    When you use the skill, you will enter Aiming Mode for a certain period of time, during which it will aim shots one by one. When the aiming is complete, it will begin aiming the next shot. You can use the skill again to fire the photon ray at the current target that is being aimed at.
    The first few aimed shots will be completed very quickly while later shots will be slower. Additional aimed shots will target the boss monster with the highest maximum HP in range. While aiming, if you attack the enemy being aimed at, it will complete faster.
    If you move too far away from an enemy currently being aimed at, the aiming will be cancelled. If the Aiming Mode duration ends before you fire the ray, all aimed shots will be cancelled.
    If Photon Ray attacks an enemy using Damage Reflect, you will not take damage. This skill does not receive the effects of Virtual Projection. You can fire shots with no cast action while using Purge Lob Masquerade, Meltdown Explosion, or Mega Smasher. (max level: 25)
    • Level 25: Consumes 150 MP. For 20 seconds, activate Aiming Mode. Consumes an additional 350 MP if you fire.
      After completing 15 aimed shots, you can prepare up to 15 additional shots. The photon cannon will deal 700% damage 4 times per shot.
      Cooldown: 35 seconds.

Mechanic

  • Mecha Carrier Mecha Carrier: Summon an air carrier concentrated with the essence of Resistance science. Aircraft will attack nearby enemies then return to the carrier, gradually increasing the number of aircraft that are sent out.
    If the Mechanic moves away from the carrier, it will instantly move nearby. The aircraft are not included in Robot Mastery’s number of summoned robots. If the aircraft hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1250 MP. Summon a Mecha Carrier for 70 seconds.
      On the first attack, 9 aircraft will be sent out then return to the carrier. Every further attack will have 1 additional aircraft, up to 16.
      Aircraft: deals 500% damage 4 times on the target then returns to the carrier.
      Cooldown: 200 seconds.

Kaiser

  • Dragon Blaze Dragon Blaze: Borrow the power of an ancient dragon who was the personification of flame to become flame itself.
    Flames surround your body, attacking nearby enemies. Fire Auras will be left at places you pass. When your own attacking skills hit an enemy, the Fire Auras will explode, dealing damage in a wide area. If you reuse the skill, it will instantly end.
    While Dragon Blaze is on cooldown, when your own attacking skills hit an enemy, create Flame Orbs that cause additional attacks. If Dragon Blaze’s attacks hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 20 seconds, flames will surround your body, dealing 500% damage 6 times on up to 8 enemies around you every few seconds.
      Fire Aura: 5 second duration. When they explode, there will be an explosion at the Fire Aura’s location and Kaiser’s location, dealing 750% damage 5 times on up to 10 enemies. Re-explosion cooldown: 3.6 seconds.
      Flame Orb: Create 6 flame orbs that deal 700% damage 3 times. Recreation cooldown: 10 seconds.
      Cooldown: 120 seconds.

Cadena

Weapon Variety Finale Effect

  • Weapon Variety Finale Weapon Variety Finale: Your weapon usage mastery reaches its limit, allowing you to use a more powerful additional attack. If Weapon Variety Finale hits an enemy using Damage Reflect, you will not take damage. When certain attacking skills hit an enemy, the preparation time is decreased.
    Required Skill: level 10 Weapon Variety III. (max level: 25)
    • Level 25: Consumes 450 MP. When Weapon Variety’s additional attack hits enemies 4 times, this will be activated around the enemy’s location.
      Activate 4 additional attacks that each deal 500% damage 7 times on up to 7 enemies.
      You will prepare 1 Weapon Variety Finale every 11 seconds and you can store up to 3.
      When Chain Arts: Tough Hustle/Chain Arts: Takedown/Chain Arts: Crush hit an enemy, the preparation time is decreased by 2 seconds. When Chain Arts: Fury hits an enemy, the preparation time is decreased by 1 second.

Angelic Buster

Trinity Fusion Effect

  • Trinity Fusion Trinity Fusion: Eskada’s concentrated power is fired all at once. You can activate this skill by pressing the down arrow key together with Trinity. You can activate this skill while using Trinity. During the cast action, you cannot be knocked back by any attacks and you will take reduced damage. If Trinity Fusion hits an enemy using Damage Reflect, you will not take damage. Trinity’s stacking damage buff and defense ignore buff when it hits an enemy will apply to this skill.
    Required Skill: level 30 Trinity. (max level: 25)
    • Level 25: Activate 9 dragon’s essences that each deal 355% damage 3 times on up to 7 enemies.
      During the cast action, you will take 17% reduced damage (including % HP attacks).
      Cooldown: 14 seconds.
      [Passive Effect: 35 DEX]

Zero

  • Ego Weapon (Alpha)Ego Weapon (Beta) Ego Weapon: Your weapons with their own wills attack enemies. This skill is activated when Zero’s attacking skills hit an enemy. Alpha and Beta’s cooldowns will be applied separately. If Ego Weapon hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Alpha: Lazuli creates 9 sword slashes that each deal 350% damage 6 times.
      Beta: Lapis creates 3 great swords that activate 2 shockwaves, each dealing 350% damage 9 times on up to 4 enemies.
      Cooldown: 15 seconds.

Kinesis

  • Law of Gravity Law of Gravity: Maximize the law of universal gravitation where objects attract each other.
    The skill will attack and debuff the monster with the highest maximum HP in range. The debuff causes nearby enemies and objects to be pulled into the enemy, dealing damage. The more enemies and objects that are pulled, the frequency and damage will be increased.
    If the debuffed enemy dies or disappears, a gravity orb will appear which fulfills the same law. If any of Law of Gravity’s attacks other than the first one hit an enemy using Damage Reflect, you will not take damage. You can reuse the skill to instantly make the debuff or gravity orb disappear. (max level: 25)
    • Level 25: Consumes 5 Psychic Points. Deals 400% damage 6 times on 1 enemy then debuffs the enemy for 22 seconds, pulling in nearby enemies.
      Every few seconds, pull in up to 6 enemies, dealing 1000% damage 8 times. Based on the number of enemies pulled in, the attack frequency will be increased up to 3x and the attack’s final damage will be increased up to 40%. If there are no enemies nearby to pull in, objects will be pulled in instead, being treated as the same as the maximum number of enemies.
      When the duration ends, an explosion is activated that deals 1200% damage 15 times on up to 10 enemies.
      Cooldown: 60 seconds.

Adele

  • Storm Storm: All of the Ether Swords commanded by Order will move around your body like a storm. All Ether Swords commanded by Order will disappear. If Storm hits an enemy using Damage Reflect, you will not take damage.
    Required Skill: level 20 Gathering. (max level: 25)
    • Level 25: Consumes 500 MP. For 14 seconds, your blades will surround your body, dealing 500% damage 2 times on up to 7 enemies around you every few seconds.
      When the number of Ether Swords that disappeared exceeds 1, the number of hits will be increased by 2 per extra Ether Sword.
      Cooldown: 90 seconds.

Illium

  • Crystal Gate Crystal Gate: Use advanced Crystal technology to install passages that let you move freely between them. If you go near the first Crystal Gate that you installed and press the up arrow key on it, you will move to the next installed Crystal Gate. If you use the last installed Crystal Gate, you will move to the first installed Crystal Gate.
    When you use a gate, it requires charge time before it can be used again. The most recently used Crystal Gate requires additional charge time. You will receive an enhancement and attack support buff while near a Crystal Gate. You can install gates while in the air.
    Crystal Gate is not affected by Buff Freezers. The movement when you use a Crystal Gate is included in the required movement distance for activating Flow of Battle. (max level: 25)
    • Level 25: Consumes 500 MP. For 155 seconds, you can install up to 3 Crystal Gates. After installing 2, they will begin to work. The install time and the Crystal Gate durations are the same.
      After you use a Crystal Gate, you cannot use any Crystal Gate for 2 seconds, and the one that you just used cannot be used again for 5 seconds.
      While near a Crystal Gate, acquire a buff that increases your magic attack by 55 for 25 seconds.
      While the buff is active, when your attacking skills hit an enemy, activate 5 bombardments through the Crystal Gates that each deal 900% damage on up to 3 enemies. Reactivation cooldown: 1.5 seconds.
      Cooldown: 180 seconds.

Ark

  • Eternally Hungry Beast Eternally Hungry Beast: Call a starving beast that eats everything through a passage connected to the depths of the abyss. After the passage opens, the beast will appear after a certain period of time. If attacking skills that use the Spectre’s power hit enemies, it will appear faster. If Eternally Hungry Beast hits an enemy using Damage Cancel or Damage Reflect, enemies will still take damage. (max level: 25)
    • Level 25: Consumes 500 HP. After a certain period of time, activate 18 shockwaves that deal 2100% damage 5 times on up to 12 enemies.
      If attacking skills that use the Spectre’s power hit enemies, the attack will activate 0.6 seconds faster. Continuous type skills and certain skills will only apply 30% of the reduction.
      Cooldown: 120 seconds.

Hoyoung

  • Sage Teachings Heaven Earth Human Apparition Sage Teachings: Heaven Earth Human Apparition: Master your tactical arts, creating a special clone that links attributes. When Hoyoung’s attacking skills (except for Fake/Real skills) hit an enemy, the clone will appear and attack using an attribute you were not using, completing the link.
    During the active effect, if you achieve stage 3 attribute link, all of the skill cooldowns of one of your Heaven/Earth/Human attributes will be reset. The attribute will be chosen by prioritizing skills that are on cooldown.
    If Sage Teachings: Heaven Earth Human Apparition hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Passive Effect: A clone appears that deals 1250% damage 6 times on up to 4 enemies. Re-appearance cooldown: 5 seconds.
      Active Effect: Consumes 1250 MP. For 30 seconds, the passive effect will activate 2 times with no cooldown, then a 2 second re-appearance cooldown will apply. Cooldown: 100 seconds.

Dimensional Library Episode 6: The Knight of Sharenian

Dimensional Library Episode 6: The Knight of Sharenian has been added. Can the knights keep their pledge to protect Sharenian?

My Prince, My Kingdom

The Knight of Sharenian 

White Night 

New NPCs have been added.

  • Kelard
  • Hadin
  • Ain
  • Ryan
  • Quake
  • Ed
  • Sharen III
  • Sharen IV
  • Elegoth

New monsters have been added.

    • Tunnel Mole
    • Nimble Tunnel Mole
    • Demon Guard Soldier
    • Enraged Demon Guard Soldier
    • Demon Search Soldier
    • Enraged Demon Search Solder
    • Demon Royal Guard Soldier
    • Enraged Demon Royal Guard Soldier
    • Exhausted Knight

 

Here are the new rewards from this episode.

  • Knight of Sharenian medal
  • That Day’s Oath Chair
Click to view slideshow.

Here’s the new cutscenes.

Improvements and Bug Fixes

Skills

A notification message will now be displayed if you try to use a movement skill in maps that do not allow movement skills.

Fixed an issue where the Empress’ Prayer skill’s effect of allowing you to hit monsters above your level did not apply.

In certain boss maps, when platforms disappear, certain installations placed on those platforms will now disappear as well.

Fixed an issue where certain continuously attacking skills could attack while hanging on a rope. This applies to the following skills:

  • Paladin’s Blessed Hammer
  • Archmage (F/P)’s Fire Aura
  • Shadower’s Veil of Shadows
  • Viper’s Serpent Screw
  • Demon Slayer’s Metamorphosis
  • Demon Avenger’s Dimension Sword
  • Xenon’s Overload Mode
  • Angelic Buster’s Supernova

In Pollo and Fritto’s Bounty Hunting, using a skill that changes the background will no longer change the background.

Fixed an issue with Pathfinder’s Raven Tempest, Cygnus’ Cygnus Phalanx, and Demon Avenger’s Bat Swarm where if you used the direction change key when they fell off a platform, they would stop moving after reaching the platform.

Fixed an issue where Soul Master’s True Sight and Battle Mage’s Debuff Aura – Elemental Reset’s final damage boosts did not stack.

Fixed an issue where if an adventurer warrior was inflicted with reverse keys, they could not use the command for Upper Charge.

Fixed an issue where Hero could hit objects that could only be basic attacked by using attacking skills.

Fixed an issue where Hero’s Combo Attack with the effect set to off would appear after being hit by certain patterns in Urus.

Fixed an issue where Paladin’s Elemental Charge would show other jobs’ effects when it ended.

Fixed an issue where Bishop could use Teleport during Angel Ray even when Vengeance of Angel was not active.

Fixed an issue where Marksman’s Last Man Standing did not apply to Charged Arrow.

Fixed an issue where Pathfinder’s Triple Impact and Ultimate Blast would sometimes be fired in the opposite direction.

Pathfinder can no longer use Relic Evolution without having a secondary weapon equipped.

Fixed an issue where Pathfinder’s Ultimate Blast would sometimes cause the client to exit.

Fixed an issue where Night Lord’s Purge Area did not receive the effects of skill effect transparency.

Fixed an issue where Shadower’s Meso Explosion skill icon appeared differently in the Battle Analysis system.

Fixed an issue where if Viper changed maps while riding the Super Transform mount, their eyes would appear separately.

Fixed an issue where Viper could not use Advanced Dash in maps that allowed the usage of movement skills only.

Viper’s Dragon Strike’s description has been updated to match the current logic of the final damage increasing debuff applying only to themself.

Fixed an issue where if Viper died immediately after using Transform, their hair would not show.

Soul Master’s Falling Moon, Rising Sun, and Soluna Time will now be cancelled when you ride a mount.

Fixed an issue where Soul Master could climb on ropes while charging Cross the Styx.

Fixed an issue where Flame Wizard was not in combat when Orbital Flame returned or when Flame Discharge Fire Lion was activated.

Fixed an issue where Flame Wizard could use Flame Discharge while hanging on a rope.

Wind Breaker’s Emerald Flower will no longer be saved by Buff Freezers.

Fixed an issue where Wind Breaker’s Spiral Vortex appeared abnormally to other characters.

Fixed an issue where if Nightwalker used Rapid Evasion during another skill while it was still on cooldown, the action delay would be applied abnormally.

Fixed an issue where if Night Walker used Darkness Omen after using certain skills, the cast action would take place but the skill would not be activated.

Fixed an issue where Aran’s High Defense skill’s damage reduction effect did not apply.

Fixed an issue where if Evan used Support Jump while using Dragon Breath, the flames would be created in the air.

Fixed an issue where Mercedes could not use Hero’s Echo while riding Sylphidia.

Fixed an issue where if Phantom filled the Judgement stack then changed maps, Judgement would automatically be activated.

Fixed an issue where if Eunwol’s Fire Fox Spirits summoned a lot at the same time, then some would not be recreated.

When Eunwol’s Spirit Bond Maximum has summoned the guardian spirit, now only Eunwol’s own attacking skills will drop livers.

Fixed an issue where if Luminous used certain skills, the equipping and unequipping secondary weapon effect would appear.

Fixed an issue where Demon Avenger’s exclusive UI would disappear if you changed resolutions.

Fixed an issue where if Blaster used Burning Breaker then pressed the down arrow key after the rush, the damage would not be applied.

Wild Hunter’s Rampage as One’s description has been updated to match the current logic of the damage being 1% per level.

Fixed an issue where Mechanic could not basic attack after using War Machine: Titan in Metal Armor: Tank form.

Fixed an issue where Xenon could use skills they shouldn’t have been able to use during Aviation Liberty.

Fixed an issue where Kaiser’s Draco Slasher reactivation cooldown did not show in the buff window.

Fixed an issue where Angelic Buster could switch equipment while using Soul Seeker.

Angelic Buster’s Trinity buff icon when an enemy is hit has been changed to be the same image as Trinity.

Fixed an issue where Kinesis’ Psychic Move would sometimes end faster than its duration.

Fixed an issue where if Kinesis used Psychic Move in Torrent Zone, their PP would be consumed abnormally.

If Adele is inflicted with a status like stun after activating Gathering or Blossom, the damage will now still apply.

Craft JavelinCraft Javelin IICraft OrbCraft Orb II Illium’s Craft: Javelin and Craft: Orb’s action delays when used by themselves have been decreased by 24%.

Fixed an issue where if Illium used Crystal Skill: Glory Wings and teleported continuously, the client would exit.

Fixed an issue where if Ark used Mystic Leap or Instinct Leap immediately after using a rush skill, they would not be moved forward.

Fixed an issue where if Hoyoung placed Grass Hop on a shortcut and used it, the client would sometimes exit.

Fixed an issue where if Hoyoung was inflicted with the reverse keys status, they could not use Real skills.

Quests and Maps

Fixed an issue where story cutscenes would not end if you died during them.

Fixed an issue where after cutscene quests, party members’ HP gauges would not appear.

Fixed an issue where sometimes herbs/ores were spawned in abnormal places in Korean Folk Town Deep Mountain House.

Fixed an issue where the ‘Worker Watches’ Battery’ quest information window showed a reward it didn’t actually give.

Fixed an issue in Flag Race where you could move through walls in certain terrain.

Fixed an issue in Golden Temple Room of Trials 1 where Monster Life monsters would be summoned below the floor.

You can no longer use skills in the Maple World, Grandis, and Masteria Horizon Borders.

Fixed an issue in Reverse City’s Underground Track area where portal icons did not appear on the minimap.

Fixed an issue in the Outpost where attempting to use a chair that could not be used would display an abnormal chair image to other characters.

Other class characters can no longer move to the Luminous only Magic Library map by using the I’ll Go to You skill or Teleport Rocks.

Fixed an issue where moving between the Road to Coral Forest 5 and Trueffet Square using the portal changed the screen differently.

Items

Fixed an issue where if you placed regular equipment in your inventory on the Cash tab, they could not be equipped.

Fixed an issue where the Maple Quiz Star medal image appeared awkwardly.

When using Pet Equipment Only Enhancement Scrolls, you can now choose between the Decoration tab and Equipment tab.

Fixed an issue where certain Androids could not be registered in the Maple Auction.

Fixed an issue where sitting on the 17b Mesos Owner Chair or Mu Lung Dojo Defeater Chair would appear awkwardly.

Fixed an issue where wearing the T-boy’s Monitor and sitting on the Mu Lung Dojo Defeater Chair would cause the image to appear awkwardly.

Fixed an issue where if you wore T-boy’s Monitor, parts of your character’s hair would show.

Fixed an error where the AWAKE Damage Skin (Unit) icon did not have the unit identifier.

Fixed an issue where if you equipped a Wonder Black pet, the tooltip would not show the name and skills in white text.

Fixed an issue where the Mini Mio pet’s nametag and chat bubble images were shown awkwardly.

For classes other than Evan, Dragon equipment tooltips will no longer display damage range changes.

For classes other than Mechanic, Mechanic equipment tooltips will no longer display damage range changes.

Fixed an issue where the client would shut down if Zero used a Suspicious Additional Cube on Lapis or Lazuli while they were locked.

Fixed an issue where if you locked a Lapis or Lazuli trace, Zero could equip the trace.

Fixed an issue where the Fried Shrimp Riding’s speed was different than its tooltip.

Fixed an issue where characters with the Doll Lavender equipped would have their eye colour darkened after dying.

Fixed an issue where the Sage’s Elixir: Star Force did not update the stat window after the duration ended.

Certain Cash item images have been changed.

Etc

Fixed an issue where sometimes after dying, the eye colour would become darkened.

After using a portal, you will now face the direction you were in before using it.

Fixed an issue in the Maple Auction when searching for items, it was difficult to press options that overlapped with the level range area.

Fixed an issue in Maple Auction where it was hard to click certain lists in the search filter.

Fixed an issue in Maple Auction where if the same item was registered at the same time at the same price, only one would appear in the search results.

The Maple Auction selling grace period has been changed from 5 minutes to 1 minute.

Fixed an issue in Maple Union where mousing over characters would not show their attacker effect.

Fixed an error with scrolling in the guild BBS.

Fixed an issue where if you joined a guild while in the offline state, the guild member list would show your connection state.

In Sharenian’s Underground Culvert, after defeating Arcanus, the remaining time will no longer change to 30 seconds.

Account buddy requests from users with other characters on your blacklist will now be blocked.

The sender names on received notes will no longer change if the sender changed their name.

Fixed an issue in the Cross Hunter Shop where mousing over certain items would cause a stutter.

Fixed an issue in The SEED tutorial quests where the summoned monsters could attack you during the cutscene.

Fixed an issue in The SEED 37F where the clear effect would be outputted multiple times.

After exiting Cross World party quests, your title will now be correctly equipped again.

Fixed an issue where certain classes could not complete the THIS IS PANTHEON achievement.

Fixed an issue where the 3.125% Miracle achievement could not be completed.

Fixed an issue where after activating the Rune of Treasures, sometimes the items would appear behind platforms.

Fixed an issue in Monster Life where if your character was in offline state, guild chat would not appear.

Fixed an issue where cancelling your herb/ore collecting would still drop rewards.

Fixed an issue in the Equipment Crafting window where searching for a recipe would show incorrect items.

The item descriptions for elixirs that have different effects but still cannot be used at the same time by alchemists have been corrected.

Fixed an issue in the Security menu where if you changed a PC name and then deleted it, the PC would not be deleted from the list.

Fixed an issue where if you logged into the game while only using Nexon OTP, there would be an option to enter U-OTP when deleting a character.

Sealed and locked items can no longer have their appearances changed using the Mystery Anvil or Uniform Vouchers.

The Green PC rank up link has been improved to open through your default web browser.

Aisha’s store’s material items will now correctly display that they are untradeable.

Fixed an issue with the 1st Rogue set where wearing the Dark Shadow (F) item would cause the set tooltip to show Dark Shadow (M).

Fixed an issue where you could enter Dream Breaker before completing the ‘Showdown’ quest.

When deleting saved hair/face/skin in the Beauty Room, you must now enter the text ‘삭제한다’ to delete them.

Fixed an issue where certain equipment acquired from the Royal Style Coupons could be discarded in the Clothing Collection Box.

In the Premium PC Room Benefits information, certain profession related benefits have been removed.

Fixed an issue where chat bubbles did not disappear in certain conditions.

Fixed an error where if you enhanced your Emblem, a quest notification would appear.

Fixed an issue where 3rd job Dual Blade character could acquire the Master Adventurer medal.

Fixed an issue where Dual Blade characters who did not complete the quest conditions could enter the Road of Memories 2 in certain situations using the Maple Guide.

In the Sage Rock Training Centre, the terrain and monster appearance locations have been improved.

Fixed an issue where if a pet was given a command with a shortcut, the sound effect would not be played.

Fixed an issue where placing the cursor over an item would not change to the grabbing icon.

Fixed an issue with the inventory where after certain actions, the left item’s icon would not appear.

Fixed an issue where you could use the Urus shop while trade restricted.

Fixed an issue in the Maple Guide where Lacheln’s recommended level was displayed incorrectly.

When monsters who are unable to be attacked are inflicted with a status, the status effect will no longer appear.

Fixed an issue in Cygnus where sometimes the tornado effect would continue after it ended.

The Reboot Gift Box will now be given after accepting the ‘Receive the Reboot Gift Box’ quest.

Fixed an issue in Reboot World where killing slimes would drop equipment for other classes.

Fixed an issue in Reboot world where Treglow, Victor, and Belderoth would drop other classes’ equipment.

Fixed an issue where entering Monster Life in Burning 2 would cause the world icon to show the Challenge World icon.

Fixed an issue where the Guild Alliance system was not working properly in Burning 2.

During Sly’s Research 2 quest, Red Wyverns will now drop Wyvern’s Wing Samples and Blue Wyverns will now drop Wyvern’s Gill Samples.

Cash Shop

Choice Coupons

The Choice Hair and Face Coupons have been updated with new selections.

Royal Coupons

The August Royal Hair Coupon will be on sale from July 16 to August 12. The Trendy Royal Face Coupon has been updated.

Royal Style

New Royal Style Items

The Royal Style Coupon will be on sale from July 23 to August 19. It has new items such as the Villain Ribbon, Front Loose Fit, Double Shot Galaxy, Loving, Breakup, and Block Buddies.

It also has the 88th Special Label: the Milky Way Galaxy Night set! If you collect all 5 items, you’ll also get the Galaxy Glass Bottle Chair.

Mix Dye and Colour Lens

Random Mix Dye and Colour Lens Coupon

The Random Mix Dye Coupon and Random Mix Colour Lens Coupon will be on sale from July 23 to August 5.

Wisp’s Wonderberry

Wisps Wonderberry

Wisp’s Wonderberry will be on sale from July 23 to August 19.

You can get the new Wonder Black pets, the Fruit Cheep set with the Cherry Cheep, Blue Cheep, and Choke Cheep. You can buy equipment for the Fruit Cheep pets separately.

There’s also more basic pets such as the Mini Bus, Otter or Balloon Dog pets.

MapleStory AWAKE

Awakening Mountain

Awake Event

You can see the previous event information in my last post here!

Awakening Time: Awakening Scrolls

AWAKE Awakening Scrolls

The Awakening Scrolls event will run from June 25 to September 2. It is available to characters level 101 or higher. Updated information is highlighted in red.

Awakening Scrolls

Train with the Panda Sages’ Awakening Scrolls to experience a different dimension of growth! When you begin the quest, you will receive the Awakening Scrolls and begin your training.

You can acquire Awakening Energy through various training methods. When you collect 100 Awakening Energy, it will automatically be turned into 1 Awakening Coin. You can acquire up to 30,000 Awakening Energy per day.

Awakening Scrolls Training

There are a total of 3 levels of Awakening Scrolls, each with their own chapters. You can talk to Mugong or use the event icon on the side of your screen to check the status of your training.

  • Baekgong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Chungong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Mangong’s Scroll – Introduction/Ending

You can train your Awakening Scroll level by paying 200 Awakening Coinsonce per day per world. Every time you do this, you will receive 1 Bamboo Shoot from Mugong, which you can use in Mr. Do’s shop.

NEW: After you complete Chungong’s Scroll – Introduction, you will receive 2 Bamboo Shoots per day from training.

When you achieve the required amount of training for each scroll, you will complete your current chapter and move to the next one. You will also receive the reward that was sealed in the scroll for that chapter.

  • Baekgong’s Scroll
    • Introduction (requires training 1 time, unlocked on June 25): Fresh Training Outfit Set
    • Ch.1 (requires training 5 times, unlocked on July 2): Awakening Mountain Growth Potion 1
    • Ch.2 (requires training 5 times, unlocked on July 9): Awakening Mountain Growth Potion 2
    • Ch.3 (requires training 5 times, unlocked on July 16): Awakening Mountain Growth Potion 3
  • Chungong’s Scroll
    • Introduction (requires training 5 times, unlocked on July 23): Awake Ring Voucher
    • Ch.1 (requires training 5 times, unlocked on July 30): Awake Ring Only Enhancement Scroll
    • Ch.2 (requires training 5 times, unlocked on August 6): Awake Ring Only Enhancement Scroll
    • Ch.3 (requires training 5 times, unlocked on August 13): Awake Ring Only Enhancement Scroll
  • Mangong’s Scroll
    • Introduction (requires training 5 times, unlocked on August 20): Awakening Mountain Growth Potion 4
    • Ending (requires training 5 times, unlocked on August 27): Karma 17 Star Force Enhancement Scroll

Awakening Scrolls Rewards

The Growth Potions give 1 level up for different level ranges (200-209, 200-219, 200-229, and 200-239). If you use them on a character higher than their range, you will just get a large amount of experience.

The Awake Ring can only be scrolled using its special scrolls. Reboot will receive vouchers for each level of the ring instead. When it is fully scrolled, it gives 40 all stats, 4000 HP/MP, and 25 attack/magic attack.

The Karma 17 Star Force Enhancement Scroll can only be used on untradeable equipment level 160 or lower.

After completing the Introduction chapter of each scroll, another Panda Elder will awaken and allow you to visit a new shop.

If you complete all 3 scrolls, you’ll receive The One who has Reached Awakening title, which gives 20 attack/magic attack, 50 all stats, 30% boss damage, 30% defense ignore, and 2500 HP/MP. The stats expire in 14 days.

Awakening Time: Awakening Scrolls Supplementary Training

Awakening Scrolls Supplementary Training

The Awakening Scrolls Supplementary Training event will run from July 23 to September 2.

Supplementary Training

For users who have missed any days of training or started participating late, you can complete supplementary training once per day.

Currently, this will only be available to users who have not completed Chungong’s Scroll – Introduction. After August 20‘s patch, this event will be available to users who have not completed Mangong’s Scroll – Introduction.

Similar to how you can do your regular training once per day, you can also perform supplementary training once per day by paying 300 Awake Coins. However, this training will not give you Bamboo Shoots.

Awakening Time: Bamboo Shoot Shop

Bamboo Shoot Shop

The Bamboo Shoot Shop will be open from June 25 to September 6. Updated information is highlighted in red.

Mr. Do

You can spend the Bamboo Shoots you acquire from training with your Awakening Scrolls at Mr. Do’s shop to buy items.

  • Event Ring Only Meister Cube (1 shoot) [limit of 2 per day per world]
  • Fresh Elixir: Body Enhancement (1 shoot) [limit of 2 per day per world]
  • Fresh Elixir: Experience (1 shoot) [limit of 2 per day per world]
  • Fresh Elixir: Star Force (1 shoot) [limit of 2 per day per world]
  • Fresh Elixir: Arcane Force (1 shoot) [limit of 2 per day per world]
  • Fresh Elixir: Monster Collection (1 shoot) [limit of 2 per day per world]
  • 2 Monster Park REBORN Free Entry Tickets Voucher (1 shoot) [limit of 2 per day per world]
  • Teleport World Map (1 Day) Voucher (1 shoot) [limit of 2 per day per world]
  • 2 Pollo and Fritto Entry Tickets Voucher (1 shoot) [limit of 2 per day per world]
  • 3 Infinite Fatigue Potions Voucher (1 shoot) [limit of 2 per day per world]
  • 500 Power Elixirs Voucher (1 shoot) [limit of 2 per day per world]
  • 3 Arcane Symbols: Road of Vanishing Voucher (1 shoot) [limit of 2 per day per world]
  • 3 Arcane Symbols: Chew Chew Island Voucher (1 shoot) [limit of 2 per day per world]
  • 3 Arcane Symbols: Lacheln Voucher (1 shoot) [limit of 2 per day per world]

Fresh Elixirs

All items in this shop are limited per world, and they are all untradeable (except for the Arcane Symbol Vouchers, which can be put into storage).

The Fresh Elixirs are all 60 minute buffs that you can use. The Body Enhancement Elixir gives 20% damage to regular monsters, 20% critical rate, and 1000 HP and MP. The Experience Elixir gives 2x experience. The Star Force Elixir gives 20 Star Force. The Arcane Force Elixir gives 30 Arcane Force. The Monster Collection Elixir gives 50%

Awakening Time: Decoration Shop

AWAKE Decoration Shop

The Decoration Shop will be open from June 25 to September 6. Updated information is highlighted in red.

Lilishu

You can spend your Awakening Coins at the shop owned by Lilishu to buy various items.

  • Awakening Ticket: Rock Spiritroid (200 coins) [limit of 1 per day]
  • Awakening Ticket: AWAKE Damage Skin (Unit) (200 coins) [limit of 1 per day]
  • Awakening Ticket: Playful Outfit Set (300 coins) [limit of 1 per day]
  • Summer Resort Massage Chair (1000 coins) [limit of 1]
  • Lure Whale Riding (Permanent) Voucher (1500 coins) [limit of 1]
  • Random Damage Skin Box (200 coins) [unlimited]
    • Singapore Night Damage Skin (4%)
    • Space Damage Skin (6%)
    • Road of Vanishing Damage Skin (8%)
    • Arcana Damage Skin (8%)
    • Origami Damage Skin (8%)
    • Celestial Damage Skin (10%)
    • Dawn Damage Skin (10%)
    • Ash Damage Skin (10%)
    • Rain Shower Damage Skin (12%)
    • Icecream Damage Skin (12%)
    • Sheep Damage Skin (12%)
  • Selective Job Damage Skin Box (500 coins) [unlimited]
    • Holy Damage Skin
    • Demonic Damage Skin
    • Poison Flame Damage Skin
    • Blue Strike Damage Skin
    • Heroes Phantom Damage Skin
    • Heroes Mercedes Damage Skin
    • Light and Darkness Damage Skin
    • Fury Damage Skin
    • Mecha Damage Skin
    • Solunar Damage Skin
    • Chess Damage Skin
    • Transcendent of Time Damage Skin
    • Superstar ★ Damage Skin
    • Sky Damage Skin
    • Hybrid Damage Skin
    • ARK Damage Skin
    • Cadena Damage Skin
    • Illium Damage Skin
    • Pathfinder Damage Skin
    • Serpent Damage Skin
    • Shadow Damage Skin
    • Hoyoung Damage Skin
  • Damage Skin Storage Slot Expansion Coupon (100 coins) [limit of 3]
  • 40 Slot Chair Bag (500 coins) [limit of 1]
  • Selective Candy Cloud Outfit Ticket (200 coins) [unlimited]
  • Training Chair: Body Training (200k mesos) [unlimited]
  • Training Chair: Taekwando Training (200m mesos) [unlimited]

You need to collect 10 of each Awakening Ticket before you can claim the corresponding item. While the tickets are untradeable, the vouchers you get after claiming them can be moved within the world.

Autonomous Training Room

You can use the Training Chairs in the Autonomous Training Room to gain Awakening Energy automatically over time. The chairs give 3/6 Awakening Energy per 10 seconds.

AWAKE Sage’s Treasure: Chungong’s Sword

Sages Treasure Chungongs Sword

The Sage’s Treasure: Chungong’s Sword event will run from July 23 to August 19.

Chungong's Sword Skill

You can talk to Sogong in Mu Lung Dojo Awakening Mountain or through the event icon to receive the Chungong’s Sword skill. It is a sword that you can fill with energy to unleash brilliant swordplay.

Sword Energy and Coins

When you enter a map with monsters around your level, the skill will automatically activate. When you kill monsters around your level, you’ll have a chance to acquire Sword Energy. When you acquire Sword Energy, the monster will also drop 1 Awake Coin.

Training Dummy and Swordsmanship

After acquiring 10 Sword Energy, a giant training dummy will appear on the map. When you defeat it, it will drop 5 Awake Coins.

After defeating the training dummy two times and acquiring 10 more Sword Energy, instead of it appearing a 3rd time, Chungong’s Swordsmanship will begin.

Chungong’s Swordsmanship will activate one of three powerful sword slashes, and based on the type of sword, 10/20/30 Awake Coins will be dropped.

Level 2 Chungong's Sword

After completing the training for Chungong’s Scroll – Ch.2, the Chungong’s Sword skill will be upgraded to level 2. The swordsmanship can then drop 20/40/60 Awake Coins.

If you leave the map while Chungong’s Swordsmanship is activating, it will be cancelled. If you reach your daily limit of Awakening Coins, the Chungong’s Sword skill will be deactivated.

AWAKE Minigames

Awake Rock Paper Scissors

The AWAKE Rock Paper Scissors event will run from July 23 to August 5.

From 12 PM to 11:45 PM, at XX:15 and XX:45, you will receive an invitation above your head to join.

Rock Paper Scissors

During Rock Paper Scissors, you will play 3 rounds. During each round, you will play a total of 9 times. If you win, you’ll be moved up a platform but if you lose, you’ll be moved down.

Rock Paper Scissors Rewards

At the end of each round, you will be given Awakening Energy based on the platform you ended up on.

  1. 500 Awakening Energy
  2. 800 Awakening Energy
  3. 1,000 Awakening Energy
  4. 1,200 Awakening Energy
  5. 1,500 Awakening Energy
  6. 2,000 Awakening Energy

You can participate in the game if you have reached your daily limit of Awakening Energy, but you will not gain any more.

Awake Bingo

The AWAKE Bingo event will run from August 6 to August 19.

From 12 PM to 11:45 PM, at XX:15 and XX:45, you will receive an invitation above your head to join.

Bingo

During Bingo, you’ll play 3 rounds. During each round, you’ll be given 1 Bingo board. Sogong will call a number every 3 seconds, and if it is on your board, you can click it to mark it. If you complete a horizontal, vertical, or diagonal line, you can press the BINGO button to be placed on the rankings.

Bingo Rewards

At the end of each round, you will be given Awakening Energy based on the ranking you had.

  • 1st: 10,000 Awakening Energy
  • 2nd: 8,000 Awakening Energy
  • 3rd: 7,000 Awakening Energy
  • 4th: 6,000 Awakening Energy
  • 5th: 5,000 Awakening Energy
  • 6th~10th: 4,000 Awakening Energy
  • 11th~20th: 3,000 Awakening Energy
  • 21st~30th: 2,000 Awakening Energy
  • Unranked: 500 Awakening Energy

You can participate in the game if you have reached your daily limit of Awakening Energy, but you will not gain any more.

Sunday Maple

The Sunday Maple event will take place on July 26, August 2, August 9, and August 16.

On July 26, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

On August 2, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

On August 9, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

On August 16, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

KMST ver. 1.2.107 – Sellas & Union Arena

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Sellas Whale

They released this KMST patch a few days earlier than normal. It contains the new level 240 Arcane River area Sellas as well as the new Union Arena content and some improvements to both Tenebris and Reboot World.

Overview

  • Arcane River New Area “Sellas, Where Stars Rest”
    • In the deep darkness below the Primal Sea, you will face your inner fears. Can you find the light, overcome, and move forward?
  • Union Area Season 1
    • A match with 6 Union attackers unfolds! Become the Season 1 champion with your best members!
  • Reboot World Improvements
    • The ability to create Zero, increased equipment acquisition rate from high tier bosses, and changes to the Droplet Stone acquisition rate and areas have been made.
  • Tenebris Hunting Maps Efficiency Improvements
    • Certain maps in Moonbridge and Limen will have more monsters spawn.
  • Time of Awakening
    • Awakening Scrolls: You can now train with the more powerful Mangong’s Scroll.
    • Mangong’s Crystal: Borrow the precious crystal bearing the sage Mangong’s power to experience faster training!
    • Attribute Training: Through Sogong’s prepared attribute training, collect 4,000 more Awake Coins!
    • Sogong’s Treasure Box: What’s the password for the treasure box? Find the password to acquire Awake Coins!
  • Spiegelmann’s Lucky Boxes
    • Spiegelmann has appeared with Lucky Boxes! What kind of gifts are in the 9 boxes?
  • Fairy Bros’ Golden Chariot
    • Fairy Bros’ Golden Chariot has returned! Don’t miss the Fairy Bros’ prepared gifts, from the Soft/Blush Petal Skin Voucher to the Custom Mix Dye Coupon!

Arcane River New Area “Sellas, Where Stars Rest”

Sellas is available for users level 240 or higher who have completed Esfera’s story quests.

A new area has appeared in Arcane River’s Esfera. What will happen in this deep mysterious sea?

New monsters have been added.

  • Peaceful Imago (Lv. 245)
  • Sinking Imago (Lv. 245)
  • Resting Imago (Lv. 245)
  • Veritate (Lv. 245)
  • Polar (Lv. 246)
  • Oceanleli (Lv. 247)
  • Hyades (Lv. 248)
  • Denebola (Lv. 249)
  • Lilii Borea (Lv. 250)
  • Angelus (Lv. 251)

The rewards for completing the Sellas quest line are:

  • Expedition Member’s Helmet
  • The Whale that Swallowed the Stars medal
  • 20 Selective Arcane Symbol Vouchers

Where Stars Rest

Sinking Things

Whale Belly

Goodbye, My Friends

Here are the new BGMs.

Sellas Whale

I’ll add the new maps next week when this comes to the official servers.

Union Arena Season 1

Union Arena

Union Arena

A match with 6 Union attackers unfolds! Become the Season 1 champion with your best members!

You can participate in Union Arena if you have at least 6 characters that are level 101 or higher and have completed the 4th job advancement. Zero characters must be level 140 or higher to participate.

Union Arena will run from August 20 to September 16. The ranking rewards can be acquired from September 24 to September 30.

How to Participate

Union Arena

You can enter the Union Arena waiting room by clicking the “[Union Arena] Union Arena Season 1” quest in the event icon. You can talk to the Caster Ms. Account to choose your 6 fighters and join the queue.

After you select your 6 fighters, press the “Find Opponent” button to be matched up with an opponent on the battlefield.

Union Arena Round Fighter

Upon entering, for each round, each player will select and place 1 fighter. In each round, there will also be 3 supporters who fight with you. They have three types (Single Supporter/Recovery Supporter/Ranged Supporter).

The person who defeats all characters on the opposing team first (except for the Recovery Supporter) will win the round. This fight is controlled entirely by AI.

Union Arena Results

There will be up to 5 rounds and the first one to win 3 rounds will win the entire match. When the match is over, your Ranking Score will change according to the results and will be automatically registered in the Union Arena rankings.

All Union Arena season 1 progress and rewards are made on a per-world basis. The queue and rankings will be divided into “All Regular Worlds” and “Reboot + Reboot 2 Worlds”.

If you leave before the match is over, you will automatically be given a loss. If you cancel the match after your opponent is chosen, or if you leave during the match, you will not be able to queue again for 10 minutes.

Fighters

In Union Arena Season 1, all fighters have Battle Power, based on their level, Star Force, and Arcane Force. The higher the Battle Power, the more damage they will deal and the more HP they will have.

All fighters also have factions/jobs/attributes based on their class. Accordingly, they can unleash special effects when placed with certain supporters.

Notes:

  • Xenon will be considered a Pirate job.
  • Arcane Force increases from Hyper Stat will not be reflected in Battle Power.
  • Star Force and Arcane Force increases from temporary effects like items and skills will not be reflected in Battle Power.
  • Star Force and Arcane Force increases from Premium PC Room Medals will not be reflected in Battle Power.
  • Attributes have been assigned randomly to each job.

Supporters

In each round, there will be 3 Supporters who will be placed with your fighter. There will be 1 of each type of Supporter.

Single Supporters attack 1 enemy character. When the placed fighter matches their faction, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020301_new Helena: When an Adventurer is placed, increases damage
  • AutoPvP.img.formation.supporter.9020305_new Heinz: When an Adventurer is placed, grants invincibility for a certain period of time
  • AutoPvP.img.formation.supporter.9020306_new Sigmund: When a Resistance is placed, increases all ally supporters’ HP
  • AutoPvP.img.formation.supporter.9020307_new Checky: When a Resistance is placed, transforms into Checkytron
  • AutoPvP.img.formation.supporter.9020308_new Cygnus: When a Cygnus is placed, the White Spear attacks 1 time
  • AutoPvP.img.formation.supporter.9020304_new Nineheart: When a Cygnus is placed, has a certain chance to stun his target
  • AutoPvP.img.formation.supporter.9020309_new Freud: When a Hero is placed, reduces the damage of all enemy supporters
  • AutoPvP.img.formation.supporter.9020310_new Lang: When a Hero is placed, deals additional continuous damage
  • AutoPvP.img.formation.supporter.9020311_new Idea: When a Nova/Lef/Anima is placed, periodically attacks all enemies
  • AutoPvP.img.formation.supporter.9020312_new Fenril: When a Nova/Lef/Anima is placed, grants a 1 time shield to your fighter
  • AutoPvP.img.formation.supporter.9020313_new Mastema: When a Demon/Zero/Kinesis is placed, reduces damage received
  • AutoPvP.img.formation.supporter.9020314_new Pieng: When a Demon/Zero/Kinesis is placed, revives 1 time

Recovery Supporters heal 1 ally character. When the placed fighter matches their attribute, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020302_new Fire Priest: When a Fire attribute is placed, increases recovery rate
  • AutoPvP.img.formation.supporter.9020315_new Water Priest: When a Water attribute is placed, increases number of heal targets
  • AutoPvP.img.formation.supporter.9020316_new Wind Priest: When a Wind attribute is placed, increases recovery speed
  • AutoPvP.img.formation.supporter.9020317_new Earth Priest: When an Earth attribute is placed, increases HP

Ranged Supporters attack 3 enemy characters. When the placed fighter matches their job, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020303_new Catapult: When a Warrior is placed, increases damage
  • AutoPvP.img.formation.supporter.9020318_new Magic Tower: When a Magician is placed, increases number of targets hit
  • AutoPvP.img.formation.supporter.9020319_new Ballista: When an Archer is placed, increases attack speed
  • AutoPvP.img.formation.supporter.9020320_new Star Thrower: When a Thief is placed, deals additional continuous  damage
  • AutoPvP.img.formation.supporter.9020321_new Artillery: When a Pirate is placed, increases HP

Mission Rewards

Cumulative Wins Mission Rewards

Every day, you can complete the Daily Win Mission by winning 1 time in Union Arena. After doing so, you’ll receive 2 2x Experience Coupons (15 minutes).

In addition, based on your cumulative number of wins over the event period, you can get the Cumulative Wins Mission rewards.

  • 20 wins: 30 Selective Arcane Symbol Vouchers
  • 50 wins: Arena Damage Skin: Season 1
  • 100 wins: Arena Drone Riding: Season 1 (Permanent) Voucher

Ranking Rewards

Union Arena Ranking

At the end of the event, based on your Ranking Score, you’ll receive rewards! There are two sets of rewards, one for normal worlds and one for Reboot.

Union Arena Ranking Rewards

Regular Worlds

  • 1st Place
    • 1m Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 2nd~10th Place
    • 500k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 11th~50th Place
    • 300k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 51st~100th Place
    • 100k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 101st place~Top 3%
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Gold
    • Union Arena Season 1 : Gold title
  • Top 4%~20%
    • 2 Experience Core Gemstones
    • 100 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Silver
    • Union Arena Season 1 : Silver title
  • Top 21%~40%
    • 1 Experience Core Gemstone
    • 50 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Bronze
    • Union Arena Season 1 : Bronze title

Reboot Worlds

  • 1st Place
    • 300k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 2nd~10th Place
    • 100k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 11th place~Top 3%
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Gold
    • Union Arena Season 1 : Gold title
  • Top 4%~20%
    • 2 Experience Core Gemstones
    • 100 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Silver
    • Union Arena Season 1 : Silver title
  • Top 21%~40%
    • 1 Experience Core Gemstone
    • 50 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Bronze
    • Union Arena Season 1 : Bronze title

Reboot World

Zero Character Creation

Zero can now be created in Reboot world. It will be available from August 20 to September 17. You must have a level 100 or higher character before you can create it.

Direction20.img.bossBlackMage.start.0_new

The droprate of equipment from bosses has been increased.

  • Suu (Hard)
  • Papulatus (Chaos)
  • Demian (Normal/Hard)
  • Lucid (Hard)
  • Will (Hard)
  • True Hilla
  • Dusk (Hard)
  • Dunkel (Hard)
  • Black Mage

Arcane River Droplet StonePrimal Droplet Stone

Arcane River Droplet Stones and Primal Droplet Stones have been made slightly easier to acquire.

  • The drop rate of Arcane River Droplet Stones and Primal Droplet Stones has been increased.
  • Tenebris area monsters will now drop Primal Droplet Stones.

Tenebris Hunting Maps Efficiency Improvements

Certain maps in Tenebris’ Moonbridge and Limen will have more monsters spawn/monsters spawn faster.

The hunting efficiency of maps will be continuously improved based on collected data.

  • Moonbridge
    • Last Horizon 2
    • Last Horizon 4
    • Last Horizon 6
    • Mysterious Fog 1
    • Mysterious Fog 2
    • Mysterious Fog 3
    • Mysterious Fog 4
    • Mysterious Fog 6
    • Void Current 2
    • Void Current 3
    • Void Current 4
    • Void Current 5
    • Void Current 6
  • Limen
    • World’s Sorrow Depths 1
    • World’s Sorrow Depths 2
    • World’s Sorrow Depths 3
    • World’s Sorrow Midpoint 2
    • World’s Sorrow Midpoint 3
    • End of the World 1-4
    • End of the World 1-5
    • End of the World 1-6
    • End of the World 2-3
    • End of the World 2-4
    • End of the World 2-5

In Limen’s End of the World area, the light of destruction will no longer activate and the Alliance soldiers will no longer be summoned.

Improvements and Bug Fixes

Skills

Fixed an issue in the V Matrix where sometimes the dots used for showing the page number would appear on certain slots.

The basic attacks of classes that use magic attack will now use the magic damage formula.

Fixed an issue when using invincibility skills where certain attacks would show “miss”.

When multiple damage reduction skills were stacked, most of them would be multiplicative but some were additive, so they have all been unified to be multiplicative. Fixed an issue where damage reduction did not apply to certain attacks.

Fixed an issue in certain maps where debuff effects applied to the character would be affected by skill effect transparency settings.

Final Attack skills will now only attack the enemy hit by the skill which activated Final Attack.

Fixed an error in zoomed out maps such as Union Raid where certain screen effects did not appear on the screen correctly in the beta resolution. This applies to the following skills.

  • Hero’s Combo Death Fault
  • Archmage (I/L)’s Ice Age
  • Pathfinder’s Ultimate Blast
  • Viper’s Nautilus/Howling Blast
  • Captain’s Nautilus/Deadeye/Death Trigger
  • Cannon Shooter’s Nautilus
  • Soul Master’s Soul Eclipse
  • Flame Wizard’s Cataclysm
  • Wind Breaker’s Monsoon
  • Night Walker’s Dominion
  • Striker’s God of the Seas
  • Mercedes’ Royal Knights
  • Luminous’ Armageddon
  • Demon Avenger’s Revenant
  • Blaster’s Vulcan Punch
  • Battlemage’s Abyssal Lightning
  • Wild Hunter’s Jaguar Maximum
  • Cadena’s Chain Arts: Fury
  • Angelic Buster’s Energy Burst
  • Zero’s Shadow Rain/Limit Break
  • Kinesis’ Ever Psychic
  • Adele’s Infinite
  • Ark’s Abyssal Recall
  • Hoyoung’s Sage Teachings: Descent of the Superpowered Gods

Fixed an issue where skills that move you to an enemy’s location would sometimes move you to an incorrect location on certain enemies. This applies to the following skills.

  • Hero’s Combo Force
  • Bowmaster/Marksman’s Steig Eisen
  • Shadower’s Into Darkness
  • Striker’s Flash
  • Aran’s Boost End – Hunter’s Targeting
  • Luminous’ Light Blink
  • Phantom’s Rift Break
  • Eunwol’s Foxtrot

Fixed an issue where skills that installed shields on the map did not apply to yourself if you were not in a party. This applies to the following skills.

  • Pathfinder’s Obsidian Barrier
  • Shadower’s Smokescreen
  • Battlemage’s Shelter

Fixed an issue where if you double jumped immediately after changing maps, you would be moved in the direction you were previously facing, regardless of your directional key input.

Fixed an issue where if a party member had multiple Aura skills applied and they were turned off, the effect would not disappear.

Fixed an issue where if a monster was affected by certain debuff skills and you changed maps then returned, the debuff would still be applied but the effect would not appear.

Fixed an issue in Cygnus where if you were hit by the Dark Tornado while using certain keydown skills, the status would not be applied.

Fixed an issue in Aquarium where you could use certain keydown skills but they would not deal damage.

Fixed an issue where if you changed maps while using certain flying skills, the flying would not be cancelled.

Fixed an issue in Polo and Fritto’s Bounty Hunting where if you used bind skills on certain monsters, you could not hit those monsters while they were bound.

Royal Guard Mikhail’s Royal Guard and Dike Adele’s Dike’s defense activation will now be applied more accurately.

blitz-shield Adventurer warriors’ Blitz Shield will now only explode when the skill is reused.

Fixed an issue where if Hero used Sword of Burning Soul then moved to a map where the skill could not be used and changed channels, it would disappear but still appear in the buff window.

Hero’s Combo Death Fault’s screen effect will no longer show to other characters.

Fixed an issue with Hero’s Sword Illusion where if you fell a certain distance after using it, Final Attack would not be activated.

Fixed an issue with Paladin’s Mighty Mjolnir where if it hit an enemy that disappeared at the same time, the shockwave would be activated at the wrong location.

Fixed an issue where if Dark Knight’s Reincarnation activated, Suu’s gravity reversal pattern would still move them.

Fixed an issue where Archmage (I/L)’s Jupiter Thunder’s MP consumption was not increased by Element Amplification.

Fixed an issue with Bishop’s Holy Magic Shell where the number of defense counts appeared not to be decreased when certain damage was taken.

Fixed an issue where if Bishop used Angel Ray at the same time as jumping, the skill would appear to be activated.

Fixed an issue with Bishop’s Divine Punishment where Holy Lights were not prepared while using the skill.

Marksman’s Split Arrow’s skill description has been updated to match the current logic of being able to activate when you use Repeating Crossbow Cartridge’s Full Burst Shot.

Fixed an issue where if Pathfinder unequipped the Relic Unbound core, the icon would remain in the skill window.

Into Darkness Shadower’s Into Darkness can no longer be used while hanging on a rope.

Fixed an issue where Shadower could not use Demon Slashing Shadow Formation while using Assassinate’s last attack.

Battleship Nautilus Viper’s Nautilus’ additional attack activation rate when the skill is on cooldown has been changed to 100% at all skill levels.

Fixed an issue where Mikhail’s Claiomh Solais’ effect would remain at the place where it was used.

Fixed an issue where Soul Master’s Cross the Styx’s effect would sometimes remain.

Fixed an issue where Wind Breaker’s Storm Bringer was not affected by skill effect transparency.

Fixed an issue where Wind Breaker’s Vortex Sphere would sometimes pull enemies to the wrong place.

Fixed an issue where if Night Walker used Dominion then changed resolutions, sometimes the background effect would not appear.

Fixed an issue where Striker’s Lightning God Spear Strike’s attack range would be changed based on the character’s movement.

Spear Lightning Chain Striker’s Spear Lightning Chain will no longer be considered a chained attack if you hold the key down.

Fixed an issue where Striker’s final damage boost to chained skills did not apply to Spear Lightning Chain’s activated lightning. Fixed an issue where if you died while using Spear Lightning Chain and used a Buff Freezer, you could not use it afterwards. Fixed an error where the additional activated lightning could acquire Lightning buffs.

Fixed an issue where Aran’s basic attack’s damage sometimes did not apply.

Aran’s Boost End – Hunter’s Targeting’s effect displayed on the targeted enemy has been changed.

Fixed an issue where Aran’s Brandish Maha did not activate Swing Research’s afterimage.

Aran’s Blizzard Tempest’s skill description has been updated to match the current logic of not gaining Combo from Blizzard Tempest’s attacks.

Fixed an issue where Aran’s Blizzard Tempest’s Dire Wolf’s Curse applied to enemies in Polo and Fritto’s Bounty Hunting’s Eagle Hunting and Chicken Dance.

Breath - Return! Fixed an issue with Evan’s Breath – Return! where it would be activated at Mir’s location instead of Evan’s location. If used while in the air, it will now be activated on platforms around Evan.

Fixed an issue where if Evan used Onyx Blessing while sitting on a chair or mount, the effect would appear to other characters.

Evan’s Spiral of Mana’s skill description has been updated to match the current logic of the number of hits being decreased if Circle of Mana is used (instead of if Circle of Mana hits an enemy).

Spiral of Mana Evan’s Spiral of Mana will now be cancelled if you hang on a rope after using it.

Fixed an issue with Luminous’ Liberation Orb’s active attack where if it hit certain monsters, sometimes the screen would turn white.

Fixed an issue with Phantom’s Rift Break where if you had cooldown reduction from things like potential and you ended the skill while using the teleport attacks, the cooldown would be increased.

Fixed an issue with Phantom’s Rift Break where it had to be used until the last teleport attack to acquire the Marks required to activate Mark of Phantom.

Fixed an issue with Phantom’s Rift Break where you could jump during the teleport attacks.

Division Soul Attack Eunwol’s Soul Splitter will no longer split Sharenian’s Underground Culvert’s Arcanus and instead increase the final damage on it.

Fixed an issue with Blaster’s Revolving Cannon Mastery where Final Attack skill damage increasing effects did not apply to the additional attack.

vulcan-punch Blaster’s Vulcan Punch’s effect will now be shown from the point where the real attack is activated.

Burning Breaker If Blaster’s Burning Breaker is cancelled during the preparation action, the invincibility will now be cancelled as well.

Fixed an issue where Blaster could cancel Burning Breaker’s rush attack using Charge skills.

Fixed an issue where if Blaster’s Afterimage Shock’s passive reactivation cooldown was in the buff window, using another buff would make it look like the cooldown reset.

Fixed an issue where if Battlemage used Abyssal Lightning then used Teleport Ver.2 and went on a rope, then Abyssal Lightning would not be activated.

Howling Wild Hunter’s Howling’s self-only effects of damage reduction, maximum MP boost, and additional avoid have been changed to passive effects.

Fixed an issue where if Wild Hunter used Silent Rampage while riding on a Jaguar, the Jaguar would perform the action twice.

Fixed an issue where if Wild Hunter used Jaguar Storm when there was no Jaguar summoned, you could not use Jaguar skills for a certain period of time.

Fixed an issue where Mechanic’s Mecha Carrier moved quickly in Aquarium.

Fixed an issue with the Nova skill Grandis Goddess’ Blessing where if you used it then changed channels, the effects would not be applied.

Fixed an issue where if Kaiser jumped down in Final Figuration and instantly used teleport, they could not move to a platform.

Fixed an issue where if Cadena used Chain Arts: Fury then changed resolutions, sometimes the background effect would not appear.

Fixed an issue where if Angelic Buster changed maps while using Soul Resonance, the cooldown would not apply but the stance and damage reduction effects would apply for a certain period of time.

Soul Exalt Angelic Buster’s Soul Exalt now has a prerequisite skill of level 30 Affinity IV.

Fixed an issue where Kinesis’ Law of Gravity would sometimes pull enemies to the wrong place.

Fixed an issue where if Adele used Territory, moved away and returned, sometimes the duration would be increased.

Fixed an issue where Illium’s Crystal Gate did not appear in certain maps after being installed.

Fixed an issue where if Ark used Abyssal Recall, sometimes you would not be in the air.

Fixed an issue where if Ark used Charge Spell Amplification in Black Mage phase 4, the spell buffs would apply to party members.

Fixed an issue where Hoyoung’s Sage Teachings: Heaven Earth Human Apparition’s attacks cancelled Dark Sight.

Fixed an issue where after using a Restraint Ring, if you used a portal the created area would not disappear.

Boss Monsters

Fixed an issue where after using the boss matching and entering certain maps, the UI would disappear but the queue would not be cancelled.

All buffs will now be removed after exiting Urus.

Fixed an issue where if you were hit by Caoong’s Shrink Ray, you could not use Hero’s Will but the effect would still show.

Fixed an issue in Pink Bean where if you died before Pink Bean’s body appeared, you could use Wheels of Fate.

Fixed an issue where Vellum’s deep breath damage sometimes did not apply.

Fixed an issue in Suu where sometimes items would be dropped in the air.

Fixed an issue in Suu where if you died during the energy orb pattern and revived, the screen would remain darkened after the pattern ended.

In each phase of Black Mage, the shield creating trigger pattern damage has been increased.

Quests and Maps

You can no longer use enhancements such as scrolls or Star Force in cutscene maps where only you are visible.

The Adventurer pirates “El Nath’s Chief” quest will now appear in the quest information window.

Fixed an issue in Lion King’s Castle’s Second Tower and Fourth TOuwer where you coud go outside the castle walls.

Fixed an issue in Black Heaven’s Open Entrance 2 where the conveyor belt moved in a different direction than indicated.

Fixed an issue in the End of Fox Forest where the tree image was cut off.

After using a Transformation Potion, if you enter the water in Torrent Zone, the transformation will now be cancelled.

Fixed an issue where the Lacheln Hideout map appeared as a town on the world map.

Fixed an issue with the “Reclamation HQ Crisis” quest where the clear effect was shown even if all the monsters were not defeated.

Fixed an issue where the defeated boss Mileage quests could not be completed.

In Golden Temple, the “Last Tourist” quest’s required item will now only be dropped by quest monsters.

Fixed an issue where the “Acquiring Information from Enemies” quest could not be accepted again after forfeiting it.

Fixed an error in Mirror World’s Bear Area 4 where the tree image was cut off.

Items

Fixed an issue with the Playful Cape where the image would appear awkwardly on certain mounts.

Fixed an issue where pet equipment descriptions did not have have their matching pet names displayed in orange.

Pet equipment descriptions that did not have their matching pet names have been updated with that information.

Fixed an issue in Fritto’s Treasure Hunt where the Bijoux de Rhinne’s effect appeared awkwardly.

The A.M.P Entropy and E.X.P Entropy’s buff effects can now be cancelled by right clicking on them. Buff Freezers will now save their effects.

Fixed an issue where the Banana Suspenders’ icon was awkward.

Fixed an issue with the Petite Alicia pet where it flickered sometimes when eating food. Fixed an issue where some of its lines were awkward.

Fixed an issue with certain Cash items’ action images.

Fixed an issue where the emblem from The SEED’s weekly rankings could receive additional potential.

Fixed an issue where the Glorion Honor Sword item’s image did not appear properly when jumping.

Fixed an issue where certain Cash weapons could not be equipped by Adele and Hoyoung.

You can no longer use Pollo and Fritto Entry Tickets while in a queue.

When using certain scrolls, you can now choose between items in your equipment inventory and decoration inventory.

Etc

Cannon Shooter, Mikhail, and Demon’s job creation window illustrations have been renewed.

Login.img.RaceSelect_new.Back0.0.0_new

The Resistance job creation window illustration has been updated to have Mechanic’s eye colour match the illustration on the homepage.

After joining a guild, you must now wait 24 hours before you can use the guild’s active skills.

Fixed an issue where certain guild mark’s colours were displayed abnormally.

When writing a post on the guild bulletin board, the input cursor will now instantly appear.

If you move to another post on the guild bulletin board, the comment you were currently writing will now be deleted.

Fixed an issue where if you logged on at a Premium PC Room, if you died in certain Stone Giant maps, you could not receive in the same map.

Fixed an issue with the beta resolution where the 5th job advancement effect was cut off.

The PC Security rank gauge will no longer increase by just staying logged in.

If you have Red PC trade restrictions active, you can now talk to Miss Brainy to get information about the PC Security rank.

Fixed an issue where if you had a message in your message box from a character who used the World Leap, their character name would not appear.

Dimensional Library “The Knight of Sharenian” related achievements have been added.

Fixed an issue where Dual Blade could not complete certain missions for the “Adventurer’s Book” achievement.

When you use a hair/face/skin item and your current character appearance is not saved on a mannequin, a warning window that states your current appearance may disappear will now appear. You must now enter “변경한다” to continue using the item.

Fixed an issue in the Cash Shop preview window where certain jobs’ attack motions did not appear.

Fixed an issue in the Cash Shop preview window where if you used the Remove All button, effects applied to your character did not disappear.

Fixed an issue where if a nearby Hoyoung user used Sage Teachings: Descent of the Superpowered Gods when you entered the Cash Shop, your character would disappear from the Preview window.

In the Maple Auction, when using the remember filters feature, the minimum values will now be automatically entered.

Fixed an issue in the Maple Auction where searched weapons’ Soul charge amount could be seen.

In the Maple Auction, you can now filter searches on Cash items’ base stats.

In the Maple Auction, the Cash items’ time limited options filter name has been changed.

Fixed an issue in the Maple Auction where certain androids could not be registered.

Fixed an issue in Maple Chat where you could invite characters in Offline Mode.

Fixed an issue where if you opened Maple Chat using a hotkey, that hotkey would be entered in the chat window.

Fixed an issue in Monster Life where the My Homepage did not close.

Fixed an issue in Monster Life where if you entered a farm in certain ways, you could not combine monsters.

In The SEED, when Finley is summoned, he will now only be visible to the corresponding character.

Fixed an issue in The SEED 24F where the background music did not change.

Fixed an issue where if your connection ended, experience buff effects would disappear.

Fixed an issue where the quest alert’s NEW icon did not appear.

Fixed an issue in Lion King’s Castle where incorrect paths were taken from the interior to the castle entrance when using automatic flying.

Fixed an issue in Reboot world where trying to wear the same equipment item would incorrectly display “This equipment cannot be traded after equipping it.”.

Fixed an issue where Aran could use skills while following other characters.

You can no longer press the Confirm button on the Silver/Platinum Karma Scissors UI if there is no item placed inside.

Fixed an issue where you could move other characters sitting in chairs using certain methods.

Fixed an issue where if item crafting failed and you pressed the Cancel button at the same time, the failure message would not be shown.

Newly created characters can no longer trade Cash items until 3 days have passed. They can no longer use the Gift feature in the Cash Shop until 7 days have passed.

KMS ver. 1.2.337 – MapleStory AWAKE: Sellas, Where Stars Rest!

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Direction25.img.Sellas.Whale.3

The third and final patch of the MapleStory AWAKE update has been released! This one contains the new area in Arcane River, Sellas, Where Stars Rest, as well as a new type of event called Union Arena and some improvements for Reboot World.

Overview

  • Arcane River New Area “Sellas, Where Stars Rest”
    • In the deep darkness below the Primal Sea, you will face your inner fears. Can you find the light, overcome, and move forward?
  • Union Area Season 1
    • A match with 6 Union attackers unfolds! Become the Season 1 champion with your best members!
  • Reboot World Improvements
    • The ability to create Zero, increased equipment acquisition rate from high tier bosses, and changes to the Droplet Stone acquisition rate and areas have been made.
  • Tenebris Hunting Maps Efficiency Improvements
    • Certain maps in Moonbridge and Limen will have more monsters spawn.
  • Time of Awakening
    • Awakening Scrolls: You can now train with the more powerful Mangong’s Scroll.
    • Mangong’s Crystal: Borrow the precious crystal bearing the sage Mangong’s power to experience faster training!
    • Attribute Training: Through Sogong’s prepared attribute training, collect 4,000 more Awake Coins!
    • Sogong’s Treasure Box: What’s the password for the treasure box? Find the password to acquire Awake Coins!
  • Spiegelmann’s Lucky Boxes
    • Spiegelmann has appeared with Lucky Boxes! What kind of gifts are in the 9 boxes?
  • Fairy Bros’ Golden Chariot
    • Fairy Bros’ Golden Chariot has returned! Don’t miss the Fairy Bros’ prepared gifts, from the Soft/Blush Petal Skin Voucher to the Custom Mix Dye Coupon!

Arcane River New Area “Sellas, Where Stars Rest”

Sellas is available for users level 240 or higher who have completed Esfera’s story quests.

A new area has appeared in Arcane River’s Esfera. What will happen in this deep mysterious sea?

New monsters have been added.

  • Peaceful Imago (Lv. 245)
  • Sinking Imago (Lv. 245)
  • Resting Imago (Lv. 245)
  • Veritate (Lv. 245)
  • Polar (Lv. 246)
  • Oceanleli (Lv. 247)
  • Hyades (Lv. 248)
  • Denebola (Lv. 249)
  • Lilii Borea (Lv. 250)
  • Angelus (Lv. 251)

The rewards for completing the Sellas quest line are:

  • Expedition Member’s Helmet
  • The Whale that Swallowed the Stars medal
  • 20 Selective Arcane Symbol Vouchers

Where Stars Rest

Sinking Things

Whale Belly

Goodbye, My Friends

Here are the new BGMs.

Click to view slideshow.

New illustrations!

Click to view slideshow.

And here are the new maps.

Union Arena Season 1

Union Arena Season 1

Union Arena

Union Arena 2

A match with 6 Union attackers unfolds! Become the Season 1 champion with your best members!

Union Arena

You can participate in Union Arena if your Union is Novice 1 or higher and you have at least 6 characters that are level 101 or higher and have completed the 4th job advancement. Zero characters must be level 140 or higher to participate.

Union Arena will run from August 20 to September 16. The ranking rewards can be acquired from September 24 to September 30.

How to Participate

Union Arena Character Placement

You can enter the Union Arena waiting room by clicking the “[Union Arena] Union Arena Season 1” quest in the event icon. You can talk to the Caster Ms. Account to choose your 6 fighters and join the queue.

After you select your 6 fighters, press the “Find Opponent” button to be matched up with an opponent on the battlefield.

Choosing Fighters

Upon entering, for each round, each player will select and place 1 fighter. In each round, there will also be 3 supporters who fight with you. They have three types (Single Supporter/Recovery Supporter/Ranged Supporter).

The person who defeats all characters on the opposing team first (except for the Recovery Supporter) will win the round. This fight is controlled entirely by AI.

Union Arena Results

There will be up to 5 rounds and the first one to win 3 rounds will win the entire match. When the match is over, your Ranking Score will change according to the results and will be automatically registered in the Union Arena rankings.

All Union Arena season 1 progress and rewards are made on a per-world basis. The queue and rankings will be divided into “All Regular Worlds” and “Reboot + Reboot 2 Worlds”.

If you leave before the match is over, you will automatically be given a loss. If you cancel the match after your opponent is chosen, or if you leave during the match, you will not be able to queue again for 10 minutes.

Fighters

In Union Arena Season 1, all fighters have Battle Power, based on their level, Star Force, and Arcane Force. The higher the Battle Power, the more damage they will deal and the more HP they will have.

All fighters also have factions/jobs/attributes based on their class. Accordingly, they can unleash special effects when placed with certain supporters.

Notes:

  • Xenon will be considered a Pirate job.
  • Arcane Force increases from Hyper Stat will not be reflected in Battle Power.
  • Star Force and Arcane Force increases from temporary effects like items and skills will not be reflected in Battle Power.
  • Star Force and Arcane Force increases from Premium PC Room Medals will not be reflected in Battle Power.
  • Attributes have been assigned randomly to each job.

Supporters

In each round, there will be 3 Supporters who will be placed with your fighter. There will be 1 of each type of Supporter.

Single Supporters attack 1 enemy character. When the placed fighter matches their faction, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020301_new Helena: When an Adventurer is placed, increases damage by 100%
  • AutoPvP.img.formation.supporter.9020305_new Heinz: When an Adventurer is placed, grants invincibility for 10 seconds
  • AutoPvP.img.formation.supporter.9020306_new Sigmund: When a Resistance is placed, increases all ally supporters’ HP by 30%
  • AutoPvP.img.formation.supporter.9020307_new Checky: When a Resistance is placed, transforms into Checkytron
  • AutoPvP.img.formation.supporter.9020308_new Cygnus: When a Cygnus is placed, the White Spear attacks 1 time
  • AutoPvP.img.formation.supporter.9020304_new Nineheart: When a Cygnus is placed, has a certain chance to stun his target
  • AutoPvP.img.formation.supporter.9020309_new Freud: When a Hero is placed, reduces the damage of all enemy supporters by 50%
  • AutoPvP.img.formation.supporter.9020310_new Lang: When a Hero is placed, deals additional continuous damage
  • AutoPvP.img.formation.supporter.9020311_new Idea: When a Nova/Lef/Anima is placed, periodically attacks all enemies
  • AutoPvP.img.formation.supporter.9020312_new Fenril: When a Nova/Lef/Anima is placed, grants a 1 time shield to your fighter
  • AutoPvP.img.formation.supporter.9020313_new Mastema: When a Demon/Zero/Kinesis is placed, reduces damage received by 50%
  • AutoPvP.img.formation.supporter.9020314_new Pieng: When a Demon/Zero/Kinesis is placed, revives 1 time

Recovery Supporters heal 1 ally character. When the placed fighter matches their attribute, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020302_new Fire Priest: When a Fire attribute is placed, increases recovery rate by 2x
  • AutoPvP.img.formation.supporter.9020315_new Water Priest: When a Water attribute is placed, increases number of heal targets by 1
  • AutoPvP.img.formation.supporter.9020316_new Wind Priest: When a Wind attribute is placed, increases recovery speed by 2x
  • AutoPvP.img.formation.supporter.9020317_new Earth Priest: When an Earth attribute is placed, increases HP by 2x

Ranged Supporters attack 3 enemy characters. When the placed fighter matches their job, the following synergy effects will be activated.

  • AutoPvP.img.formation.supporter.9020303_new Catapult: When a Warrior is placed, increases damage by 30%
  • AutoPvP.img.formation.supporter.9020318_new Magic Tower: When a Magician is placed, increases number of targets hit by 1
  • AutoPvP.img.formation.supporter.9020319_new Ballista: When an Archer is placed, increases attack speed by 30%
  • AutoPvP.img.formation.supporter.9020320_new Star Thrower: When a Thief is placed, deals additional continuous  damage
  • AutoPvP.img.formation.supporter.9020321_new Artillery: When a Pirate is placed, increases HP by 2x

Mission Rewards

Cumulative Wins Rewards

Every day, you can complete the Daily Win Mission by winning 1 time in Union Arena. After doing so, you’ll receive 2 2x Experience Coupons (15 minutes).

In addition, based on your cumulative number of wins over the event period, you can get the Cumulative Wins Mission rewards.

  • 20 wins: 30 Selective Arcane Symbol Vouchers
  • 50 wins: Arena Damage Skin: Season 1
  • 100 wins: Arena Drone Riding: Season 1 (Permanent) Voucher

Ranking Rewards

Union Arena Ranking

At the end of the event, based on your Ranking Score, you’ll receive rewards! There are two sets of rewards, one for normal worlds and one for Reboot.

Regular Worlds

  • 1st Place
    • 1m Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 2nd~10th Place
    • 500k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 11th~50th Place
    • 300k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 51st~100th Place
    • 100k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 101st place~Top 3%
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Gold
    • Union Arena Season 1 : Gold title
  • Top 4%~20%
    • 2 Experience Core Gemstones
    • 100 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Silver
    • Union Arena Season 1 : Silver title
  • Top 21%~40%
    • 1 Experience Core Gemstone
    • 50 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Bronze
    • Union Arena Season 1 : Bronze title

Reboot Worlds

  • 1st Place
    • 300k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 2nd~10th Place
    • 100k Maple Points Voucher
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Ranker
    • Union Arena Season 1 : Ranker title
  • 11th place~Top 3%
    • 3 Experience Core Gemstones
    • 150 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Gold
    • Union Arena Season 1 : Gold title
  • Top 4%~20%
    • 2 Experience Core Gemstones
    • 100 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Silver
    • Union Arena Season 1 : Silver title
  • Top 21%~40%
    • 1 Experience Core Gemstone
    • 50 Selective Arcane Symbol Vouchers
    • Typhoon Growth Potion
    • Union Arena Chair: Bronze
    • Union Arena Season 1 : Bronze title

Reboot World

Zero Character Creation

Zero can now be created in Reboot world. It will be available from August 20 to September 17. You must have a level 100 or higher character before you can create it.

Direction20.img.bossBlackMage.start.0_new

The droprate of equipment from bosses has been increased.

  • Suu (Hard)
  • Papulatus (Chaos)
  • Demian (Normal/Hard)
  • Lucid (Hard)
  • Will (Hard)
  • True Hilla
  • Dusk (Hard)
  • Dunkel (Hard)
  • Black Mage

Arcane River Droplet StonePrimal Droplet Stone

Arcane River Droplet Stones and Primal Droplet Stones have been made slightly easier to acquire.

  • The drop rate of Arcane River Droplet Stones and Primal Droplet Stones has been increased.
  • Tenebris area monsters will now drop Primal Droplet Stones.

Tenebris Hunting Maps Efficiency Improvements

Certain maps in Tenebris’ Moonbridge and Limen will have more monsters spawn/monsters spawn faster.

The hunting efficiency of maps will be continuously improved based on collected data.

  • Moonbridge
    • Last Horizon 2
    • Last Horizon 4
    • Last Horizon 6
    • Mysterious Fog 1
    • Mysterious Fog 2
    • Mysterious Fog 3
    • Mysterious Fog 4
    • Mysterious Fog 6
    • Void Current 2
    • Void Current 3
    • Void Current 4
    • Void Current 5
    • Void Current 6
  • Limen
    • World’s Sorrow Depths 1
    • World’s Sorrow Depths 2
    • World’s Sorrow Depths 3
    • World’s Sorrow Midpoint 1
    • World’s Sorrow Midpoint 2
    • World’s Sorrow Midpoint 3
    • End of the World 1-4
    • End of the World 1-5
    • End of the World 1-6
    • End of the World 2-3
    • End of the World 2-4
    • End of the World 2-5

In Limen’s End of the World area, the light of destruction will no longer activate and the Alliance soldiers will no longer be summoned.

Improvements and Bug Fixes

Skills

Fixed an issue in the V Matrix where sometimes the dots used for showing the page number would appear on certain slots.

The basic attacks of classes that use magic attack will now use the magic damage formula.

Fixed an issue when using invincibility skills where certain attacks would show “miss”.

Fixed an issue in certain maps where debuff effects applied to the character would be affected by skill effect transparency settings.

Final Attack skills will now only attack the enemy hit by the skill which activated Final Attack.

Fixed an error in zoomed out maps such as Union Raid where certain screen effects did not appear on the screen correctly in the beta resolution. This applies to the following skills.

  • Hero’s Combo Death Fault
  • Archmage (I/L)’s Ice Age
  • Pathfinder’s Ultimate Blast
  • Viper’s Nautilus/Howling Blast
  • Captain’s Nautilus/Deadeye/Death Trigger
  • Cannon Shooter’s Nautilus
  • Soul Master’s Soul Eclipse
  • Flame Wizard’s Cataclysm
  • Wind Breaker’s Monsoon
  • Night Walker’s Dominion
  • Striker’s God of the Seas
  • Mercedes’ Royal Knights
  • Luminous’ Armageddon
  • Demon Avenger’s Revenant
  • Blaster’s Vulcan Punch
  • Battlemage’s Abyssal Lightning
  • Wild Hunter’s Jaguar Maximum
  • Cadena’s Chain Arts: Fury
  • Angelic Buster’s Energy Burst
  • Zero’s Shadow Rain/Limit Break
  • Kinesis’ Ever Psychic
  • Adele’s Infinite
  • Ark’s Abyssal Recall

Fixed an issue where skills that move you to an enemy’s location would sometimes move you to an incorrect location on certain enemies. This applies to the following skills.

  • Hero’s Combo Force
  • Bowmaster/Marksman’s Steig Eisen
  • Shadower’s Into Darkness
  • Striker’s Flash
  • Aran’s Boost End – Hunter’s Targeting
  • Luminous’ Light Blink
  • Phantom’s Rift Break
  • Eunwol’s Foxtrot

Fixed an issue where skills that installed shields on the map did not apply to yourself if you were not in a party. This applies to the following skills.

  • Pathfinder’s Obsidian Barrier
  • Shadower’s Smokescreen
  • Battlemage’s Shelter

Fixed an issue where if you double jumped immediately after changing maps, you would be moved in the direction you were previously facing, regardless of your directional key input.

Fixed an issue where if a party member had multiple Aura skills applied and they were turned off, the effect would not disappear.

Fixed an issue where if a monster was affected by certain debuff skills and you changed maps then returned, the debuff would still be applied but the effect would not appear.

Fixed an issue in Cygnus where if you were hit by the Dark Tornado while using certain keydown skills, the status would not be applied.

In Morass’ Closed Area, background changing skills will no longer chance the background.

Fixed an issue where if you changed maps while using certain flying skills, the flying would not be cancelled.

Fixed an issue in Polo and Fritto’s Bounty Hunting where if you used bind skills on certain monsters, you could not hit those monsters while they were bound.

Royal Guard Mikhail’s Royal Guard and Dike Adele’s Dike’s defense activation will now be applied more accurately.

blitz-shield Adventurer warriors’ Blitz Shield will now only explode when the skill is reused.

Fixed an issue where if Hero used Sword of Burning Soul then moved to a map where the skill could not be used and changed channels, it would disappear but still appear in the buff window.

Hero’s Combo Death Fault’s screen effect will no longer show to other characters.

Fixed an issue with Hero’s Sword Illusion where if you fell a certain distance after using it, Final Attack would not be activated.

Fixed an issue with Paladin’s Mighty Mjolnir where if it hit an enemy that disappeared at the same time, the shockwave would be activated at the wrong location.

Fixed an issue where if Dark Knight’s Reincarnation activated, Suu’s gravity reversal pattern would still move them.

Fixed an issue where Archmage (I/L)’s Jupiter Thunder’s MP consumption was not increased by Element Amplification.

Fixed an issue with Bishop’s Holy Magic Shell where the number of defense counts appeared not to be decreased when certain damage was taken.

Fixed an issue where if Bishop used Angel Ray at the same time as jumping, the skill would appear to be activated.

Fixed an issue with Bishop’s Divine Punishment where Holy Lights were not prepared while using the skill.

Marksman’s Split Arrow’s skill description has been updated to match the current logic of being able to activate when you use Repeating Crossbow Cartridge’s Full Burst Shot.

Fixed an issue where if Pathfinder unequipped the Relic Unbound core, the icon would remain in the skill window.

Into Darkness Shadower’s Into Darkness can no longer be used while hanging on a rope.

Fixed an issue where Shadower could not use Demon Slashing Shadow Formation while using Assassinate’s last attack.

Battleship Nautilus Viper’s Nautilus’ additional attack activation rate when the skill is on cooldown has been changed to 100% at all skill levels.

Fixed an issue where Mikhail’s Claiomh Solais’ effect would remain at the place where it was used.

Fixed an issue where Soul Master’s Cross the Styx’s effect would sometimes remain.

Fixed an issue where Wind Breaker’s Storm Bringer was not affected by skill effect transparency.

Fixed an issue where Wind Breaker’s Vortex Sphere would sometimes pull enemies to the wrong place.

Fixed an issue where if Night Walker used Dominion then changed resolutions, sometimes the background effect would not appear.

Fixed an issue where Striker’s Lightning God Spear Strike’s attack range would be changed based on the character’s movement.

Spear Lightning Chain Striker’s Spear Lightning Chain will no longer be considered a chained attack if you hold the key down.

Fixed an issue where Striker’s final damage boost to chained skills did not apply to Spear Lightning Chain’s activated lightning. Fixed an issue where if you died while using Spear Lightning Chain and used a Buff Freezer, you could not use it afterwards. Fixed an error where the additional activated lightning could acquire Lightning buffs.

Fixed an issue where Aran’s basic attack’s damage sometimes did not apply.

Aran’s Boost End – Hunter’s Targeting’s effect displayed on the targeted enemy has been changed.

Fixed an issue where Aran’s Brandish Maha did not activate Swing Research’s afterimage.

Aran’s Blizzard Tempest’s skill description has been updated to match the current logic of not gaining Combo from Blizzard Tempest’s attacks.

Fixed an issue where Aran’s Blizzard Tempest’s Dire Wolf’s Curse applied to enemies in Polo and Fritto’s Bounty Hunting’s Eagle Hunting and Chicken Dance.

Breath - Return! Fixed an issue with Evan’s Breath – Return! where it would be activated at Mir’s location instead of Evan’s location. If used while in the air, it will now be activated on platforms around Evan.

Fixed an issue where if Evan used Onyx Blessing while sitting on a chair or mount, the effect would appear to other characters.

Evan’s Spiral of Mana’s skill description has been updated to match the current logic of the number of hits being decreased if Circle of Mana is used (instead of if Circle of Mana hits an enemy).

Spiral of Mana Evan’s Spiral of Mana will now be cancelled if you hang on a rope after using it.

Fixed an issue with Luminous’ Liberation Orb’s active attack where if it hit certain monsters, sometimes the screen would turn white.

Fixed an issue with Phantom’s Rift Break where if you had cooldown reduction from things like potential and you ended the skill while using the teleport attacks, the cooldown would be increased.

Fixed an issue with Phantom’s Rift Break where it had to be used until the last teleport attack to acquire the Marks required to activate Mark of Phantom.

Fixed an issue with Phantom’s Rift Break where you could jump during the teleport attacks.

Division Soul Attack Eunwol’s Soul Splitter will no longer split Sharenian’s Underground Culvert’s Arcanus and instead increase the final damage on it.

Fixed an issue with Blaster’s Revolving Cannon Mastery where Final Attack skill damage increasing effects did not apply to the additional attack.

vulcan-punch Blaster’s Vulcan Punch’s effect will now be shown from the point where the real attack is activated.

Burning Breaker If Blaster’s Burning Breaker is cancelled during the preparation action, the invincibility will now be cancelled as well.

Fixed an issue where Blaster could cancel Burning Breaker’s rush attack using Charge skills.

Fixed an issue where if Blaster’s Afterimage Shock’s passive reactivation cooldown was in the buff window, using another buff would make it look like the cooldown reset.

Fixed an issue where if Battlemage used Abyssal Lightning then used Teleport Ver.2 and went on a rope, then Abyssal Lightning would not be activated.

Howling Wild Hunter’s Howling’s self-only effects of damage reduction, maximum MP boost, and additional avoid have been changed to passive effects.

Fixed an issue where if Wild Hunter used Silent Rampage while riding on a Jaguar, the Jaguar would perform the action twice.

Fixed an issue where if Wild Hunter used Jaguar Storm when there was no Jaguar summoned, you could not use Jaguar skills for a certain period of time.

Fixed an issue where Mechanic could use Metal Armor Full Burst while in the air.

Fixed an issue where Mechanic’s Mecha Carrier moved quickly in Aquarium.

Fixed an issue with the Nova skill Grandis Goddess’ Blessing where if you used it then changed channels, the effects would not be applied.

Fixed an issue where if Kaiser jumped down in Final Figuration and instantly used teleport, they could not move to a platform.

Kaiser’s Dragon Blaze’s skill description has been updated to match the current logic of being able to right mouse click the skill to turn the flame orb creation on/off.

Fixed an issue where if Cadena used Chain Arts: Fury then changed resolutions, sometimes the background effect would not appear.

Fixed an issue where if Angelic Buster changed maps while using Soul Resonance, the cooldown would not apply but the stance and damage reduction effects would apply for a certain period of time.

Soul Exalt Angelic Buster’s Soul Exalt now has a prerequisite skill of level 30 Affinity IV.

Fixed an issue where Kinesis’ Law of Gravity would sometimes pull enemies to the wrong place.

Fixed an issue where if Adele used Territory, moved away and returned, sometimes the duration would be increased.

Fixed an issue where Illium’s Crystal Gate did not appear in certain maps after being installed.

Fixed an issue where if Ark used Abyssal Recall, sometimes you would not be in the air.

Fixed an issue where if Ark used Charge Spell Amplification in Black Mage phase 4, the spell buffs would apply to party members.

Fixed an issue where Hoyoung’s Sage Teachings: Heaven Earth Human Apparition’s attacks cancelled Dark Sight.

Fixed an issue where after using a Restraint Ring, if you used a portal the created area would not disappear.

Boss Monsters

Fixed an issue where after using the boss matching and entering certain maps, the UI would disappear but the queue would not be cancelled.

All buffs will now be removed after exiting Urus.

Fixed an issue where if you were hit by Caoong’s Shrink Ray, you could not use Hero’s Will but the effect would still show.

Fixed an issue in Pink Bean where if you died before Pink Bean’s body appeared, you could use Wheels of Fate.

Fixed an issue where Vellum’s deep breath damage sometimes did not apply.

Fixed an issue in Suu where sometimes items would be dropped in the air.

Fixed an issue in Suu where if you died during the energy orb pattern and revived, the screen would remain darkened after the pattern ended.

In each phase of Black Mage, the damage of the unique patterns used after creating the shield has been increased.

Quests and Maps

You can no longer use enhancements such as scrolls or Star Force in cutscene maps where only you are visible.

The Adventurer pirates “El Nath’s Chief” quest will now appear in the quest information window.

Fixed an issue in Lion King’s Castle’s Second Tower and Fourth TOuwer where you coud go outside the castle walls.

Fixed an issue in Black Heaven’s Open Entrance 2 where the conveyor belt moved in a different direction than indicated.

Fixed an issue in the End of Fox Forest where the tree image was cut off.

After using a Transformation Potion, if you enter the water in Torrent Zone, the transformation will now be cancelled.

Fixed an issue where the Lacheln Hideout map appeared as a town on the world map.

Fixed an issue with the “Reclamation HQ Crisis” quest where the clear effect was shown even if all the monsters were not defeated.

Fixed an issue where the defeated boss Mileage quests could not be completed.

In Golden Temple, the “Last Tourist” quest’s required item will now only be dropped by quest monsters.

Fixed an issue where the “Acquiring Information from Enemies” quest could not be accepted again after forfeiting it.

Fixed an error in Mirror World’s Bear Area 4 where the tree image was cut off.

Fixed an issue where Zero characters could not proceed with the “Hidden SKills” quest in certain circumstances.

Items

Fixed an issue with the Playful Cape where the image would appear awkwardly on certain mounts.

Fixed an issue where pet equipment descriptions did not have have their matching pet names displayed in orange.

Pet equipment descriptions that did not have their matching pet names have been updated with that information.

Fixed an issue in Fritto’s Treasure Hunt where the Bijoux de Rhinne’s effect appeared awkwardly.

The A.M.P Entropy and E.X.P Entropy’s buff effects can now be cancelled by right clicking on them. Buff Freezers will now save their effects.

Fixed an issue where the Banana Suspenders’ icon was awkward.

Fixed an issue with the Petite Alicia pet where it flickered sometimes when eating food. Fixed an issue where some of its lines were awkward.

Fixed an issue with certain Cash items’ action images.

Fixed an issue where the emblem from The SEED’s weekly rankings could receive additional potential.

Fixed an issue where the Glorion Honor Sword item’s image did not appear properly when jumping.

Fixed an issue where certain Cash weapons could not be equipped by Adele and Hoyoung.

You can no longer use Pollo and Fritto Entry Tickets while in a queue.

When using certain scrolls, you can now choose between items in your equipment inventory and decoration inventory.

Information about the personality trait acquisition limit has been added to equipment item tooltips.

Etc

Cannon Shooter, Mikhail, and Demon’s job creation window illustrations have been renewed.

Login.img.RaceSelect_new.Back0.0.0_new

The Resistance job creation window illustration has been updated to have Mechanic’s eye colour match the illustration on the homepage.

After joining a guild, you must now wait 24 hours before you can use the guild’s active skills.

Fixed an issue where certain guild mark’s colours were displayed abnormally.

When writing a post on the guild bulletin board, the input cursor will now instantly appear.

If you move to another post on the guild bulletin board, the comment you were currently writing will now be deleted.

Fixed an issue where if you logged on at a Premium PC Room, if you died in certain Stone Giant maps, you could not receive in the same map.

Fixed an issue with the beta resolution where the 5th job advancement effect was cut off.

The PC Security rank gauge will no longer increase by just staying logged in.

If you have Red PC trade restrictions active, you can now talk to Miss Brainy to get information about the PC Security rank.

Fixed an issue where if you had a message in your message box from a character who used the World Leap, their character name would not appear.

Dimensional Library “The Knight of Sharenian” related achievements have been added.

Fixed an issue where Dual Blade could not complete certain missions for the “Adventurer’s Book” achievement.

When you use a hair/face/skin item and your current character appearance is not saved on a mannequin, a warning window that states your current appearance may disappear will now appear. You must now enter “변경한다” to continue using the item.

Fixed an issue in the Cash Shop preview window where certain jobs’ attack motions did not appear.

Fixed an issue in the Cash Shop preview window where if you used the Remove All button, effects applied to your character did not disappear.

Fixed an issue where if a nearby Hoyoung characters used Sage Teachings: Descent of the Superpowered Gods when you entered the Cash Shop, your character would disappear from the Preview window.

In the Maple Auction, when using the remember filters feature, the minimum values will now be automatically entered.

Fixed an issue in the Maple Auction where searched weapons’ Soul charge amount could be seen.

In the Maple Auction, you can now filter searches on Cash items’ base stats.

In the Maple Auction, the Cash items’ time limited options filter name has been changed.

Fixed an issue in the Maple Auction where certain androids could not be registered.

Fixed an issue where if you opened Maple Chat using a hotkey, that hotkey would be entered in the chat window.

Fixed an issue in Monster Life where the My Homepage did not close.

Fixed an issue in Monster Life where if you entered a farm in certain ways, you could not combine monsters.

In The SEED, when Finley is summoned, he will now only be visible to the corresponding character.

Fixed an issue in The SEED 24F where the background music did not change.

Fixed an issue where if your connection ended, experience buff effects would disappear.

Fixed an issue where the quest alert’s NEW icon did not appear.

Fixed an issue in Lion King’s Castle where incorrect paths were taken from the interior to the castle entrance when using automatic flying.

Fixed an issue in Reboot world where trying to wear the same equipment item would incorrectly display “This equipment cannot be traded after equipping it.”.

Fixed an issue where Aran could use skills while following other characters.

You can no longer press the Confirm button on the Silver/Platinum Karma Scissors UI if there is no item placed inside.

Fixed an issue where you could move other characters sitting in chairs using certain methods.

Fixed an issue where if item crafting failed and you pressed the Cancel button at the same time, the failure message would not be shown.

In Reboot World, equipment item tooltips have been changed so that information related to Golden Hammers are not displayed.

In Reboot World, Red Snails will no longer drop equipment for other classes.

Fixed an issue where if you changed maps while acquiring Awakening Energy, the gauge would appear to fill up again.

Newly created characters can no longer trade Cash items until 3 days have passed. They can no longer use the Gift feature in the Cash Shop until 7 days have passed.

Cash Shop

Royal Hair and Face

The September Royal Hair Coupon will be available from August 13 to September 9. The Trendy Royal Face Coupon has been updated.

Royal Style

Maple Royal Style Coupon

The Maple Royal Style Coupon will be available from August 20 to September 9.

New Royal Style Items

It has new items like the Jingling Headband, Circus Makeup, and Dunkel’s Cape.

It also contains the 89th Special Label: the Circus Fantasy set! If you collect all 5 items, you’ll get the Today’s Circus Chair.

Vacation Collection

Vacation Collection

The Vacation Collection sale will take place from August 20 to September 3 on the Nexon Shopping website.

It has the Watermelon Salad Package, White Sand Beach Package, and Sunset Beach Package.

Cash Shop Vacation Collection

In addition, in the Cash Shop, various summer related items will be on sale for the same period.

Gold Apples

Gold Apples have been updated with new rewards, including:

  • Magnificent Demian Soul
  • Fairy Heart
  • Timeroid (M/F) Voucher
  • Soft/Blush Lavender Skin Android Change Ticket
  • Android Ear Sensor Clip
  • Merry Go Round Chair
  • Chatting Chair
  • Aurora Dolphin Riding Voucher
  • Rolled Microfiber Blanket Voucher

MapleStory AWAKE

Awakening Mountain

Awake Event

You can see the previous event information in my last posts here and here!

Awakening Time: Awakening Scrolls

AWAKE Awakening Scrolls

The Awakening Scrolls event will run from June 25 to September 2. It is available to characters level 101 or higher. Updated information is highlighted in red.

Awakening Scrolls

Train with the Panda Sages’ Awakening Scrolls to experience a different dimension of growth! When you begin the quest, you will receive the Awakening Scrolls and begin your training.

You can acquire Awakening Energy through various training methods. When you collect 100 Awakening Energy, it will automatically be turned into 1 Awakening Coin. You can acquire up to 30,000 Awakening Energy per day.

Awakening Scrolls Training

There are a total of 3 levels of Awakening Scrolls, each with their own chapters. You can talk to Mugong or use the event icon on the side of your screen to check the status of your training.

  • Baekgong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Chungong’s Scroll – Introduction/Ch.1/Ch.2/Ch.3
  • Mangong’s Scroll – Introduction/Ending

You can train your Awakening Scroll level by paying 200 Awakening Coinsonce per day per world. Every time you do this, you will receive 1 Bamboo Shoot from Mugong, which you can use in Mr. Do’s shop.

After you complete Chungong’s Scroll – Introduction, you will receive 2 Bamboo Shoots per day from training.

NEW: After you complete Mangong’s Scroll – Introduction, you will receive 3 Bamboo Shoots per day from training.

When you achieve the required amount of training for each scroll, you will complete your current chapter and move to the next one. You will also receive the reward that was sealed in the scroll for that chapter.

  • Baekgong’s Scroll
    • Introduction (requires training 1 time, unlocked on June 25): Fresh Training Outfit Set
    • Ch.1 (requires training 5 times, unlocked on July 2): Awakening Mountain Growth Potion 1
    • Ch.2 (requires training 5 times, unlocked on July 9): Awakening Mountain Growth Potion 2
    • Ch.3 (requires training 5 times, unlocked on July 16): Awakening Mountain Growth Potion 3
  • Chungong’s Scroll
    • Introduction (requires training 5 times, unlocked on July 23): Awake Ring Voucher
    • Ch.1 (requires training 5 times, unlocked on July 30): Awake Ring Only Enhancement Scroll
    • Ch.2 (requires training 5 times, unlocked on August 6): Awake Ring Only Enhancement Scroll
    • Ch.3 (requires training 5 times, unlocked on August 13): Awake Ring Only Enhancement Scroll
  • Mangong’s Scroll
    • Introduction (requires training 5 times, unlocked on August 20): Awakening Mountain Growth Potion 4
    • Ending (requires training 5 times, unlocked on August 27): Karma 17 Star Force Enhancement Scroll

Awakening Scrolls Rewards

The Growth Potions give 1 level up for different level ranges (200-209, 200-219, 200-229, and 200-239). If you use them on a character higher than their range, you will just get a large amount of experience.

The Awake Ring can only be scrolled using its special scrolls. Reboot will receive vouchers for each level of the ring instead. When it is fully scrolled, it gives 40 all stats, 4000 HP/MP, and 25 attack/magic attack.

The Karma 17 Star Force Enhancement Scroll can only be used on untradeable equipment level 160 or lower.

After completing the Introduction chapter of each scroll, another Panda Elder will awaken and allow you to visit a new shop.

If you complete all 3 scrolls, you’ll receive The One who has Reached Awakening title, which gives 20 attack/magic attack, 50 all stats, 30% boss damage, 30% defense ignore, and 2500 HP/MP. The stats expire in 14 days.

Awakening Time: Bamboo Shoot Shop

Bamboo Shoot Shop

The Bamboo Shoot Shop will be open from June 25 to September 6. Updated information is highlighted in red.

Mr. Do

You can spend the Bamboo Shoots you acquire from training with your Awakening Scrolls at Mr. Do’s shop to buy items.

  • Event Ring Only Meister Cube (1 shoot) [limit of 3 per day per world]
  • Fresh Elixir: Body Enhancement (1 shoot) [limit of 3 per day per world]
  • Fresh Elixir: Experience (1 shoot) [limit of 3 per day per world]
  • Fresh Elixir: Star Force (1 shoot) [limit of 3 per day per world]
  • Fresh Elixir: Arcane Force (1 shoot) [limit of 3 per day per world]
  • Fresh Elixir: Monster Collection (1 shoot) [limit of 3 per day per world]
  • 2 Monster Park REBORN Free Entry Tickets Voucher (1 shoot) [limit of 3 per day per world]
  • Teleport World Map (1 Day) Voucher (1 shoot) [limit of 3 per day per world]
  • 2 Pollo and Fritto Entry Tickets Voucher (1 shoot) [limit of 3 per day per world]
  • 3 Infinite Fatigue Potions Voucher (1 shoot) [limit of 3 per day per world]
  • 500 Power Elixirs Voucher (1 shoot) [limit of 3 per day per world]
  • 3 Arcane Symbols: Road of Vanishing Voucher (1 shoot) [limit of 3 per day per world]
  • 3 Arcane Symbols: Chew Chew Island Voucher (1 shoot) [limit of 3 per day per world]
  • 3 Arcane Symbols: Lacheln Voucher (1 shoot) [limit of 3 per day per world]

Fresh Elixirs

All items in this shop are limited per world, and they are all untradeable (except for the Arcane Symbol Vouchers, which can be put into storage).

The Fresh Elixirs are all 60 minute buffs that you can use. The Body Enhancement Elixir gives 20% damage to regular monsters, 20% critical rate, and 1000 HP and MP. The Experience Elixir gives 2x experience. The Star Force Elixir gives 20 Star Force. The Arcane Force Elixir gives 30 Arcane Force. The Monster Collection Elixir gives 50% increased Monster Collection registration rate.

Sage’s Treasure: Mangong’s Crystal

Mangong's Crystal

The Sage’s Treasure: Mangong’s Crystal event will run from August 20 to September 2.

Mangong's Crystal Skill

You can talk to Sogong in Mu Lung Dojo Awakening Mountain or through the event icon to receive the Mangong’s Crystal skill. It is a crystal which holds the power of the strongest sage of Awakening Mountain.

Mangong's Crystal Coins

When you enter a map with monsters around your level, the skill will automatically activate. When you kill monsters around your level, you’ll have a chance to acquire 1 Awake Coin.

Mangong's Teaching

After acquiring 10 Awake Coins, Mangong’s teachings will begin. After it begins, you will receive either 20 Awake Coins or 40 Awake Coins.

If you leave the map while Mangong’s Crystal is activating, it will be cancelled. If you reach your daily limit of Awakening Coins, the Mangong’s Crystal skill will be deactivated.

AWAKE Attribute Training

Attribute Training

The Attribute Training event will run from August 20 to September 2.

Attribute Training Coins

Don’t miss your last chance on the road to awakening! Every day, after collecting the daily limit of Awakening Energy, you can open the Attribute Training quest and press the “Get Rewards” button to receive extra Awake Coins!

You will receive 300 Awake Coins per day. On the 5th day, you will receive 600 Awake Coins and on the 10th day, you will receive 1000 Awake Coins.

These rewards do not count towards your daily limit. You can only complete this event once per day per world.

AWAKE Sogong’s Treasure Box

Sogong's Treasure Box

The AWAKE Sogong’s Treasure Box event will run from August 20 to September 2.

From 12 PM to 11:45 PM, at XX:15 and XX:45, you will receive an invitation above your head to join.

Sogong's Treasure Box Game

During Sogong’s Treasure Box, you will play 3 rounds. During each round, you must figure out the combination to the treasure box using a 3 digit password.

If a digit you entered is in the password and in the correct location, you will see O. If a digit you entered is in the password and in an incorrect location, you will see △. If a digit you entered is not in the password, you will see X.

There are a total of 15 chances to enter the password. If 30 players find their password before then, the round will automatically end.

Sogong's Treasure Box Rewards

At the end of each round, you will be given Awakening Energy based on your ranking.

  • 1st place: 10,000 Awakening Energy
  • 2nd place: 8,000 Awakening Energy
  • 3rd place: 7,000 Awakening Energy
  • 4th place: 6,000 Awakening Energy
  • 5th place: 5,000 Awakening Energy
  • 6th~10th place: 4,000 Awakening Energy
  • 11th~20th place: 3,000 Awakening Energy
  • 21st~30th place: 2,000 Awakening Energy
  • Others: 500 Awakening Energy

You can participate in the game if you have reached your daily limit of Awakening Energy, but you will not gain any more.

Sunday Maple

Sunday Maple

The Sunday Maple event will take place on August 23 and August 30.

On August 23, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

On August 30, the following benefits will be active:

  • ?
  • 2x Awakening Energy acquisition rate and daily limit

Events

Spiegelmann’s Lucky Boxes

The Spiegelmann’s Lucky Boxes event will run from September 3 to September 16.

Spiegelmann has prepared a set of special missions for you with his lucky boxes! Each day, you must defeat 2000 monsters around your level to complete the daily mission. This can be done once per day per world.

Upon completing the daily mission, you can choose one of 9 Lucky Boxes to receive the reward inside the box. They can contain the following items:

  • 100~1000 Scroll Traces
  • 1~5 2x Experience Coupons (15 minutes)
  • 1~5 Selective 8 Slot Expansion Coupons
  • 1~5 Special Medals of Honour
  • 10~50 Arcane Symbols
  • 2~10 Core Gemstones
  • Luck Filled Clover Hat Voucher
  • Luck Filled Clover Overall Voucher
  • Luck Filled Clover Weapon Voucher

You can complete the daily mission up to 9 times over the event period. Once a Lucky Box is opened, it cannot be selected again and the reward you received will not appear again in another box.

If you have opened all 9 boxes by completing the daily missions, you can talk to Spiegelmann to receive 3 additional rewards of your choice.

  • 300 Scroll Traces
  • 2 2x Experience Coupons (15 minutes)
  • 2 Selective 8 Slot Expansion Coupons
  • 2 Special Medals of Honour
  • 20 Arcane Symbols
  • 4 Core Gemstones
  • Luck Filled Clover Hat Voucher
  • Luck Filled Clover Overall Voucher
  • Luck Filled Clover Weapon Voucher

Fairy Bros’ Golden Chariot

The Fairy Bros’ Golden Chariot event will run from September 3 to December 9.

The Fairy Bros’ Golden Chariot, filled with sparkly gifts, has returned! Every day, you must stay logged into the game for 1 hour to collect an attendance stamp. As you collect stamps, you’ll receive special gifts.

After being logged in for an hour, you can press the Complete Attendance button to receive your stamp. On weekends, you’ll receive 2 stamps at once!

Note: your online time and rewards will be on a per Maple ID basis. You can only accumulate online time on characters level 101 or higher.

Golden Pass

In the attendance board, you can press the Golden Pass button to spend 3000 Maple Points to complete an attendance stamp that you did not receive.

When you collect a certain number of stamps, you’ll receive rewards!

  • 9 Stamps: Beauty Awards Face Coupon Voucher
  • 18 Stamps: Beauty Awards Hair Coupon Voucher
  • 27 Stamps: Random Colour Change Coupon Voucher
  • 36 Stamps: Thunder Duck Riding Voucher (a riding that allows you to use the Teleport World Map feature with a 30 minute cooldown for 90 days)
  • 45 Stamps: Fairy Bros’ Selective Nametag/Chat Bubble Ring Box
  • 54 Stamps: Wave’s Light Stick Voucher
  • 63 Stamps: Soft/Blushing Flower Petal Skin Voucher
  • 72 Stamps: Fairy Bros’ Selective Riding Box
  • 81 Stamps: Mannequin Voucher
  • 90 Stamps: Round Cloud Outfit Set Box
  • 99 Stamps: Round Cloud Balloon Voucher
  • 108 Stamps: Forest of Tenacity Damage Skin (Unit)
  • 117 Stamps: Custom Mix Dye Coupon

The Random Colour Change Coupon Voucher gives you a Random Mix Dye Coupon and a Random Mix Colour Lens Coupon.

The Fairy Bros’ Selective Nametag/Chat Bubble Ring Box allows you to choose one of the following nametag/chat bubble rings set.

  • V Nametag/Chat Bubble Ring
  • BEYOND Nametag/Chat Bubble Ring
  • NOVA Nametag/Chat Bubble Ring
  • ARK Nametag/Chat Bubble Ring
  • Adventure Nametag/Chat Bubble Ring

The Fairy Bros’ Selective Riding Box allows you to choose one of the following ridings.

 

  • Sledding with Kemdi Riding Voucher (Permanent)
  • Honey Cookie Riding Voucher (Permanent)
  • Sky Bicycle Riding Voucher (Permanent)
  • Pink Bean Scooter Riding Voucher (Permanent)
  • Root of Darkness Riding Coupon
  • Giant Monster Riding Coupon
  • Newtro Frozen Tuna Riding Voucher (Permanent)
  • Holy Horse Riding Voucher (Permanent)

KMST ver. 1.2.108 – Job Balancing

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Cannon Shooter

A new KMST patch has been released! It has a few job balancing adjustments as well as the new Full Moon Party event to celebrate Chuseok. 

Overview

  • Ellinel Full Moon Party
    • The Fairy Academy Ellinel has prepared a special party to welcome the warm Chuseok!
    • Enjoy various events prepared by the fairy friends at the Ellinel Full Moon Party!
      • Finding Moon Candy with Headmistress Ivana
      • Moon Star Reverse
      • Jumping Unicorn
      • Potion Pyramid
      • Moonlit Giant Wisp
      • Star Balloon Boom Boom
      • Phiny’s Magic Wand
      • Moonlight Enhancement Shop
      • Cotton Candy Workshop
  • Tracy’s Chuseok Gift
    • Tracy has prepared a Chuseok gift event!
    • Enjoy the fairy friends’ Ellinel Full Moon Party and receive special Chuseok gifts!
  • Gat Hangul
    • A Maple Hangul Day gift event to celebrate Hangul Day!
    • Get your love for Hangul recognized by Cassandra and receive gifts filled with Hangul!
  • Job Balance Adjustments
    • For a more pleasant combat experience in the 4th job or lower section, skills’ attack ranges and delays have been adjusted. To alleviate the decrease in efficiency caused by the damage cap, skills’ damage and number of hits have been adjusted. Check out other changes as well.

Job Balance Adjustments

The goals of these balance adjustments is to provide a more pleasant combat experience in the 4th job or lower growth zone and to mitigate the decrease in efficiency caused by the damage cap. In addition, we would like to reduce fatigue during combat by decreasing difficulty for certain classes such as Blaster and Kinesis.

All Jobs

  • Damage taken decreasing/increasing skills: When multiple damage taken decreasing/increasing skills are stacked, most of them applied multiplicatively but some were additive so they have been unified to be multiplicative. Fixed an issue where damage taken decreasing effects did not apply to certain attacks.
  • V Matrix: The V Matrix UI will now be closed when you die. You can no longer equip/unequip/disassemble Cores while dead.
  • Spider in Mirror Spider in Mirror: Space Collapse’s damage has been decreased from 1500% to 900%, number of hits has been increased from 12 to 15 (at level 25).
  • Aion of Creation Aion of Creation: The skill description has been updated to match the current logic of the attack being activated only when the skill is reused.
  • Magic Crash Magic Crash type skills: The debuff effect which appears on enemies’ height has been changed.
  • Continuous MP usage skills: Fixed an issue where if these skills consumed MP, MP potions registered to your pet would not be used.
  • Skills with screen covering effects: Fixed an issue where skill effect transparency did not apply to certain skills.
  • Final Attack type skills: The skill descriptions have been updated to match the current logic of being activated only by your own directly hitting skills.
  • Recreating installations: Fixed an issue where certain attacks did not apply if they hit more than a certain number when moving at very fast speeds.
  • Skills that can be used while using other skills: You can no longer use these skills while using event skills or other common skills. You can now only use them while using your own skills and 5th job skills.
  • Install skills used with the up arrow key: You can no longer install in overlapping places.
  • Location tracking skills: Skills that find an enemy’s location and move you to them have had their logic changed when targeting certain enemies.
    • Hero’s Combo Force
    • Bowmaster/Marksman’s Steig Eisen
    • Shadower’s Into Darkness
    • Striker’s Flash
    • Aran’s Boost End – Hunter’s Targeting
    • Luminous’ Light Blink
    • Phantom’s Rift Break
    • Eunwol’s Foxtrot
  • Action skills: Fixed an issue where they could not be used.

All Archers

  • Guided Arrow Guided Arrow: Fixed an issue where it would not attack with the basic attack.

Adventurer Warriors

  • blitz-shield Blitz Shield: Fixed an issue where sometimes the attack would activate 2 times.

Hero

By changing Enrage’s penalty, we would like to maintain the skill concept while reducing the unreasonable aspect.

  • Brave Slash Brave Slash: Attack range has been increased by 22%.
  • Enrage Enrage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • combo-death-fault Combo Deathfault: Damage has been decreased from 1600% to 800%, number of hits has been increased from 7 to 14 (at level 25).

Paladin

  • Blast Blast: The attack range has been moved forward slightly.
  • Grand Cross Grand Cross: Damage has been decreased from 700% to 350%, enhanced damage has been decreased from 1200% to 600%, number of hits has been increased from 6 to 12.
  • Mighty Mjolnir Mighty Mjolnir: You can no longer unequip the skill core while it is active. Fixed an issue where if you registered this skill to a quickslot then unequipped the skill core and pressed the hotkey, a message that said you did not have prepared Mjolnirs would be outputted.

Dark Knight

We would like to correct the inconvenience of not being able to use the main skill after 3rd job while in the air.

  • Lamancha Spear Lamancha Spear: You can now use this skill while in the air. When it is used in the air, the final attack is activated immediately and the cast delay will be decreased by 7%. Fixed an issue when used on the ground where other skills could be used during the attack preparation action.
  • Pierce Cyclone Pierce Cyclone: Final attack’s damage has been decreased from 3000% to 600%, number of activations has been increased from 1 to 5.
  • Darkness Aura Darkness Aura: The acquired life force will now be shown in the quickslot. Fixed an issue where the client would exit if you ended the skill during Suu’s gravity reversal pattern.

Adventurer Magicians

  • Empirical Knowledge Empirical Knowledge: Fixed an issue where if you died after applying the debuff, the effect would appear 2 times.

Archmage (F/P)

We would like to reduce the discomfort during the job advancement process by decreasing Explosion’s cast delay and by increasing the overall number of hits.

  • Explosion Explosion: Cast delay has been decreased by 21%.
  • Poison Mist Poison Mist: Fixed an issue where this skill could sometimes deal damage to Mimics.
  • Mist Eruption Mist Eruption: Damage has been decreased from 185% to 46%, number of attack activations has been increased from 1 to 4. This skill is no longer affected by cooldown resets.
  • Meteor Meteor: Cast delay has been decreased by 6%. Damage has been decreased from 470% to 315%, number of hits has been increased from 8 to 12.
  • Flame Haze Flame Haze: Damage has been decreased from 504% to 202%, number of hits has been increased from 6 to 15. Fixed an issue where if an enemy that was hit died, they would not disappear.
  • Ifrit Ifrit: Damage has been decreased from 450% to 150%, number of hits has been increased from 1 to 3.
  • Megiddo Flame Megiddo Flame: Damage has been decreased from 700% to 420%, number of hits has been increased from 9 to 15.
  • DoT Finisher DoT Punisher: Final damage reduction when multiple fireballs hit a single enemy has been increased from 25% to 35%.
  • poison-nova Poison Nova: Damage has been decreased from 1000% to 500%, number of hits has been increased from 6 to 12. Explosion damage has been decreased from 900% to 450%, number of hits has been increased from 6 to 12 (at level 25).

Archmage (I/L)

  • Thunder Storm Thunder Storm: The duration will now be shown in the buff window. You can now cancel this skill by right clicking it.
  • Blizzard Blizzard: Cast delay has been decreased by 6%. Damage has been decreased from 450% to 301%, number of hits has been increased from 8 to 12.
  • Elquines Elquines: Damage has been decreased from 380% to 127%, number of hits has been increased from 1 to 3.
  • Lightning Spear Lightning Sphere: Damage has been decreased from 200% to 105%, finish damage has been decreased from 1500% to 350%, number of hits has been increased from 7 to 15.

Bishop

We have reduced their weak points by allowing them to use common skills in Vengeance of Angels and increasing Divine Punishment’s damage.

  • Big BangAngel Ray Big Bang/Angel Ray: Fixed an issue where other bishops’ defense reduction effects would be reset.
  • Genesis Genesis: Damage has been decreased from 810% to 405%, number of hits has been increased from 6 to 12.
  • Bahamut Bahamut: Damage has been decreased from 500% to 170%, number of hits has been increased from 1 to 3.
  • Resurrection Resurrection: Fixed an issue where this skill sometimes did not apply in Urus.
  • Vengeance of Angel Vengeance of Angels: You can now use Blink, Rope Connect, Erda Shower, and Spider in Mirror while using this skill.
  • angel-of-libra Angel of Libra: Bahamut will now be automatically summoned after this skill ends.
  • Divine Punishment Divine Punishment: Damage has been increased from 300% to 350% (at level 25).

Bowmaster

  • Flame Shot Flame Shot: The flames created on platforms effect has been removed.
  • Uncountable Arrow Uncountable Arrows: Cast delay has been decreased by 7%.
  • illusion step Illusion Step: This skill has been changed to a passive skill. 
  • Arrow Rain Arrow Rain: Damage has been decreased from 1200% to 800%, number of hits has been increased from 8 to 12 (at level 25).
  • Quiver Full Burst Quiver Full Burst: Flame arrows’ damage has been decreased from 1500% to 500%, number of hits has been increased from 3 to 9 (at level 25).
  • Silhouette Mirage Silhouette Mirage: Illusion creation time has been increased from 45 seconds to 50 seconds. Damage reduction has been decreased from 80% to 65% (at level 25). Fixed an issue where if the number of illusions became 0 due to taking damage, the creation time would be reset.

Marksman

To make it easier to use Distancing Sense, we have added a new skill that lets you see the distance effect. In addition, a new feature has been added to Piercing to compensate for its lower hunting ability due to its characteristics.

Judging Distance Effect

  • NEW! Judging Distance Judging Distance: Measure the distance of enemies. (max level: 1)
    • Level 1: 1.5 second cooldown.
  • Piercing Piercing: Arrow movement speed has been increased from 33%. If the first enemy hit has no enemies around it for Piercing to pierce through, two arrow fragments will now attack 2 nearby enemies each dealing 300% damage 4 times.
  • Sniping Sniping: Arrow movement speed has been increased by 33%.
  • illusion step Illusion Step: This skill has been changed to a passive skill. 
  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge: Number of cartridges has been increased from 7 to 8. Full Burst Shot’s range has been increased by 10%. The arrows will now be fired from a location closer to the marksman.

Pathfinder

  • relic charge irelic charge ii Relic Gauge: This will now be maintained after dying.
  • cardinal transition Cardinal Transition: The maximum number of Speed Auras has been decreased from 5 to 3. They will now be maintained after dying.
  • ancient guidance Ancient Guidance: This will now be maintained after dying.
  • relic evolution Relic Evolution: This skill is no longer affected by cooldown resets.
  • ultimate blast Ultimate Blast: Damage has been decreased from 4500% to 900%, number of attack activations has been increased from 1 to 5 (at level 25).
  • Relic Unbound Relic Unbound: Fixed an issue where sometimes monsters hit would not die.

Night Lord

Skill durations and cooldowns have been adjusted to match their skill usage cycle.

  • Mark of AssassinMark of Night Lord Mark of Assassin/Night Lord: Fixed an issue where if the Assassin’s Mark disappeared, DoT damage like Venom would also disappear.
  • Bleeding Toxin Bleeding Toxin: Duration has been decreased from 90 seconds to 80 seconds, cooldown has been decreased from 200 seconds to 180 seconds.
  • Spread Throw Spread Throw: Duration has been decreased from 55 seconds to 45 seconds, cooldown has been decreased from 215 seconds to 180 seconds (at level 25).
  • Throw Blasting Throw Blasting: Active effect’s number of explosive charms has been decreased from 47 to 45. Fixed an issue where the attack that consumed the last charms could activate more explosions than the remaining number of charms.

Shadower

  • Smokescreen Smokescreen: Cast delay has been decreased by 17%.
  • Veil of Shadow Veil of Shadows: Cast delay has been decreased by 17%.
  • Shadow Assault Shadow Assault: The number of usage counts will now be shown in the quickslot.

Dual Blade

Dual Blades had higher performance with less risk than other classes, so we have changed the conditions of Chains of Hell to try and increase the risk when applying the same invincibility time as before.

  • Chains of Hell Chains of Hell: If the continuous attack is not activated, the invincibility duration will now be only 1.5 seconds.
  • karma-fury Karma Fury: Damage has been decreased from 1500% to 800%, number of activations has been increased from 3 to 5 (at level 25).
  • Blade Tornado Blade Tornado: Damage has been decreased from 900% to 750% (at level 25). This skill’s attack can now only activate up to 5 times on a single enemy.

Viper

We have reduced the delay of essential skills to help reduce frustration and increase hunting performance before the 4th job advancement.

  • Somersault Kick Somersault Kick: Attack range has been increased by 140%.
  • Energy Charge Energy Charge: The UI tooltip will now show the current gauge charge rate.
  • Screw Punch Screw Punch: The enemy tracking range when linked with Double Spiral has been increased by 200%.
  • Double Spiral Double Spiral: Cast delay has been decreased by 10%.
  • Shockwave Shockwave: Cast delay has been decreased by 15%. Damage has been decreased from 990% to 200%, number of hits has been increased from 1 to 5.
  • Unity of Power Unity of Power: Cast delay has been decreased by 32%. The number of buff stacks will now be shown in the quickslot.

Captain

Since Wings has become a good standalone skill, we have added a new feature to Unwavering Nectar to help improve survivability.

  • Quick Draw Quickdraw: You can now use this skill while using Rapid Fire and Bullet Party. However, the effect will not apply to those skills.
  • Unwavering Nectar Unwearying Nectar: The status resistance, elemental resistance, and critical rate boosts have been changed to passive boosts. Now, this skill heals 75% of your maximum HP when used. A short cast action has been added. Duration has been decreased from 180 seconds to 120 seconds. Cooldown of 120 seconds has been added. This skill is not affected by cooldown resets.
  • deadeye Deadeye: Damage has been decreased from 1600% to 645%, number of hits has been increased from 6 to 15 (at level 25).

Cannon Shooter

We have reduced some of the frustration when hunting and reduced the parts that lead to excessive performance in boss fights.

  • Cannon Spike Cannon Spike: Cast delay has been decreased by 17%.
  • Cannon Bazooka Cannon Bazooka: Cast delay has been decreased by 6%.
  • BF Cannonball Big Huge Gigantic Cannonball: You can no longer unequip the skill core while it is active. The maximum number of activated hits on a single enemy has been decreased from 50 to 40.
  • icbm ICBM: Invincibility duration after firing has been decreased from 3 seconds to 1.8 seconds.

Mikhail

By changing Soul Rage’s penalty, we would like to maintain the skill concept while reducing the unreasonable aspect.

  • Soul Link Soul Link: The skill description has been updated to match the current logic of if you are not in a party, you will be treated as a party with just yourself.
  • Royal Guard Royal Guard: Defense activation range has been increased by 340%. Counterattack’s damage has been decreased from 750/800/850/850/850% to 475/540/640/680/765%, number of hits has been increased from 2/3/4/5/7 to 4/5/6/7/9. Fixed an issue where if you right clicked the buff to cancel it, the attack boost would continue.
  • Soul Rage Soul Rage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • Advanced Final Attack Advanced Final Attack: Fixed an issue where unlike other 4th job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Queen of Tomorrow Queen of Tomorrow: This skill is now shared with other Cygnus classes.

Cygnus

  • Glory of GuardiansGlory of GuardiansGlory of GuardiansGlory of GuardiansGlory of Guardians Glory of Guardians: This skill is now shared with Mikhail.

Soul Master

  • Cross the Styx Cross the Styx: Damage has been decreased from 800% to 115%, maximum charge damage has been decreased from 2900% to 416%, number of attack activations has been increased from 1 to 7. Fixed an issue where this skill did not consume MP while using Elysion.
  • elysion Elysion: Crack’s damage has been decreased from 5200% to 1045%, number of attack activations has been increased from 1 to 5 (at level 25).
  • Flare Slash Flare Slash: Fixed an issue where if you had insufficient MP at the time of activation, only the reactivation cooldown would apply.

Flame Wizard

We would like to reduce the disadvantages of high MP consumption.

  • Liberated Magic Liberated Magic: Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Burn and Rest Burn and Rest: Cast delay has been decreased by 55%. Cooldown has been decreased from 120 seconds to 90 seconds. MP recovered has been increased from 60% to 75%.
  • Spirit of Flame Spirit of Flame: MP consumption increase has been decreased from 20% to 5%. Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Burning Region Burning Region: This skill will now disappear if you change maps after using it.
  • Blazing Orbital Flame Blazing Orbital Flame: When this skill returns after being used, the maximum distance it can move will now be set. If it moves more than that distance, it will disappear.
  • flame-discharge Flame Discharge: Fire Lion’s damage has been decreased from 2000% to 400%, number of attack activations has been increased from 1 to 5. The skill name will now be shown as Flame Discharge in the Battle Analysis system.
  • Salamander Mischief Salamander Mischief: Fixed an issue where if Salamander disappeared at the end of Urus, the magic attack buff would be activated.

Wind Breaker

  • Trifling Whim II Trifling Whim II: Fixed an issue where the brightness change when hovering over the mouse icon was different than other skills.
  • Sky's Song Sky’s Song: Fixed an issue where if Combat Orders was used, the increased damage when hitting less than the maximum number of enemies applied differently than in the skill description.
  • Spiral Vortex Spiral Vortex: Cast delay has been decreased by 11%.
  • Monsoon Monsoon: Fixed an issue where attack speed did not apply to the effect.
  • Howling Gale Howling Gale: You can no longer unequip the skill core while it is active. When the skill core is unequipped, the number of Wind Aura is reset. Fixed an issue where the Wind Aura creation would begin after a certain period of time after equipping the skill core. The Wind Aura creation time will now be applied more accurately.
  • Vortex Sphere Vortex Sphere: You can no longer unequip the skill core while it is active. Fixed an issue where enemies above or below the platform could not be pulled.

Night Walker

  • Rapid Evasion Rapid Evasion: Cast delay has been decreased by 37%.
  • Element Darkness Element: Darkness: You can now register this skill in the Pet Auto Buff.
  • Dominion Dominion: An on/off feature has been added to the grey cutscene effect.
  • Rapid Throw Rapid Throw: Shadow stars’ damage has been decreased from 950% to 850%, number of hits has been increased from 3 to 4 (at level 25).

Striker

The ability to avoid danger by linking with Wave has been increased and the cast delay of essential buffs has been decreased to reduce their disadvantages.

  • Linked skills: Fixed an issue where you could not chat while linking skills.
  • Shark Tooth Shark Tooth: Fixed an issue where unlike other 1st job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Flash Flash: Fixed an issue where unlike other 1st job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Water Wave Wave: You can now reuse the skill while using it to stop at your current location.
  • Electric Charge Electric Charge: Cast delay has been decreased by 47%.
  • Lightning God Spear Strike Lightning God Spear Strike: Fixed an issue where this skill did not consume MP. Fixed an issue where if you had insufficient MP, this skill would attack 1 time.

Aran

  • Boost End - Hunter's Targeting Boost End – Hunter’s Targeting: Fixed an issue where the boss monster with the highest maximum HP was not prioritized.
  • Maha's Domain Maha’s Domain: Recovery effect when healed has been changed.
  • Blizzard Tempest Blizzard Tempest: An on/off feature for the ice piece effect has been added. Fixed an issue where the exclusive death effect applied only to certain boss monsters.

Evan

  • Magic DebrisEnhanced Magic Debris Magic Debris: The number of magic debris will now be shown in the quickslot.
  • Magic Amplification Magic Amplification: Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Zodiac Ray Zodiac Ray: Fixed an issue where magic power would be charged even if your attacks did not hit an enemy.
  • Spiral of Mana Spiral of Mana: Fixed an issue where you could use this skill while in the air.

Mercedes

We would like to increase the value of Sylphidia by increasing mobility while using the skill.

  • sylvidia Sylphidia: You can now Triple Jump while this skill is active. You cannot use the Rush attack while jumping. You can now press the down arrow key and basic attack together to cancel the riding. Cast delay has been decreased by 18%.

Phantom

  • Luck of Phantom Thief Luck of Phantom Thief: Fixed an issue where if you used this skill after using a stolen skill, another job’s weapon would appear.
  • Mark of Phantom Mark of Phantom: If Ultimate Drive or Tempest of Cards does not hit enemies 7 times before they end, the number of hits will now continue to count the next time they are used. The teleport’s damage has been decreased from 1200% to 600%, number of hits has been increased from 3 to 6. The Mark of Phantom’s damage has been decreased from 2400% to 960%, number of hits has been increased from 12 to 15, number of attack activations has been increased from 1 to 2 (at level 25).
  • blackjack Blackjack: Released seal’s damage has been decreased from 2400% to 1200%, number of hits has been increased from 6 to 12 (at level 25).

Eunwol

  • Summon Soul Tent Spirit Frenzy: If this skill’s final damage can be increased due to Spirit Bond Maximum, the skill icon will now be changed to a different colour.
  • Spirit Bond Maximum Spirit Bond Maximum: If at least 1 of Eunwol’s Spirit Wards is consumed, the guardian spirit will now recast Spirit Ward.

Luminous

To stabilize Liberation Orb’s performance, its structure has been changed. In addition, the direction has been changed to make the hit effects feel better. Bless of Darkness has been changed to an on/off skill if you would like to not see the orbs.

  • Bless of Darkness Bless of Darkness: This skill has been changed to an on/off skill.
  • Liberation Orb Liberation Orb: The number of activations during the active effect has been changed to be fixed at 20 times. The duration has been increased from 20 seconds to 45 seconds. The unbalanced damage has been decreased from 1025% to 825%, the balanced damage has been decreased from 1050% to 850% (at level 25). During the active effect, the direction of magic orbs flying to enemies has been changed. The acquired magic power will now be shown in the quickslot.

Demons

  • call-mastema Call Mastema: HP consumed has been decreased from 20% maximum HP to 5% maximum HP.

Demon Slayer

We would like to improve the points that Demon Slash’s large number of damage boosts have low efficiency and Demon Slayer’s HP consumption is high.

  • Demon Slash First Upgrade Demon Slash 1st Enhancement: 30% damage boost has been changed to 80%p damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Demon Slash Second Upgrade Demon Slash 2nd Enhancement: 70% damage boost has been changed to 30% damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Demon Slash Final Upgrade Demon Slash Final Enhancement: 120% damage boost has been changed to 30% damage and 30% final damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Metamorphosis Metamorphosis: The effects of not taking damage from Damage Reflect and HP boosts have ben changed to passive effects.
  • Demon Slash - Reinforce Demon Slash – Reinforce: 150% damage boost has been changed to 10% final damage boost.
  • Orthros Orthros: HP consumption has been removed.
  • Demon Bane Demon Bane: The invincible attack will now activate when the keydown ends. The invincible attack’s duration will now be increased based on the keydown time. The maximum keydown time has been increased from 3.6 seconds to 4 seconds.

Demon Avenger

We would like to reduce the issue with Conversion Star Force where its efficiency was high when their Star Force was low and its efficiency was low when their Star Force was high. We have also reduced the difficulty of using Revenant.

  • Conversion Star Force Conversion Star Force: The HP boost per star will now be different based on subdivisions. It has been decreased for the lower section and has been increased in the higher section.
  • blood-feast Blood Feast: If you release the charge while using a skill other than your own skills or 5th job skills, Blood Feast will now be activated after that skill action ends.
  • Revenant Revenant: HP consumption has been decreased from 50% to 25%. When the duration has 5 seconds or less remaining, the border effect will flash to notify you. Fixed an issue where the Thorns of Rage did not appear to other characters.

Blaster

We have added the Custom Command feature to Ducking/Sway and have made several changes to reduce overall difficulty.

  • DuckingSway Ducking/Sway: A custom command feature has been added that lets you use the skill again to quickly stop. You can turn the custom command on/off. The 90% evasion boost while using this skill has been changed to an additional 35% evasion.
  • Flash Move Flash Move: You can now add this skill to a quickslot. If Sway’s custom command is on, you cannot use this skill by using Sway again after using Sway. Enemy tracking range has been increased by 500%.
  • hero's will Hero’s Will: Fixed an issue where using this skill would cancel the current action.
  • Maximize Cannon Maximize Cannon: Duration has been increased from 30 seconds to 35 seconds, cooldown has been increased from 210 seconds to 240 seconds.
  • vulcan-punch Vulcan Punch: First attack’s damage has been decreased from 2000% to 1000%, number of hits has been increased from 6 to 12. Maximum keydown time has been decreased from 8 seconds to 4 seconds. Keydown attack’s damage has been decreased from 900% to 850%, number of hits has been increased from 5 to 8 (at level 25). Attack interval has been decreased by 25%.
  • Afterimage Shock Afterimage Shock: Active effect’s afterimage reactivation cooldown has been decreased from 0.2 seconds to 0.1 seconds. Fixed an error where if you were petrified, the skill would be cancelled. Fixed an issue where if you changed maps, the skill would be cancelled.

Battle Mage

  • Drain Aura Drain Aura: Recovery effect when healed will now be outputted.
  • Battle Rage Battle Rage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • Abyssal Lightning Abyssal Lightning: Lightning activated instead of Dark Lightning’s final damage application rate has been increased from 70% to 80%.

Wild Hunter

We have changed Cross Road so that they have more control over the Jaguar.

  • Crossroad Cross Road: When the Jaguar is summoned, this skill can now be used with the down arrow key to make the Jaguar rush in the opposite direction that the character is facing. Damage has been decreased from 850% to 425%, number of hits has been increased from 1 to 2 (at level 200).
  • Jaguar Soul Jaguar Soul: Damage has been decreased from 5000% to 470%, number of hits has been increased from 1 to 12 (at level 200).
  • Silent Rampage Silent Rampage: Cast delay has been decreased by 17%.
  • Jaguar Storm Jaguar Storm: Fixed an issue where Jaguars would not be summoned if you used a Jaguar skill while riding a Jaguar after using this skill.
  • jaguar-maximum Jaguar Maximum: Damage has been decreased from 2000% to 675%, number of hits has been increased from 3 to 9. Final attack’s damage has been decreased from 3600% to 900%, number of attack activations has been increased from 1 to 4. When this skill is used, the jaguar riding/summoned state will be reflected after it ends. Fixed an issue where the invincibility duration was different depending on your jaguar riding/summoned state.
  • Wild Grenade Wild Grenade: You can no longer unequip the skill core while it is active. Fixed an issue where the image was not visible.

Xenon

  • Mega Smasher Mega Smasher: If you end charging Mega Smasher while using a keydown skill, the keydown skill will now be cancelled and Mega Smasher will be activated.
  • overload-mode Overload Mode: Plasma current’s damage has been decreased from 1420% to 355%, number of hits has been increased from 1 to 4 (at level 25).
  • Hologram Gravity Fusion Hologram Gravity: Fusion: Damage has been decreased from 2500% to 500%, number of hits has been increased from 1 to 5 (at level 25).
  • Photon Ray Photon Ray: A system message will now be outputted that notifies you if the skill is cancelled due to the disappearance of all enemies being aimed at. You can no longer aim on maps where you cannot fire.

Mechanic

We have increased hunting abilities’ ranges to help hunt more easily when you have not reached the point where you can hunt only with installed robots.

  • Secret Plaza Emergency Meeting Secret Plaza Emergency Meeting: Fixed an issue where your eyes would disappear when using this skill.
  • Robo Launcher RM7 Robot Launcher: RM7: Attack range has been increased by 20%.
  • Massive Fire SPLASH Massive Fire: SPLASH: Attack range has been increased by 30%.
  • Massive Fire SPLASH-F Massive Fire: SPLASH-F: Attack range has been increased by 30%.
  • Robot Mastery Robot Mastery: Fixed an issue where the final damage boost applied to summons which were not robots.

Kaiser

  • Will of Sword Will of Swords: Fixed an issue where moving to the right end of a map in certain resolutions would make the skill invisible.

Cadena

  • Summon Throwing Wing Dagger Summon Throwing Wing Dagger: Dark Sight will no longer be cancelled when this skill hits an enemy.
  • Chain Arts Takedown Chain Arts: Takedown: Damage has been decreased from 2500/3500/5000% to 250/350/500%, stage 1/2’s number of hits has been increased from 10/12 to 15, final attack’s number of hits has been increased from 1 to 10. Fixed an issue where you could use skills with no cast action while using this skill.
  • Chain Arts Crash Chain Arts: Crush: Cast delay has been decreased by 25%. Damage has been decreased from 950% to 510%, number of hits has been increased from 8 to 15.
  • Chain Arts Fury Chain Arts: Fury: An on/off feature has been added to the grey cutscene effect.
  • Chain Arts Maelstrom Chain Arts: Maelstrom: You can no longer unequip the skill core while it is active. Dark Sight will no longer be cancelled when this skill hits an enemy.
  • Weapon Variety Finale Weapon Variety Finale: Fixed an issue where the activation location was awkward on certain monsters.

Angelic Buster

  • Dress Up Dress Up: Fixed an issue where this skill did not activate when using 5th job common skills.
  • Recharge: The issue where Recharge was affected by connection status has been alleviated.
  • Finitura Fettuccia Finitura Fettucia: Damage has been decreased from 4000% to 400%, number of hits has been increased from 1 to 10.
  • Trinity Trinity: Damage boost and defense ignore buff stack duration will now be reset when Trinity hits an enemy.
  • spotlight Spotlight: This skill will no longer attack while hanging on ropes.

Zero

With the current logic, linked skills with follow-up skills had an awkward part in the process of Rapid Time being applied. We have changed it so that when a linked skill ends, the cooldown does not reapply. Instead, we have added a condition where the skill that is used cannot reduce its own cooldown, and have decreased the cooldown reduction. We would like to make adjustments so that there are no drastic changes compared to the existing patterns.

  • Rapid Time Rapid Time: When you use a skill with follow-up skills and the link ends, the first skill’s cooldown will no longer apply again. Rapid Time’s cooldown reduction will not apply to the skill that activates Rapid Time and its linked skills. Cooldown reduction has been decreased from 4 seconds to 3.2 seconds.
  • Shadow Strike Shadow Strike: If this skill is used without entering an arrow key, it will now be used in place without tracking enemies. Fixed an issue where if this skill was used with the left or right arrow keys, you would be moved a larger distance than required on large enemies.
  • Limit Break Limit Break: When the skill ends, the attack has been changed to a separate attack with its own damage and number of hits. The skill can now be cancelled by right clicking the icon.
  • joint-attack Joint Attack: The skill effect will now be fixed at the location where it was used.

Kinesis

To reduce the difficulty of maintaining various debuffs, we have adjusted the debuff skills’ durations and cooldowns.

  • Psychic Force Psychic Force: Duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 1 second to 2 seconds.
  • Psychic Drain Psychic Drain: Duration has been increased from 10 seconds to 15 seconds, cooldown has been increased from 5 seconds to 7 seconds.
  • Psychic Move Psychic Move: Fixed an issue where sometimes the skill would not end.
  • Psychic Ground Psychic Ground: Duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 20 seconds to 30 seconds.
  • Telekinesis Telekinesis: This skill will now only be activated by your own skills and 5h job skills. Fixed an issue where contrary to the description, Ever Psychic’s final attack activated this skill.
  • Psychic Ground 2 Psychic Ground 2: Duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 20 seconds to 30 seconds.
  • Ultimate - Train Ultimate – Train: The hit effect will now be outputted as many times as the number of hits.
  • Ultimate - Psychic Bullet Ultimate – Psychic Bullet: Fixed an issue where the Black Hole effect would disappear if you used Psychic Move immediately after using this skill.
  • Law of Gravity Law of Gravity: Fixed an issue where enemies above or below the platform could not be pulled. Fixed an issue where if you used the skill repeatedly right before the cooldown ended, the skill would end immediately.

Adele

We have increased the amount of Ether obtained to reduce the frustration of using Ether Swords and have tried to balance it by reducing excessive utility.

  • Levitation Levitation: Fixed an issue where if you activated this skill at the same time as dying, you would float in the air.
  • Aether Crystal Ether: Ether acquired when a Trigger skill hits an enemy has been increased from 10 to 12.
  • Resonance Resonance: The maximum number of stacks of the final damage and defense ignore buff has been decreased from 3 to 2.
  • Order Order: Attack range has been decreased by 6%. The number of Ether Swords will now be shown in the quickslot. Fixed an issue in urus where the effect would appear to other characters.
  • Dike Dike: Attack parry invincibility duration has been decreased from 4 seconds to 3 seconds, cooldown reduction per 1 second remaining of the keydown time has been decreased from 4 seconds to 3.5 seconds.
  • Lef Hero's Will Lef Hero’s Will: Fixed an issue where this skill could not cancel the same statuses as other jobs’ Hero’s Will.
  • Restore Effect Restore: Ether acquisition boost when used has been increased from 52% to 75% (at level 25).

Illium

We have adjusted the damage reduction to reduce risk when you have no Bless Marks and have not learned Divine Shield yet.

  • Magic Mastery Magic Gauntlet Mastery: Damage reduction has been increased from 20% to 40%.
  • Divine Shield Divine Shield: Damage reduction has been decreased from 60% to 50%.
  • Glory Wing Mortal Wing Beat Glory Wings: Mortal Wing Beat: Damage has been decreased from 2000% to 1070%, number of hits has been increased from 8 to 15.
  • Gram Holder Gram Holder: A short cast action has been added.

Ark

  • Fascinating Desire Blissful Restraint: Fixed an issue where the image would be shown in the air when a large monster died after being bound.
  • Lef Hero's Will Lef Hero’s Will: Fixed an issue where this skill could not cancel the same statuses as other jobs’ Hero’s Will.
  • Endless Pain Endless Agony: Abyssal Guard’s damage has been decreased from 500% to 100%, number of attack activations has been increased from 1 to 5.
  • Memory of Root Abyssal Recall: Fixed an issue where if you died at the same time as using this skill, you could not move after reviving.
  • Eternally Hungry Beast Eternally Hungry Beast: Damage has been decreased from 2100% to 850%, number of hits has been increased from 5 to 8, number of attack activations has been increased from 18 to 28 (at level 25).

Hoyoung

We have adjusted the delay and damage of certain skills to encourage the balanced usage of Heaven/Earth/Human skills. We have also balanced some of the utility skills.

  • Ground Wave Earth Ground Shattering Wave: Earth: Cast delay has been increased by 4%. Fixed an issue where if you used this skill while facing left, it would appear in the opposite direction to other characters.
  • Staff Smash Human Gold Banded Cudgel: Human: Cast delay has been decreased by 23%.
  • Scroll Absorbing Vortex Scroll: Absorbing Vortex: The number of essences will now be shown in the quickslot.
  • Enlightenment Enlightenment: Fan Smash: Human’s damage boost has been increased from 275%p to 280%p.
  • Sage Teachings Dream Garden Sage Teachings: Dream Garden: Cooldown reduction per 1 second remaining of the keydown time has been decreased from 10 seconds to 9.7 seconds.
  • Sage Teachings Master Clone Transformation Sage Teachings: Master Clone Transformation: The clone’s movement speed has been increased by 250% and the movement distance has been decreased by 25% to allow the attack to activate more quickly.
  • Sage Teachings Coming of the Superpowered Gods Sage Teachings: Descent of the Superpowered Gods: When Descent of the Gods is activated, you will now be suspended in the air and the screen shake effect will apply only to you.

Improvements and Bug Fixes

Boss Monsters

You can no longer use various enhancements in boss monster battle maps.

You will no longer lose experience if you die in boss monster exit maps.

The Urus daily entry limit has been changed to 3 times per Maple ID.

Fixed an issue where if you exited Urus after exceeding the time, your buffs would not be cancelled.

Fixed an issue in Urus where the Great sound was outputted based on the number of characters who entered.

Fixed an issue in Hard Hilla where certain patterns’ effects’ locations were awkward.

Fixed an issue in Suu where the bouncing energy orb pattern’s image became invisible.

Fixed an issue in Suu phase 3 where certain pattern images appeared awkwardly in certain resolutions.

In Demian phase 2, Demian’s hitbox when he uses the World Tree pattern has been increased.

Quests and Maps

The Cleaning Robot Caoong quest has been changed to be unrepeatable. It has been changed to be displayed in the completed tab of the quest information window after being completed.

Random portals will no longer be created in the Lacheln Ballroom.

Fixed an issue in Mirror World’s Twilight Forest <3> where the lower left rope could not be used.

Fixed an issue in Monster Park Stage 6: Hall of Honor where Ereb’s background music appeared.

Fixed platform errors in Kerning City and the Thief’s Hideout.

Fixed an issue in Destroyed Henesys Park where certain locations would hide medals.

Fixed an issue with the Protect Swar quest where sometimes it would not be completed.

Fixed an issue in Black Heaven’s Mechanic Grave where jumping on the centre tower would sometimes not activate.

Fixed an issue with the “[Weekly Quest] Black Heaven Deck: Bullet Blue Delivery” quest information had incorrect location information.

Certain object images in the party quest Xerxes of Chrysse have been changed.

Fixed an issue in Meisterville where certain objects were displayed in front of characters.

Fixed an issue in the Wing Master Suu/Crisis quests where the dialogue and the voice sound effects did not match.

Fixed an issue where the Dimensional Library Episode 3 “Sneaky Infiltration” quest could be completed outside the library.

Fixed an issue in Horntail’s map where there was an awkward rock column image.

You can no longer use return skills in Erda Spectrum’s exit map.

Fixe an issue where Sellas submarines and soldiers were visible during the Esfera quests.

Fixed an issue in Sellas’ Where the Light Doesn’t Reach 1~8 where certain movement skills were not activated normally.

Fixed an issue in Sellas’ Luminous Cluster where after double jumping, if you used a mount at the end of the area, you would be moved to a different location.

Mikhail

The Mikhail tutorial quests’ illustrations have been renewed.

Items

If you are hit and take damage while sitting on a chair, the chair will now be cancelled.

Certain Cash equipment item images have been changed.

The Chuunibyou chair has been changed to not show capes.

Fixed an issue when using the Luna Crystal where if you clicked on an empty slot in your inventory, all items in your Cash inventory would be displayed in red.

The King of Root Abyss title’s item description has been changed.

The Veteran Cross Shoulder, Veteran Cross Belt, and Veteran Cross Pendant’s item tooltips have been changed so that the option of moving to a character in the same world 1 time is not duplicated.

Fixed an issue where the Genesis Elaha’s weapon image appeared awkwardly in certain actions.

Fixed an issue where when sending a message with more than 100 characters with the Note item, the content would be cut off.

Fixed an issue where the stats of time limited titles were not properly applied in certain situations.

When using the following items, the notices that appear before usage have been changed to match the character’s status.

  • Android Ear Sensor Clip
  • Dragon Tail Shift
  • Generate Mark Shift
  • Demon’s Mark Shift
  • Abyss’ Mark Shift

The information message that appears when the Mileage Pouch has been used 5 times has been corrected.

You can no longer use Summoning Bags in boss monster content and certain content.

Fixed an issue where the White Mage’s Tracker, Empress Maker, My Hobby is Reading Books, Snow Field’s Bard, Sharenian’s Knight, and the Whale that Swallowed the Stars medals could be sold to stores.

Fixed an issue in the Cash Shop where if you were wearing certain items and clicked the My Coordi Detailed Information button, the items would not match your actually equipped items.

Etc

Cannon Shooter, Mikhail, and Demon’s character selection window illustrations have been updated to use spine effects.

Fixed an issue in the character selection window where a character equipped with a weapon that has particles would output other particles.

Fixed an issue where Demon Avenger and Kaiser’s Cash weapons would not appear while hanging on a rope.

Fixed an issue in the Cash Shop where searching for Wonderberries would show 2 of the same item.

When you have the MVP Plus EXP Buff effect active and try to use an MVP Additional Experience 50% Coupon, a pop-up will appear informing you that the current buff will disappear.

Fixed an issue in Reboot World where sometimes Fedrick de Blanc’s shop list showed less items.

Fixed an issue when crafting bags with Alchemy, the crafting would fail if the materials were in a bag.

Fixed an issue in Reboot World where if Zero characters defeated an Elite Boss, they could acquire other jobs’ weapons.

Fixed an issue where if you moved maps while talking to an NPC, sometimes the NPC would appear in an abnormal location.

Fixed an issue where the party, buddy, and blacklist UI were closed when moving maps.

Fixed an issue in Monster Life when extending a monster’s life where the effect list would not be instantly updated.

Fixed an issue in Monster Life where all owned monsters would appear to be combinable.

Fixed an issue in Monster Life’s chat window where megaphones’ channel information was not outputted correctly.

Fixed an issue where the Elite Boss notification message would not disappear when changing channels after an Elite Boss appeared.

Fixed an issue where the Elite Boss notification message would not disappear even after defeating the Elite Boss.

Fixed an issue where the Elite Boss notification message would not be displayed if there was no characters in the map where the Elite Boss appeared.

Fixed an issue in Maple Chat where certain speech bubbles outputted awkwardly.

Fixed an issue in Maple Chat where you could invite characters in offline mode.

Fixed an issue in The SEED 37F where monsters did not appear.

Fixed an issue in The SEED 36F where the password and the monster image were different.

Fixed an issue where you could not use certain experience coupons while riding on a mount.

Fixed an issue where there was no response when trying to use Sharenian’s Demon riding in areas where riding mounts is blocked.

Fixed an issue in Maple Auction where the search results appeared differently based on the location of the detailed search filter’s entered numbers.

Fixed an issue in Pollo and Fritto’s Bounty Hunting ‘s Midnight Monster Hunt where sometimes the vehicle would switch to the opposite direction.

Fixed an issue where certain monster killing achievements could be stacked by party members.

Fixed an issue where the Buff Freezer UI would appear on the character selection window.

You can no longer perform the following actions while in an invitation or queue registered state.

  • Changing party status
  • Changing channels
  • Cash Shop
  • Monster Life
  • Maple Auction
  • Cross World Party Quest

If you move to a map where teleports are restricted while in an invitation or queue registered state, they will be cancelled.

Fixed an issue in Hungry Muto where Simia’s guide phrase effect would sometimes appear duplicated when a recipe is completed.

Fixed an issue in Monster Life where if a monster reached level 30, they would appear to continue to accumulate experience.

Fixed an issue where changing maps while certain pop-up windows were open would cause the client to exit.

Fixed an issue in the Cash Shop banner where the right button colour would appear abnormally in certain situations.

KMS ver. 1.2.338 – Full Moon Party & Job Balancing!

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2020fullMoonParty.0

This patch contains job balancing adjustments and the Ellinel Full Moon Party event, to celebrate Chuseok! 

Overview

  • Ellinel Full Moon Party
    • The Fairy Academy Ellinel has prepared a special party to welcome the warm Chuseok!
    • Enjoy various events prepared by the fairy friends at the Ellinel Full Moon Party!
      • Finding Moon Candy with Headmistress Ivana
      • Moon Star Reverse
      • Jumping Unicorn
      • Potion Pyramid
      • Moonlit Giant Wisp
      • Star Balloon Boom Boom
      • Phiny’s Magic Wand
      • Moonlight Enhancement Shop
      • Cotton Candy Workshop
  • Tracy’s Chuseok Gift
    • Tracy has prepared a Chuseok gift event!
    • Enjoy the fairy friends’ Ellinel Full Moon Party and receive special Chuseok gifts!
  • Gat Hangul
    • A Maple Hangul Day gift event to celebrate Hangul Day!
    • Get your love for Hangul recognized by Cassandra and receive gifts filled with Hangul!
  • Job Balance Adjustments
    • For a more pleasant combat experience in the 4th job or lower section, skills’ attack ranges and delays have been adjusted. To alleviate the decrease in efficiency caused by the damage cap, skills’ damage and number of hits have been adjusted. Check out other changes as well.

Job Balance Adjustments

The goals of these balance adjustments is to provide a more pleasant combat experience in the 4th job or lower growth zone and to mitigate the decrease in efficiency caused by the damage cap. In addition, we would like to reduce fatigue during combat by decreasing difficulty for certain classes such as Blaster and Kinesis.

All Jobs

  • Damage taken decreasing/increasing skills: When multiple damage taken decreasing/increasing skills are stacked, most of them applied multiplicatively but some were additive so they have been unified to be multiplicative. Fixed an issue where damage taken decreasing effects did not apply to certain attacks.
  • V Matrix: The V Matrix UI will now be closed when you die. You can no longer equip/unequip/disassemble Cores while dead.
  • Spider in Mirror Spider in Mirror: Space Collapse’s damage has been decreased from 1500% to 900%, number of hits has been increased from 12 to 15 (at level 25).
  • Aion of Creation Aion of Creation: The skill description has been updated to match the current logic of the attack being activated only when the skill is reused.
  • Magic Crash Magic Crash type skills: The debuff effect which appears on enemies’ height has been changed.
  • Continuous MP usage skills: Fixed an issue where if these skills consumed MP, MP potions registered to your pet would not be used.
  • Skills with screen covering effects: Fixed an issue where skill effect transparency did not apply to certain skills.
  • Final Attack type skills: The skill descriptions have been updated to match the current logic of being activated only by your own directly hitting skills.
  • Recreating installations: Fixed an issue where certain attacks did not apply if they hit more than a certain number when moving at very high speeds.
  • Skills that can be used while using other skills: You can no longer use these skills while using event skills or other common skills. You can now only use them while using your own skills and 5th job skills.
  • Install skills used with the up arrow key: You can no longer install in overlapping places.
  • Location tracking skills: Skills that find an enemy’s location and move you to them have had their logic changed when targeting certain enemies.
    • Hero’s Combo Force
    • Bowmaster/Marksman’s Steig Eisen
    • Shadower’s Into Darkness
    • Striker’s Flash
    • Aran’s Boost End – Hunter’s Targeting
    • Luminous’ Light Blink
    • Phantom’s Rift Break
    • Eunwol’s Foxtrot
  • Action skills: Fixed an issue where they could not be used.

All Archers

  • Guided Arrow Guided Arrow: Fixed an issue where it would not attack with the basic attack.

Adventurer Warriors

  • blitz-shield Blitz Shield: Fixed an issue where sometimes the attack would activate 2 times.

Hero

By changing Enrage’s penalty, we would like to maintain the skill concept while reducing its unreasonable aspect.

  • Brave Slash Brave Slash: Attack range has been increased by 22%.
  • Enrage Enrage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • combo-death-fault Combo Deathfault: Damage has been decreased from 1600% to 800%, number of hits has been increased from 7 to 14 (at level 25).

Paladin

  • Blast Blast: The attack range has been moved forward slightly.
  • Grand Cross Grand Cross: Damage has been decreased from 700% to 350%, enhanced damage has been decreased from 1200% to 600%, number of hits has been increased from 6 to 12.
  • Mighty Mjolnir Mighty Mjolnir: You can no longer unequip the skill core while it is active. Fixed an issue where if you registered this skill to a quickslot then unequipped the skill core and pressed the hotkey, a message that said you did not have prepared Mjolnirs would be outputted.

Dark Knight

We would like to correct the inconvenience of not being able to use the main 3rd job skill while in the air.

  • Lamancha Spear Lamancha Spear: You can now use this skill while in the air. When it is used in the air, the final attack is activated immediately and the cast delay will be decreased by 7%. Fixed an issue when used on the ground where other skills could be used during the attack preparation action.
  • Pierce Cyclone Pierce Cyclone: Final attack’s damage has been decreased from 3000% to 600%, number of activations has been increased from 1 to 5.
  • Darkness Aura Darkness Aura: The acquired life force will now be shown in the quickslot. Fixed an issue where the client would exit if you ended the skill during Suu’s gravity reversal pattern.

Adventurer Magicians

  • Empirical Knowledge Empirical Knowledge: Fixed an issue where if you died after applying the debuff, the effect would appear 2 times.

Archmage (F/P)

We would like to reduce the discomfort during lower job advancements by decreasing Explosion’s cast delay and by increasing the overall number of hits.

  • Explosion Explosion: Cast delay has been decreased by 21%.
  • Poison Mist Poison Mist: Fixed an issue where this skill could sometimes deal damage to Mimics.
  • Mist Eruption Mist Eruption: Damage has been decreased from 185% to 45%, number of attack activations has been increased from 1 to 4. This skill is no longer affected by cooldown resets.
  • Meteor Meteor: Cast delay has been decreased by 6%. Damage has been decreased from 470% to 315%, number of hits has been increased from 8 to 12.
  • Flame Haze Flame Haze: Damage has been decreased from 504% to 202%, number of hits has been increased from 6 to 15. Fixed an issue where if an enemy that was hit died, they would not disappear.
  • Ifrit Ifrit: Damage has been decreased from 450% to 150%, number of hits has been increased from 1 to 3.
  • Megiddo Flame Megiddo Flame: Damage has been decreased from 700% to 420%, number of hits has been increased from 9 to 15.
  • DoT Finisher DoT Punisher: Final damage reduction when multiple fireballs hit a single enemy has been increased from 25% to 35%.
  • poison-nova Poison Nova: Damage has been decreased from 1000% to 500%, number of hits has been increased from 6 to 12. Explosion damage has been decreased from 900% to 450%, number of hits has been increased from 6 to 12 (at level 25).

Archmage (I/L)

  • Thunder Storm Thunder Storm: The duration will now be shown in the buff window. You can now cancel this skill by right clicking it.
  • Blizzard Blizzard: Cast delay has been decreased by 6%. Damage has been decreased from 450% to 301%, number of hits has been increased from 8 to 12.
  • Elquines Elquines: Damage has been decreased from 380% to 127%, number of hits has been increased from 1 to 3.
  • Lightning Spear Lightning Sphere: Damage has been decreased from 200% to 105%, finish damage has been decreased from 1500% to 350%, number of hits has been increased from 7 to 15.

Bishop

We have reduced their weak points by allowing them to use common skills in Vengeance of Angels and increasing Divine Punishment’s damage.

  • Big BangAngel Ray Big Bang/Angel Ray: Fixed an issue where other bishops’ defense reduction effects would be reset.
  • Genesis Genesis: Damage has been decreased from 810% to 405%, number of hits has been increased from 6 to 12.
  • Bahamut Bahamut: Damage has been decreased from 500% to 170%, number of hits has been increased from 1 to 3.
  • Resurrection Resurrection: Fixed an issue where this skill sometimes did not apply in Urus.
  • Vengeance of Angel Vengeance of Angels: You can now use Blink, Rope Connect, Erda Shower, and Spider in Mirror while using this skill.
  • angel-of-libra Angel of Libra: Bahamut will now be automatically summoned after this skill ends.
  • Divine Punishment Divine Punishment: Damage has been increased from 300% to 350% (at level 25).

Bowmaster

  • Flame Shot Flame Shot: The flames created on platforms effect has been removed.
  • Uncountable Arrow Uncountable Arrows: Cast delay has been decreased by 7%.
  • illusion step Illusion Step: This skill has been changed to a passive skill. 
  • Quiver Full Burst Quiver Full Burst: Flame arrows’ damage has been decreased from 1500% to 500%, number of hits has been increased from 3 to 9 (at level 25).
  • Silhouette Mirage Silhouette Mirage: Illusion creation time has been increased from 45 seconds to 50 seconds. Fixed an issue where if the number of illusions became 0 due to taking damage, the creation time would be reset.

Marksman

To make it easier to use Distancing Sense, we have added a new skill that lets you see the distance effect. In addition, a new feature has been added to Piercing to compensate for its lower hunting ability due to its characteristics.

Judging Distance Effect

  • NEW! Judging Distance Judging Distance: Measure the distance of enemies. (max level: 1)
    • Level 1: 1.5 second cooldown.
  • Piercing Piercing: Arrow movement speed has been increased from 33%. When Piercing hits the first enemy in range, two arrow fragments will now attack 2 nearby enemies each dealing 350% damage 4 times.
  • Sniping Sniping: Arrow movement speed has been increased by 33%.
  • illusion step Illusion Step: This skill has been changed to a passive skill. 
  • Repeating Crossbow Cartridge Repeating Crossbow Cartridge: Number of cartridges has been increased from 7 to 8. Full Burst Shot’s range has been increased by 10%. The arrows will now be fired from a location closer to the marksman.

Pathfinder

  • relic charge irelic charge ii Relic Gauge: This will now be maintained after dying.
  • cardinal transition Cardinal Transition: The number of Speed Auras will now be maintained after dying.
  • ancient guidance Ancient Guidance: This will now be maintained after dying.
  • relic evolution Relic Evolution: This skill is no longer affected by cooldown resets.
  • ultimate blast Ultimate Blast: Damage has been decreased from 4500% to 900%, number of attack activations has been increased from 1 to 5 (at level 25). Fixed an issue where the attack range was based on the character regardless of the arrow’s location.
  • Relic Unbound Relic Unbound: Fixed an issue where sometimes monsters hit would not die.

Night Lord

Skill durations and cooldowns have been adjusted to match their skill usage cycle.

  • Mark of AssassinMark of Night Lord Mark of Assassin/Night Lord: Fixed an issue where if the Assassin’s Mark disappeared, DoT damage like Venom would also disappear.
  • Bleeding Toxin Bleeding Toxin: Duration has been decreased from 90 seconds to 80 seconds, cooldown has been decreased from 200 seconds to 180 seconds.
  • Spread Throw Spread Throw: Duration has been decreased from 55 seconds to 45 seconds, cooldown has been decreased from 215 seconds to 180 seconds (at level 25).
  • Throw Blasting Throw Blasting: Active effect’s number of explosive charms has been decreased from 47 to 45. Fixed an issue where the attack that consumed the last charms could activate more explosions than the remaining number of charms.

Shadower

  • Smokescreen Smokescreen: Cast delay has been decreased by 17%.
  • Veil of Shadow Veil of Shadows: Cast delay has been decreased by 17%.
  • Shadow Assault Shadow Assault: The number of usage counts will now be shown in the quickslot.

Dual Blade

Dual Blades had higher performance with less risk than other classes, so we have changed the conditions of Chains of Hell to try and increase the risk when applying the same invincibility time as before.

  • Chains of Hell Chains of Hell: If the continuous attack is not activated, the invincibility duration will now be only 1.5 seconds.
  • karma-fury Karma Fury: Damage has been decreased from 1500% to 800%, number of activations has been increased from 3 to 5 (at level 25).
  • Blade Tornado Blade Tornado: Tornado’s damage has been decreased from 900% to 800% (at level 25). This skill’s attack can now only activate up to 6 times on a single enemy.

Viper

We have reduced the delay of essential skills to help reduce frustration and increase hunting performance before the 4th job advancement.

  • Somersault Kick Somersault Kick: Attack range has been increased by 140%.
  • Energy Charge Energy Charge: The UI tooltip will now show the current gauge charge rate.
  • Screw Punch Screw Punch: The enemy tracking range when linked with Double Spiral has been increased by 200%.
  • Double Spiral Double Spiral: Cast delay has been decreased by 10%.
  • Shockwave Shockwave: Cast delay has been decreased by 15%. Damage has been decreased from 990% to 200%, number of hits has been increased from 1 to 5.
  • Unity of Power Unity of Power: Cast delay has been decreased by 32%. The number of buff stacks will now be shown in the quickslot.

Captain

Since Wings has become a good standalone skill, we have added a new feature to Unwearying Nectar to help improve survivability.

  • Quick Draw Quickdraw: You can now use this skill while using Rapid Fire and Bullet Party. However, the effect will not apply to those skills.
  • Unwavering Nectar Unwearying Nectar: The status resistance, elemental resistance, and critical rate boosts have been changed to passive boosts. Now, this skill heals 99% of your maximum HP when used. A short cast action has been added. Duration has been decreased from 180 seconds to 120 seconds. Cooldown of 120 seconds has been added. This skill is not affected by cooldown resets.
  • deadeye Deadeye: Damage has been decreased from 1600% to 645%, number of hits has been increased from 6 to 15 (at level 25).

Cannon Shooter

We have reduced some of the frustration when hunting and reduced the parts that lead to excessive performance in boss fights.

  • Cannon Spike Cannon Spike: Cast delay has been decreased by 17%.
  • Cannon Bazooka Cannon Bazooka: Cast delay has been decreased by 6%.
  • BF Cannonball Big Huge Gigantic Cannonball: You can no longer unequip the skill core while it is active. The maximum number of activated hits on a single enemy has been decreased from 50 to 40.
  • icbm ICBM: Invincibility duration after firing has been decreased from 3 seconds to 1.8 seconds.

Mikhail

By changing Soul Rage’s penalty, we would like to maintain the skill concept while reducing the unreasonable aspect.

  • Soul Link Soul Link: The skill description has been updated to match the current logic of if you are not in a party, you will be treated as a party with just yourself.
  • Royal Guard Royal Guard: Defense activation range has been increased by 340%. Counterattack’s damage has been decreased from 750/800/850/850/850% to 475/540/640/680/765%, number of hits has been increased from 2/3/4/5/7 to 4/5/6/7/9. Fixed an issue where if you right clicked the buff to cancel it, the attack boost would continue.
  • Soul Rage Soul Rage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • Advanced Final Attack Advanced Final Attack: Fixed an issue where unlike other 4th job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Queen of Tomorrow Queen of Tomorrow: This skill is now shared with other Cygnus classes.

Cygnus

  • Glory of GuardiansGlory of GuardiansGlory of GuardiansGlory of GuardiansGlory of Guardians Glory of Guardians: This skill is now shared with Mikhail.

Soul Master

  • Solunar Slash Solunar Slash: Fixed an issue where this skill could activate when your MP was 0.
  • Cross the Styx Cross the Styx: Damage has been decreased from 800% to 160%, maximum charge damage has been decreased from 2900% to 580%, number of attack activations has been increased from 1 to 5. Fixed an issue where this skill did not consume MP while using Elysion.
  • elysion Elysion: Crack’s damage has been decreased from 5200% to 1045%, number of attack activations has been increased from 1 to 5 (at level 25).
  • Flare Slash Flare Slash: Fixed an issue where if you had insufficient MP at the time of activation, only the reactivation cooldown would apply.

Flame Wizard

We would like to reduce the disadvantages of high MP consumption.

  • Liberated Magic Liberated Magic: Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Burn and Rest Burn and Rest: Cast delay has been decreased by 55%. Cooldown has been decreased from 120 seconds to 90 seconds. MP recovered has been increased from 60% to 75%.
  • Spirit of Flame Spirit of Flame: MP consumption increase has been decreased from 20% to 5%. Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Blazing Orbital Flame Blazing Orbital Flame: MP consumed has been decreased from 350 MP to 250 MP. When this skill returns after being used, the maximum distance it can move will now be set. If it moves more than that distance, it will disappear.
  • flame-discharge Flame Discharge: Fire Lion’s damage has been decreased from 2000% to 400%, number of attack activations has been increased from 1 to 5. MP consumed has been decreased from 800 MP to 500 MP. The skill name will now be shown as Flame Discharge in the Battle Analysis system.
  • Infinite Flame Circle Infinity Flame Circle: MP consumed has been decreased from 150 MP to 50 MP.
  • Salamander Mischief Salamander Mischief: Fixed an issue where if Salamander disappeared at the end of Urus, the magic attack buff would be activated.

Wind Breaker

  • Trifling Whim II Trifling Whim II: Fixed an issue where the brightness change when hovering over the mouse icon was different than other skills.
  • Sky's Song Sky’s Song: Fixed an issue where if Combat Orders was used, the increased damage when hitting less than the maximum number of enemies applied differently than in the skill description.
  • Spiral Vortex Spiral Vortex: Cast delay has been decreased by 11%.
  • Monsoon Monsoon: Fixed an issue where attack speed did not apply to the effect.
  • Howling Gale Howling Gale: You can no longer unequip the skill core while it is active. When the skill core is unequipped, the number of Wind Aura is reset. Fixed an issue where the Wind Aura creation would begin after a certain period of time after equipping the skill core. The Wind Aura creation time will now be applied more accurately.
  • Vortex Sphere Vortex Sphere: You can no longer unequip the skill core while it is active. Fixed an issue where enemies above or below the platform could not be pulled.

Night Walker

  • Rapid Evasion Rapid Evasion: Cast delay has been decreased by 37%.
  • Element Darkness Element: Darkness: You can now register this skill in the Pet Auto Buff.
  • Dominion Dominion: An on/off feature has been added to the grey cutscene effect.
  • Rapid Throw Rapid Throw: Shadow stars’ damage has been decreased from 950% to 850%, number of hits has been increased from 3 to 4 (at level 25).

Striker

The ability to avoid danger by linking with Wave has been increased and the cast delay of essential buffs has been decreased to reduce their disadvantages.

  • Linked skills: Fixed an issue where you could not chat while linking skills.
  • Shark Tooth Shark Tooth: Fixed an issue where unlike other 1st job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Flash Flash: Fixed an issue where unlike other 1st job skills, the Enhancement Core for this skill increased the final damage by 4% per level.
  • Water Wave Wave: You can now reuse the skill while using it to stop at your current location.
  • Electric Charge Electric Charge: Cast delay has been decreased by 47%.
  • Lightning God Spear Strike Lightning God Spear Strike: Fixed an issue where this skill did not consume MP. Fixed an issue where if you had insufficient MP, this skill would attack 1 time.

Aran

  • Boost End - Hunter's Targeting Boost End – Hunter’s Targeting: Fixed an issue where the boss monster with the highest maximum HP was not prioritized.
  • Maha's Domain Maha’s Domain: Recovery effect when healed has been changed.
  • Blizzard Tempest Blizzard Tempest: An on/off feature for the ice piece effect has been added. Fixed an issue where the exclusive death effect applied only to certain boss monsters.

Evan

  • Dragon Swift Dragon Swift: Fixed an issue where Overload Mana did not affect this skill.
  • Magic DebrisEnhanced Magic Debris Magic Debris: The number of magic debris will now be shown in the quickslot.
  • Magic Amplification Magic Amplification: Fixed an issue where the MP consumption increase did not apply to 5th job skills.
  • Zodiac Ray Zodiac Ray: Fixed an issue where magic power would be charged even if your attacks did not hit an enemy.
  • Spiral of Mana Spiral of Mana: MP consumed has been decreased from 360 MP to 240 MP. Fixed an issue where you could use this skill while in the air.

Mercedes

We would like to increase the value of Sylphidia by increasing mobility while using the skill.

  • sylvidia Sylphidia: You can now Triple Jump while this skill is active. You cannot use the Rush attack while jumping. You can now press the down arrow key and basic attack together to cancel the riding. Cast delay has been decreased by 18%.

Phantom

  • Luck of Phantom Thief Luck of Phantom Thief: Fixed an issue where if you used this skill after using a stolen skill, another job’s weapon would appear.
  • Mark of Phantom Mark of Phantom: If Ultimate Drive or Tempest of Cards does not hit enemies 7 times before they end, the number of hits will now continue to count the next time they are used. The teleport’s damage has been decreased from 1200% to 600%, number of hits has been increased from 3 to 6. The Mark of Phantom’s damage has been decreased from 2400% to 960%, number of hits has been increased from 12 to 15, number of attack activations has been increased from 1 to 2 (at level 25).
  • blackjack Blackjack: Released seal’s damage has been decreased from 2400% to 1200%, number of hits has been increased from 6 to 12 (at level 25).

Eunwol

  • Summon Soul Tent Spirit Frenzy: If this skill’s final damage can be increased due to Spirit Bond Maximum, the skill icon will now be changed to a different colour.
  • Spirit Bond Maximum Spirit Bond Maximum: If at least 1 of Eunwol’s Spirit Wards is consumed, the guardian spirit will now recast Spirit Ward.
  • ghost-disposition Spirit Gate: Damage has been decreased from 1200% to 600%, number of hits has been increased from 3 to 6.

Luminous

To stabilize Liberation Orb’s performance, its structure has been changed. In addition, the direction has been changed to make the hit effects feel better. Bless of Darkness has been changed to an on/off skill if you would like to not see the orbs.

  • Bless of Darkness Bless of Darkness: This skill has been changed to an on/off skill.
  • Liberation Orb Liberation Orb: The number of activations during the active effect has been changed to be fixed at 20 times. The duration has been increased from 20 seconds to 45 seconds. The unbalanced damage has been decreased from 1025% to 825%, the balanced damage has been decreased from 1050% to 850% (at level 25). During the active effect, the direction of magic orbs flying to enemies has been changed. The acquired magic power will now be shown in the quickslot. Fixed an issue where Morning Starfall’s passive effect did not affect this skill.

Demons

  • call-mastema Call Mastema: HP consumed has been decreased from 20% maximum HP to 5% maximum HP.

Demon Slayer

We would like to improve the points that Demon Slash’s large number of damage boosts have low efficiency and Demon Slayer’s HP consumption is high.

  • Demon Slash First Upgrade Demon Slash 1st Enhancement: 30% damage boost has been changed to 80%p damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Demon Slash Second Upgrade Demon Slash 2nd Enhancement: 70% damage boost has been changed to 30% damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Demon Slash Final Upgrade Demon Slash Final Enhancement: 120% damage boost has been changed to 30% damage and 30% final damage boost. Fixed an issue where this skill did not apply to Demon Slash while using Demon Awakening.
  • Metamorphosis Metamorphosis: The effects of not taking damage from Damage Reflect and HP boosts have ben changed to passive effects.
  • Demon Slash - Reinforce Demon Slash – Reinforce: 150% damage boost has been changed to 10% final damage boost.
  • Orthros Orthros: HP consumption has been removed.
  • Demon Bane Demon Bane: The invincible attack will now activate when the keydown ends. The invincible attack’s duration will now be increased based on the keydown time. The maximum keydown time has been increased from 3.6 seconds to 4 seconds. Fixed an issue where this skill did not activate Aura Weapon’s wave.

Demon Avenger

We would like to reduce the issue with Conversion Star Force where its efficiency was high when their Star Force was low and its efficiency was low when their Star Force was high. We have also reduced the difficulty of using Revenant.

  • Conversion Star Force Conversion Star Force: The HP boost per star will now be different based on subdivisions. It has been decreased for the lower section and has been increased in the higher section.
  • blood-feast Blood Feast: If you release the charge while using a skill other than your own skills or 5th job skills, Blood Feast will now be activated after that skill action ends.
  • Revenant Revenant: HP consumption has been decreased from 50% to 25%. When the duration has 5 seconds or less remaining, the border effect will flash to notify you. Fixed an issue where the Thorns of Rage did not appear to other characters.

Blaster

We have added the Custom Command feature to Ducking/Sway and have made several changes to reduce overall difficulty.

  • DuckingSway Ducking/Sway: A custom command feature has been added that lets you use the skill again to quickly stop. You can turn the custom command on/off. The 90% evasion boost while using this skill has been changed to an additional 35% evasion.
  • Flash Move Flash Move: You can now add this skill to a quickslot. If Sway’s custom command is on, you cannot use this skill by using Sway again after using Sway. Enemy tracking range has been increased by 500%.
  • hero's will Hero’s Will: Fixed an issue where using this skill would cancel the current action.
  • Maximize Cannon Maximize Cannon: Duration has been increased from 30 seconds to 35 seconds, cooldown has been increased from 210 seconds to 240 seconds.
  • vulcan-punch Vulcan Punch: First attack’s damage has been decreased from 2000% to 1000%, number of hits has been increased from 6 to 12. Maximum keydown time has been decreased from 8 seconds to 4 seconds. Keydown attack’s damage has been decreased from 900% to 850%, number of hits has been increased from 5 to 8 (at level 25). Attack interval has been decreased by 25%.
  • Afterimage Shock Afterimage Shock: Active effect’s afterimage reactivation cooldown has been decreased from 0.2 seconds to 0.1 seconds. Fixed an error where if you were petrified, the skill would be cancelled. Fixed an issue where if you changed maps, the skill would be cancelled.

Battle Mage

  • Drain Aura Drain Aura: Recovery effect when healed will now be outputted.
  • Battle Rage Battle Rage: When this skill is used, instead of the number of enemies hit being fixed to 1, it will now apply 1/3 of the number of enemies hit of any skills that you use. The minimum value is 2 but skills that already hit 1 enemy will not be changed. A cancel effect has been added.
  • Abyssal Lightning Abyssal Lightning: Lightning activated instead of Dark Lightning’s final damage application rate has been increased from 70% to 80%.

Wild Hunter

We have changed Cross Road so that they have more control over the Jaguar.

  • Summon Jaguar Jaguar Riding: Fixed an issue where if you used Jaguar skills while using Jaguar Storm, Summon Jaguar will no longer activate automatically but Jaguar skills will activate.
  • Crossroad Cross Road: When the Jaguar is summoned, this skill can now be used with the down arrow key to make the Jaguar rush in the opposite direction that the character is facing. Damage has been decreased from 850% to 425%, number of hits has been increased from 1 to 2 (at level 200).
  • Jaguar Soul Jaguar Soul: Damage has been decreased from 5000% to 470%, number of hits has been increased from 1 to 12 (at level 200).
  • Silent Rampage Silent Rampage: Cast delay has been decreased by 17%.
  • jaguar-maximum Jaguar Maximum: Damage has been decreased from 2000% to 675%, number of hits has been increased from 3 to 9. Final attack’s damage has been decreased from 3600% to 900%, number of attack activations has been increased from 1 to 4. When this skill is used, the jaguar riding/summoned state will be reflected after it ends. Fixed an issue where the invincibility duration was different depending on your jaguar riding/summoned state.
  • Wild Grenade Wild Grenade: You can no longer unequip the skill core while it is active. Fixed an issue where the image was not visible.

Xenon

  • Mega Smasher Mega Smasher: If you end charging Mega Smasher while using a keydown skill, the keydown skill will now be cancelled and Mega Smasher will be activated.
  • overload-mode Overload Mode: Plasma current’s damage has been decreased from 1420% to 355%, number of hits has been increased from 1 to 4 (at level 25).
  • Hologram Gravity Fusion Hologram Gravity: Fusion: Damage has been decreased from 2500% to 500%, number of hits has been increased from 1 to 5 (at level 25).
  • Photon Ray Photon Ray: A system message will now be outputted that notifies you if the skill is cancelled due to the disappearance of all enemies being aimed at. You can no longer aim on maps where you cannot fire.

Mechanic

We have increased hunting abilities’ ranges to help hunt more easily when you have not reached the point where you can hunt only with installed robots.

  • Secret Plaza Emergency Meeting Secret Plaza Emergency Meeting: Fixed an issue where your eyes would disappear when using this skill.
  • Robo Launcher RM7 Robot Launcher: RM7: Attack range has been increased by 20%.
  • Massive Fire SPLASH Massive Fire: SPLASH: Attack range has been increased by 30%.
  • Massive Fire SPLASH-F Massive Fire: SPLASH-F: Attack range has been increased by 30%.
  • Robot Mastery Robot Mastery: Fixed an issue where the final damage boost applied to summons which were not robots.

Kaiser

  • Will of Sword Will of Swords: Fixed an issue where moving to the right end of a map in certain resolutions would make the skill invisible.

Cadena

  • Summon Throwing Wing Dagger Summon Throwing Wing Dagger: Dark Sight will no longer be cancelled when this skill hits an enemy.
  • Chain Arts Takedown Chain Arts: Takedown: Damage has been decreased from 2500/3500/5000% to 250/350/500%, stage 1/2’s number of hits has been increased from 10/12 to 15, final attack’s number of hits has been increased from 1 to 10. Fixed an issue where you could use skills with no cast action while using this skill.
  • Chain Arts Crash Chain Arts: Crush: Cast delay has been decreased by 25%. Damage has been decreased from 950% to 510%, number of hits has been increased from 8 to 15.
  • Chain Arts Fury Chain Arts: Fury: An on/off feature has been added to the grey cutscene effect.
  • Chain Arts Maelstrom Chain Arts: Maelstrom: You can no longer unequip the skill core while it is active. Dark Sight will no longer be cancelled when this skill hits an enemy.
  • Weapon Variety Finale Weapon Variety Finale: Fixed an issue where the activation location was awkward on certain monsters.

Angelic Buster

  • Dress Up Dress Up: Fixed an issue where this skill did not activate when using 5th job common skills.
  • Recharge: The issue where Recharge was affected by connection status has been alleviated.
  • Iron Lotus Iron Lotus: Fixed an issue where you could use this skill without a weapon or secondary weapon equipped.
  • Finitura Fettuccia Finitura Fettucia: Damage has been decreased from 4000% to 400%, number of hits has been increased from 1 to 10.
  • Trinity Trinity: Damage boost and defense ignore buff stack duration will now be reset when Trinity hits an enemy.
  • spotlight Spotlight: This skill will no longer attack while hanging on ropes.

Zero

  • Rapid Time Rapid Time: When you use a skill with follow-up skills and the link ends, the first skill’s cooldown will no longer apply again. Rapid Time’s cooldown reduction will not apply to the skill that activates Rapid Time and its linked skills.
  • Shadow Strike Shadow Strike: If this skill is used without entering an arrow key, it will now be used in place without tracking enemies. Fixed an issue where if this skill was used with the left or right arrow keys, you would be moved a larger distance than required on large enemies.
  • Shadow Rain Shadow Rain: Fixed an issue where the sword effect appeared on top of the screen effect.
  • Limit Break Limit Break: When the skill ends, the attack has been changed to a separate attack, activating 6 times each dealing 1300% damage 12 times on up to 15 enemies. The skill can now be cancelled by right clicking the icon.
  • joint-attack Joint Attack: The skill effect will now be fixed at the location where it was used.

Kinesis

To reduce the difficulty of maintaining various debuffs, we have adjusted the debuff skills’ durations and cooldowns.

  • Psychic Force Psychic Force: Duration has been increased from 20 seconds to 30 seconds.
  • Psychic Drain Psychic Drain: Duration has been increased from 10 seconds to 15 seconds.
  • Psychic Move Psychic Move: Fixed an issue where sometimes the skill would not end.
  • Psychic Ground Psychic Ground: Duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 20 seconds to 30 seconds.
  • Telekinesis Telekinesis: This skill will now only be activated by your own skills and 5th job skills. Fixed an issue where contrary to the description, Ever Psychic’s final attack activated this skill.
  • Psychic Ground 2 Psychic Ground 2: Duration has been increased from 20 seconds to 30 seconds, cooldown has been increased from 20 seconds to 30 seconds.
  • Ultimate - Train Ultimate – Train: The hit effect will now be outputted as many times as the number of hits.
  • Psychic Ground - Persist Psychic Ground – Persist: Duration boost has been increased from 10 seconds to 15 seconds.
  • Ultimate - Psychic Bullet Ultimate – Psychic Bullet: Fixed an issue where the Black Hole effect would disappear if you used Psychic Move immediately after using this skill.
  • Law of Gravity Law of Gravity: Fixed an issue where enemies above or below the platform could not be pulled. Fixed an issue where if you used the skill repeatedly right before the cooldown ended, the skill would end immediately.

Adele

We have increased the amount of Ether obtained to reduce the frustration of using Ether Swords and have tried to balance it by reducing excessive utility.

  • Levitation Levitation: Fixed an issue where if you activated this skill at the same time as dying, you would float in the air.
  • Aether Crystal Ether: Ether acquired when a Trigger skill hits an enemy has been increased from 10 to 12.
  • Resonance Resonance: The maximum number of stacks of the final damage and defense ignore buff has been decreased from 3 to 2.
  • Order Order: Attack range has been decreased by 6%. The number of Ether Swords will now be shown in the quickslot. Fixed an issue in urus where the effect would appear to other characters.
  • Dike Dike: Attack parry invincibility duration has been decreased from 4 seconds to 3 seconds, cooldown reduction per 1 second remaining of the keydown time has been decreased from 4 seconds to 3.5 seconds.
  • Lef Hero's Will Lef Hero’s Will: Fixed an issue where this skill could not cancel the same statuses as other jobs’ Hero’s Will.
  • Restore Effect Restore: Ether acquisition boost when used has been increased from 52% to 75% (at level 25).

Illium

We have adjusted the damage reduction to reduce risk when you have no Bless Marks and have not learned Divine Shield yet.

  • Magic Mastery Magic Gauntlet Mastery: Damage reduction has been increased from 20% to 40%.
  • Divine Shield Divine Shield: Damage reduction has been decreased from 60% to 50%.
  • Glory Wing Mortal Wing Beat Glory Wings: Mortal Wing Beat: Damage has been decreased from 2000% to 1070%, number of hits has been increased from 8 to 15.
  • Gram Holder Gram Holder: A short cast action has been added.

Ark

  • Fascinating Desire Blissful Restraint: Fixed an issue where the image would be shown in the air when a large monster died after being bound.
  • Lef Hero's Will Lef Hero’s Will: Fixed an issue where this skill could not cancel the same statuses as other jobs’ Hero’s Will.
  • Endless Pain Endless Agony: Abyssal Guard’s damage has been decreased from 500% to 100%, number of attack activations has been increased from 1 to 5.
  • Memory of Root Abyssal Recall: Fixed an issue where if you died at the same time as using this skill, you could not move after reviving.
  • Eternally Hungry Beast Eternally Hungry Beast: Damage has been decreased from 2100% to 800%, number of hits has been increased from 5 to 12, number of attack activations has been increased from 18 to 20 (at level 25).

Hoyoung

We have adjusted the delay and damage of certain skills to encourage the balanced usage of Heaven/Earth/Human skills. We have also balanced some of the utility skills.

  • Fan Smash Fan Smash: Human: Final damage boost when the fan directly hits an enemy has been decreased from 10% to 5%.
  • Ground Wave Earth Ground Shattering Wave: Earth: Fixed an issue where if you used this skill while facing left, it would appear in the opposite direction to other characters.
  • Understanding Understanding: Fan Smash: Human’s damage boost has been increased from 180% to 195%.
  • Staff Smash Human Gold Banded Cudgel: Human: Cast delay has been decreased by 23%.
  • Scroll Absorbing Vortex Scroll: Absorbing Vortex: The number of essences will now be shown in the quickslot.
  • Enlightenment Enlightenment: Fan Smash: Human’s damage boost has been increased from 275%p to 295%p.
  • Sage Teachings Dream Garden Sage Teachings: Dream Garden: Cooldown reduction per 1 second remaining of the keydown time has been decreased from 10 seconds to 9.7 seconds.
  • Sage Teachings Master Clone Transformation Sage Teachings: Master Clone Transformation: The clone’s movement speed has been increased by 250% and the movement distance has been decreased by 25% to allow the attack to activate more quickly. The base bind duration has been increased from 5 seconds to 8 seconds.
  • Sage Teachings Coming of the Superpowered Gods Sage Teachings: Descent of the Superpowered Gods: When Descent of the Gods is activated, you will now be suspended in the air and the screen shake effect will apply only to you.

Improvements and Bug Fixes

Boss Monsters

You can no longer use various enhancements in boss monster battle maps.

You will no longer lose experience if you die in boss monster exit maps.

The Urus daily entry limit has been changed to 3 times per Maple ID.

Fixed an issue where if you exited Urus after exceeding the time, your buffs would not be cancelled.

Fixed an issue in Urus where the Great sound was outputted based on the number of characters who entered.

Fixed an issue in Hard Hilla where certain patterns’ effects’ locations were awkward.

Fixed an issue in Suu where the bouncing energy orb pattern’s image became invisible.

Fixed an issue in Suu phase 3 where certain pattern images appeared awkwardly in certain resolutions.

In Demian phase 2, Demian’s hitbox when he uses the World Tree pattern has been increased.

Quests and Maps

The Cleaning Robot Caoong quest has been changed to be unrepeatable. It has been changed to be displayed in the completed tab of the quest information window after being completed.

Random portals will no longer be created in the Lacheln Ballroom.

Fixed an issue in Mirror World’s Twilight Forest <3> where the lower left rope could not be used.

Fixed an issue in Monster Park Stage 6: Hall of Honor where Ereb’s background music appeared.

Fixed platform errors in Kerning City and the Thief’s Hideout.

Fixed an issue in Destroyed Henesys Park where certain locations would hide medals.

Fixed an issue with the Protect Swar quest where sometimes it would not be completed.

Fixed an issue in Black Heaven’s Mechanic Grave where jumping on the centre tower would sometimes not activate.

Fixed an issue with the “[Weekly Quest] Black Heaven Deck: Bullet Blue Delivery” quest information had incorrect location information.

Certain object images in the party quest Xerxes of Chrysse have been changed.

Fixed an issue in Meisterville where certain objects were displayed in front of characters.

Fixed an issue in the Wing Master Suu/Crisis quests where the dialogue and the voice sound effects did not match.

Fixed an issue where the Dimensional Library Episode 3 “Sneaky Infiltration” quest could be completed outside the library.

Fixed an issue in Horntail’s map where there was an awkward rock column image.

You can no longer use return skills in Erda Spectrum’s exit map.

Fixe an issue where Sellas submarines and soldiers were visible during the Esfera quests.

Fixed an issue in Sellas’ Where the Light Doesn’t Reach 1~8 where certain movement skills were not activated normally.

Fixed an issue in Sellas’ Luminous Cluster where after double jumping, if you used a mount at the end of the area, you would be moved to a different location.

Mikhail

The Mikhail tutorial quests’ illustrations have been renewed.

Items

If you are hit and take damage while sitting on a chair, the chair will now be cancelled.

Certain Cash equipment item images have been changed.

The Chuunibyou chair has been changed to not show capes.

Fixed an issue when using the Luna Crystal where if you clicked on an empty slot in your inventory, all items in your Cash inventory would be displayed in red.

The King of Root Abyss title’s item description has been changed.

The Veteran Cross Shoulder, Veteran Cross Belt, and Veteran Cross Pendant’s item tooltips have been changed so that the option of moving to a character in the same world 1 time is not duplicated.

Fixed an issue where the Genesis Elaha’s weapon image appeared awkwardly in certain actions.

Fixed an issue where when sending a message with more than 100 characters with the Note item, the content would be cut off.

Fixed an issue where the stats of time limited titles were not properly applied in certain situations.

When using the following items, the notices that appear before usage have been changed to match the character’s status.

  • Android Ear Sensor Clip
  • Dragon Tail Shift
  • Generate Mark Shift
  • Demon’s Mark Shift
  • Abyss’ Mark Shift

The information message that appears when the Mileage Pouch has been used 5 times has been corrected.

You can no longer use Summoning Bags in boss monster content and certain content.

Fixed an issue where the White Mage’s Tracker, Empress Maker, My Hobby is Reading Books, Snow Field’s Bard, Sharenian’s Knight, and the Whale that Swallowed the Stars medals could be sold to stores.

Fixed an issue in the Cash Shop where if you were wearing certain items and clicked the My Coordi Detailed Information button, the items would not match your actually equipped items.

The Risktaker Ring’s skill description has been updated to match the current logic of being cancelled if you are hit.

Etc

Cannon Shooter, Mikhail, and Demon’s character selection window illustrations have been updated to use spine effects.

Fixed an issue in the character selection window where a character equipped with a weapon that has particles would output other particles.

Fixed an issue where Demon Avenger and Kaiser’s Cash weapons would not appear while hanging on a rope.

Fixed an issue in the Cash Shop where searching for Wonderberries would show 2 of the same item.

When you have the MVP Plus EXP Buff effect active and try to use an MVP Additional Experience 50% Coupon, a pop-up will appear informing you that the current buff will disappear.

Fixed an issue in Reboot World where sometimes Fedrick de Blanc’s shop list showed less items.

Fixed an issue when crafting bags with Alchemy, the crafting would fail if the materials were in a bag.

Fixed an issue in Reboot World where if Zero characters defeated an Elite Boss, they could acquire other jobs’ weapons.

Fixed an issue where if you moved maps while talking to an NPC, sometimes the NPC would appear in an abnormal location.

Fixed an issue where the party, buddy, and blacklist UI were closed when moving maps.

Fixed an issue in Monster Life when extending a monster’s life where the effect list would not be instantly updated.

Fixed an issue in Monster Life’s chat window where megaphones’ channel information was not outputted correctly.

Fixed an issue where the Elite Boss notification message would not disappear when changing channels after an Elite Boss appeared.

Fixed an issue where the Elite Boss notification message would not disappear even after defeating the Elite Boss.

Fixed an issue where the Elite Boss notification message would not be displayed if there was no characters in the map where the Elite Boss appeared.

Fixed an issue in Maple Chat where certain speech bubbles outputted awkwardly.

Fixed an issue in Maple Chat where you could invite characters in offline mode.

Fixed an issue in The SEED 37F where monsters did not appear.

Fixed an issue in The SEED 36F where the password and the monster image were different.

Fixed an issue where you could not use certain experience coupons while riding on a mount.

Fixed an issue where there was no response when trying to use Sharenian’s Demon riding in areas where riding mounts is blocked.

Fixed an issue in Maple Auction where the search results appeared differently based on the location of the detailed search filter’s entered numbers.

Fixed an issue in Pollo and Fritto’s Bounty Hunting ‘s Midnight Monster Hunt where sometimes the vehicle would switch to the opposite direction.

Fixed an issue where certain monster killing achievements could be stacked by party members.

Fixed an issue where the Dimensional Library Episode 6. Knight of Sharenian would not be completed.

Fixed an issue where the Buff Freezer UI would appear on the character selection window.

You can no longer perform the following actions while in an invitation or queue registered state.

  • Changing party status
  • Changing channels
  • Cash Shop
  • Monster Life
  • Maple Auction
  • Cross World Party Quest
  • Meso Market

If you move to a map where teleports are restricted while in an invitation or queue registered state, they will be cancelled.

Fixed an issue in Hungry Muto where Simia’s guide phrase effect would sometimes appear duplicated when a recipe is completed.

Fixed an issue in Monster Life where if a monster reached level 30, they would appear to continue to accumulate experience.

Fixed an issue where changing maps while certain pop-up windows were open would cause the client to exit.

Fixed an issue in the Cash Shop banner where the right button colour would appear abnormally in certain situations.

Cash Shop

Royal Hair and Eyes

The October Royal Hair Coupon will be on sale from September 10 to October 14. The Trendy Royal Eyes Coupon has been updated.

Full Moon Festival

Full Moon Festival

The Full Moon Festival sale will take place from September 17 to October 14.

Hangawi Cube Packs

The Hangawi Cube Packs include 30 cubes and a special bonus scroll (100% Epic Potential Scroll, 30% Unique Potential Scroll, and 30% Additional Epic Potential Scroll).

Hangawi Royal Packs

The Hangawi Royal Pack includes 13 Royal Style Coupons and 1 Full Moon Ticket.

The Full Moon Tickets are tradeable, and you can use them to trade in for various items.

  • Custom Mix Dye Coupon (25 tickets)
  • Road of Vanishing Set Voucher (20 tickets)
  • Shiny Chickpea Hair Coupon (F) (20 tickets)
  • Cool Morning School Hair Coupon (F) (20 tickets)
  • Bling Mystery Hair Coupon (F) (20 tickets)
  • Starry Sky Orchid Set (15 tickets)
  • Soft Lavender Skin Change Ticket (10 tickets)
  • Blush Lavender Skin Change Ticket (10 tickets)
  • Bling Butter Hair Coupon (M) (10 tickets)
  • Dark Miro Hair Coupon (M) (10 tickets)
  • Bling Suho Hair Coupon (M) (10 tickets)
  • Custom Mix Colour Lens Coupon (7 tickets)
  • Beauty Awards Hair Coupon (3 tickets)
  • Beauty Awards Face Coupon (2 tickets)
  • Brilliant Fabric (1 ticket)
  • Permanent Selective Riding Voucher (1 ticket)

Royal Style

Maple Royal Style Coupon

The Maple Royal Style Coupon will be on sale from September 17 to October 14.

Karianne Set

It has new items such as the Karianne set, where you can look like the Mad Mage Elite Boss!

It also contains the 90th Special Label: the Mystery Club set. If you collect all 5 items, you’ll get the Mystery Club Lounge Chair.

Gold Apples

Gold Apples have been updated with new rewards, including:

  • Magnificent Demian Soul
  • Fairy Heart
  • Timeroid (M/F) Voucher
  • Soft/Blush Lavender Skin Android Change Ticket
  • Android Ear Sensor Clip
  • S Rank STR/LUK/INT/DEX Jewel
  • Merry Go Round Chair
  • Chatting Chair
  • Aurora Dolphin Riding Voucher
  • Rolled Microfiber Blanket Voucher

Wisp’s Wonderberry

Wisp's Wonderberry

Wisp’s Wonderberries will be on sale from September 17 to October 21. You can get a larger bundle from the Nexon Shopping site as well.

Dream World Fox Pets

They contain the 11th Wonder Black set: the Dream World Fox pets.

Chubby Tiger and Odette Cheep

You can also get the Chubby Tiger or Odette Cheep pets.

The 3rd Petite Label set: the Lantern Butterfly pets, Twilight, Shinya, and Petite Lantern have also been released! If you collect all 3 of them, you’ll receive the Deep Night Butterfly Garden Chair.

Ellinel Full Moon Party

Full Moon Party

Full Moon Party

The fairies of Ellinel have prepared a special party for the Chuseok full moon! Enjoy the party filled with mysterious and fun things.

Ellinel Full Moon Party

The Ellinel Full Moon Party event will run from September 17 to October 21.

You can participate by accepting the “[Full Moon Party] Fairy Academy Ellinel’s Special Invite” quest. After doing so, you can begin to collect Candy from various events at the Full Moon Party.

  • Moon Candy (200 per day)
  • Cotton Candy (100 per day)
  • Star Candy (up to 130 per day)

You can check the number of Candies you have collected through the Full Moon Party Invite. 

Finding Moon Candy with Headmistress Ivana

Finding Moon Candy

The Finding Moon Candy with Headmistress Ivana event will frun from September 17 to October 21.

Headmistress Ivana

Mischievious wisps have stolen the Moon Candy made to hand out to students at the Full Moon Party! Help Headmistress Ivana find the candy.

While hunting monsters around your level, you will have a certain chance to find a Moon Candy. You can find up to 200 per day.

Acquiring Moon Candy

Every week, an additional method to acquire Moon Candy will be added to make it faster. They will be added every Thursday at 10AM, and each method will stack with the previous ones (i.e. during the 5th week, there will be 5 ways to obtain Moon Candy).

  • Defeat monsters around your level to have a chance to find 1 Moon Candy (September 17)
  • Acquire a Combo Kill Orb to find 1 Moon Candy (September 24 at 10AM)
  • Defeat an Elite Monster/Champion/Boss to find 10 Moon Candies (October 1 at 10AM)
  • Use a Rune to find 15 Moon Candies (October 8 at 10AM)
  • Exit Pollo and Fritto’s Bounty Hunting to find 20 Moon Candies (October 15 at 10AM)

Notes:

  • You will not receive Moon Candy if you defeat monsters in your level range while the Elite Boss’s Curse Stage 4 is active.
  • Only the player who deals the most damage when defeating Elite Monsters/Champions/Bosses will acquire Moon Candy.
  • Elite Monsters summoned with Elite Bosses will not give Moon Candies.
  • Elite Monsters summoned with Runes of Darkness will not give Moon Candies.

Moon Star Reverse

Moon Star Reverse

The Moon Star Reverse event will run from September 17 to October 7.

Fairy Ephony

You can talk to the Fairy Ephony to register for Moon Star Reverse. 

Battle Reverse

When you enter, you will play as Fairy Wing or Fairy Rowen. You must place cookies to take over your opponent’s cookies. You will win if your opponent’s HP goes to 0. If both players have no more spots to place them, the player with the higher HP will win. If the game continues for 15 minutes, the player with the higher HP will win.

Reverse Rewards

You will receive Cotton Candy, based on your game performance.

  • Win: 30 Cotton Candy
  • Draw: 10 Cotton Candy
  • Loss: 5 Cotton Candy

You can participate if you have reached your daily limit of Cotton Candy, but you will not acquire any more.

Jumping Unicorn

Jumping Unicorn

The Jumping Unicorn event will run from September 17 to October 7.

Every day from 10AM to 11:45PM, you will receive an invitation above your head at XX:15 and XX:45. You can accept it to participate in Jumping Unicorn with other players.

Jumping Unicorn Game

When you enter, you will ride the Cotton Candy Unicorn for 1 minute. You can then jump to acquire Tinkers that were placed in the night sky. While on the Unicorn, if you jump then jump again within 5 seconds, your jump power will be increased by 10%.

Jumping Unicorn Tinkers

When the time limit ends, you will receive Cotton Candy based on the number of Tinker Points you acquired. You will receive 1 Cotton Candy per 100 Tinker Points.

  • Petal Leaf Tinker: 10 points each (you can acquire up to 100)
  • Grass Leaf Tinker: 50 points each (you can acquire up to 50)
  • Moonlight Tinker: 100 points each (you can acquire up to 5)

You can participate if you have reached your daily limit of Cotton Candy, but you will not acquire any more.

Potion Pyramid

The Potion Pyramid event will run from October 8 to October 21.

You can talk to the Fairy Ephony to register for Potion Pyramid. 

When you enter, 12 potions will be randomly distributed to the 3 players. There are 5 types of normal potions (7 each), and 1 special potion. During your turn, you can select one of your potions and stack them on top of the same potion. The special potion can be placed anywhere but nothing can be placed on it.

Each time you place a potion, your score will go up. If two players have the same score, the one who achieved the score first will be ranked higher. At the end of the game, you will receive Cotton Candy based on your ranking.

  • 1st place: 40 Cotton Candy
  • 2nd place: 20 Cotton Candy
  • 3rd place: 10 Cotton Candy

You can participate if you have reached your daily limit of Cotton Candy, but you will not acquire any more.

Moonlit Giant Wisp

The Moonlit Giant Wisp event will run from October 8 to October 21.

Every day from 10AM to 11:45PM, you will receive an invitation above your head at XX:15 and XX:45. You can accept it to participate in Moonlit Giant Wisp with other players.

 

When you enter, you will have to avoid the missiles fired by the Giant Wisp while collecting falling candy. When you touch the candy, you will receive points and the ranking will be updated based on accumulated points.

The stage will end after 1 minute and you will play a total of 3 stages.

At the end of each stage, you will receive Cotton Candy based on your ranking. You will receive 1 Cotton Candy per 100 Tinker Points.

  • 1st place: 50 Cotton Candy
  • 2nd~10th place: 30 Cotton Candy
  • 11th~20th place: 20 Cotton Candy
  • 21st~30th place: 15 Cotton Candy
  • 31st~50th place: 10 Cotton Candy

You can participate if you have reached your daily limit of Cotton Candy, but you will not acquire any more.

Star Balloon Boom Boom

Star Balloon Boom Boom

The Star Balloon Boom Boom event will run from September 17 to October 21.

Fairy Tosh

You can talk to the Fairy Tosh after collecting 200 Moon Candy in one day to enter Star Balloon Boom Boom

Star Balloon Game

When you enter, you will have 2 minutes to attack Unicorn Balloons and Star Balloons. There are a total of 11 stages, and the next stage will begin when you defeat all of the balloons. As the stages increase, the level, defenses, and health of the enemies will grow higher.

Star Balloon Rewards

You will get 1 Star Candy for every 10 points scored. You can get up to 130 Star Candies per day per world. You can try as many times as you want, and if you beat your daily high score, you can receive any additional Candies you missed the last time. Your Star Candy is shared by all characters in the same world.

Ellinel Growth Potions

If you have collected a total of 2000 Star Candy, you can talk to the Fairy Tosh to choose one of four sets of rewards.

  • Ellinel Growth Potion 1 x8
  • Ellinel Growth Potion 2 x4
  • Ellinel Growth Potion 3 x2
  • Ellinel Growth Potion 4 x1

The Ellinel Growth Potion 1 gives 1 level for characters level 200~209. The Ellinel Growth Potion 2 gives 1 level for characters level 210~219. The Ellinel Growth Potion 3 gives 1 level for characters level 220~229. The Ellinel Growth Potion 4 gives 1 level for characters level 230~239.

Phiny’s Magic Wand

Phiny's Magic Wand

The Phiny’s Magic Wand event will run from September 17 to October 21.

Fairy Phiny

You can talk to the Fairy Phiny on a character that is level 141~199 and pay 200 Moon Candy to use Phiny’s Magic Wand.

Phiny's Magic Wand Level Up

Your character will immediately level up, a minimum of 1 time to a maximum of 10 times. The lower level your character, the higher chance of getting additional levels.

Phiny’s Magic Wand can be used once per day per world on weekdaystwice per day per world on weekends, and three times per world on Chuseok (October 1).

Moonlight Enhancement Shop

Moonlight Enhancement Shop

The Moonlight Enhancement Shop will be open from September 17 to October 25.

Magician Cootie

You can talk to the Magician Cootie to spend your Moon Candy and purchase various items.

Jewel Craft Ring

Rings

  • Event Ring Only Meister Cube (70 Moon Candy) [limit of 100]
  • Jewel Craft Ring (10 Moon Candy) [unlimited]
  • Mystery Jewel Box (10 Moon Candy) [limit of 10 per day]
  • Synergy Ring Voucher (800 Moon Candy) [limit of 1]
  • Cosmos Ring Voucher (100 Moon Candy) [limit of 1]
  • Cosmic Atom (60 Moon Candy) [unlimited]
  • Vengeance Ring Voucher (10 Moon Candy) [limit of 1]
  • Vengeance Stone (60 Moon Candy) [unlimited]

Note: All of these items are untradeable and the purchase limits are per character.

Enhancement

  • Eternal Rebirth Flame (300 Moon Candy) [limit of 5]
  • Powerful Rebirth Flame (100 Moon Candy) [limit of 10]
  • 50% Epic Potential Scroll (150 Moon Candy) [limit of 5]
  • 50% Additional Potential Scroll (150 Moon Candy) [limit of 5]
  • Gold Potential Stamp (20 Moon Candy) [limit of 5]
  • Special Additional Potential Stamp (30 Moon Candy) [limit of 5]
  • Craftsman’s Cube (100 Moon Candy) [limit of 5]
  • Strange Additional Cube (100 Moon Candy) [limit of 5]
  • Core Gemstone (70 Moon Candy) [limit of 20]

Note: All of these items are tradeable within the world and the purchase limits are per world.

Growth

  • Personality Trait Potion (300 Moon Candy) [limit of 2]
  • Special Medal of Honour (100 Moon Candy) [limit of 10]
  • Character Slot Expansion Coupon (200 Moon Candy) [limit of 3]
  • Selective 8 Slot Expansion Coupon (100 Moon Candy) [limit of 12]
  • Arcane Symbol: Road of Vanishing (30 Moon Candy) [limit of 50]
  • Arcane Symbol: Chew Chew Island (30 Moon Candy) [limit of 50]
  • Arcane Symbol: Lacheln (50 Moon Candy) [limit of 50]
  • Arcane Symbol: Arcana (50 Moon Candy) [limit of 50]
  • Arcane Symbol: Morass (70 Moon Candy) [limit of 50]
  • Arcane Symbol: Esfera (70 Moon Candy) [limit of 50]

Note: All of these items are untradeable and the purchase limits are per character, except for the Character Slot Expansion Coupons/Selective Slot Expansion Coupons which are per world.

Cotton Candy Workshop

Cotton Candy Workshop

The Cotton Candy Workshop will be open from September 17 to October 25.

Fairy Woonie

You can talk to the Fairy Woonie to spend your Cotton Candy and purchase various items.

  • Selective Full Moon Party Outfit Voucher (300 Cotton Candy) [limit of 4]
    • Moonlight Hairpin
    • Moonlight Fairy One Piece (F)
    • Moonlight Fairy Suit (M)
    • Moonlight Fairy Shoes
    • Moonlight Fairy Wings
  • Cotton Candy Damage Skin (Unit) (1000 Cotton Candy) [limit of 1]
  • Wonkyroid Voucher (1000 Cotton Candy) [limit of 1]
  • Full Moon Rabbit Chair (400 Cotton Candy) [limit of 1]
  • Jewel Box Riding Voucher (200 Cotton Candy) [limit of 1]
  • Cotton Candy Unicorn Riding Voucher (300 Cotton Candy) [limit of 1]
  • Random Damage Skin Box (100 Cotton Candy) [unlimited]
    • Chick Damage Skin (6%)
    • Fog Damage Skin (6%)
    • Emperors Damage Skin (6%)
    • Labyrinth’s Flame Damage Skin (8%)
    • Origami Damage Skin (8%)
    • Moon Bunny Damage Skin (8%)
    • Festival Fairy Tale Damage Skin (8%)
    • Full Moon Damage Skin (10%)
    • Firecracker Damage Skin (10%)
    • Churros Damage Skin (15%)
    • Chestnut Damage Skin (15%)

Note: All of these items are untradeable and the purchase limits are per character.

Tracy’s Chuseok Gift

Tracy's Chuseok Gift

The Tracy’s Chuseok Gift event will run from September 30 to October 6.

Tracy's Gifts

You can talk to the Fairy Tracy to receive daily missions, which unlock on various days. Completing each mission will reward you with a special Chuseok gift! You can complete all opened missions at once but you must complete them in order.

  1. Acquire 1 Cotton Candy from Ephony’s Minigame Booth (unlocks on September 30): Silk Multicolour Striped Hat Voucher
  2. Acquire 1 Star Candy from Tosh’s Star Balloon Boom Boom (unlocks on October 1): Silk Multicolour Striped Outfit Voucher
  3. Acquire 1 Moon Candy from Finding Moon Candy with Headmistress Ivana (unlocks on October 2): Running Moon Riding Voucher

Gat Hangul

Gat Hangul

The Gat Hangul event will run on October 9 only.

On Hangul Day (October 9), you can talk to Cassandra to receive a Korean spelling test! If you pass it, you will receive gifts! You can only participate 1 time per world.

  1. Rewrite the misspelled words: Selective Hangul Face Accessory Box
  2. Rewrite the misspelled sentences: Selective Hangul Damage Skin Box

Sunday Maple

The Sunday Maple event will take place on September 19, September 26, October 3, October 10, and October 17.

On September 19, the following benefits will be active:

  • ?

On September 26, the following benefits will be active:

  • ?

On October 3, the following benefits will be active:

  • ?

On October 10, the following benefits will be active:

  • ?

On October 17, the following benefits will be active:

  • ?

KMST ver. 1.2.109 – Urus Changes and Bug Fixes

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Dual Blade

A new test server patch has been released with basically no content, the main parts are the events (Halloween, Haste, Return of the Legends). Like always, events will be covered when this patch is released to the official servers next week.

Overview

  • Haunted House
    • You receive a mysterious letter on Halloween. Try to escape from the secret-filled Haunted House!
  • Haste Plus
    • Accelerate your hunting with upgraded Haste Plus! Quick growth!
  • Fight! Return of the Legends
    • A fight between legendary heroes! Meet the newly joined Bounty Hunter Brothers on the battlefield!

Destruction King Urus

Boss Urus

In Destruction King Urus, we have decreased the weight of team scores and increased the importance of individual scores. In addition, the points required for each rank have been changed and the amount of mesos acquired based on your level have been changed.

Individual Score Weighting Increase

The existing Urus content had excessive weighting on the team score so there was a small difference in compensation for those who participated fully and those who did not.

We have reduced the weighting of the team score and increased the weighting of the individual score to encourage all users to participate and to provide sufficient rewards to those who contributed a lot.

Points for Each Rank Changes

With the change in individual score weighting, the number of points required for each rank will be changed as follows.

  • SSS rank: 153,450 points → 155,000 points
  • SS rank: 142,600 points → 140,000 points
  • S rank: 111,600 points → 60,000 points
  • A rank: 72,850 points → 40,000 points
  • B rank: 34,100 points → 30,000 points
  • C rank: 18,600 points → 20,000 points
  • D rank: 7,750 points → 5,000 points

Mesos Rewarded to Characters Under Level 200

The existing Urus content had a fixed amount of mesos rewarded per level for all levels. Due to this, the meso acquisition efficiency for lower levels was too high compared to other content, so it has been adjusted for characters below level 200.

  • Level 200 or higher: same as before
  • Level 180~199: 30% reduction
  • Under level 180: 50% reduction

Final Damage Points Removal

The additional points given to the player who dealt the final hit to Urus have been removed. This has been incorporated into the individual damage contribution points and wil not affect the maximum number of points that can be acquired.

Improvements and Bug Fixes

Skills

Fixed an issue where Erda Nova’s effect did not appear to other characters.

Fixed an issue where using Rope Connect would show a strange moving location to other characters.

Fixed an issue where if a monster was affected by a damage over time skill and died to it, it would not actually die until the DoT duration ended.

sharp eyes While Sharp Eyes is active, Decent Sharp Eyes will no longer be applied.

Fixed an issue where if you installed summons on a diagonal platform, sometimes they would fall below the platform.

Fixed an issue where sometimes the corresponding skill would not appear in the skill window when equipping an item with Decent skill potential.

Fixed an error where the following skills did not activation in locations where other characters’ installations already installed.

  • Bowmaster’s Arrow Rain
  • Night Walker’s Shadow Spear

Fixed an issue in Erda Spectrum where you could not use Teleport while transmitting the Erda Orbs.

Fixed an issue where certain skills’ visible damage and actual damage were different or did not apply correctly. 

  • Dark Knight’s Piercing Through, Cadena’s Summon Shooting Shotgun, and Hoyoung’s Fan Smash: Human used on moving enemies
  • Marksman’s Distancing Sense applied on moving enemies
  • Adele’s Marker’s final damage boost when hitting a single enemy
  • Hoyoung’s Link Skill Self-Confidence’s damage boost

Hero’s Enrage, Mikhail’s Soul Rage, and Battle Mag’s Battle Rage’s skill descriptions have been updated to match the current logic of the number of enemies hit restriction applying to all attacking skills except certain summons.

Fixed an issue with Aura Weapon where if the aura wave activated, other characters would see multiple aura waves based on the number of enemies hit.

Fixed an issue where after using the adventurer open job advancement, the previous job’s UI would remain.

Fixed an issue where Dark Knight’s Beholder Impact’s hit effect did not appear to other characters.

Archmage (F/P)’s Mana Burn’s skill description has been updated to match the current logic of ignoring the damage increase/decreased based on level difference.

Fixed an issue with Archmage (F/P)’s Flame Haze where sometimes Poison Mist would not be created if used on enemies in the corner of a map.

Fixed an issue with Archmage (F/P)’s Fury of Ifrit where sometimes other characters would hear Ifrit’s sound effects.

Fixed an issue with Archmage (F/P) where after installing Poison Mist, if they used Poison Nova and Mist Eruption within 2 seconds, Poison Nova would disappear.

Peacemaker Bishop’s Peacemaker’s divine light damage has been decreased from 1000% to 700%, number of hits has been increased from 8 to 12 (at level 25).

Fixed an issue with Bowmaster’s Arrow Blow, Arrow Bomb and Flame Shot where other characters saw different actions being performed when they were used.

Wind of Frey Bowmaster’s Wind of Frey’s damage has been decreased from 500% to 335%, number of hits has been increased from 8 to 12.

Fixed an issue with Bowmaster’s Silhouette Mirage where it would be decreased even if Holy Magic Shell blocked damage.

Fixed an issue with Marksman’s Split Arrow where if the character changed directions after firing an arrow, sometimes the activated direction would change.

Fixed an issue where Pathfinder’s Ultimate Blast’s final damage boost based on the Relic Gauge sometimes did not apply.

Sudden Raid Adventurer thieves’ Sudden Raid’s damage has been decreased from 1150% to 230%, number of hits has been increased from 3 to 15.

Fixed an issue where if Dual Blade’s Maple Warrior was registered on the pet auto buff, it would be continuously used even if another character’s Maple Warrior was active.

Fixed an issue with Viper’s Howling Fist where if they died at the same time as using it, Howling Fist would be activated while dead.

Fixed an issue with Mikhail’s Royal Guard where if it was activated at the same time as a knockback attack, you would be knocked back. Fixed an issue where it would sometimes activate continuously. Fixed an issue where thee cooldown applied differently than the skill description.

Soul Eclipse When Soul Master activates Soul Eclipse’s attack, they will now be in combat status.

Fixed an issue with Flame Wizard’s Burning Region where if they used it, changed maps, then returned, Burning Region’s effect would appear on the character.

flame-discharge When Flame Wizard’s Spirit of Flame – Fire Lion is active, Flame Discharge’s attack will now be activated faster.

Fixed an issue with Wind Breaker’s Emerald Flower where if they used it then changed maps, the icon would not disappear from the buff window.

Fixed an issue with Mercedes’ Sylphidia where if you used the rush attack in the air, the distance moved would change based on where you first activated it.

Fixed an issue with Mercedes’ Sylphidia where if you were inflicted with Petrify while using it, died, then used a Buff Freezer and revived, Sylphidia would not be cancelled even after the duration ended.

Demon Trace Demon Slayer’s Demon Trace now blocks Demon Force recovery for 0.7 seconds after being used.

Fixed an issue where Demon Slayer’s Jormugandr’s hit effect did not appear to other characters.

Demon AwakeningDemon Bane When Demon Slayer uses Demon Bane while using Demon Awakening, Cerberus will now automatically activate due to Demon Awakening.

Fixed an issue where Demon Avenger’s Blood Feast did not apply skill effect transparency.

Fixed an issue with Blaster’s Charge Mastery where the damage reduction did not apply to certain attacks.

Fixed an issue with Blaster where using Hurricane Mixer during Bunker Buster would cause Hurricane Mixer’s effect to not appear to other characters.

Fixed an issue with Wild Hunter where gathering certain ores/herbs while riding the Jaguar would sometimes let you gather while moving.

Fixed an issue with Mechanic’s Metal Armor: Tank where using Homing Missile would cause other characters to see Metal Armor: Human.

Fixed an issue with Kaiser where using Rope Connect and Final Figuration at the same time would cause you not to move.

Fixed an issue where Cadena’s Summon Striking Brick did not apply skill effect transparency.

Fixed an issue with Cadena’s Chain Arts: Tough Hustle where if you changed directions while using it, other characters would see a fixed direction.

Fixed an issue with Cadena’s Chain Arts: Takedown where other characters would not see the action.

Fixed an issue with Cadena’s Chain Arts: Fury where if you used it then moved to a map where the skill could not be used, the background change would remain.

Fixed an issue with Angelic Buster’s Energy Burst where it would sometimes disappear without exploding when the duration ended.

Fixed an issue where if Angelic Buster attacked after using Energy Burst, the duration in the buff window would be continuously refreshed.

Fixed an issue with Zero’s Joint Attack where sometimes other characters would see them attacking in the opposite direction.

Fixed an issue with Kinesis’ Psychic Dragin where other characters would see certain actions repeated.

Psychic Move Kinesis’ Psychic Move can now be used in maps that allow only movement skills.

Fixed an issue where if Kinesis used Psychic Tornado during Psychic Move, sometimes the object would disappear.

Fixed an issue where if Adele used a portal while using Levitation, sometimes the airborne status would remain after changing maps.

Fixed an issue where Adele’s Dike applied 2x the value of all skill cooldown reduction potential lines.

Fixed an issue where Adele could use Dike while sealed or while using skills other than Trigger skills.

Crawling Fear Ark’s Crawling Fear’s Abyssal Guard’s damage has been decreased from 500% to 400%, number of hits has been increased from 12 to 15.

Sage Teachings Coming of the Superpowered Gods Hoyoung’s Sage Teachings: Descent of the Superpowered God’s Descent of the Gods cast delay has been decreased.

Boss Monsters

Fixed an issue where the Elite Champion Killer Bees sometimes did not attack the Brilliant Flower.

Fixed an issue when the bonus stage after an Elite Boss ended, any monsters summoned by the Rune of Treasures disappeared.

Fixed an issue where if the bonus stage mimics after an Elite Boss were hit by Demon Slayer’s Demon Slash while using Demon Awakening, they would not drop rewards.

Fixed an issue in certain boss maps where certain ridings, chairs, and lie detectors could be used.

Fixed an issue in Urus where other character’s pet name tags were visible.

Fixed an issue in Urus where if Dark Knight’s Reincarnation activated, the reactivation cooldown would not appear in the buff window.

Fixed an issue where Kaiser’s Morph Gauge would be reset after exiting Urus.

Fixed an issue in Urus matching where if a party member cancelled matching, you could not attempt matching again.

Fixed an issue in Pierre where if it activated the hat pattern on an Ark in Spectre form, the hat would disappear if they cancelled Sepctre form.

In Von Bon’s inner world, the damage over time can no longer be blocked by shield skills.

Fixed an issue in Zakum where Flame Wizard’s Orbital Flame could not damage Zakum in certain locations.

Fixed an issue in Suu phase 2 and 3 where if you died while the falling platform pattern was activated, the platforms would disappear after you revived.

Fixed an issue in Demian where during his air rush pattern, sometimes Demian would attack in the opposite direction he was facing.

Fixed an issue in Demian where if you entered in a party of 2 or more people, only the character being targeted by Demian could duck to avoid the rush attack in phase 2.

Fixed an issue in Papulatus where the laser explosion would sometimes deal damage multiple times.

Quests and Maps

Fixed an issue with the Towards the Sky quest where the information stated that Flying skills consume mana continuously.

Fixed an issue where using automatic flying from Sleepywood’s Cursed Temple to Sleepywood would move you to Balrog’s Grave.

Fixed certain awkward images in Lion King’s Castle’s fourth tower.

Fixed an issue in Kerning Tower where the character appearance in mirrors was awkward.

You can no longer change your quickslot hotkeys in Aran’s tutorial map.

Zero can now complete the theme dungeon Fairy Academy Ellinel.

Fixed an issue where if Luminous completed story quests and talked to Vieren in Lania’s house, the Aurora’s Crystal quest completion menu would be outputted.

Fixed an issue with the Big Tree’s Sugar quest where if you forfeited and reaccepted the quest, the monster would be summoned continuously.

Fixed an issue in Root Abyss North Garden where certain backgrounds appeared awkwardly.

Fixed an issue where you could enhance items in Nine Spirit’s Nest.

Fixed an issue in the Quiet Garden map where your character could leave the screen.

Fixed an issue where the Mechanical Grave Hill 1 and 2’s minimaps were awkward.

Fixed an issue where Leafre’s Ito’s House portal location was awkward.

vFixed an issue where Lacheln High Street’s minimap was awkward.

Fixed an issue where stations’ clock displays were outputted awkwardly.

Certain terrain in Meisterville has been changed.

Certain terrain in Kerning City Back Ally has been changed.

Certain terrain in the Alliance Hall has been changed.

Fixed an issue where the Maple Union UI could not be opened in Nautilus.

Fixed an issue with the Mechanical Grave: Liberate Modified Cowardly Android quest map showed awkwardly.

Fixed an issue in Lion King’s Castle Entrance where you could use Teleport through the platform.

Fixed an issue in Black Heaven’s Demolishizer related minigames where you could use movement skills to avoid it.

Fixed an issue in Ravana’s Golden Altar where your character could leave the screen.

Fixed an issue in Sage Forest where the character would fall under the bottom platform.

Fixed an issue with the Robelia’s Proposal quest where it showed currently impossible quests.

Fixed an issue in FriendStory’s old building dungeon where you could enter even if your entrance was refused.

Fixed an issue in Road to the Top of the World Tree where the portal location was outputted awkwardly.

Items

Fixed an issue where if you used Rebirth Flames on certain untradeable equipment acquired from completing quests, a message that stated that scissor limits and ‘untradable upon equipping’ will be added would appear.

Fixed an issue where certain untradeable equipment acquired from cpleting quests would appear in the list of items that Karma Scissors could be used on.

Fixed an issue with the Owner of 17b Mesos Chair where chat bubbles would be outputted in an awkward location.

The guide message outputted when using mastery books from before the skill reorganization has been changed.

Fixed an issue with the Union Arena Season 1 Title where the text display location was incorrect.

The Black Mage’s Remnant item description now includes related quest information.

Certain Cash items’ action images have been changed.

Etc

Dual Blade and Angelic Buster’s character selection window illustrations have been changed.

Fixed an issue in the V Matrix disassemble mode where selecting multiple cores would cause the client to slow down.

In the V Matrix, when you select the Core Disassemble mode, any previously selected cores will now be deselected.

Fixed an issue where Cross World Party Quest Points were sometimes reset late.

Fixed an issue where if a following character changed maps through a quest or queue, the leading character’s follow feature would be disabled.

Certain Damage Skins’ critical hit mark locations have been changed to be outputted in more appropriate locations.

In Maple Auction, items whose transactions have ended will now show the storage expiration date.

Fixed an issue in Reboot world where you could not use the Maple Guide in Sellas or the Pieaceful Submarine map to go to special content.

The Random Mix Dye Coupon’s UI title has been changed to correct a typo.

In Pollo and Fritto Bounty Hunting, Midnight Monster Hunting will no longer appear. All related achievements have been moved to the Memories section.

Fixed an issue where you could not down jump on certain platforms with connected locations.

In the Free Market, the Store Bank NPC Fredrick has been removed.

The Mileage Claim alert that appears when you complete a quest in MapleStory M will no longer appear in Maple Auction. After exiting Maple Auction, you can check the alert or go to the Cash Shop to settle your Mileage.

Fixed an issue in Maple Chat where Kaiser’s wings and ears, Angelic Buster’s wings, and Hoyoung’s ears and tail did not appear.

Fixed an issue in minigame UIs such as Omok where Hoyoung’s ears and tail did not appear.

Fixed an issue where if Angelic Buster had Cash items equipped on the Dress Up mode, they were not recognized as being equipped.

Fixed an issue in the Guild UI where you could not use the Esc key to close it after using the BBS.

In the Guild UI, characters and guild names that are longer than a certain number of characters will now be displayed with elipses.

Fixed an issue in the Battle Analysis system where the experience drop value was outputted incorrectly.

When you use a Monster Life Farm Reset Scroll, your Gem Tickets will no longer disappear.

Fixed an issue in Monster Life where all monsters appeared to be combinable.

Fixed an issue where the Maple World’s Goddess, Grandis’ Goddess, and Masteria’s Goddess NPCs’ click ranges were awkward.

Fixed an issue in Maple Auction where the Sell/Buy slot information’s number image was hidden.

Fixed an issue with the Premium Masterpiece UI where certain items in the inventory appeared to be useable.

Fixed an issue in Reboot world where Dragon’s Forest 2 dropped items for classes other than your own.

Fixed an issue where the ‘A new quest has arrived’ alert was outputted repeatedly.

Fixed an issue in stores where other classes’ equipment appeared in the recommended tab.

Fixed an issue in Spirit Saviour where if you collected all of your daily limit of coins, the Elite Rescuer achievement could not be completed.

You can now close the Toad’s Hammer UI using the Esc key.

Fixed an issue where the Intermediate Equipment Crafter achievement did not accumulate.

Fixed an issue where the game menu could not be closed with the Esc key.

Fixed an issue where saved Union presets were reset.

Fixed an issue where the guild advertising megaphone could not be used in Meisterville and the Free Market.

Fixed an issue where the Mu Lung Dojo timer showed up to 14:59 instead of the real end time. It will now show up to 15:00 correctly.

In the party quest Hob King’s Resurrection, after defeating Rex, you will now acquire the Hob Warrior’s Token unconditionally.

Pet tooltips have been updated to state that other users cannot see your pet’s words.

Fixed an issue where in certain conditions, using a pet would force the game to exit.

Fixed an error where the Night’s Sandeul and Night’s Yoonseul would appear in Maple Auction’s search bar.

Fixed an issue where if you received a gift message from a blacklisted character, the guide message would be outputted continuously.

KMS ver. 1.2.339 – Halloween, Haste & Return of the Legends!

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2020halloween.0

This patch contains three events, the Haunted House, Haste, and Fight! Return of the Legends. It also has some changes to Urus as well as various bug fixes.

Overview

1.2.339 Update

  • Haunted House
    • You receive a mysterious letter on Halloween. Try to escape from the secret-filled Haunted House!
  • Haste Plus
    • Accelerate your hunting with upgraded Haste Plus! Quick growth!
  • Fight! Return of the Legends
    • A fight between legendary heroes! Meet the newly joined Bounty Hunter Brothers on the battlefield!

Destruction King Urus

Boss Urus

In Destruction King Urus, we have decreased the weight of team scores and increased the importance of individual scores. In addition, the points required for each rank have been changed and the amount of mesos acquired based on your level have been changed.

Individual Score Weighting Increase

The existing Urus content had excessive weighting on the team score so there was a small difference in compensation for those who participated fully and those who did not.

We have reduced the weighting of the team score and increased the weighting of the individual score to encourage all users to participate and to provide sufficient rewards to those who contributed a lot.

Points for Each Rank Changes

With the change in individual score weighting, the number of points required for each rank will be changed as follows.

  • SSS rank: 153,450 points → 155,000 points
  • SS rank: 142,600 points → 140,000 points
  • S rank: 111,600 points → 60,000 points
  • A rank: 72,850 points → 40,000 points
  • B rank: 34,100 points → 30,000 points
  • C rank: 18,600 points → 20,000 points
  • D rank: 7,750 points → 5,000 points

Mesos Rewarded to Characters Under Level 200

The existing Urus content had a fixed amount of mesos rewarded per level for all levels. Due to this, the meso acquisition efficiency for lower levels was too high compared to other content, so it has been adjusted for characters below level 200.

  • Level 200 or higher: same as before
  • Level 180~199: 30% reduction
  • Under level 180: 50% reduction

Final Damage Points Removal

The additional points given to the player who dealt the final hit to Urus have been removed. This has been incorporated into the individual damage contribution points and will not affect the maximum number of points that can be acquired.

Improvements and Bug Fixes

Skills

Fixed an issue where Erda Nova’s effect did not appear to other characters.

Fixed an issue where using Rope Connect would show a strange moving location to other characters.

Fixed an issue where if a monster was affected by a damage over time skill and died to it, it would not actually die until the DoT duration ended.

sharp eyes While Sharp Eyes is active, Decent Sharp Eyes will no longer be applied.

Fixed an issue where if you installed summons on a diagonal platform, sometimes they would fall below the platform.

Fixed an issue where sometimes the corresponding skill would not appear in the skill window when equipping an item with Decent skill potential.

Fixed an error where the following skills did not activation in locations where other characters’ installations already installed.

  • Bowmaster’s Arrow Rain
  • Night Walker’s Shadow Spear

Fixed an issue in Erda Spectrum where you could not use Teleport while transmitting the Erda Orbs.

Fixed an issue where certain skills’ visible damage and actual damage were different or did not apply correctly. 

  • Dark Knight’s Piercing Through, Cadena’s Summon Shooting Shotgun, and Hoyoung’s Fan Smash: Human used on moving enemies
  • Marksman’s Distancing Sense applied on moving enemies
  • Adele’s Marker’s final damage boost when hitting a single enemy
  • Hoyoung’s Link Skill Self-Confidence’s damage boost

Hero’s Enrage, Mikhail’s Soul Rage, and Battle Mag’s Battle Rage’s skill descriptions have been updated to match the current logic of the number of enemies hit restriction applying to all attacking skills except certain summons.

Fixed an issue with Aura Weapon where if the aura wave activated, other characters would see multiple aura waves based on the number of enemies hit.

Fixed an issue where after using the adventurer open job advancement, the previous job’s UI would remain.

Fixed an issue where Dark Knight’s Beholder Impact’s hit effect did not appear to other characters.

Archmage (F/P)’s Mana Burn’s skill description has been updated to match the current logic of ignoring the damage increase/decreased based on level difference.

Fixed an issue with Archmage (F/P)’s Flame Haze where sometimes Poison Mist would not be created if used on enemies in the corner of a map.

Fixed an issue with Archmage (F/P)’s Fury of Ifrit where sometimes other characters would hear Ifrit’s sound effects.

Fixed an issue with Archmage (F/P) where after installing Poison Mist, if they used Poison Nova and Mist Eruption within 2 seconds, Poison Nova would disappear.

Peacemaker Bishop’s Peacemaker’s divine light damage has been decreased from 1000% to 700%, number of hits has been increased from 8 to 12 (at level 25).

Fixed an issue with Bowmaster’s Arrow Blow, Arrow Bomb and Flame Shot where other characters saw different actions being performed when they were used.

Wind of Frey Bowmaster’s Wind of Frey’s damage has been decreased from 500% to 335%, number of hits has been increased from 8 to 12.

Fixed an issue with Bowmaster’s Silhouette Mirage where it would be decreased even if Holy Magic Shell blocked damage.

Fixed an issue with Marksman’s Split Arrow where if the character changed directions after firing an arrow, sometimes the activated direction would change.

Fixed an issue where Pathfinder’s Ultimate Blast’s final damage boost based on the Relic Gauge sometimes did not apply.

Sudden Raid Adventurer thieves’ Sudden Raid’s damage has been decreased from 1150% to 494%, number of hits has been increased from 3 to 7. The effect appearance speed has been increased.

Fixed an issue where if Dual Blade’s Maple Warrior was registered on the pet auto buff, it would be continuously used even if another character’s Maple Warrior was active.

Fixed an issue with Viper’s Howling Fist where if they died at the same time as using it, Howling Fist would be activated while dead.

Fixed an issue with Mikhail’s Royal Guard where if it was activated at the same time as a knockback attack, you would be knocked back. Fixed an issue where it would sometimes activate continuously. Fixed an issue where thee cooldown applied differently than the skill description.

Soul Eclipse When Soul Master activates Soul Eclipse’s attack, they will now be in combat status.

Fixed an issue with Flame Wizard’s Burning Region where if they used it, changed maps, then returned, Burning Region’s effect would appear on the character.

flame-discharge When Flame Wizard’s Spirit of Flame – Fire Lion is active, Flame Discharge’s attack will now be activated faster.

Fixed an issue with Wind Breaker’s Emerald Flower where if they used it then changed maps, the icon would not disappear from the buff window.

Fixed an issue with Mercedes’ Sylphidia where if you used the rush attack in the air, the distance moved would change based on where you first activated it.

Fixed an issue with Mercedes’ Sylphidia where if you were inflicted with Petrify while using it, died, then used a Buff Freezer and revived, Sylphidia would not be cancelled even after the duration ended.

Demon Trace Demon Slayer’s Demon Trace now has a cooldown of 0.7 seconds and it blocks Demon Force recovery for 0.7 seconds after being used. 2nd job and higher Demon Slayers’ skill macros have been reset.

Fixed an issue where Demon Slayer’s Jormugandr’s hit effect did not appear to other characters.

Demon AwakeningDemon Bane When Demon Slayer uses Demon Bane while using Demon Awakening, Cerberus will now automatically activate due to Demon Awakening.

Fixed an issue where Demon Avenger’s final damage boost based on consumed HP sometimes did not apply accurately.

Fixed an issue where Demon Avenger’s Blood Feast did not apply skill effect transparency.

Fixed an issue with Blaster’s Charge Mastery where the damage reduction did not apply to certain attacks.

Fixed an issue with Blaster where using Hurricane Mixer during Bunker Buster would cause Hurricane Mixer’s effect to not appear to other characters.

Fixed an issue with Wild Hunter where gathering certain ores/herbs while riding the Jaguar would sometimes let you gather while moving.

Fixed an issue with Mechanic’s Metal Armor: Tank where using Homing Missile would cause other characters to see Metal Armor: Human.

Fixed an issue with Kaiser where using Rope Connect and Final Figuration at the same time would cause you not to move.

Fixed an issue where Cadena’s Summon Striking Brick did not apply skill effect transparency.

Fixed an issue with Cadena’s Chain Arts: Tough Hustle where if you changed directions while using it, other characters would see a fixed direction.

Fixed an issue with Cadena’s Chain Arts: Takedown where other characters would not see the action.

Fixed an issue with Cadena’s Chain Arts: Fury where if you used it then moved to a map where the skill could not be used, the background change would remain.

Fixed an issue with Angelic Buster’s Energy Burst where it would sometimes disappear without exploding when the duration ended.

Fixed an issue where if Angelic Buster attacked after using Energy Burst, the duration in the buff window would be continuously refreshed.

Fixed an issue with Zero’s Joint Attack where sometimes other characters would see them attacking in the opposite direction.

Fixed an issue with Kinesis’ Psychic Dragin where other characters would see certain actions repeated.

Psychic Move Kinesis’ Psychic Move can now be used in maps that allow only movement skills.

Fixed an issue where if Kinesis used Psychic Tornado during Psychic Move, sometimes the object would disappear.

Fixed an issue where if Adele used a portal while using Levitation, sometimes the airborne status would remain after changing maps.

Fixed an issue where Adele’s Dike applied 2x the value of all skill cooldown reduction potential lines.

Fixed an issue where Adele could use Dike while sealed or while using skills other than Trigger skills.

Crawling Fear Ark’s Crawling Fear’s Abyssal Guard’s damage has been decreased from 500% to 400%, number of hits has been increased from 12 to 15.

Sage Teachings Coming of the Superpowered Gods Hoyoung’s Sage Teachings: Descent of the Superpowered God’s Descent of the Gods cast delay has been decreased.

Boss Monsters

Fixed an issue where the Elite Champion Killer Bees sometimes did not attack the Brilliant Flower.

Fixed an issue when the bonus stage after an Elite Boss ended, any monsters summoned by the Rune of Treasures disappeared.

Fixed an issue where if the bonus stage mimics after an Elite Boss were hit by Demon Slayer’s Demon Slash while using Demon Awakening, they would not drop rewards.

Fixed an issue in certain boss maps where certain ridings, chairs, and lie detectors could be used.

Fixed an issue in Urus where if Dark Knight’s Reincarnation activated, the reactivation cooldown would not appear in the buff window.

Fixed an issue where Kaiser’s Morph Gauge would be reset after exiting Urus.

Fixed an issue in Urus matching where if a party member cancelled matching, you could not attempt matching again.

Fixed an issue in Urus where characters revived by Resurrection skills were not included in the survivor count.

Fixed an issue in Pierre where if it activated the hat pattern on an Ark in Spectre form, the hat would disappear if they cancelled Sepctre form.

In Von Bon’s inner world, the damage over time can no longer be blocked by shield skills.

Fixed an issue in Zakum where Flame Wizard’s Orbital Flame could not damage Zakum in certain locations.

Fixed an issue in Suu phase 2 and 3 where if you died while the falling platform pattern was activated, the platforms would disappear after you revived.

Fixed an issue in Demian where during his air rush pattern, sometimes Demian would attack in the opposite direction he was facing.

Fixed an issue in Demian where if you entered in a party of 2 or more people, only the character being targeted by Demian could duck to avoid the rush attack in phase 2.

Fixed an issue in Papulatus where the laser explosion would sometimes deal damage multiple times.

Quests and Maps

Fixed an issue with the Towards the Sky quest where the information stated that Flying skills consume mana continuously.

Fixed an issue where using automatic flying from Sleepywood’s Cursed Temple to Sleepywood would move you to Balrog’s Grave.

Fixed certain awkward images in Lion King’s Castle’s fourth tower.

Fixed an issue in Kerning Tower where the character appearance in mirrors was awkward.

You can no longer change your quickslot hotkeys in Aran’s tutorial map.

Zero can now complete the theme dungeon Fairy Academy Ellinel.

Fixed an issue where if Luminous completed story quests and talked to Vieren in Lania’s house, the Aurora’s Crystal quest completion menu would be outputted.

Fixed an issue with the Big Tree’s Sugar quest where if you forfeited and reaccepted the quest, the monster would be summoned continuously.

Fixed an issue in Root Abyss North Garden where certain backgrounds appeared awkwardly.

Fixed an issue where you could enhance items in Nine Spirit’s Nest.

Fixed an issue in the Quiet Garden map where your character could leave the screen.

Fixed an issue where the Mechanical Grave Hill 1 and 2’s minimaps were awkward.

Fixed an issue where Leafre’s Ito’s House portal location was awkward.

Fixed an issue where Lacheln High Street’s minimap was awkward.

Fixed an issue where stations’ clock displays were outputted awkwardly.

Certain terrain in Meisterville has been changed.

Certain terrain in Kerning City Back Ally has been changed.

Certain terrain in the Alliance Hall has been changed.

Fixed an issue where the Maple Union UI could not be opened in Nautilus.

Fixed an issue with the Mechanical Grave: Liberate Modified Cowardly Android quest map showed awkwardly.

Fixed an issue in Lion King’s Castle Entrance where you could use Teleport through the platform.

Fixed an issue in Black Heaven’s Demolishizer related minigames where you could use movement skills to avoid it.

Fixed an issue in Ravana’s Golden Altar where your character could leave the screen.

Fixed an issue in Sage Forest where the character would fall under the bottom platform.

Fixed an issue with the Robelia’s Proposal quest where it showed currently impossible quests.

Fixed an issue in FriendStory’s old building dungeon where you could enter even if your entrance was refused.

Fixed an issue in Road to the Top of the World Tree where the portal location was outputted awkwardly.

Items

Fixed an issue where if you used Rebirth Flames on certain untradeable equipment acquired from completing quests, a message that stated that scissor limits and ‘untradable upon equipping’ will be added would appear.

Fixed an issue where certain untradeable equipment acquired from cpleting quests would appear in the list of items that Karma Scissors could be used on.

Fixed an issue with the Owner of 17b Mesos Chair where chat bubbles would be outputted in an awkward location.

The guide message outputted when using mastery books from before the skill reorganization has been changed.

Fixed an issue with the Union Arena Season 1 Title where the text display location was incorrect.

The Black Mage’s Remnant item description now includes related quest information.

Red Cubes, Black Cubes, Suspicious Additional Cubes, and Additional Cubes have been changed so that you can drag and drop them on equipped items to use them.

Certain Cash items’ action images have been changed.

Etc

Dual Blade and Angelic Buster’s character selection window illustrations have been changed.

Fixed an issue in the V Matrix core disassemble mode where selecting multiple cores would cause the client to slow down.

In the V Matrix, when you select the Core Disassemble mode, any previously selected cores will now be deselected.

Fixed an issue where Cross World Party Quest Points were sometimes reset late.

Fixed an issue where if a following character changed maps through a quest or queue, the leading character’s follow feature would be disabled.

Certain Damage Skins’ critical hit mark locations have been changed to be outputted in more appropriate locations.

In Maple Auction, items whose transactions have ended will now show the storage expiration date.

Fixed an issue in Reboot world where you could not use the Maple Guide in Sellas or the Pieaceful Submarine map to go to special content.

The Random Mix Dye Coupon’s UI title has been changed to correct a typo.

In Pollo and Fritto Bounty Hunting, Midnight Monster Hunting will no longer appear. All related achievements have been moved to the Memories section.

Fixed an issue where you could not down jump on certain platforms with connected locations.

In the Free Market, the Store Bank NPC Fredrick has been removed.

The Mileage Claim alert that appears when you complete a quest in MapleStory M will no longer appear in Maple Auction. After exiting Maple Auction, you can check the alert or go to the Cash Shop to settle your Mileage.

Fixed an issue in Maple Chat where Kaiser’s wings and ears, Angelic Buster’s wings, and Hoyoung’s ears and tail did not appear.

Fixed an issue in minigame UIs such as Omok where Hoyoung’s ears and tail did not appear.

Fixed an issue where if Angelic Buster had Cash items equipped on the Dress Up mode, they were not recognized as being equipped.

Fixed an issue in the Guild UI where you could not use the Esc key to close it after using the BBS.

In the Guild UI, characters and guild names that are longer than a certain number of characters will now be displayed with elipses.

Fixed an issue in the Battle Analysis system where the experience drop value was outputted incorrectly.

When you use a Monster Life Farm Reset Scroll, your Gem Tickets will no longer disappear.

Fixed an issue in Monster Life where all monsters appeared to be combinable.

Fixed an issue where the Maple World’s Goddess, Grandis’ Goddess, and Masteria’s Goddess NPCs’ click ranges were awkward.

Fixed an issue in Maple Auction where the Sell/Buy slot information’s number image was hidden.

Fixed an issue with the Premium Masterpiece UI where certain items in the inventory appeared to be useable.

Fixed an issue in Reboot world where Dragon’s Forest 2 dropped items for classes other than your own.

Fixed an issue where the ‘A new quest has arrived’ alert was outputted repeatedly.

Fixed an issue in stores where other classes’ equipment appeared in the recommended tab.

Fixed an issue in Spirit Saviour where if you collected all of your daily limit of coins, the Elite Rescuer achievement could not be completed.

You can now close the Toad’s Hammer UI using the Esc key.

Fixed an issue where the Intermediate Equipment Crafter achievement did not accumulate.

Fixed an issue where the game menu could not be closed with the Esc key.

Fixed an issue where saved Union presets were reset.

Fixed an issue where the guild advertising megaphone could not be used in Meisterville and the Free Market.

Fixed an issue where the Mu Lung Dojo timer showed up to 14:59 instead of the real end time. It will now show up to 15:00 correctly.

In the party quest Hob King’s Resurrection, after defeating Rex, you will now acquire the Hob Warrior’s Token unconditionally.

Pet tooltips have been updated to state that other users cannot see your pet’s words.

Fixed an issue where in certain conditions, using a pet would force the game to exit.

Fixed an error where the Night’s Sandeul and Night’s Yoonseul would appear in Maple Auction’s search bar.

Fixed an issue where if you received a gift message from a blacklisted character, the guide message would be outputted continuously.

Fixed an issue with the Charge! Spirit Squad Riding where the images were misaligned while on ladders and ropes. Fixed an issue where certain spirits were missing.

Cash Shop

Royal Hair and Face

The November Royal Hair Coupon will be on sale from October 15 to November 11.

The Trendy Royal Face Coupon has been updated with new faces.

Royal Style

Maple Royal Style

The Royal Style Coupon will be on sale from October 22 to November 11.

New Royal Style Items

It has new spooky looking items!

It also contains the 91st Special Label: the Magical Tailor set. If you collect all 5 items, you’ll get the Mysterious Workshop Chair.

The 12th Master Label: the Master Maze set has been released. If you equip all 5 items, you’ll be able to use the Eternal Maze Riding.

Maze's Memories Face Accessory

If you collect all 5 items of the set, you’ll receive the Labyrinth’s Memories face accessory.

Night's Puzzle Clue Hair

If you get the set’s special Puzzle/Clue Hair, you’ll receive the Night’s Puzzle/Night’s Clue Hair

Events

Haunted House

Haunted House

The Haunted House event will run from October 22 to November 4.

After receiving a mysterious invitation from a Haunted House, you must gather clues to find the hidden keys and escape! You can enter using the event quest on the side of your screen.

The Haunted House consists of a total of 5 floors, each with its own hidden key. By acquiring the hidden key on each floor, you can complete the mission and receive rewards.

  • You can click on various objects inside the Haunted house to collect clues, which you can use to obtain the key.
  • When you get the key, you can use it to open the door to another floor and proceed to the next mission.

Each mission will be opened on specific dates. You can complete all opened missions at the same time. They can be completed once per character.

  • Day 1: October 22 after the maintenance
  • Day 2: October 23 at 10am
  • Day 3: October 26 at 10am
  • Day 4: October 28 at 10am
  • Day 5: October 30 at 10am

For completing each mission, you’ll receive a different reward.

  • Day 1: Selective Halloween Pointy Hat Ticket
  • Day 2: Halloween Haunted Damage Skin
  • Day 3: Halloween’s Ghost Riding (Permanent) Voucher
  • Day 4: Blue Nightmare Rose Voucher
  • Day 5: Blue Nightmare Outfit Set Voucher

Haste Plus

The Haste Plus event will run from November 5 to November 18.

Enjoy Haste Plus with easy missions, abundant rewards, and a Haste Booster which makes hunting faster!

 

During this event, there will be a few extra benefits to encourage hunting.

  • Elite Monsters’ appearance rate will be increased.
  • Runes will spawn more frequently and their cooldowns will be decreased from 15 minutes to 10 minutes.
  • Runes’ experience buff effect will be increased from 100% to 200%.
  • Sudden Missions will appear more frequently.
  • Sudden Missions’ daily limit will be increased from 3 to 6.
  • Polo & Fritto’s appearance rate will be increased.
  • Flame Wolf’s experience reward will be increased from 100% to 150%.
  • Boss Party UI’s buff effect will be increased from 10% damage to 30% damage.

Every day, you’ll have a total of 6 missions that you can complete (once per world). When you complete each one, you’ll get experience based on your level and a Haste Box.

  • Hunt 999 monsters around your level
  • Hunt 15 Elite Monsters/Champions
  • Clear Polo & Fritto 3 times
  • Clear Flame Wolf 1 time
  • Activate 5 Runes
  • Clear 1 Sudden Mission

When you open a Haste Box, you’ll receive 1 of the following items as well as 1 Haste Booster.

  • 1~5 Advanced Hunter Medal of Honor
  • 1~30 Selective Arcane Symbol Vouchers
  • 1~15 Core Gemstones
  • 1~2 2x Experience Coupons (15 minutes)
  • 1~5 Event Ring Only Meister Cubes
  • Craftsman’s Cube
  • Meister Cube
  • Strange Additional Cube

You can use your Haste Boosters through the Haste window. When you use one in a map with monsters around your level, Blazing Flame monsters will be summoned for 100 seconds (only visible to you).

 

If you can complete all 6 daily missions in a single day, you’ll unlock the hidden mission. This time, you must defeat 99,999 monsters by the end of the event. By completing it, you can receive extra prizes!

  • Sunset’s Scooter Chair
  • Fall Sunset Damage Skin

You’ll also be given the I’m Really Hasted title which gives 50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, and 2500 HP/MP. However, the stats will expire on December 16.

Fight! Return of the Legends

Fight Legends Return

The Fight! Return of the Legends event will run from October 22 to November 18.

Mr Complement

During this event, you can talk to Mr. Complement to enter the virtual battle space. 

In the virtual battle space, you can become one of Maple World’s legends and complete with opponents. In teams of 3, hunt monsters and the enemy team to become stronger. The team that defeats all of their opponents in the final round will be crowned the victors.

You can participate in Real Mode (3:3 matching) or Practice Mode (single-player with no matching). Matching will be disabled from 2am to 10am every day.

If you do not accept after matching has been completed, you will be restricted for 30 minutes. If you leave before a game has completely ended, you will automatically receive a loss and be restricted for 30 minutes.

A new avatar, Pollo and Fritto, has been added. Pollo and Fritto Bounty Hunting Brothers are a new avatar that allows you to change your fighting style through tagging.

  • Fritto Skills
    • Level 1 – Bang! Bang!: Fritto fires a revolver to damage an enemy. The enemy hit receives damage from the explosion.
    • Level 3 – Quick Shift: Instantly switch to Pollo when used with the left or right arrow keys. When the skill is used without an arrow key, you will switch in your currrent location. Pollo’s Quick Shift’s cooldown is shared.
    • Level 5 – Attack! Puppy!: A puppy hears Fritto’s command and runs forward to bite an enemy. The enemy hit is stunned for a certain period of time.
    • Level 7 – Courting Dance: Fritto wears his chicken suit and shakes his body enthusiastically to perform a courting dance. Enemies hit are slowed for a certain period of time.
    • Level 8 – Fireworks Finale: A Flame Wolf captured together with warriors escapes and destroys the surrounding area. After this skill is activated, it will attack enemies at a certain distance in front of you. Pollo’s Fireworks Finale’s cooldown is shared.
  • Pollo’s Skills
    • Level 1 – Hunter’s Bowguns: Pollo shoots his bowguns continuously to attack enemies.
    • Level 3 – Quick Shift: Instantly switch to Fritto when used with the left or right arrow keys. When the skill is used without an arrow key, you will switch in your currrent location. Fritto’s Quick Shift’s cooldown is shared.
    • Level 5 – Bowgun Rampage: Pollo fires his bowguns at a tremendous speed to attack enemies.
    • Level 7 – Gatling Bowgun: Pollo uses a specially made giant weapon, a Gatling Bowgun, to suppress enemies.
    • Level 8 – Fireworks Finale: A Flame Wolf captured together with warriors escapes and destroys the surrounding area. After this skill is activated, it will attack enemies at a certain distance in front of you. Fritto’s Fireworks Finale’s cooldown is shared.

Certain Avatars’ skills and abilities have been changed.

  • Mike
    • Mike’s base health has been decreased by 150.
    • Giant Maul: Second hit’s damage has been decreased to 350%.
  • Helena
    • Helena’s base attack has been decreased by 20.
    • Wind Spirit: Duration has been decreased to 4 seconds, cooldown has been increased to 10 seconds.
    • Step Shot: Cooldown has been increased to 15 seconds.
  • Lang
    • Lang’s base attack has been increased by 10.

Cumulative Win Rewards

Based on your cumulative number of victories during the event, you can acquire various rewards. They can only be acquired once per Maple ID.

  • 30 wins: 20 Pollo and Fritto Entry Tickets
  • 50 wins: Flame Wolf Riding (Permanent) Voucher
  • 30 wins as Manji: Manji Mask Voucher
  • 30 wins as Mike: Mike Mask Voucher
  • 30 wins as Dark Lord: Dark Lord Mask Voucher
  • 30 wins as Heinz: Heinz Mask Voucher
  • 30 wins as Mu Gong: Mu Gong Mask Voucher
  • 30 wins as Helena: Helena Mask Voucher
  • 30 wins as Lang: Lang Mask Voucher
  • 30 wins as Ryude: Ryude Mask Voucher
  • 30 wins as Wonky: Wonky Mask Voucher
  • 30 wins as Pollo and Fritto: Pollo Mask Voucher, Fritto Mask Voucher

After the event ends, there will be a ranking based on the top scores players have achieved during the event. The top 30,000 users will receive prizes! They can be claimed from November 26 to December 2.

Rankings are based on your Maple ID and the rewards can only be received once per Maple ID. If you participate in the game in abnormal ways, your ranking may be removed.

  • 1st place:
    • Gaming Keyboard – Corsair K70 LUX
    • 300,000 Maple Points Voucher
    • 2020 Fight! Return of the Legends Legend Title (30% experience, 50 Arcane Force, 30 Star Force, stats expire in 14 days)
    • Hologram Laser Sword Voucher
    • Hologram Hairpin Voucher
    • Legendary Damage Skin (Ver. 3)
  • 2nd~10th place:
    • 100,000 Maple Points Voucher
    • 2020 Fight! Return of the Legends Legend Title (30% experience, 50 Arcane Force, 30 Star Force, stats expire in 14 days)
    • Hologram Laser Sword Voucher
    • Hologram Hairpin Voucher
    • Legendary Damage Skin (Ver. 3)
  • 11th~100th place:
    • 50,000 Maple Points Voucher
    • 2020 Fight! Return of the Legends Legend Title (30% experience, 50 Arcane Force, 30 Star Force, stats expire in 14 days)
    • Hologram Laser Sword Voucher
    • Hologram Hairpin Voucher
    • Legendary Damage Skin (Ver. 3)
  • 101st~1,000th place:
    • 2020 Fight! Return of the Legends Diamond Title (20% experience, 40 Arcane Force, 30 Star Force, stats expire in 14 days)
    • Hologram Laser Sword Voucher
    • Hologram Hairpin Voucher
    • Legendary Damage Skin (Ver. 3)
  • 1,001st~10,000th place:
    • 2020 Fight! Return of the Legends Gold Title (15% experience, 30 Arcane Force, 20 Star Force, stats expire in 14 days)
    • Hologram Hairpin Voucher
    • Legendary Damage Skin (Ver. 3)
  • 10,001st~30,000th place:
    • 2020 Fight! Return of the Legends Silver Title (10% experience, 20 Arcane Force, 20 Star Force, stats expire in 14 days)
    • Legendary Damage Skin (Ver. 3)

Sunday Maple

The Sunday Maple event will take place on October 25, November 1, November 8, and November 15.

On October 25, the following benefits will be active:

  • ?

On November 1, the following benefits will be active:

  • ?

On November 8, the following benefits will be active:

  • ?

On November 15, the following benefits will be active:

  • ?

KMST ver. 1.2.110 – Updated UI

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Login

A new test server patch has been released. This one contains a couple new events but no real content. However, the login screen, world select, character select, and character creation screens have all been updated!

Overview

  • Yeti Wants to Debut!
    • Make the ultimate cut to show off Yeti’s cool look.
    • Decorate the Yeti TV to complete its debut! You’ll receive gifts filled with Yeti’s coolness.
  • I Didn’t Do Anything But…
    • The weather is getting colder… what if you don’t want to do anything?
    • You don’t need to do anything but you can enjoy a special pouch that accumulates experience.
  • 2020 Maple Life Win
    • A gift of thanks to Maple warriors who enjoyed MapleStory this year!
    • Open boxes hiding enormous gifts, and become the master of Maple Life Win!

Improvements and Bug Fixes

Skills

Fixed an issue where the client would exit if you used Riding skills and chairs at the same time.

Fixed an issue where after using the Risktaker ring, the buff would not disappear if you were hit by certain attacks.

The special core Quick Reload, which reduces skill cooldowns when you take a certain number of hits has been changed to Endurance 2.

Haste and movement speed increasing consumable items will now be applied before Nimble Feet. Nimble Feet can no longer be used while Haste or movement speed increasing consumable items are applied.

Fixed an issue where certain installation skills’ installation restrictions included other characters’ skills.

Fixed an issue where if Magic Guard type skills were applied, the Pet Auto Pot settings would cause potions to be used higher than their set values.

Fixed an issue with Hero’s Upper Charge where if it was used with a two handed weapon, the weapon image would disappear.

Parashock Guard Paladin’s Parashock Guard now has an on/off cooldown of 1 second.

Fixed an issue where Dark Knight could use Lamancha Spear while on a rope.

Fixed an issue where if Adventurer magicians used Infinity through Unstable Memorize then used Infinity again, the buff icon would flicker.

Archmage (F/P)’s Element Amplification’s skill description has been updated to match the current logic of not applying to Fire Aura.

Fixed an issue where if Archmage (F/P) used Mist Eruption through Unstable Memorize, Mist Eruption’s cooldown would be applied.

Fixed an issue with Bowmaster’s Afterimage Shot where if the skill’s cooldown was reset while the passive effect was activating, you could not instantly use the skill.

Adventurer thieves’ Dark Sight’s skill description has been updated to match the current logic of not being able to use other skills except for Flash Jump.

eviscerate Shadower’s Eviscerate when linked to Assassinate’s damage has been decreased from 3800% to 950%, number of attack activations has been increased from 1 to 4 (at level 25).

Dual Blade’s Final Cut duration effect will no longer be displayed while moving in boat in the Lake of Oblivion.

Dual Blade’s Asura enhancement core’s prefix has been changed from Asura to Sura.

Hedgehog Buster Fixed an issue where Viper’s Hedgehog Buster’s description did not show the number of hits. Hedgehog Buster’s damage has been increased from 400% to 450%.

icbm Cannon Shooter’s ICBM’s damage has been decreased from 2400% to 1600%, number of hits has been increased from 4 to 6 (at level 25). Fixed an issue where the invincibility duration of the prepare action was affected by attack speed. Fixed an issue where if you changed maps immediately after using it, the contaminated area would be created on the new map.

Fixed an issue where Cygnus Phalanx’s ending effect was not affected by effect transparency.

Fixed an issue with Mikhail where defending against certain attacks with Royal Guard would not activate the counterattack.

Fixed an issue where Mikhail could not use potions when using Shining Cross – Install.

Soul Master’s Cross the Styx’s hit effect has been changed.

Fixed an issue with Flame Wizard’s Flame Discharge – Flame Fox where the recreation count applied 1 less time than the number. Fixed an issue where Orbital Flame’s maximum number increased while using this skill.

Striker’s Vortex’s mouse over image has been changed.

Fixed an issue where if Striker used Heaven and Earth then used Shark Wave, it would consume the Thunder buffs but the defense ignore number would not be changed.

Boost End - Hunter's Targeting Aran’s Boost End – Hunter’s Targeting’s damage has been decreased from 1500% to 1070%, number of attack activations has been increased from 5 to 7. Fixed an issue where sometimes the client would exit if you changed maps while using this skill. Fixed an issue where the MP consumed was increased based on the number of attack activations. Fixed an issue where the polearm effect’s location appeared differently to other characters. Fixed an issue where the enemy with the highest maximum HP in range was not attacked.

Fixed an issue where Mercedes could use Rolling Moonsault in maps that did not allow movement skills.

Fixed an issue where the client would sometimes exit if Mercedes used Leap Tornado on a map with luminous clusters.

Fixed an issue where Mercedes would sometimes jump in the opposite direction if they Double Jumped after hanging on a rope while using Sylphidia.

Fixed an issue where if Phantom used Return of Phantom, returned to the map and died, they would be moved to a map that wasn’t the nearest town.

Fixed an issue where if Phantom had targeted an enemy with Mark of Phantom, they could not use it if they did not have Marks of the Master Thief.

Eunwol can no longer use Spirit Bond Maximum while on a rope. Fixed an issue where Spirit Bond Maximum’s summoned guardian spirit’s skill cooldowns were shared with other Eunwols in the same map.

Eunwol’s Spirit Incarnation’s skill description has been updated to match the current logic of it continuing while the key is held down.

Fixed an issue where if Luminous’ Liberation Orb’s duration ended due to using up all the attack activations, Liberation Orb’s passive effect would not activate for the remaining duration.

Fixed an issue where if Demon Slayer attacked an enemy using damage reflect right after using Metamorphosis, the damage number would appear but they would not receive any damage.

Fixed an issue where Battlemage’s Black Magic Altar, Grim Reaper, and Abyssal Lightning did not apply the darkness attribute.

Homing Missile Mechanic can no longer set Homing Missile on a skill macro. All existing skill macros have been reset.

Fixed an issue where Cadena could not use skills for a certain period of time after using Chain Arts: Takedown.

Angelic Buster’s Soul Seeker’s skill description has been updated to match the current logic of its recreation count restriction and maximum hit restriction.

Energy Burst Angelic Buster’s Energy Burst’s damage has been decreased from 1100% to 900%, number of hits has been increased from 12 to 15 (at level 25).

Fixed an issue where Zero’s Time Distortion sometimes not apply the increased damage taken effect to enemies. Fixed an issue where enemies’ slow effects were removed.

Adele’s Resonance’s skill description has been updated to match the current logic of the final damage stacking additively.

Adele’s Dike’s skill description has been updated to match the current logic of not being able to use it while using Tread.

Fixed an issue where Adele’s Dike – Persist did not apply.

Marker Adele’s Marker’s damage has been decreased from 1000% to 500%, number of hits has been increased from 3 to 6.

Fixed an issue where certain images in Adele’s Infinite did not apply effect transparency.

Gram Holder Illium’s Gram Holder’s damage has been decreased from 2000% to 1000%, number of hits has been increased from 6 to 12 (at level 25).

Fixed an issue where Ark’s Blissful Restraint’s ending effect did not appear to other characters.

Fixed an issue where Ark recovered HP before Endless Pain’s final hit.

Fixed an issue where Hoyoung could use Flying Nimbus and Fan Smash: Human at the same time.

Clone Attack Hoyoung’s Clone Attack’s damage has been decreased from 120% to 60%, number of hits has been increased from 2 to 4.

Sage Teachings Hyper Clone Rampage Hoyoung’s Sage Teachings: Hyper Clone Rampage’s damage boost to Clone Attack has been decreased from 800%p to 400%p. Fixed an issue where the image appeared abnormally when attacking Zakum or Urus.

Fixed an issue where Hoyoung could not use experience coupons after Sage Teachings: Descent of the Superpowered Gods’ strike activated.

Bosses

Fixed an issue in Urus where other characters’s pet name tags were visible.

Bloody Queen’s breath attack’s damage has been changed from fixed damage to a combination of % HP damage and regular damage.

Bloody Queen’s charm pattern will now be removed after exiting.

Fixed an issue where if you exited Suu/Demian/Lucid without clearing, you could not use Boss Matching to queue for other difficulties.

Fixed an issue in Suu where if you entered alone, died right before the platforms fell for the electric floor pattern and revived, the platforms would not be created.

In Suu phase 3, Suu’s hitbox has been increased in the downward direction.

Fixed an issue where Demian’s arrow key entry pattern appeared on the character select window.

Fixed an issue where if Demian’s stigma completed, you would not die if you were using certain skills.

Fixed an issue with Dusk’s laser pattern where only certain characters in the attack range would be hit.

Fixed an issue in Urus’ results window where incorrect scores were displayed then changed to the normal scores after a short time.

Quests and Maps

The daily quests lightbulb will now show the number of quests available.

Fixed an issue in maps with individual monsters where Elite Monster’s levels were set to a different level than the level range of the monsters in the map.

The Archon’s Blood quest’s category has been changed to Perion.

Fixed an issue where the alert message for acquiring the Wiseman medal was outputted multiple times.

Fixed an issue in Henesys Wardrobe map where you could fall below the platform in certain locations.

Fixed an issue in Black Heaven Act 3’s dogfight minigame where the boss monster did not appear.

Fixed an issue in Cross World Party Quests’ First Accompaniment’s 1st stage where you could not move to the next stage.

Fixed an issue in Cross World Party Quests’ First Accompaniment’s 1st stage where the achievement rate did not accumulate.

You can no longer use skills in the Cross World Party Quests’ Forest of Poison Fog’s 3rd stage.

Fixed an issue in Cross World Party Quests’ Traces of the Goddess where sometimes it would not progress after beating Papa Pixie.

The Find the Third Crystal quest’s completion NPC has been changed to JM in the Streets in Kerning City.

Fixed an issue where the client would exit when you accepted the Secure Helisium’s Front Lines quest.

Fixed an issue in Minar Forest where certain maps’ minimaps appeared awkwardly.

Fixed an issue in Korean Folk Town where you could not Double Jump on certain terrain.

Certain terrain in the Strange Aura! quest area has been changes.

You can no longer use movement skills while using the Edelstein Android Research Lab 3.

Fixed an issue in Kerning Tower Practice Room where characters’ appearances in the mirror appeared awkwardly.

Fixed an issue where the Mechanics could not use the special content riding in the [Road of Vanishing] Defeat Arma quest.

Fixed an issue in Esfera where the character’s location appeared awkwardly in the reflected floor.

Fixed an issue in Moonbridge’s White Spear where other characters’ walking appeared awkwardly.

Fixed an issue where Kaiser’s 3rd job quest could not be completed.

Fixed an issue where Angelic Buster appeared awkwardly in the quest information window.

Fixed an issue in Reboot where the Genesis Weapon quest information included information about scrolling.

Fixed an issue in Reboot where the Ice Knight’s Curse party quest rewards showed scrolls.

Fixed an issue in Maple Guide’s recommended quests where certain quests were sometimes duplicated.

The Transparent Shield’s description has been updated to include Blades, Soul Rings, and Controllers.

Items locked with Seal Locks can now be unlocked using the Green PC item unlock function in the in-game inventory instead of using the homepage.

Arcane Catalysts can no longer be used on items that have been Green PC locked.

Fixed an issue with certain androids where if you died, the android’s chat balloon location would appear awkwardly.

If you have too many Cash items in your inventory, you can no longer receive Cash items from Cash item vouchers.

Fixed an issue where certain items’ images appeared awkwardly on chairs and ridings when the character’s action changed.

Certain Cash items’ images have been changed.

Fixed an issue where if you failed to use the Halloween Ghost Riding item, the duration would be extended.

When enhancing equipment, the maximum HP and MP has been expanded to 30,000.

Fixed an issue where the Reboot Cosmos Ring Voucher’s tooltip information was not applied.

Fixed an issue where the Sunday Monster Park Medal’s equipped effect did not apply.

Fixed an issue where the Badge of Junna’s equipped effect did not apply.

Fixed an issue in Reboot where certain equipment’s tooltips included information about scrolls.

Fixed an issue where if Mechanic equipped a Genesis Pistol then rode the Metal Armor, the weapon effect was not outputted.

Fixed an issue where the Warming Hot Pad item’s cold prevention effect did not apply.

Fixed an issue where the Cape of Warmness’ cold prevention effect did not apply.

Fixed an issue with the Magnus face where certain expressions appeared awkwardly.

Fixed an issue where the Magnifying Glass item could not be used on items with unrevealed potential.

Etc

Login

The login, world select, character select, and character creation screens’ resolutions have been expanded to 1024×768.

Here are the new world select, character select, and character creation screens.

Click to view slideshow.

Here are all the new character creation screens!

The Kritias Invasion is no longer available. You can no longer accept the Participate in the Kritias Invasion! quest and all related achievements have been moved to the Memories tab.

Hekaton is no longer available. You can no longer accept the Final Battle! Hekaton quest and all related achievements have been moved to the Memories tab.

Fixed an issue where if you tried to entry Maple Union’s raid while various enhancement-related UIs were open, a message that said you could not enter for an unknown reason would appear.

Fixed an issue in Maple Union where if a character was placed in the raid and did not participate, Union Coins would not be accumulated.

Fixed an issue in Flag Race where you could use the Rush skill to return to the beginning. Fixed an issue where you could use a skill multiple times.

You can no longer enhance items in Flag Race.

In Sharenian’s Underground Culvert, after Arcanus is summoned, the maximum summon stage will no longer be decreased if the number of players decreases.

You can no longer enhance items in Sharenian’s Underground Culvert.

In The SEED 34F, the monsters that appear can no longer move.

Fixed an issue in The SEED where after exiting Practice Mode, the Repolished Hazy Stones were not given.

Fixed an issue in Spirit Saviour and Union Raid where the exit button disappeared.

Fixed an issue in Spirit Saviour where sometimes the Poison Spirit’s size did not increase. Fixed an issue where sometimes two Poison Spirits were summoned.

Fixed an issue where the Red PC trade restrictions blocked the usage of profession skills.

If you have used Green PC or one-time Green PC in the last 4 months. killing monsters on a Red PC will now be limited to increasing the Security Gauge to 99%.

  • When using Nexon OTP, the restrictions will apply to Green PCs used anywhere.
  • When Nexon OTP is removed, the restriction duration will be applied based on the first character connection date.

A guide that recommends changing the registered PC names on the Security menu has been added.

A guide that recommends removing old PCs registered on the Security menu has been added.

The experience from experience orbs created after defeating level 101~150 Elite Champions has been increased.

Fixed an issue where you could get the Maple Guide stamp for certain areas by killing monsters even before you reached the beginning level. If you have already began acquiring the stamp, you can continue.

Fixed an issue where using double clicking items such as the Skin Care Coupon in the Cash Shop on Zero – Beta then clicking Remove All, the character appearance would be different than the actual character.

Fixed an issue where if you entered the Maple Auction on a riding that did not show hats then exited, the hat would appear intermittently.

In Maple Auction, if there are more items that meet the search criteria, a message to show the next list has been added.

Fixed an issue in Maple Auction where in the search results, the sorting by price and price per item were different when searching non-bundled items.

Fixed an issue where the character information window’s Today’s Personality Traits did not update.

Fixed an issue in Lith Harbor where the NPC Jeff did not have any dialogue.

Fixed an issue where non-existent NPCs were shown on the minimap.

Fixed an issue in Amherst where you could not charge stars or bullets. Fixed an issue where you could not purchase arrows.

Fixed an issue where the Game menu could not be closed by pressing the Esc key.

Fixed an issue where the client would exit instead of moving you to the character select screen if you exited the game through the game settings menu.

Fixed an issue where alert popups appeared at the top of the screen.

Fixed an issue where if you registered the Capture Mode’s shortcut to Esc, pressing Esc would not end Capture Mode.

Fixed an issue with the Craftsman’s Soul UI where if you used a Soul Enchanter on an item with a Recovery Shield, the UI would not close.

The key entry guide image on herbs/veins when you have not learned any profession skills has been changed.

In Monster Life, the Onyx Jaguar monster’s image has been changed.

Fixed an issue in Monster Life where sometimes buildings could not be placed in empty spaces.

Fixed an issue where the Soul charge effect did not appear when the Elite Boss’ curse was active.

Fixed an issue in Reboot where Dragon equipment and Mechanic equipment did not drop.

Fixed an issue where the World Select button sometimes duplicated and appeared to be clicked.

In the Meso Market, the buy/sell amount selected mesos have been changed to be more visible.


KMS ver. 1.2.340 – Yeti’s Debut!

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2020yetiTV.0

This patch has a couple of new events, as well as fully updating the login/world select/character select/character creation screens! The first patch of the winter update should be on December 17, so around a week or two before that will be the next KMST update/teaser video.

Overview

top_update_201118

  • Yeti Wants to Debut!
    • Make the ultimate cut to show off Yeti’s cool look.
    • Decorate the Yeti TV to complete its debut! You’ll receive gifts filled with Yeti’s coolness.
  • I Didn’t Do Anything But…
    • The weather is getting colder… what if you don’t want to do anything?
    • You don’t need to do anything but you can enjoy a special pouch that accumulates experience.
  • 2020 Maple Life Turn Around
    • A gift of thanks to Maple warriors who enjoyed MapleStory this year!
    • Open boxes hiding enormous gifts, and become the master of Maple Life Turn Around!

Improvements and Bug Fixes

Skills

Fixed an issue where the client would exit if you used Riding skills and chairs at the same time.

Fixed an issue where after using the Risktaker ring, the buff would not disappear if you were hit by certain attacks.

The special core Quick Reload, which reduces skill cooldowns when you take a certain number of hits has been changed to Endurance 2.

Haste and movement speed increasing consumable items will now be applied before Nimble Feet. Nimble Feet can no longer be used while Haste or movement speed increasing consumable items are applied.

Fixed an issue where certain installation skills’ installation restrictions included other characters’ skills.

Fixed an issue where if Magic Guard type skills were applied, the Pet Auto Pot settings would cause potions to be used higher than their set values.

Fixed an issue with Hero’s Upper Charge where if it was used with a two handed weapon, the weapon image would disappear.

Parashock Guard Paladin’s Parashock Guard now has an on/off cooldown of 1 second.

Fixed an issue where Dark Knight could use Lamancha Spear while on a rope.

Fixed an issue where if Adventurer magicians used Infinity through Unstable Memorize then used Infinity again, the buff icon would flicker.

Archmage (F/P)’s Element Amplification’s skill description has been updated to match the current logic of not applying to Fire Aura.

Fixed an issue where if Archmage (F/P) used Mist Eruption through Unstable Memorize, Mist Eruption’s cooldown would be applied.

Fixed an issue with Bowmaster’s Afterimage Shot where if the skill’s cooldown was reset while the passive effect was activating, you could not instantly use the skill.

Adventurer thieves’ Dark Sight’s skill description has been updated to match the current logic of not being able to use other skills except for Flash Jump.

eviscerate Shadower’s Eviscerate when linked to Assassinate’s damage has been decreased from 3800% to 950%, number of attack activations has been increased from 1 to 4 (at level 25).

Dual Blade’s Final Cut duration effect will no longer be displayed while moving in boat in the Lake of Oblivion.

Dual Blade’s Asura enhancement core’s prefix has been changed from Asura to Sura.

Hedgehog Buster Fixed an issue where Viper’s Hedgehog Buster’s description did not show the number of hits. Hedgehog Buster’s damage has been increased from 400% to 450%.

icbm Cannon Shooter’s ICBM’s damage has been decreased from 2400% to 1600%, number of hits has been increased from 4 to 6 (at level 25). Fixed an issue where the invincibility duration of the prepare action was affected by attack speed. Fixed an issue where if you changed maps immediately after using it, the contaminated area would be created on the new map.

Fixed an issue where Cygnus Phalanx’s ending effect was not affected by effect transparency.

Fixed an issue with Mikhail where defending against certain attacks with Royal Guard would not activate the counterattack.

Fixed an issue where Mikhail could not use potions when using Shining Cross – Install.

Soul Master’s Cross the Styx’s hit effect has been changed.

Fixed an issue with Flame Wizard’s Flame Discharge – Flame Fox where the recreation count applied 1 less time than the number. Fixed an issue where Orbital Flame’s maximum number increased while using this skill.

Striker’s Vortex’s mouse over image has been changed.

Fixed an issue where if Striker used Heaven and Earth then used Shark Wave, it would consume the Thunder buffs but the defense ignore number would not be changed.

Boost End - Hunter's Targeting Aran’s Boost End – Hunter’s Targeting’s damage has been decreased from 1500% to 1070%, number of attack activations has been increased from 5 to 7. Fixed an issue where sometimes the client would exit if you changed maps while using this skill. Fixed an issue where the MP consumed was increased based on the number of attack activations. Fixed an issue where the polearm effect’s location appeared differently to other characters. Fixed an issue where the enemy with the highest maximum HP in range was not attacked.

Fixed an issue where Mercedes could use Rolling Moonsault in maps that did not allow movement skills.

Fixed an issue where the client would sometimes exit if Mercedes used Leap Tornado on a map with luminous clusters.

Fixed an issue where Mercedes would sometimes jump in the opposite direction if they Double Jumped after hanging on a rope while using Sylphidia.

Fixed an issue where if Phantom used Return of Phantom, returned to the map and died, they would be moved to a map that wasn’t the nearest town.

Fixed an issue where if Phantom had targeted an enemy with Mark of Phantom, they could not use it if they did not have Marks of the Master Thief.

Eunwol can no longer use Spirit Bond Maximum while on a rope. Fixed an issue where Spirit Bond Maximum’s summoned guardian spirit’s skill cooldowns were shared with other Eunwols in the same map.

Eunwol’s Spirit Incarnation’s skill description has been updated to match the current logic of it continuing while the key is held down.

Fixed an issue where if Luminous’ Liberation Orb’s duration ended due to using up all the attack activations, Liberation Orb’s passive effect would not activate for the remaining duration.

Fixed an issue where if Demon Slayer attacked an enemy using damage reflect right after using Metamorphosis, the damage number would appear but they would not receive any damage.

Fixed an issue where Battlemage’s Black Magic Altar, Grim Reaper, and Abyssal Lightning did not apply the darkness attribute.

Homing Missile Mechanic can no longer set Homing Missile on a skill macro. All existing skill macros have been reset.

Fixed an issue where Cadena could not use skills for a certain period of time after using Chain Arts: Takedown.

Angelic Buster’s Soul Seeker’s skill description has been updated to match the current logic of its recreation count restriction and maximum hit restriction.

Energy Burst Angelic Buster’s Energy Burst’s damage has been decreased from 1100% to 900%, number of hits has been increased from 12 to 15 (at level 25).

Fixed an issue where Zero’s Time Distortion sometimes not apply the increased damage taken effect to enemies. Fixed an issue where enemies’ slow effects were removed.

Adele’s Resonance’s skill description has been updated to match the current logic of the final damage stacking additively.

Adele’s Dike’s skill description has been updated to match the current logic of not being able to use it while using Tread.

Fixed an issue where Adele’s Dike – Persist did not apply.

Marker Adele’s Marker’s damage has been decreased from 1000% to 500%, number of hits has been increased from 3 to 6.

Fixed an issue where certain images in Adele’s Infinite did not apply effect transparency.

Gram Holder Illium’s Gram Holder’s damage has been decreased from 2000% to 1000%, number of hits has been increased from 6 to 12 (at level 25).

Fixed an issue where Ark’s Blissful Restraint’s ending effect did not appear to other characters.

Fixed an issue where Ark recovered HP before Endless Pain’s final hit.

Fixed an issue where Hoyoung could use Flying Nimbus and Fan Smash: Human at the same time.

Clone Attack Hoyoung’s Clone Attack’s damage has been decreased from 120% to 60%, number of hits has been increased from 2 to 4.

Understanding Hoyoung’s Understanding’s damage boost to Clone Attack has been decreased from 120%p to 60%p.

Enlightenment Hoyoung’s Enlightenment’s damage boost to Clone Attack has been decreased from 220%p to 110%p.

Sage Teachings Hyper Clone Rampage Hoyoung’s Sage Teachings: Hyper Clone Rampage’s damage boost to Clone Attack has been decreased from 800%p to 400%p. Fixed an issue where the image appeared abnormally when attacking Zakum or Urus.

Fixed an issue where Hoyoung could not use experience coupons after Sage Teachings: Descent of the Superpowered Gods’ strike activated.

Bosses

Bloody Queen’s breath attack’s damage has been changed from fixed damage to a combination of % HP damage and regular damage.

Bloody Queen’s charm pattern will now be removed after exiting.

Fixed an issue where if you exited Suu/Demian/Lucid/Will without clearing, you could not use Boss Matching to queue for other difficulties.

Fixed an issue in Suu where if you entered alone, died right before the platforms fell for the electric floor pattern and revived, the platforms would not be created.

In Suu phase 3, Suu’s hitbox has been increased in the downward direction.

Fixed an issue where Demian’s arrow key entry pattern appeared on the character select window.

Fixed an issue where if Demian’s stigma completed, you would not die if you were using certain skills.

Fixed an issue with Dusk’s laser pattern where only certain characters in the attack range would be hit.

Fixed an issue in Urus’ results window where incorrect scores were displayed then changed to the normal scores after a short time.

Quests and Maps

The daily quests lightbulb will now show the number of quests available.

Fixed an issue in maps with individual monsters where Elite Monster’s levels were set to a different level than the level range of the monsters in the map.

Fixed an issue where the Arcon’s Blood quest’s category showed Perion.

Fixed an issue where the alert message for acquiring the Wiseman medal was outputted multiple times.

Fixed an issue in Henesys Wardrobe map where you could fall below the platform in certain locations.

Fixed an issue in Black Heaven Act 3’s dogfight minigame where the boss monster did not appear.

Fixed an issue in Cross World Party Quests’ First Accompaniment’s 1st stage where you could not move to the next stage.

Fixed an issue in Cross World Party Quests’ First Accompaniment’s 1st stage where the achievement rate did not accumulate.

You can no longer use skills in the Cross World Party Quests’ Forest of Poison Fog’s 3rd stage.

Fixed an issue in Cross World Party Quests’ Traces of the Goddess where sometimes it would not progress after beating Papa Pixie.

The Find the Third Crystal quest’s completion NPC has been changed to JM in the Streets in Kerning City.

Fixed an issue where the client would exit when you accepted the Secure Helisium’s Front Lines quest.

Fixed an issue in Minar Forest where certain maps’ minimaps appeared awkwardly.

Fixed an issue in Korean Folk Town where you could not Double Jump on certain terrain.

Certain terrain in the Strange Aura! quest area has been changes.

You can no longer use movement skills while using the elevator in Edelstein Android Research Lab 3.

Fixed an issue in Kerning Tower Practice Room where characters’ appearances in the mirror appeared awkwardly.

Fixed an issue where the Mechanics could not use the special content riding in the [Road of Vanishing] Defeat Arma quest.

Fixed an issue in Esfera where the character’s location appeared awkwardly in the reflected floor.

Fixed an issue in Moonbridge’s White Spear where other characters’ walking appeared awkwardly.

Fixed an issue where Kaiser’s 3rd job quest could not be completed.

Fixed an issue where Angelic Buster appeared awkwardly in the quest information window.

Fixed an issue in Reboot where the Genesis Weapon quest information included information about scrolling.

Fixed an issue in Reboot where the Ice Knight’s Curse party quest rewards showed scrolls.

Fixed an issue in Maple Guide’s recommended quests where certain quests were sometimes duplicated.

The Transparent Shield’s description has been updated to include Blades, Soul Rings, and Controllers.

Items locked with Seal Locks can now be unlocked using the Green PC item unlock function in the in-game inventory instead of using the homepage.

Arcane Catalysts can no longer be used on items that have been Green PC locked.

Fixed an issue with certain androids where if you died, the android’s chat balloon location would appear awkwardly.

If you have too many Cash items in your inventory, you can no longer receive Cash items from Cash item vouchers.

Fixed an issue where certain items’ images appeared awkwardly on chairs and ridings when the character’s action changed.

Certain Cash items’ images have been changed.

Fixed an issue where if you failed to use the Halloween Ghost Riding item, the duration would be extended.

When enhancing equipment, the maximum HP and MP has been expanded to 30,000.

Fixed an issue where the Reboot Cosmos Ring Voucher’s tooltip information was not applied.

Fixed an issue where the Sunday Monster Park Medal’s equipped effect did not apply.

Fixed an issue where the Badge of Junna’s equipped effect did not apply.

Fixed an issue in Reboot where certain equipment’s tooltips included information about scrolls.

Fixed an issue where if Mechanic equipped a Genesis Pistol then rode the Metal Armor, the weapon effect was not outputted.

Fixed an issue where the Warming Hot Pad item’s cold prevention effect did not apply.

Fixed an issue where the Cape of Warmness’ cold prevention effect did not apply.

Fixed an issue with the Magnus face where certain expressions appeared awkwardly.

Fixed an issue where the Magnifying Glass item could not be used on items with unrevealed potential.

Fixed an issue where if you applied the Green PC lock to Zero’s weapon while growing it, you could grow a locked weapon.

Fixed an issue where non-humanoid Androids’ dialogue was not displayed.

Fixed an issue where the World’s Strongest Battle Power Chair’s battle power number was different than the real battle power.

Fixed an issue where the client would sometimes exit while using the World’s Strongest Battle Power Chair.

Fixed a typo in the Prickly Hair when using Mix Dye Coupons.

Etc

Login

The login, world select, character select, and character creation screens’ resolutions have been expanded to 1024×768.

Here are the new world select, character select, and character creation screens.

Click to view slideshow.

Here are all the new character creation screens!

The Kritias Invasion is no longer available. You can no longer accept the Participate in the Kritias Invasion! quest and all related achievements have been moved to the Memories tab.

Hekaton is no longer available. You can no longer accept the Final Battle! Hekaton quest and all related achievements have been moved to the Memories tab.

Fixed an issue where if you tried to entry Maple Union’s raid while various enhancement-related UIs were open, a message that said you could not enter for an unknown reason would appear.

Fixed an issue in Maple Union where if a character was placed in the raid and did not participate, Union Coins would not be accumulated.

Fixed an issue in Flag Race where you could use the Rush skill to return to the beginning. Fixed an issue where you could use a skill multiple times.

You can no longer enhance items in Flag Race.

In Sharenian’s Underground Culvert, after Arcanus is summoned, the maximum summon stage will no longer be decreased if the number of players decreases.

You can no longer enhance items in Sharenian’s Underground Culvert.

In The SEED 34F, the monsters that appear can no longer be moved.

Fixed an issue in The SEED where after exiting Practice Mode, the Repolished Hazy Stones were not given.

Fixed an issue in Spirit Saviour and Union Raid where the exit button disappeared.

Fixed an issue in Spirit Saviour where sometimes the Poison Spirit’s size did not increase. Fixed an issue where sometimes two Poison Spirits were summoned.

Fixed an issue where the Red PC trade restrictions blocked the usage of profession skills.

If you have used Green PC or one-time Green PC in the last 4 months. killing monsters on a Red PC will now be limited to increasing the Security Gauge to 99%.

  • When using Nexon OTP, the restrictions will apply to Green PCs used anywhere.
  • When Nexon OTP is removed, the restriction duration will be applied based on the first character connection date.

A guide that recommends changing the registered PC names on the Security menu has been added.

A guide that recommends removing old PCs registered on the Security menu has been added.

The experience from experience orbs created after defeating level 101~150 Elite Champions has been increased.

Fixed an issue where you could get the Maple Guide stamp for certain areas by killing monsters even before you reached the beginning level. If you have already began acquiring the stamp, you can continue.

Fixed an issue where using double clicking items such as the Skin Care Coupon in the Cash Shop on Zero – Beta then clicking Remove All, the character appearance would be different than the actual character.

Fixed an issue where if you entered the Maple Auction on a riding that did not show hats then exited, the hat would appear intermittently.

In Maple Auction, if there are more items that meet the search criteria, a message to show the next list has been added.

Fixed an issue in Maple Auction where in the search results, the sorting by price and price per item were different when searching non-bundled items.

Fixed an issue where the character information window’s Today’s Personality Traits did not update.

Fixed an issue in Lith Harbor where the NPC Jeff did not have any dialogue.

Fixed an issue where non-existent NPCs were shown on the minimap.

Fixed an issue in Amherst where you could not charge stars or bullets. Fixed an issue where you could not purchase arrows.

Fixed an issue where the Game menu could not be closed by pressing the Esc key.

Fixed an issue where the client would exit instead of moving you to the character select screen if you exited the game through the game settings menu.

Fixed an issue where alert popups appeared at the top of the screen.

Fixed an issue where if you registered the Capture Mode’s shortcut to Esc, pressing Esc would not end Capture Mode.

Fixed an issue with the Craftsman’s Soul UI where if you used a Soul Enchanter on an item with a Recovery Shield, the UI would not close.

The key entry guide image on herbs/veins when you have not learned any profession skills has been changed.

In Monster Life, the Onyx Jaguar monster’s image has been changed.

Fixed an issue in Monster Life where sometimes buildings could not be placed in empty spaces.

Fixed an issue where the Soul charge effect did not appear when the Elite Boss’ curse was active.

Fixed an issue in Reboot where Dragon equipment and Mechanic equipment did not drop.

Fixed an issue where the World Select button sometimes duplicated and appeared to be clicked.

In the Meso Market, the buy/sell amount selected mesos have been changed to be more visible.

Fixed a typo in the Mannequin Beauty Change UI window.

Fixed an issue where sometimes you could not enter a Bounty Hunter portal.

Cash Shop

Royal Style

Maple Royal Style Coupon

The Maple Royal Style Coupon will be on sale from November 19 to December 16.

New Royal Style Items

There are some new items such as the Bungeo-ppang set.

It also has the 92nd Special Label: Warm Excitement set. If you collect all 5 items, you’ll receive the First Snow Bus Stop Chair.

Nexon Shopping

Nexon Shopping

The Nexon Shopping sale will run from November 19 to November 30. It is on Nexon’s online store only.

You can buy Royal Style Coupons, the Pink Bean Horns, and the Sweet Springle Package.

Events

Yeti Wants to Debut

Yeti Wants to Debut

The Yeti Wants to Debut event will run from November 19 to December 16. It is available for characters level 101 or higher.

Yeti TV Chair

Help Yeti who wants to be a star by creating a cool Yeti TV! You can accept the quest through the event icon or by talking to Yeti in towns. You’ll receive a Yeti TV Chair.

After accepting the quest, you can hunt monsters around your level to collect Yeti’s Ambition. You can acquire up to 1000 Yeti’s Ambition per character per day.

Yeti TV Decorating

Once per day, you can increase the level of your Yeti TV by using 200 Yeti’s Ambition. As your Yeti TV’s level increases, you can change more of the parts on it.

  • Level 3: Video
  • Level 6: TV frame
  • Level 9: TV horns
  • Level 12: TV expression
  • Level 15: TV platform

You can change your Yeti TV’s parts by using 100 Yeti’s Ambition. The parts are randomly selected, not including the part that is currently in use.

When your Yeti TV reaches certain levels, you can receive special rewards. These can be claimed once per world.

  • Level 1: 4 2x Experience Coupons (15 minutes)
  • Level 2: Superstar Yeti Riding (Permanent) Voucher
  • Level 4: 10 Event Ring Only Meister Cubes
  • Level 5: Yeti x Yeti Damage Skin
  • Level 7: Powerful Rebirth Flame
  • Level 8: Yeti Horns Voucher
  • Level 10: 20 Strange Additional Cubes (20 Craftsman’s Cubes for Reboot)
  • Level 11: I’m Yeti Too Outfit Voucher
  • Level 13: Eternal Rebirth Flame
  • Level 14: Yeti Mic Weapon Voucher

I Didn’t Do Anything But…

The I Didn’t Do Anything But… event will run from December 3 to December 16. It is available to characters level 101 or higher.

 

You can talk to Cassandra to receive the Mysterious Experience Pouch. The pouch will store up to 12 hours of experience, including when you are not online.

While you are online, the experience will be stored every 10 seconds. When you are offline, they will be stored every 20 seconds. They are shared between all characters in the same Maple ID.

 

You can then click the button on the pouch to claim the saved experience. The experience given will be based on the character of the level you are claiming it on, and all of your stored experience will be consumed at once.

2020 Maple Life Turn Around

The 2020 Maple Life Turn Around event will run from December 10 to December 16. It is available to characters level 101 or higher.

 

Brilliantly decorate the year of 2020 with the Maple Life Turn Around! You can accept the quest through the event icon or by talking to Cassandra. 

After accepting the quest, you can hunt monsters around your level to collect Maple Life Turn Around Boxes.

When you find a box and complete the quest, you’ll receive a gift box. This quest can only be completed once per Nexon ID per day, and can be completed up to 5 times in total.

  • Day 1: 2020 Maple Life Turn Around <Pet Box>
  • Day 2: 2020 Maple Life Turn Around <Special Item Box>
  • Day 3: 2020 Maple Life Turn Around <Beauty Box>
  • Day 4: 2020 Maple Life Turn Around <Hair Box>
  • Day 5: 2020 Maple Life Turn Around <Money Box>

Each box has a basic reward and the chance to win additional special rewards.

2020 Maple Life Turn Around <Pet Box>

  • Basic Reward
    • Wonder Blue Pet Random Box
  • Special Rewards
    • Enriched Premium Water of Life
    • Petite Lucid Pet Package
    • 1st Heroes Pet Package
    • 2nd Heroes Pet Package
    • Petite Commanders Pet Package
    • Arcana Spirit Friends Package
    •  New Demon Pet Package
    • Sleepy Cat Pet Package
    • Chicks Pet Package
    • Petite Pony

2020 Maple Life Turn Around <Special Item Box>

  • Basic Reward
    • 50 Selective Arcane Symbol Vouchers
  • Special Rewards
    • Experience Core Gemstone
    • 100% Unique Potential Scroll
    • 100% Epic Additional Potential Scroll
    • Legendary Dominator Pendant Voucher
    • Legendary Papulatus Mark Voucher
    • Magnificent Dunkel Soul
    • Magnificent Jin Hilla Soul
    • Double Legendary Arcane Shade Weapon Box
    • 100% 20 Star Level 160 Enhancement Scroll

2020 Maple Life Turn Around <Beauty Box>

  • Basic Reward
    • Fairy Bros’ Selective Face Coupon
  • Special Rewards
    • Random Mix Colour Lens Coupon
    • Soft Petal Skin Change Coupon
    • Blush Petal Skin Change Coupon
    • Soft Lavender Skin Change Coupon
    • Blush Lavender Skin Change Coupon
    • Custom Mix Colour Lens Coupon
    • Starry Sky Orchid Set
    • Road of Vanishing Set
    • Master Time Full Package Voucher

2020 Maple Life Turn Around <Hair Box>

  • Basic Reward
    • Fairy Bros’ Selective Hair Coupon
  • Special Rewards
    • Random Mix Dye Coupon
    • Bling Butter Hair Coupon (M)
    • Dark Miro Hair Coupon (M)
    • Bling Suho Hair Coupon (M)
    • Half Chickpea Hair Coupon (F)
    • Cool Morning School Hair Coupon (F)
    • Bling Sinbi Hair Coupon (F)
    • Custom Mix Dye Coupon
    • Selective 5th Master Label Hair Coupon 

2020 Maple Life Turn Around <Money Box>

  • Basic Reward
    • 2000 Mileage
  • Special Rewards
    • 3,000 Maple Points
    • 30,000 Maple Points
    • 50,000 Maple Points
    • 100,000 Maple Points
    • 500,000 Maple Points
    • 1,000,000 Maple Points

Sunday Maple

The Sunday Maple event will take place on November 22, November 29, December 6, and December 13.

On November 22, the following benefits will be active:

  •  

On November 29, the following benefits will be active:

  •  

On December 6, the following benefits will be active:

  •  

On December 13, the following benefits will be active:

  •  

Maple TV, MapleStory X BTS, and KMST ver. 1.2.111 – 64-Bit Client!

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This post will be a combination of a few things that happened since my last one. First of all, today, the MapleStory homepage updated with a new splash page for something called Maple TV. It has a countdown that ends next week on December 10 at 4PM KST, so they will probably be showing the Winter update teaser video there! Also, if you look closely at the URL, you can see it says NeoTeaser, so Neo could possibly be the Winter update name.

The second thing is a new collaboration, MapleStory X BTS! For three weeks, starting last week, they will be releasing videos featuring the KPop band BTS.

Finally, today, a new patch was released for KMST. There’s no content but it is actually a really big one because they are now testing a new 64-bit client!

MapleStory X BTS

MapleStory X BTS

Last week, Nexon revealed a new collaboration event, MapleStory X BTS! This collab is very special as it is being marketed across almost every single MapleStory region at the same time!

They’re releasing one video per week, and two have been released so far. Personally I’m enjoying the videos, it’s pretty funny to see that one of the members is actually an active MapleStory player lol.

BTS Designed Hats

In this week’s video, they designed a bunch of different hats. I really want the Nexon building and Wonki ones! The teaser for the last video also mentions they’re going to be designing a set, so this collaboration is definitely going to be a Cash Shop event.

It might be similar to the old Frozen crossover we got a long time ago, with Frozen Royal Style Coupons. I can’t wait to spend all my money on BTS Royal Style Coupons.

KMST ver. 1.2.111 – 64-Bit Client

In order to provide a better game experience, preparations to change the client to 64-bit are in progress. The test server has been temporarily opened to perform client stability tests. 

This 64-bit client test will take place until December 9 at 10AM. After sufficient stability testing and optimizations are done, in the first half of 2021, we are preparing to apply this update to the official server.

 

MapleStory’s Winter Update – MapleStory Neo!

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The winter update will be released in three parts:

  • December 17: Signal
  • January 7: Chaser of Darkness, Kain
  • January 28: Hotel Arcus

Here’s a summary of the new things/updates coming:

  • New level 260 area: Cernium
  • New boss: Chosen One Seren
  • New level 270 area: Hotel Arcus (a hotel in the desert, featuring Senya Angler from the Savage Terminal story)
  • Level cap increased to level 300
  • 20% reduction in experience required from level 210-250
  • Quest experience increased
  • Monster Park Lacheln added
  • Experience loss on death removed (experience acquired and drop rate will be temporarily decreased instead)
  • Meso cap increased to 100b
  • Damage cap removed
  • New Nova archer job: Chaser of Darkness, Kain

The test server was just updated with some new content, but it’s 3 AM for me so I’m going to sleep, I’ll cover it tomorrow. Teaser: I hope you guys are ready for new symbol dailies 🙂

KMST ver. 1.2.112 – MapleStory Neo, Cernium, and Kain!

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Kain

The test server patch I mentioned in my last post was released and it includes a lot of the content we’ll be receiving in this winter update! The main parts for this patch are the new level 260+ area Cernium as well as the new Nova archer job Kain!

Overview

  • New Area <City of Gods, Cernium>
    • The city of gods, Cernium, has reappeared. What is happening in the city beyond the disappeared border?
  • Neo Growth Reorganization
    • The maximum character level has been increased to 300. The maximum damage limit and maximum meso limit have been increased.
    • In addition, the cumulative level up experience required from level 210~250 has been decreased by 20% and you will now gain increased experience from monsters which are the same level as you. The death penalty has been changed. Various changes have been made for faster growth!
  • New Job <Chaser of Darkness, Kain>
    • While dealing with the organization’s enemies, Kain realizes that the organization has been deceiving him. Check out his story.
  • Neo Tera Burning Plus
    • This winter, gain 1+2 levels until level 200! Gain 2 Tera Burnings and get the 17 Star Unique Absolabs weapon!
  • Neo Burning World
    • Powerful growth support benefits, 2 Mega Burning characters, and abundant level up rewards await you in Burning World!
  • Neo Event
    • Neo Castle, a mysterious space created when Maple World and Grandis World combined! Enjoy the abundant events taking place in Neo Castle!
  • Spring! Spring! Project
    • The Spring! Spring! Project continues, listening to the Voice of Mapler requests by players.

MapleStory NEO

MapleStory NEO

The MapleStory NEO update will take place over 3 patches:

  • Signal (December 17)
  • Chaser of Darkness, Kain (January 7)
  • Hotel Arcus (January 28)

The first patch will feature Cernium as a permanent level 260+ area, as well as the level cap increase to 300 and other growth related changes. The second patch contains the new job, the Nova archer Kain. The third patch contains the new level 270+ area Hotel Arcus as well as the Chosen One Seren as a new boss.

New Area <City of Gods, Cernium>

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The border between worlds has disappeared and the city of gods, Cernium, has appeared. What ending will the resurrection of the ancient gods caused by the voice of Transcendents bring?

Participation Requirements

  • Cernium (Before): Characters level 260 or higher who have completed the 5th job advancement and the ‘[The Day After] After That Day] quest.
  • Cernium (After): Characters level 265 or higher who have completed the 5th job advancement and the ‘[Cernium (Before)] Cernium Becomes One’ quest.

Participation Method

  • Cernium (Before): Accept the ‘[Borderless] He is in Ereb’ quest through the lightbulb on the left side of your screen.
  • Cernium (After): Accept the ‘[Cernium (After)] Burning Sky’ quest through the lightbulb on the left side of your screen.

Authentic Force

A special power to fight the monsters on the Grandis continent, Authentic Force has been added.

  • Authentic Force can be acquired by equipping special equipment, Authentic Symbols. You can combine Authentic Symbols to enhance them, and the higher level your Authentic Symbol, the more Authentic Force and main stat you will get. 
  • When you complete all the quests in Cernium, you will receive 1 Authentic Symbol: Cernium.
  • When you complete all the quests in Cernium and the ‘Another Power, Authentic Force’ quest, you can open the Authentic Symbol only equipment window.
  • Authentic Symbols can be enhanced up to level 11. The Authentic Force is increased by 10 per level.
  • Authentic Symbols give 500 main stat at level 1, which is increased to 2500 main stat at level 11. Demon Avengers and Xenon will receive stats based on their jobs.
  • Based on the difference between your character’s Authentic Force and monsters’ Authentic Force, 5%~125% of your damage will be applied and 100%~200% damage taken will be applied.
  • After completing the quests in Cernium, you can perform a daily quest for the Flame Priest in Cernium Square. When you complete it, you will receive 5 Authentic Symbols: Cernium.
  • After completing the quests in Burning Cernium, you can perform a daily quest for the Dawn Priest in Broken Cernium Square. When you complete it, you will receive 5 Authentic Symbols: Cernium.

Authentic Symbol Cernium

A new item has been added.

  • Authentic Symbol: Cernium

New NPCs have been added to Cernium.

  • Douglas
  • Elvis
  • Flame Priest
  • Dawn Priest
  • Court Knight
  • Magne
  • Harold

New monsters have been added to Cernium.

  • Black Sun Infantry (Lv. 260)
  • Black Sun Archer (Lv. 260)
  • Monster Seagull (Lv. 261)
  • Flame Spirit (Lv. 262)
  • Wandering Scholar Ghost (Lv. 263)
  • Curious Scholar Ghost (Lv. 264)
  • Lef Infantry (Lv. 265)
  • Lef Magician (Lv. 265)
  • Lef Assassin (Lv. 266)
  • Lef Armored Soldier (Lv. 267)
  • Black Sun Bomber (Lv. 268)
  • Black Sun Magician (Lv. 269)

A Cernium exploration related achievement has been added. In Cernium, Elite Bosses will not appear, Elite Champions will appear instead.

Click to view slideshow.

Here are Cernium’s maps.

Click to view slideshow.

Here are Burning Cernium’s maps.

Click to view slideshow.

Here are the new illustrations added.

NEO Growth Reorganization

The maximum character level has been increased from 275 to 300. The V Matrix’s maximum slots have been changed to 25.

The maximum damage limit has been increased to 150b and the maximum mesos limit has been increased from 30b to 100b.

The cumulative experience required to level up from 210~250 has been decreased by 20%.

Each area of Arcane River’s final quests’ completion experience rewards have been increased.

The number of Arcane Symbols acquired from Road of Vanishing and Chew Chew Island’s daily quests have been increased.

  • After completing all of Reverse City’s quests, Road of Vanishing’s daily quests rewards will be increased by 2x.
  • After completing all of Yum Yum Island’s quests, Chew Chew Island’s daily quest rewards will be increased by 2x.

The additional experience acquired from killing a monster with a level difference of 1 or less from your character has been increased from +10% to +20%.

The penalty upon character death has been changed.

  • Instead of losing experience, you will now have your experience acquired and drop rate decreased by 80% for a certain period of time.
  • The duration of the experience/drop rate reduction is based on the level of your character, and is applied from 5~130 minutes.
  • The Safety Charm item’s effect has been changed to instantly remove the experience/drop rate reduction.
  • Effects that decreased experience loss upon death have been changed to decrease the duration of the experience/drop rate reduction upon death.

Certain stages in Monster Park have been improved and a new stage Lacheln has been added.

  • Monster Park: Road of Vanishing’s clear experience has been increased.
  • Monster Park: Chew Chew Island’s terrain has been improved.
  • Monster Park: Lacheln has been added. Only characters who have completed the Lacheln story quests can enter.

Level 200 Equipment Set

Chaos Dusk, Hard Dunkel, Jin Hilla, and Black Mage can now drop Arcane Shade equipment.

Maple Achievements

New achievements have been added.

Monster Collection

New monsters have been added to Monster Collection.

  • Victoria Island
    • Prickly Thorn Tree
    • Forest Howler
    • Night Howler
    • Deep Forest Wisp
    • Forest Warden
    • Night Warden
    • Blue Fountain Spirit
    • Deep Fountain Spirit
    • Unstoppable Straw Bundle
    • Dust Bundle
    • Plump Flower
    • Poison Flower
    • Earth Rabbit
    • Incense Rabbit
    • Tree Forest Bug
    • Rock Forest Bug
    • Dangerous Earth Rabbit
    • Murky Dangerous Incense Rabbit
    • Dangerous Tree Forest Bug
    • Dangerous Rock Forest Bug
    • Dangerous Ruin’s Attack Soldier A
    • Dangerous Ruin’s Defense Soldier B
    • Poisonous Dangerous Ruin’s Attack Soldier B
    • Dangerous Ruin’s Defense Soldier B
    • Ruin’s Giant Monster
  • Ludus Lake
    • Green Trixter
    • [★] Clock
    • [★] Dark Clock
    • Mateon
    • Plateon
    • Mechateon
    • Machine MT-09
    • Bernard Gray
    • Ultra Gray
    • New Gray White
    • New Gray Black
    • Drone White
    • Drone Black
    • Weakening Drone Black
    • Caoong
    • Wiper
    • Undead [★] New Gray White
    • [★] New Gray White
    • [★] New Gray Black
  • Arcane River
    • Tra
    • Avoiding Monto
    • Search Type T Drone A
    • Search Type T Drone B
    • Battle Type T Drone A
    • Battle Type T Drone B
    • Extinction Type T Drone A
    • Sticky Extinction Type T Drone B
    • Extinction Type T Drone B
    • Powerful Search Type T Drone A
    • Powerful Search Type T Drone B
    • Powerful Battle Type T Drone A
    • Powerful Battle Type T Drone B
    • Kumpider
    • Squirnon
    • Powerful Monkeyrog
    • Powerful Bushroom
    • Powerful Rhyton
    • Regenerating Powerful Stonepy
    • Powerful Stonepy

New Job <Chaser of Darkness, Kain>

Kain, part of an organization that dominated Tulen City in Grandis by force, discovered that his boss was deceiving him, so he begins a fight to recover his lost past.

Kain uses the Breath Shooter and melee weapons from his Weapon Belt to deal with wounded enemies. Unleash the power of the ancient gods, bless your enemies with death, and deal deadly hits.

JobChangedKain

Kain’s Union effect is 10/20/40/80/100 DEX.

Beginner

  • Prior Preparation Prior Preparation: To ensure that your enemies are dealt with, prepare in advance. (max level: 2) (Link Skill)
    • Level 1: When you kill 8 enemies or hit a boss monster 9 times, complete 1 preparation. When you have 5 preparations, your damage is increased by 9% for 20 seconds. Cooldown: 40 seconds.
    • Level 2: When you kill 8 enemies or hit a boss monster 17 times, complete 1 preparation. When you have 5 preparations, your damage is increased by 17% for 20 seconds. Cooldown: 40 seconds.

1st Job

  • Strike ArrowManifest Strike Arrow Strike Arrow: Fire several arrows at once to effectively suppress enemies. When the attack hits an enemy, arrow fragments will be fired to nearby enemies, dealing an additional attack to enemies not hit by the arrows.
    When used, sometimes the uncontrollable Malice’s effects will manifest as a special form. (level 20 required for the 2nd job skill Strike Arrow II) (max level: 20)
    • Level 20: Consumes 14 MP. Deals 70% damage 5 times on up to 4 enemies.
      Arrow fragments: Deals 55% damage 5 times on up to 3 enemies not hit by Strike Arrow.

Shadow Step Effect

  • Shadow Step Shadow Step: Hide your body in darkness and move quickly. This skill can be used with the 4 arrow keys. When used with an arrow key, you will move in that direction. This skill can be used while using certain skills.
    While moving, you will be in Dark Sight, avoiding enemy attacks. When this skill is used on the ground in the left or right directions, you can use the skill again to instantly stop. (max level: 10)
    • Level 10: Consumes 30 MP. Cooldown: 10 seconds. [Passive effect: 10 speed]

Grappling Wire Effect

  • Grapping Wire Grappling Wire: Fire a special wire made with Drakas technology which you can move on. When you use the skill, fire the grappling wire at a platform, after which you can use the skill again and hold the key down to move on the wire. When you use the skill with the arrow keys, it will be fired at a 45° angle in that direction. This skill can be used in the air, and when it is, you will remain in the air for a short time. After the wire is attached to a platform, if it is not used for a certain period of time, it will automatically return. (max level: 10)
    • Level 10: Consumes 21 MP. Fire a wire at a platform. Hold the key down to move on the wire. [Passive effect: 10 jump]

Shadow Swift Effect

  • Shadow Swift Shadow Swift: Jump one more time while in the air to move a long distance. (max level: 5)
    • Level 5: Consumes 10 MP. Jump a certain distance.
  • Hitman Hitman: Acquire the ability to deal with enemies of the organization. (max level: 10)
    • Level 10: 40 attack, 35% critical rate, 50% stance, 15% max HP, 200 defense, 15% damage reduction.
  • Covert Covert: Move faster and more covertly. (max level: 10)
    • Level 10: 25% avoid, 20 speed, 20 maximum speed, 10 jump.

2nd Job

Possession Effect

  • Possession Possession: Realize your abilities and become able to control a part of the Devil Dragon Satiras’ powers.
    When skills that use the Breath Shooter hit an enemy or every few seconds on your own, create Malice. When it reaches a certain amount, acquire one Malice Stone. You can consume the Malice Stone to Manifest Satiras’ malice and enter Possession mode.
    In Possession Mode, Breath Shooter skills (except certain skills) will be enhanced to their Manifest versions, and after a Manifest skill is used 1 time, Possession Mode will be cancelled. Manifest skills ignore the base skills’ remaining Cartridges and cooldowns, and after they are used, a re-manifest cooldown is applied. You cannot use Possession while in Possession mode and if you use it while using an attacking skill, you will enter Possession mode without a cast action.
    By controlling your power, Strike Arrow’s uncontrolled Manifest is removed. (max level: 1)
    • Level 1: Create 8 Malice every few seconds.
      Create 12 Malice when a Breath Shooter skill hits an enemy.
      100 Malice is required to acquire a Malice Stone. You can hold up to 2 Malice Stones at a time.
      When you use the skill, consume 1 Malice Stone to enter Possession mode for 15 seconds.
      Cooldown: 0.3 seconds.
  • Dragon Fang Dragon Fang: Drawn by the scent of death, the Devil Dragon’s remnants materialize into fangs which spread more death. Dragon Fang is summoned when Kain’s own attacking skills hit enemies a certain number of times. If Dragon Fang hits an enemy using Damage Reflect, you will not take damage.
    If you change maps, they will disappear and based on the remaining duration, the number of hits required to create them will be decreased.
    When you use the skill, the effects will be activated. When you use it again, they will be deactivated. On/off skill. (max level: 20)
    • Level 20: 40 second summon.
      When Kain’s own attacking skills hit an enemy, enter Attack Mode and activate Dragon Bite which tracks and enemy and deals 85% damage 4 times. After Attack Mode is activated, up to 7 Dragon Bites will be cast and then return. Damage is increased by 20% on normal monsters.
      Up to 3 can be summoned.
      Attack Mode activation cooldown: 3 seconds.

Strike Arrow II Effect

  • Strike Arrow II Strike Arrow II: After using Strike Arrow, fire consecutive arrows to suppress enemies more effectively. After using Strike Arrow, you can use the skill again within a short period of time to use this skill. Strike Arrow’s arrow fragments are activated in the same way. (required skill: level 20 Strike Arrow) (level 20 required for 3rd job skill Strike Arrow III) (max level: 20)
    • Level 20: Consumes 14 MP. Deals 160% damage 5 times on up to 4 enemies.
      [Passive effect: Strike Arrow’s damage is increased by 89%p, arrow fragments’ damage is increased by 60%p]
  • Manifest Strike Arrow [Manifest] Strike Arrow: [Manifest Skill] Your malice changes the arrows to increase their range and power. (max level: 20)
    • Level 20: Consumes 14 MP. Deals 200% damage 8 times on up to 6 enemies.

Scattering Shot Effect

  • Scattering Shot Scattering Shot: Scatter arrows in multiple directions to attack in a wide range. (max level: 20)
    • Level 20: Consumes 35 MP. Fire 5 arrows that each deal 120% damage 4 times. Each arrow can hit up to 2 enemies. Damage is increased by 30% on normal monsters.
      If multiple arrows hit 1 enemy, the 2nd and later arrows’ final damage will be decreased by 50%.
      Prepare 1 Scattering Shot Cartridge every 6 seconds. You can hold up to 3 Cartridges at a time.

Manifest Scattering Shot Effect

  • Manifest Scattering Shot [Manifest] Scattering Shot: [Manifest Skill] An arrow infused with malice tracks enemies. The enemy with the highest maximum HP in range will be prioritized. If Scattering Shot hits an enemy using Damage Reflect, you will not take damage. (max level: 20)
    • Level 20: Consumes 35 MP. Fire 6 arrows that each deal 135% damage 4 times. Damage is increased by 30% on normal monsters.
      If multiple arrows hit 1 enemy, the 2nd and later arrows’ final damage will be decreased by 50%.
      Re-manifest cooldown: 7 seconds.

Breath Shooter Booster Effect

  • Breath Shooter Booster Breath Shooter Booster: Consume MP to increase the Breath Shooter’s attack speed by 2 stages. (required skill: level 5 Breath Shooter Mastery) (max level: 10)
    • Level 10: Consumes 10 MP. For 200 seconds, increase the Breath Shooter’s attack speed.
  • Breath Shooter Mastery Breath Shooter Mastery: Increases Breath Shooter mastery and attack. (level 19 required for 4th job skill Breath Shooter Expert) (max level: 19)
    • Level 19: Breath Shooter mastery increased to 50%. 30 attack.
  • Physical Training Physical Training: By training your body, permanently increases dexterity. (max level: 5)
    • Level 5: 60 DEX.

3rd Job

Strike Arrow III Effect

  • Strike Arrow III Strike Arrow III: After using Strike Arrow II, fire consecutive arrows to suppress enemies more effectively. After using Strike Arrow II, you can use the skill again within a short period of time to use this skill. Strike Arrow’s arrow fragments are activated in the same way. (required skill: level 20 Strike Arrow II) (max level: 20)
    • Level 20: Consumes 10 MP. Deals 240% damage 5 times on up to 4 enemies.
      [Passive effect: Strike Arrow’s damage is increased by 79%p, Strike Arrow II’s damage is increased by 79%p, [Manifest] Strike Arrow’s damage is increased by 80%p, arrow fragments’ damage is increased by 60%p]

Death Blessing Effect (Materialize)

  • Death Blessing Death Blessing: Give the blessing of death to enemies exposed to malice. When specific Manifest skills hit an enemy, they receive the blessing and when they are hit by an Execute skill, the blessing is materialized and they are destroyed from the inside. When the blessing is materialized, Death Blessing’s final damage is increased for a certain period of time and Shadow Step’s cooldown is reset. Death Blessing deals damage to enemies using Damage Ignore and Damage Reflect. (level 20 required for 4th job skill Advanced Death Blessing) (max level: 20)
    • Level 20: 60 second duration, stacks up to 10 times.
      Materialized Blessing: Consumes the Death Blessing stacks and deals 150% damage 10 times per stack. Death Blessing’s final damage is increased by 5% for 5 seconds.
  • Shaft Break Shaft Break: Fire an arrow that pierces through enemies then collapses and explodes. Before it collapses, the arrow pulls in enemies. It collapses after it pierces through a certain number of enemies, attacks a boss monster, or reaches the end of its range.
    If the explosion hits an enemy using Damage Reflect, you will not take damage. (max level: 20)
    • Level 20: Consumes 67 MP. Deals 180% damage 3 times on up to 3 enemies.
      When it collapses, it pulls in up to 7 enemies then explodes, dealing 140% damage 10 times on up to 10 enemies.
      Prepare 1 Shaft Break Cartridge every 8 seconds. You can hold up to 3 Cartridges at a time.
  • Manifest Shaft Break [Manifest] Shaft Break: [Manifest Skill] After the arrow explodes, malice remains like a tornado to torment enemies. Only the explosion will inflict Death Blessing on enemies. If the tornado hits an enemy using Damage Reflect, you will not take damage. (max level: 20)
    • Level 20: Consumes 67 MP. Deals 180% damage 3 times on up to 3 enemies.
      When it collapses, it pulls in up to 7 enemies then explodes, dealing 240% damage 10 times on up to 10 enemies.
      The tornado deals 40% damage 3 times on up to 10 enemies continuously.
      Re-manifest cooldown: 12 seconds.

Execute Phantom Blade Effect

  • Execute Phantom Blade [Execute] Phantom Blade: [Execute Skill] Quickly cut enemies in front of you using a sword hidden inside the Breath Shooter. (max level: 20)
    • Level 20: Consumes 30 MP. Deals 190% damage 6 times on up to 4 enemies.

Execute Tearing Knife Effect

  • Execute Tearing Knife [Execute] Tearing Knife: [Execute Skill] Stab enemies with a sharp dagger and pull it out, dealing fatal damage. If [Execute] Tearing Knife kills an enemy, Shadow Step’s cooldown is reset. (max level: 20)
    • Level 20: Consumes 40 MP. Deals 250% damage 7 times on up to 4 enemies.
      Cooldown: 4.5 seconds.
  • Remain Incense Remain Incense: Gather and crystallize the manifested malice. If Kain’s own attacking skills hit an enemy near a created crystal, it will attack nearby enemies. If Remain Incense hits an enemy using Damage Reflect, you will not take damage.
    When you use the skill, the effects will be activated. When you use it again, they will be deactivated. On/off skill. (max level: 15)
    • Level 15: When a Manifest skill, Thanatos Descent, or Ominous Stream hit an enemy, create 5  crystals for 10 seconds. Up to 10 can be created.
      When activated, each crystal will deal 150% damage 4 times on 1 enemy. Damage is increased by 50% on normal monsters. If multiple crystals hit 1 enemy, the 2nd and later crystals’ final damage will be decreased by 50%.
      Recreation cooldown: 6 seconds.
  • Natural Born Instinct Natural Born Instinct: Awaken your innate Black Nova instinct. (max level: 10)
    • Level 10: 25% final damage, 40 attack, 20% critical rate, 10% defense ignore, 30 status resistance, 30% elemental resistance.
  • Grinding Grinding: Sharpen and polish yourself. (level 9 required for 4th job skill Grinding II) (max level: 9)
    • Level 9: 20% max MP, 20% defense.
      Scattering Shot’s damage is increased by 75%p.
      [Manifest] Scattering Shot’s damage is increased by 80%p.
      Dragon Fang’s damage is increased by 50%p.

4th Job

  • Possession II Possession II: Gain control over the deeper malice. (max level: 1)
    • Level 1: Malice created every few seconds is increased to 10, Malice created when a Breath Shooter skill hits an enemy is increased to 17, maximum number of Malice Stones is increased to 4.
  • Advanced Death Blessing Advanced Death Blessing: Through deeper malice, enhance the blessing of death and make enemies’ death and fear into your own strength. (required skill: level 20 Death Blessing) (max level: 10)
    • Level 10: Materialized Blessing’s damage is increased by 155%p, Death Blessing’s final damage boost is increased by 5%p.
      Recover 5% max HP when you kill 5 enemies.
      When the Death Blessing is materialized on boss monsters, recover 3% max HP.

Falling Dust Effect

  • Falling Dust Falling Dust: Jump high and fire shockwave arrows downwards. The arrows will move a certain distance then activate a shockwave, attacking nearby enemies. If this skill is used in the air, it can be used without jumping. (max level: 30)
    • Level 30: Consumes 95 MP. Deals 410% damage 8 times on up to 12 enemies.
      Prepare 1 Falling Dust Cartridge every 10 seconds. You can hold up to 2 Cartridges at a time.
  • Manifest Falling Dust [Manifest] Falling Dust: [Manifest Skill] After the shockwave is activated, a giant malice strikes the enemy once more. Only the shockwave will inflict Death Blessing on enemies. If the malice hits an enemy using Damage Reflect, you will not take damage. (max level: 30)
    • Level 30: Consumes 95 MP. Deals 420% damage 8 times on up to 12 enemies. Afterwards, the malice erupts, dealing 240% damage 15 times on up to 15 enemies. 
      Re-manifest cooldown: 16 seconds.
  • Execute Chain Sickle [Execute] Chain Sickle: [Execute Skill] Throw a sickle connected to a chain forwards. After a large swing, the returning chain winds up and slams enemies from above. Only the large swing will materialize Death Blessing on enemies. If [Execute] Chain Sickle kills an enemy, Shadow Step’s cooldown is reset. (max level: 30)
    • Level 30: Consumes 95 MP. Deals 180% damage 6 times on up to 5 enemies, then activates a final strike, dealing 230% damage 12 times on up to 5 enemies.
      Cooldown: 7 seconds.
  • Execute Poison Needle [Execute] Poison Needle: [Execute Skill] After spinning forward to cut enemies, do a backflip and throw poison needles in all directions. When this skill is used in the air, you will remain in the air while throwing poison needles. This skill is not affected by attack speed increases. Only the spinning cut will materialize Death Blessing on enemies. If [Execute] Poison Needle kills an enemy, Shadow Step’s cooldown is reset. (max level: 30)
    • Level 30: Consumes 105 MP. Deals 260% damage 8 times on up to 6 enemies. After that, perform a continuous attack, dealing 115% damage 12 times on up to 6 enemies. Enemies hit by the consecutive attack will be inflicted with DoT, dealing 290% damage every second for 12 seconds.
      Cooldown: 15 seconds.

Dragon Scale Effect

  • Dragon Scale Dragon Scale: Create a shield that excludes all life except yourself and negates attacks with malice. When this skill is used, become invincible. If you hold the key down for a certain pariod of time, you can move during it. This skill is not affected by  cooldown resets. (max level: 20)
    • Level 20: Consumes 4% max HP per second. Maximum keydown time of 3.4 seconds.
      Cooldown: 35 seconds.
      [Passive effect: 30% avoid rate]

Nova Warrior Effect

  • Nova Warrior Nova Warrior: Increases all party members’ stats by a certain percentage for a certain period of time. (max level: 30)
    • Level 30: Consumes 70 MP. For 900 seconds, increases all stats of directly invested AP by 15%.

Nova Hero's Will Effect

  • Nova Hero's Will Nova Hero’s Will: Focus your mind to remove status conditions. After this skill is used, ignore all statuses for 3 seconds. However, this does not apply to certain statuses. (max level: 5)
    • Level 5: Consumes 5 MP. Cooldown: 360 seconds.
  • Grinding II Grinding II: Sharpen and polish yourself further, raising the completion to its limits. (required skill: level 9 Grinding) (max level: 30)
    • Level 30: 30 attack.
      Strike Arrow, Strike Arrow II, Strike Arrow III, and arrow fragments’ damage are increased by 85%p. 
      [Manifest] Strike Arrow’s damage is increased by 85%p.
      Scattering Shot’s damage is increased by 75%p.
      [Manifest] Scattering Shot’s damage is increased by 80%p.
      Shaft Break’s arrows and explosion’s damage are increased by 60%p.
      [Manifest} Shaft Break’s arrows and explosion’s damage are increased by 75%p, tornado’s damage is increased by 20%p.
      [Execute] Phantom Blade’s damage is increased by 100%p.
      [Execute] Tearing Knife’s damage is increased by 80%p.
      Remain Incense’s damage is increased by 100%p.
  • Dogma Dogma: Develop your own creed and grow yourself through your imposed restrictions. (max level: 20)
    • Level 20: 20% final damage, 20% critical damage, 30% defense ignore.
  • Breath Shooter Expert Breath Shooter Expert: Increases your Breath Shooter mastery and attack. (required skill: level 19 Breath Shooter Mastery) (max level: 30)
    • Level 30: Breath Shooter mastery increased to 70%.
      30% final damage, 30 attack, 20% critical damage.
  • Adapt to Death Adapt to Death: Adapt to death and fear. (max level: 20)
    • Level 20: 10% damage, 10% boss damage, 20% max HP, 15% damage reduction.

Hyper

  • Breath Shooter - Ignore GuardBreath Shooter – Ignore Guard: Breath Shooter skills’ defense ignore is increased by 15%. [required level: 140]
  • Breath Shooter - Reinforce Breath Shooter – Reinforce: Breath Shooter skills’ damage is increased by 10%. [required level: 150]
  • Breath Shooter - Boss Killer Breath Shooter – Boss Killer: Breath Shooter skills’ damage to bosses is increased by 15%. [required level: 180]
  • Execute - Ignore Guard Execute – Ignore Guard: Execute skills’ defense ignore is increased by 25%. [required level: 150]
  • Execute - Reinforce Execute – Reinforce: Execute skills’ damage is increased by 20%. [required level: 165]
  • Execute - Enhance Execute – Enhance: When Death Blessing’s final damage boost effect is active, you cannot be knocked back by any attack while using Execute skills. [required level: 190]
  • Remain Incense - Reinforce Remain Incense – Reinforce: Remain Incense’s damage is increased by 50%. [required level: 150]
  • Dragon Fang - Add Range Dragon Fang – Add Range: Dragon Fang’s enemy tracking range is increased by 10%. [required level: 165]
  • Dragon Scale - Extra Healing Dragon Scale – Extra Healing: While using Dragon Scale, recover 7% max HP per second. [required level: 190]

Chasing Shot Effect

  • Chasing Shot Chasing Shot: Fire arrows that track enemies and attack them. This skill is not affected by attack speed increases. This skill cannot be used if there is no enemy to track. (max level: 1) [required level: 140]
    • Level 1: Consumes 300 MP. Fire 3 arrows that each deal 320% damage 6 times on up to 6 enemies.
      Cooldown: 30 seconds.
  • Sneaky Sniping Sneaky Sniping: Focus your mind to secretly aim at enemies and snipe them. The more you hold the key down and aim, the attack range will change. When the key is released, an invisible shockwave is activated. This skill is not affected by attack speed increases. (max level: 1) [required level: 160]
    • Level 1: Consumes 350 MP. Maximum keydown duration of 1.4 seconds. Activate 5 shockwaves that each deal 150% damage 10 times on up to 12 enemies.
      Cooldown: 45 seconds.
  • Manifest Execute Sneaky Sniping [Manifest/Execute] Sneaky Sniping: [Manifest/Execute Skill] Snipe enemies using arrows of condensed malice. The more you hold the key down and aim, the attack range will change. When the key is released, an giant arrow pierces through enemies, dealing deadly damage. If [Manifest/Execute] Sneaky Sniping kills an enemy, Shadow Step’s cooldown is reset. (max level: 1) [required level: 160]
    • Level 1: Consumes 350 MP. Maximum keydown duration of 1.6 seconds. Activate 5 shockwaves that each deal 190% damage 12 times on up to 12 enemies.
      Re-manifest cooldown: 60 seconds.

Incarnation Effect

  • Incarnation Incarnation: Become the incarnation of malice, granting others the ability to use Death Blessing. This skill is not affected by  cooldown resets. If a party member’s attack activates Death Blessing and hits an enemy using Damage Reflect, you will not take damage. (max level: 1) [required level: 190]
    • Level 1: Consumes 500 MP. For 30 seconds, increase your damage by 15%, attack by 15%, and stance by 50%.
      Death Blessing’s number of hits is increased to 13.
      When party members’s attacks near Kain hit an enemy, a Death Blessing aura is activated that deals 150% damage 6 times. Reactivation cooldown: 3 seconds.
      Cooldown: 180 seconds.

5th Job

Manifest Dragon Burst Effect

  • Manifest Dragon Burst [Manifest] Dragon Burst: [Manifest Skill] Bring out your inherent power through the Breath Shooter and shoot it forwards. This skill can be used even if you are not in Possession mode, and it does not cancel Possession mode. All of Dragon Burst’s attacks will inflict Death Blessing on enemies. (max level: 25)
    • Level 25: Consumes 750 MP. Maximum keydown duration of 3 seconds. Deals 950% damage 10 times on up to 12 enemies continuously. The attack can be activated up to 10 times.
      You can change directions. After changing directions, you can change again after 0.5 seconds.
      Cooldown: 60 seconds.
    • Level 30: Consumes 750 MP. Maximum keydown duration of 3 seconds. Deals 1045% damage 10 times on up to 12 enemies continuously. The attack can be activated up to 10 times.
      You can change directions. After changing directions, you can change again after 0.5 seconds.
      Cooldown: 60 seconds.
  • Execute Fatal Blitz [Execute] Fatal Blitz: [Execute Skill] Move quickly to slash enemies in front of you, dealing deadly blows. If [Execute] Fatal Blitz kills an enemy, Shadow Step’s cooldown is reset. (max level: 25)
    • Level 25: Consumes 750 MP. Deals 650% damage 12 times on up to 8 enemies continuously for 3 seconds. The attack can be activated up to 10 times.
      Cooldown: 60 seconds.
    • Level 30: Consumes 750 MP. Deals 715% damage 12 times on up to 8 enemies continuously for 3 seconds. The attack can be activated up to 10 times.
      Cooldown: 60 seconds.
  • Thanatos Descent Thanatos Descent: Assimilate with the Devil Dragon Satiras and descend to the earth with malice and death. You can use the skill again to create an area of death around you for a short period of time, granting an inevitable death to enemies. If Thanatos Descent hits an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Consumes 1000 MP. For 35 seconds, increases your damage by 40% and stance by 50%.
      Malice created every few seconds is increased to 20, Malice created when a Breath Shooter skill hits an enemy is increased to 25, Remain Incense’s recreation cooldown is decreased to 1.5 seconds.
      When your own attacking skills hit an enemy 6 times, activate the Touch of Death, dealing 1000% damage 12 times on up to 8 enemies. Reactivation cooldown: 3 seconds.
      When the skill is reused, it will instantly end, creating an Area of Death which deals 1300% damage 15 times on up to 15 enemies continuously. You are invincible during the cast action of the Area of Death.
      Cooldown: 180 seconds.
    • Level 30: Consumes 1000 MP. For 35 seconds, increases your damage by 45% and stance by 50%.
      Malice created every few seconds is increased to 20, Malice created when a Breath Shooter skill hits an enemy is increased to 25, Remain Incense’s recreation cooldown is decreased to 1.5 seconds.
      When your own attacking skills hit an enemy 6 times, activate the Touch of Death, dealing 1100% damage 12 times on up to 8 enemies. Reactivation cooldown: 3 seconds.
      When the skill is reused, it will instantly end, creating an Area of Death which deals 1430% damage 15 times on up to 15 enemies continuously. You are invincible during the cast action of the Area of Death.
      Cooldown: 180 seconds.
  • Grip of Agony Grip of Agony: Sacrifice your enemies’ agony to summon the Devil Dragon Satiras’ Hands of Suffering. If the hands hit an enemy using Damage Reflect, you will not take damage. (max level: 25)
    • Level 25: Passive Effect: When you kill 25 enemies or hit a boss monster 12 times, harvest 1 Agony. You can harvest up to 25 Agonies.
      Active Effect: Consumes 1000 MP. Requires a minimum of 1 Agony. Consumes all harvested Agonies to summon the Hands of Suffering for 6 seconds, dealing 450% damage 4 times on up to 12 enemies continuously. For every additional Agony, the duration is increased by 1 second.
      Cooldown: 180 seconds.

Spring! Spring! Project

Skill Tooltips

To increase skill description readability, skill tooltips have been widened.

Pendant Stat Difference Guide

When comparing rings and pendants, a guide has been added that tells you that you can click the mousewheel to change the compared item.

You can now compare your equipped items with items that are linked in the chat.

All Slate Scrolls have been changed to Clean Slate Scrolls to remove the destruction chance upon failure. However, Cursed Slate Scrolls will still destroy items upon failure like before.

While Star Forcing items, if destruction protection can’t be used and is automatically removed, an alert will be outputted.

The V Matrix has been improved to make it easier to use.

  • The Core Lock feature has been added. Locked cores cannot be disassembled or used as enhancement material. You can unlock them by entering your second password.
  • The border colour of selected cores has been changed to make them easier to distinguish from newly acquired cores.
  • The Select All function has been added in Disassemble Mode. Clicking it will select all cores except for locked cores and currently equipped cores.
  • In Disassemble Mode, while you are selecting cores, if you click on an area that is not a core box, all selected cores will no longer be deselected.

The Meso Market’s daily register limit has been increased to 20.

Meso Market trades have been changed to be shared among all characters in the same world.

  • You can check the details of trades in progress of other characters in the same world, as well as cancel or receive them.
  • For trades registered before this maintenance, mesos or Maple Points will be paid in bulk to the registered character.

Mu Gong's Soul Piece

You can now purchase Mu Gong’s Soul Pieces from the Mu Lung Dojo Point Shop. It costs 6000 points for 1 and you can buy 2 per week.

In the Maple Auction, when searching for Cash items, a new ‘Regular Item’ filter has been added to search for non-Label items.

When a pet’s magic time ends, they will now be displayed in red in the inventory and equipment tab.

When using Premium Water of Life and Enriched Water of Life, you can use the mouse cursor to select which pet you want to revive.

Boss Move

Boss Matching has been changed to Boss Move.

  • You can select the boss and difficulty and press the GO Button to be instantly moved to the boss entry waiting map on the current channel.
  • The boss party formation buff can no longer be acquired.

In boss battles, the party UI will now show your party members’ remaining Death Counts.

Certain boss monster entry waiting maps have been changed to allow you to go to the Cash Shop and change channels.

  • Lucid: Clocktower of Nightmares
  • Jin Hilla: Altar of Desire Entrance
  • Dunkel: Place Closest to the End

When you defeat a weekly or monthly boss, if there are two or more characters in the map (including yourself), pets have been changed to not automatically pick up items that are shared between party members.

Quick Move

The Collector NPC has been added to the Quick Move UI to sell boss crystals.

In Urus, you can no longer close the expedition UI using the Esc key.

Skin Information

You can now see your current character’s skin information in the Cash tab of the equipment window. In addition, it will be outputted in the order of hair, face, and skin.

The maximum number of in-game reports per Maple ID per day has been increased from 10 to 15.

Improvements and Bug Fixes

Skills

Fixed an issue where using skills that continuously pulled in enemies would sometimes cause the client to exit.

Fixed an issue where certain Aura type skill effects would appear in cutscenes where the character was not visible.

Fixed an issue where if Paladin used Blessed Hammer then got hit by Cygnus’ Dark Tornado, Blessed Hammer would not attack after it ended.

Fixed an issue where Dark Knight’s Reincarnation reactivation cooldown effect showed while it was activating.

Dark Spear Dark Knight’s Dark Spear’s attack interval has been slightly decreased.

Fixed an issue with Bowmaster’s Silhouette Mirage where skill effect transparency did not apply to certain skill actions.

Shadower’s Prima Critical’s skill description has been updated to match the current logic of not being affected by Combat Orders.

Fixed an issue where if Captain installed Battleship Bomber on stairs, the sound effect would stack and be outputted.

Fixed an issue where if Mikhail cast Rho Aias, party members could not use Vertical Shining Chase or Rope Connect.

Fixed an issue with Soul Master in Soluna Time where sometimes the face could not be seen normally.

Soul Master’s Cross the Styx’s hit sound effect has been changed.

Fixed an issue with Wind Breaker in Suu phase 2 and 3 where if you used Howling Gale on the created platforms and then the platforms disappeared, sometimes Howling Gale would fall off the map.

Fixed an issue with Phantom where if he stole Double Spiral and Screw Punch and used them, sometimes the client would exit.

Fixed an issue with Luminous’ Liberation Orb where if it was used in Balanced mode, the last attack would appear as Unbalanced.

Fixed an issue where Demon Slayer could use Demon Trace while on a rope.

Fixed an issue with Wild Hunter where if they used Drawback in Lucid and touched a stone statue, they could not move.

Fixed an issue with Mechanic’s Homing Missile where if they performed another action after casting it, Homing Missile would not fire.

Soul Resonance Angelic Buster’s Soul Resonance’s damage has been decreased from 730% to 146%, number of hits has been increased from 1 to 5, finish attack’s damage has been decreased from 3000% to 600%, number of hits has been increased from 1 to 5.

Fixed an issue where Angelic Buster could use Overdrive while not in Dress Up mode.

Fixed an issue where Zero’s Advanced Power Stomp did not activate the shockwave if you crouched after using it.

Fixed an issue where if Zero applied Critical Bind’s bleed damage on an Arcane Force Map, the effect that appears when you don’t have enough Arcane Force would be outputted.

Fixed an issue where Kinesis’ Psychic Instinct was applied even if you didn’t have Psychic Points.

Fixed an issue where if Kinesis used Psychic Move while using certain buff skills, the cooldown would not apply.

Kinesis’ Mental Purification’s skill description has been updated to match the current logic of giving 3 second resistance against status effects.

Fixed an issue where Kinesis could throw objects while collecting herbs/ores after using Psychic Tornado.

Fixed an issue where Adele’s Dike’s successful defense skill voice was not outputted.

Creeping Spectre A short use action has been added to Ark’s Creeping Spectre.

Fixed an issue with Ark’s Abyssal Recall where the damage would be outputted late to other characters.

Fixed an issue with Ark’s Escaped Nightmare where sometimes the reactivation cooldown would not be shown correctly.

Boss Monsters

Boss Urus

Urus’ Golden Time has been changed to 1pm~10:59pm.

Fixed an issue where sometimes if an Elite Champion was defeated, the failure message would still appear.

Fixed an issue where if you entered an Elite Boss bonus stage, the outputted timer would be different from the actual remaining time.

The buffs for defeating Horntail and Pink Bean will no longer be given.

You can no longer enhance items in the Urus entry waiting map.

Fixed an issue in Urus where only the pet names of other characters were visible. Fixed an issue where sometimes pets would not be activated.

Fixed an issue in The SEED’s Scarecrow where the lightning’s damage would be applied to the maximum even if it was not on the fire.

Von Bon’s teleport pattern will now be cancelled upon exiting.

Fixed an issue in Demian where using the altar would show a different gauge to other characters.

Fixed an issue in Black Mage phase 1 where the red lightning could be moved by skills that moved enemies.

Quests and Maps

Fixed an issue in quest cutsceenes where sometimes the base UI would be displayed.

Fixed certain awkward terrain in Dragon’s Forest 3.

Fixed an issue in Cave of Life Entrance where the character would get stuck in certain terrain.

Fixed an issue in Exploring Locus East Path 2 where the Elite Boss stage’s rewards would not appear.

Fixed an issue in Black Heaven Act 1 where you could move to the next stage without completing the stage mission in Orca’s inner world.

Fixed an issue with the ‘[Weekly Quest] Black Heaven Interior: Steel Generoid Chipset Delivery’ quest where the quest information had the wrong area.

Fixed certain terrain in Limen’s Place Closest to the End map.

Characters who have completed Arcane River – Limen’s final quest ‘[Limen] The One Beyond Destiny’ can now complete the ‘[The Day After] After That Day’ quest which proceeds with each character’s story.

Fixed an issue in Cross World Party quests where job-specific consumable items were not given.

In Cross World Party Quests, pets’ hunger will no longer decrease. You can no longer use pet commands. Pets’ closeness will no longer change.

Fixed an issue in Sharenian’s Underground Culvert where sometimes pets would not be activated.

When a Luminous who has completed all of the story quests uses the Reverse Lantern, it will now disappear.

Fixed an issue with male Adele in the Final Call of the Sword quest where certain voice lines were not outputted.

Items

Fixed an issue with Genesis Lapis/Lazuli where they showed the applied set scroll from before growth.

Certain Cash equipment item images have been changed.

Fixed certain awkward images with the Maple Kandiva Bow.

Fixed an issue where the Bling Bling Monkey’s effect disappeared after riding a mount.

Fixed an issue where characters with the Purple Surfing Board equipped would appear differently in game and on the homepage.

The Transparent Shield item description has been updated to remove the line that said it made Blades transparent.

In the Cash Shop, you can now click the magnifying glass the top right of packages to see more detailed item information.

In Reboot world, when using Rebirth Flames, information regarding the scissor limit will no longer be shown.

Etc

Titles, chat bubbles, and quest notifications’ apperance location have been changed to appear naturally based on the equipment worn by the character.

Fixed an issue where certain buttons would overlap if you used the Monster Collection exploration UI while in combat.

In The SEED, Pet Guide: Toto will no longer drop.

Fixed an issue in The SEED 24F where the background music was not outputted.

Fixed an issue in The SEED 32F where monsters could not be attacked.

In The SEED 26F, the method to summon Orange Ancient Slime monsters hasb een changed.

  • Monsters will no longer be summoned if you drop Orange Slime Liquid on the burning altar.
  • You can now summon monsters by collecting the Orange Slime Liquid then talking to the burning altar.

Fixed an issue in Mu Lung Dojo where sometimes your ranking would not be registered after exiting.

In Mu Lung Dojo, certain monsters’ skill usage cycles have been changed. Fixed an issue where they could use other skills while using skills.

Experience coupons’ information text have been unified to the same format.

Fixed an issue in the guild window and alliance member list where sorting positions would cause ascending and descending order to be applied in reverse.

Fixed an issue where if you used a Megaphone in etc channels, channel 40 would be shown.

Kinesis

Kinesis’ character creation window’s image has been updated to use spine effects.

Fixed an issue in Star Force and Arcane Force maps where the minimap UI movement was awkward.

Fixed an issue in Flame Wolf where sometimes the ‘You cannot use this skill’ would be displayed.

Fixed an issue in Maple Auction’s sale tab where inventory slots that were not expanded were visible.

Fixed an issue where sometimes the auto screenshot function did not work properly.

Fixed an issue where certain profession crafting motions were displayed awkwardly.

Fixed an issue where you could see other character’s weather effects in maps you can only see yourself.

Fixed an issue where sometimes other character’s damage skins would be outputted as the base damage skin.

Fixed an issue where logging into the game after creating a character, the background music volume option in the settings did not apply.

KMS ver. 1.2.341 – MapleStory NEO: Signal!

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2020Neo.0

The first patch of the winter update, MapleStory NEO, has been released! Titled Signal, this patch contains the new level 260 area Cernium as well as various growth changes and the level cap increased to level 300! 

Overview

  • New Area <City of Gods, Cernium>
    • The city of gods, Cernium, has reappeared. What is happening in the city beyond the disappeared border?
  • Neo Growth Reorganization
    • The maximum character level has been increased to 300. The maximum damage limit and maximum meso limit have been increased.
    • In addition, the cumulative level up experience required from level 210~250 has been decreased by 20% and you will now gain increased experience from monsters which are the same level as you. The death penalty has been changed. Various changes have been made for faster growth!
  • Spring! Spring! Project
    • The Spring! Spring! Project continues, listening to the Voice of Mapler requests by players.
  • Neo Tera Burning Plus
    • This winter, gain 1+2 levels until level 200! Gain 2 Tera Burnings and get the 17 Star Unique Absolabs weapon!
  • Neo Burning World
    • Powerful growth support benefits, 2 Mega Burning characters, and abundant level up rewards await you in Burning World!
  • Neo Event
    • Neo Castle, a mysterious space created when Maple World and Grandis World combined! Enjoy the abundant events taking place in Neo Castle!

MapleStory NEO

MapleStory NEO

The MapleStory NEO update will take place over 3 patches:

  • Signal (December 17)
  • Chaser of Darkness, Kain (January 7)
  • Hotel Arcus (January 28)

The first patch will feature Cernium as a permanent level 260+ area, as well as the level cap increase to 300 and other growth-related changes. The second patch contains the new job, the Nova archer Kain. The third patch contains the new level 270+ area Hotel Arcus as well as the Chosen One Seren as a new boss.

Here’s the new cinematic video made for the NEO update, titled Archenemy!

And here’s the making video for the NEO theme, featuring Ha Hyun Woo who is a popular Korean singer!

New Area <City of Gods, Cernium>

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The border between worlds has disappeared and the city of gods, Cernium, has appeared. What ending will the resurrection of the ancient gods caused by the void of Transcendents bring?

Participation Requirements

  • Cernium (Before): Characters level 260 or higher who have completed the 5th job advancement and the ‘[The Day After] After That Day’ quest.
  • Cernium (After): Characters level 265 or higher who have completed the 5th job advancement and the ‘[Cernium (Before)] Cernium Becomes One’ quest.

Participation Method

  • Cernium (Before): Accept the ‘[Borderless] He is in Ereb’ quest through the lightbulb on the left side of your screen.
  • Cernium (After): Accept the ‘[Cernium (After)] Burning Sky’ quest through the lightbulb on the left side of your screen.

A special power to fight the monsters on the Grandis continent, Authentic Force has been added.

  • Authentic Force can be acquired by equipping special equipment, Authentic Symbols. You can combine Authentic Symbols to enhance them, and the higher level your Authentic Symbol, the more Authentic Force and main stat you will get. 
  • When you complete all the quests in Cernium and the ‘Another Power, Authentic Force’ quest, you will receive 1 Authentic Symbol: Cernium and you will be able to open the Authentic Symbol only equipment window.
  • Authentic Symbols can be enhanced up to level 11. The Authentic Force is increased by 10 per level.
  • Authentic Symbols give 500 main stat at level 1, which is increased to 2500 main stat at level 11. Demon Avengers and Xenon will receive stats based on their jobs.
  • Based on the difference between your character’s Authentic Force and monsters’ Authentic Force, 50%~125% of your damage will be applied and 100%~200% damage taken will be applied.
  • After completing the quests in Cernium, you can perform a daily quest for the Flame Priest in Cernium Square. When you complete it, you will receive 5 Authentic Symbols: Cernium.
  • After completing the quests in Burning Cernium, you can perform a daily quest for the Dawn Priest in Broken Cernium Square. When you complete it, you will receive 5 Authentic Symbols: Cernium.

New NPCs have been added to Cernium.

  • Douglas
  • Elvis
  • Flame Priest
  • Dawn Priest
  • Court Knight
  • Magne
  • Harold
  • Joe

New monsters have been added to Cernium.

  • Black Sun Infantry (Lv. 260)
  • Black Sun Archer (Lv. 260)
  • Monster Seagull (Lv. 261)
  • Flame Spirit (Lv. 262)
  • Wandering Scholar Ghost (Lv. 263)
  • Curious Scholar Ghost (Lv. 264)
  • Lef Infantry (Lv. 265)
  • Lef Magician (Lv. 265)
  • Lef Assassin (Lv. 266)
  • Lef Armored Soldier (Lv. 267)
  • Black Sun Bomber (Lv. 268)
  • Black Sun Magician (Lv. 269)

New items have been added.

  • Waiting for the Master of the Sword medal
  • Salvation is in Your Hands medal

A Cernium exploration related achievement has been added. In Cernium, Elite Bosses will not appear, Elite Champions will appear instead.

Click to view slideshow.

Here are Cernium’s maps.

Click to view slideshow.

Here are Burning Cernium’s maps.

Click to view slideshow.

Here are the new illustrations added.

NEO Growth Reorganization

The maximum character level has been increased from 275 to 300. The V Matrix’s maximum slots have been changed to 25.

The maximum damage limit has been increased to 150b and the maximum mesos limit has been increased from 30b to 100b.

The cumulative experience required to level up from 210~250 has been decreased by 20%.

The experience rewards of each Arcane River area’s final quests have been increased.

The number of Arcane Symbols acquired from Road of Vanishing and Chew Chew Island’s daily quests have been increased.

  • After completing all of Reverse City’s quests, Road of Vanishing’s daily quests rewards will be increased by 2x.
  • After completing all of Yum Yum Island’s quests, Chew Chew Island’s daily quest rewards will be increased by 2x.

The additional experience acquired from killing a monster with a level difference of 1 or less from your character has been increased from +10% to +20%.

The penalty upon character death has been changed.

  • Instead of losing experience, you will now have your experience acquired and drop rate decreased by 80% for a certain period of time.
  • The duration of the experience/drop rate reduction is based on the level of your character and is applied from 5~130 minutes.
  • The Safety Charm item’s effect has been changed to instantly remove the experience/drop rate reduction. Existing Safety Charms’ expiration dates have been changed to not expire.
  • Effects that decreased experience loss upon death have been changed to decrease the duration of the experience/drop rate reduction upon death.
  • When a character resurrects, your HP/MP will now be fully restored without having to use a separate item.

Certain stages in Monster Park have been improved and a new stage Lacheln has been added.

  • Monster Park: Road of Vanishing’s clear experience has been increased.
  • Monster Park: Chew Chew Island’s terrain has been improved.
  • Monster Park: Lacheln has been added. Only characters who have completed the Lacheln story quests can enter.

Level 200 Equipment Set

Chaos Dusk, Hard Dunkel, Jin Hilla, and Black Mage can now drop Arcane Shade equipment.

Maple Achievements

New achievements have been added.

Monster Collection

New monsters have been added to Monster Collection.

  • Victoria Island
    • Prickly Thorn Tree
    • Forest Howler
    • Night Howler
    • Deep Forest Wisp
    • Forest Warden
    • Night Warden
    • Blue Fountain Spirit
    • Deep Fountain Spirit
    • Unstoppable Straw Bundle
    • Dust Bundle
    • Plump Flower
    • Poison Flower
    • Earth Rabbit
    • Incense Rabbit
    • Tree Forest Bug
    • Rock Forest Bug
    • Dangerous Earth Rabbit
    • Murky Dangerous Incense Rabbit
    • Dangerous Tree Forest Bug
    • Dangerous Rock Forest Bug
    • Dangerous Ruin’s Attack Soldier A
    • Dangerous Ruin’s Defense Soldier B
    • Poisonous Dangerous Ruin’s Attack Soldier B
    • Dangerous Ruin’s Defense Soldier B
    • Ruin’s Giant Monster
  • Ludus Lake
    • Green Trixter
    • [★] Clock
    • [★] Dark Clock
    • Mateon
    • Plateon
    • Mechateon
    • Machine MT-09
    • Bernard Gray
    • Ultra Gray
    • New Gray White
    • New Gray Black
    • Drone White
    • Drone Black
    • Weakening Drone Black
    • Caoong
    • Wiper
    • Undead [★] New Gray White
    • [★] New Gray White
    • [★] New Gray Black
  • Arcane River
    • Tra
    • Avoiding Monto
    • Search Type T Drone A
    • Search Type T Drone B
    • Battle Type T Drone A
    • Battle Type T Drone B
    • Extinction Type T Drone A
    • Sticky Extinction Type T Drone B
    • Extinction Type T Drone B
    • Powerful Search Type T Drone A
    • Powerful Search Type T Drone B
    • Powerful Battle Type T Drone A
    • Powerful Battle Type T Drone B
    • Kumpider
    • Squirnon
    • Powerful Monkeyrog
    • Powerful Bushroom
    • Powerful Rhyton
    • Regenerating Powerful Stonepy
    • Powerful Stonepy
  •  

Spring! Spring! Project

Skill Descriptions

To increase skill description readability, skill tooltips have been widened.

Pendant Stat Difference Guide

When comparing rings and pendants, a guide has been added that tells you that you can click the mouse wheel to change the compared item.

You can now compare your equipped items with items that are linked in the chat.

Clean Slate Scroll Trade

All Slate Scrolls have been changed to Clean Slate Scrolls to remove the destruction chance upon failure. However, Cursed Slate Scrolls will still destroy items upon failure like before.

While Star Forcing items, if destruction protection can’t be used and is automatically removed, an alert will be outputted.

The V Matrix has been improved to make it easier to use.

  • The Core Lock feature has been added. Locked cores cannot be disassembled or used as enhancement material. You can unlock them by entering your second password.
  • The border colour of selected cores has been changed to make them easier to distinguish from newly acquired cores.
  • The Select All function has been added in Disassemble Mode. Clicking it will select all cores except for locked cores and currently equipped cores.
  • In Disassemble Mode, while you are selecting cores, if you click on an area that is not a core box, all selected cores will no longer be deselected.
  • In Disassemble Mode, selecting a certain number of Cores will now simply show the Core list.

Meso Market Changes

The Meso Market’s daily register limit has been increased to 20.

Meso Market trades have been changed to be shared among all characters in the same world.

  • You can check the details of trades in progress of other characters in the same world, as well as cancel or receive them.
  • For trades registered before this maintenance, mesos or Maple Points will be paid in bulk to the registered character.

Mu Gong's Soul Piece

You can now purchase Mu Gong’s Soul Pieces from the Mu Lung Dojo Point Shop. It costs 6000 points for 1 and you can buy 2 per week.

In the Maple Auction, when searching for Cash items, a new ‘Regular Item’ filter has been added to search for non-Label items.

Expired Pets

When a pet’s magic time ends, they will now be displayed in red in the inventory and equipment tab.

When using Premium Water of Life and Enriched Water of Life, you can click to select which pet you want to revive.

Boss Move

Boss Matching has been changed to Boss Move.

  • You can select the boss and difficulty and press the GO Button to be instantly moved to the boss entry waiting map on the current channel.
  • The boss party formation buff will no longer be given.

In boss battles, the party UI will now show your party members’ remaining Death Counts.

Certain boss monster entry waiting maps have been changed to allow you to go to the Cash Shop and change channels.

  • Lucid: Clocktower of Nightmares
  • Jin Hilla: Altar of Desire Entrance
  • Dunkel: Place Closest to the End

When you defeat a weekly or monthly boss, if there are two or more characters in the map (including yourself), pets have been changed to not automatically pick up items that are shared between party members.

Quick Move

The Collector NPC has been added to the Quick Move UI to sell boss crystals.

In Urus, you can no longer close the expedition UI using the Esc key.

Skin Information

You can now see your current character’s skin information in the Cash tab of the equipment window. In addition, they will now be shown in the order of hair, face, and skin.

The maximum number of in-game reports per Maple ID per day has been increased from 10 to 15.

Improvements and Bug Fixes

Skills

Fixed an issue where using skills that continuously pulled in enemies would sometimes cause the client to exit.

Fixed an issue where certain Aura type skill effects would appear in cutscenes where the character was not visible.

Fixed an issue where if Paladin used Blessed Hammer then got hit by Cygnus’ Dark Tornado, Blessed Hammer would not attack after it ended.

Fixed an issue where Dark Knight’s Reincarnation reactivation cooldown effect showed while it was activating.

Dark Spear Dark Knight’s Dark Spear’s attack interval has been slightly decreased.

Fixed an issue with Bowmaster’s Silhouette Mirage where skill effect transparency did not apply to certain skill actions.

Shadower’s Prima Critical’s skill description has been updated to match the current logic of not being affected by Combat Orders.

Fixed an issue where if Captain installed Battleship Bomber on stairs, the sound effect would stack and be outputted.

Fixed an issue where if Mikhail cast Rho Aias, party members could not use Vertical Shining Chase or Rope Connect.

Soul Master’s Cross the Styx’s hit sound effect has been changed.

Fixed an issue with Wind Breaker in Suu phase 2 and 3 where if you used Howling Gale on the created platforms and then the platforms disappeared, sometimes Howling Gale would fall off the map.

Fixed an issue with Phantom where if he stole Double Spiral and Screw Punch and used them, sometimes the client would exit.

Fixed an issue with Luminous’ Liberation Orb where if it was used in Balanced mode, the last attack would appear as Unbalanced.

Fixed an issue where Demon Slayer could use Demon Trace while on a rope.

Fixed an issue with Wild Hunter where if they used Drawback in Lucid and touched a stone statue, they could not move.

Fixed an issue with Mechanic’s Homing Missile where if they performed another action after casting it, Homing Missile would not fire.

Soul Resonance Angelic Buster’s Soul Resonance’s damage has been decreased from 730% to 146%, number of hits has been increased from 1 to 5, finish attack’s damage has been decreased from 3000% to 600%, number of hits has been increased from 1 to 5.

Fixed an issue where Angelic Buster could use Overdrive while not in Dress Up mode.

Fixed an issue where Zero’s Advanced Power Stomp did not activate the shockwave if you crouched after using it.

Fixed an issue where if Zero applied Critical Bind’s bleed damage on an Arcane Force Map, the effect that appears when you don’t have enough Arcane Force would be outputted.

Fixed an issue where Kinesis’ Psychic Instinct was applied even if you didn’t have Psychic Points.

Fixed an issue where if Kinesis used Psychic Move while using certain buff skills, the cooldown would not apply.

Kinesis’ Mental Purification’s skill description has been updated to match the current logic of giving 3 second resistance against status effects.

Fixed an issue where Kinesis could throw objects while collecting herbs/ores after using Psychic Tornado.

Fixed an issue where Adele’s Dike’s successful defense skill voice was not outputted.

Creeping Spectre A short use action has been added to Ark’s Spectre Control.

Fixed an issue with Ark’s Abyssal Recall where the damage would be outputted late to other characters.

Fixed an issue with Ark’s Escaped Nightmare where sometimes the reactivation cooldown would not be shown correctly.

Boss Monsters

Boss Urus

Urus’ Golden Time has been changed to 1pm~10:59pm.

Fixed an issue where sometimes if an Elite Champion was defeated, the failure message would still appear.

Fixed an issue where if you entered an Elite Boss bonus stage, the outputted timer would be different from the actual remaining time.

The buffs for defeating Horntail and Pink Bean will no longer be given.

You can no longer enhance items in the Urus entry waiting map.

Fixed an issue in Urus where only the pet names of other characters were visible. Fixed an issue where sometimes pets would not be activated.

Fixed an issue in The SEED’s Scarecrow where the lightning’s damage would be applied to the maximum even if it was not on the fire.

Von Bon’s teleport pattern will now be cancelled upon exiting.

Fixed an issue in Demian where using the altar would show a different gauge to other characters.

Fixed an issue in Black Mage phase 1 where the red lightning could sometimes be moved by skills that moved enemies.

Quests and Maps

Fixed an issue in quest cutscenes where sometimes the base UI would be displayed.

Fixed certain awkward terrain in Dragon’s Forest 3.

Fixed an issue in Cave of Life Entrance where the character would get stuck in certain terrain.

Fixed an issue in Exploring Locus East Path 2 where the Elite Boss bonus stage’s rewards would not appear.

Fixed an issue in Black Heaven Act 1 where you could move to the next stage without completing the stage mission in Orca’s inner world.

Fixed an issue with the ‘[Weekly Quest] Black Heaven Interior: Steel Generoid Chipset Delivery’ quest where the quest information had the wrong area.

Fixed certain terrain in Limen’s Place Closest to the End map.

Characters who have completed Arcane River – Limen’s final quest ‘[Limen] The One Beyond Destiny’ can now complete ‘[The Day After] After That Day’ quest which proceeds with each character’s story.

Fixed an issue in Cross World Party quests where job-specific consumable items were not given.

In Cross World Party Quests, pets’ hunger will no longer decrease. You can no longer use pet commands. Pets’ closeness will no longer change.

Fixed an issue in Sharenian’s Underground Culvert where sometimes pets would not be activated.

When a Luminous who has completed all of the story quests uses the Reverse Lantern, it will now disappear.

Fixed an issue with male Adele in the Final Call of the Sword quest where certain voice lines were not outputted.

Items

Fixed an issue with Genesis Lapis/Lazuli where they showed the applied set scroll from before growth.

Certain Cash equipment item images have been changed.

Fixed certain awkward images with the Maple Kandiva Bow.

Fixed an issue where the Bling Bling Monkey’s effect disappeared after riding a mount.

Fixed an issue where characters with the Purple Surfing Board equipped would appear differently in game and on the homepage.

The Transparent Shield item description has been updated to remove the line that said it made Blades transparent.

In the Cash Shop, you can now click the magnifying glass the top right of packages to see more detailed item information.

Fixed an issue with the Pink Red Panda pet where certain commands did not appear at specific levels.

In Reboot world, when using Rebirth Flames, information regarding the scissor limit will no longer be shown.

The new job Kain’s weapons and secondary weapons have been added.

Etc

Titles, chat bubbles, and quest notifications’ appearance location have been changed to appear naturally based on the equipment worn by the character.

Fixed an issue where certain buttons would overlap if you used the Monster Collection exploration UI while in combat.

In The SEED, Pet Guide: Toto will no longer drop.

Fixed an issue in The SEED 24F where the background music was not outputted.

Fixed an issue in The SEED 32F where monsters could not be attacked.

In The SEED 26F, the method to summon Orange Ancient Slime monsters has been changed.

  • Monsters will no longer be summoned if you drop Orange Slime Liquid on the burning altar.
  • You can now summon monsters by collecting the Orange Slime Liquid then talking to the burning altar.

Fixed an issue in Mu Lung Dojo where sometimes your ranking would not be registered after exiting.

In Mu Lung Dojo, certain monsters’ skill usage cycles have been changed. Fixed an issue where they could use other skills while using skills.

Experience coupons’ information text have been unified to the same format.

Fixed an issue in the guild window and alliance member list where sorting positions would cause ascending and descending order to be applied in reverse.

Fixed an issue where if you used a Megaphone in etc channels, channel 40 would be shown.

Kinesis

Kinesis’ character creation window’s image has been updated to use spine effects.

Fixed an issue in Star Force and Arcane Force maps where the minimap UI movement was awkward.

Fixed an issue in Flame Wolf where sometimes the ‘You cannot use this skill’ message would be displayed.

Fixed an issue in Maple Auction’s sale tab where inventory slots that were not expanded were visible.

Fixed an issue where sometimes the auto screenshot function did not work properly.

Fixed an issue where certain profession crafting motions were displayed awkwardly.

Fixed an issue where you could see other character’s weather effects in maps where you can only see yourself.

Fixed an issue where sometimes other character’s damage skins would be outputted as the base damage skin.

Fixed an issue where logging into the game after creating a character, the background music volume option in the settings did not apply.

Before sitting in a tradeable chair, the OK button in the pop-up window that appears has been changed so that it can only be clicked using the mouse.

KMS ver. 1.2.341(2)

Fixed an issue where you could not use consumable items during Pierre’s falling hat pattern.

Fixed an issue where if you went to Meisterville from Cernium through Quick Move, you would be moved to Henesys after you left.

Fixed an issue in Broken Cernium Square where using the Union Coin Shop would show incorrect item information and Union Coins.

The death penalty has been changed to apply only in regular maps.

Fixed an issue in the Maple One Card minigame where using the Hawkeye card would cause other players to draw only 1 card instead of 2.

In Reboot world, the Neo Meso Shop will no longer sell Karma Powerful Rebirth Flames.

In Reboot world, Safety Charms purchased in the Cash Shop will now be permanent. If there were any purchased after the December 17 patch, they will be changed to permanent after the January 7 patch.

Fixed an issue with the Pet Skill Scroll and Pet Name Tag where you could not select a desired pet to use them on.

Fixed an issue where the game would exit if you talked to the NPC Bartos with a pet whose magic time had expired in your inventory.

Cash Shop

Royal Hair and Face

The January Royal Hair Coupon is on sale from December 10 to January 20. The Trendy Royal Face Coupon has been updated as well.

Gold Apples

Gold Apples have been updated with new rewards.

  • Magnificent Lucid Soul
  • Deathroid (M/F)
  • Weak Cat Damage Skin
  • Alice and Rabbit Hat Chair
  • Play with me Pink! Chair
  • Cattail Choco Bear/Latte Bear Riding

MapleStory x BTS

MapleStory x BTS

The MapleStory x BTS collaboration sale will take place from December 17 to January 21. During this time, you can purchase special NX items designed by the members of the KPop group BTS!

BTS Hat PackageBTS Hat Package

First up is the [BTS] Hat Package for 20k NX. It contains 7 hats, each designed by a different member of BTS. The Time Together with Maple hat, designed by Jimin, shows the number of days since your character was created!

You can also buy each hat separately for 3,900 NX, only in the Cash Shop.

BTS Army Bomb PackageBTS Army Bomb Package

Next is the [BTS] Army Bomb Package for 20k KRW. 

BTS Black Swan Compact PackageBTS Black Swan Compact Package

And finally, the [BTS] Black Swan set. This one is available in a few different packages. The cheapest is the [BTS] Black Swan Compact Package for 20k KRW. It includes the hat, overall, cape, weapon, and effect.

BTS Black Swan Master PackageBTS Black Swan Master Package

The [BTS] Black Swan Master Package for 50k KRW includes the Compact Package, as well as the shoes, gloves, earrings, name tag ring, chat bubble ring, the Black Swan Damage Skin (Unit), the Black Swan medal (6 all stats, 613 HP/MP, 3 attack/magic attack, 613 defense) and the Black Swan title (10% experience, 15 attack/magic attack, 15 all stats, 10% boss damage, 10% defense ignore, 750 HP/MP, 30 Star Force, 50 Arcane Force, stats expire in 30 days).

BTS Signature Package

The [BTS] Signature Package for 100k KRW is the most expensive and the biggest. It contains the Hat Package, the Black Swan Master Package, the Army Bomb Package, and the Castle Swan chair.

Royal Style

The Maple Royal Style Coupon will be on sale from ? to ?

There are some new items such as the Squirrel Bear Explorer set.

It also has the 93rd Special Label: Silver Bell set. If you collect all 5 pieces, you’ll get the Winter Silver Bell Chair.

MapleStory NEO

Neo Castle

Neo Castle

Neo Castle Event

Neo Castle, a mysterious space created when Maple World and Grandis World combined! Enjoy the abundant events taking place in Neo Castle! This event will take place from December 17 to February 24.

You can participate by accepting the “[NEO] Mysterious Castle on the Sea <Neo Castle>” quest. After doing so, you can begin to collect Neo currency from various events at Neo Castle.

  • Neo Stones (300 per day per character)
  • Neo Gems (100 per day per character)
  • Neo Cores (up to 400 per week per world)

NEO Tera Burning Plus

Neo Tera Burning Plus

The NEO Tera Burning event will run in two separate seasons. The first is December 17 to January 27 and the second is January 28 to March 10.

Creating Tera Burn

When you create a new character during this event, you can choose to make them a Tera Burning character! Note that you can only do this once per Maple ID per season of the event. This means you can create two Tera Burning characters in total, one during each season. 

Characters can only become Tera Burning characters when they are created. You cannot change your Tera Burning character but if you delete it, you can make another one. You cannot Tera Burn the new job Kain or Zero.

The main benefit of a Tera Burning character is the ability to gain two extra levels per level up. This effect will take place until level 200!

Tera Burning Level Up Rewards

When your Tera Burning character is created, it will receive a Snail pet lasts for 30 days. It comes with meso loot, item loot, auto loot, and auto HP/MP. You cannot use the Water of Life on it.

At level 30, you’ll receive the Level 30 Equipment Box which is self-explanatory.

At level 100, you’ll receive the Legendary Secret Box which when opened will reward you with 8 Mastery Boxes and a full Black set.

At level 150, you’ll receive the Expiring Root Abyss Set Box which when opened will reward you with a full level 150 Root Abyss set. These items will have Epic potential and 12 stars, but will expire in 90 days.

At level 200, you’ll receive the Eternal Flame title which gives 15 all stats, 15 attack/magic attack, 10% boss damage, 10% defense ignore, 750 HP/MP, 10% bonus experience and 30 Arcane Force. The title can only be used after completing the 5th job advancement and its stats will expire in 30 days.

Reaching level 200/205/210 will reward you with extra items. These rewards can only be claimed once per Maple ID per season of the event.

  • Level 200: 20 Core Gemstones
  • Level 205: 20 Core Gemstones, 2 Experience Core Gemstones
  • Level 210: 50 Core Gemstones, 3 Experience Core Gemstones, Eternal Flame Ring Voucher

The Eternal Flame Ring gives 40 all stats, 4000 HP/MP, and 25 attack/magic attack. It is untradeable and comes Unique on reveal.

There is one final reward for reaching level 220 on a Tera Burning character. This reward can only be claimed once per Maple ID for the entire event, so only one of your Tera Burning characters can receive it.

  • Level 220: Choice between an Absolabs Weapon Box (17 star unique Absolabs weapon) or Dominator Pendant Box (15 star unique Dominator Pendant)

NEO Burning World

Neo Burning World

Burning, Burning 2, and Burning 3 will be open from December 17 to February 25. From February 25 to March 10, you will be able to World Leap your characters from this world to other worlds.

Burning Skill

Burning World is a time-limited special world which gives various benefits for rapid growth. All characters in Burning World will receive the special Burning skill while they are in the world, which gives:

  • 1.5x experience
  • 50 attack/magic attack
  • 30% damage to regular monsters
  • 30% damage to boss monsters
  • 30% critical rate
  • 30% critical damage

In Burning World, you can create up to 2 Mega Burning characters, who will have the following benefits:

  • +2 levels for each level up, up to level 130
  • Snail pet (30 days)
  • Level 30 Equipment Box
  • Legendary Secret Box
    • Black Hat
    • Black Cape
    • Black Suit
    • Black Weapon Box
    • Black Secondary Weapon Box
    • 8 Mastery Boxes
  • Keep on Burning title
  • BURNING medal
  • 10th Anniversary White Armor Set Box
  • Teleport World Map (30 days)
  • Equip/Use/Etc./Set-up inventories expanded to 56 slots

Zero Character Creation

In Burning World, if you have a level 100 or higher character, you can also create a Zero! However, you cannot burn a Zero.

Burning World Missions

Also in Burning World, you will receive the following rewards when you reach certain levels. These can only be claimed once per Maple ID.

  • Level 130: 5 2x Experience Coupons (1 Hour), 1000 Power Elixirs
  • Level 160: Aquatic Letter Eye Accessory, Condensed Power Crystal, Silver Blossom Ring, Dea Sidus Earrings, Golden Clover Belt
  • Level 200: Experience Coupon Box (gives 2 2x Experience Coupons (1 Hour) when used, can be used only once per day, can be used a total of 15 times)

In Burning World, you cannot purchase the following items from the Cash Shop:

  • Character Slot Expansion Coupon
  • 4/8 Slot Storage Expansion Coupon
  • House Wedding Ticket

The following features are not available in Burning World:

  • Meso Market
  • Transferring Link Skills
  • Maple Union
  • Monster Collection

Burning World Schedule

After February 25, you will no longer be able to train your characters in Burning World. Instead, you’ll be able to World Leap up to 6 characters (at least level 130) to any other world (except Reboot/Reboot 2).

Note: When you World Leap, your saved Neo Cores and cumulative number of Neo Cores acquired information will not be transferred.

Burning World Leap

If you haven’t moved your characters by March 10, they will be deleted along with their items and Cash items.

Burning World Leap Bera and Aurora

To encourage users to move to Bera or Aurora, if you decide to move your characters to those worlds, you will receive a special gift.

  • 2 Experience Core Gemstones (once per world)
  • 100 Selective Arcane Symbol Vouchers (once per world)
  • Selective Neo Growth Potion Voucher (once per world)
  • Burning skill (once per character, lasts for 30 days)
    • 1.5x experience
    • 50 attack/magic attack
    • 30% damage to regular monsters
    • 30% damage to boss monsters
    • 30% critical rate
    • 30% critical damage

When you use the Selective Neo Growth Potion Voucher, you can choose one of 3 options:

  • 4 Neo Growth Potions 1
  • 2 Neo Growth Potions 2
  • 1 Neo Growth Potions 4

Lune’s Magic Orb

Lune's Magic Orb

The Lune’s Magic Orb event runs from December 17 to January 6.

Lune

Lune is a beautiful spirit born together with Neo Castle! Acquire Neo Stones through Lune’s mysterious magic orb! You can talk to Lune to receive the Lune’s Magic Orb skill.

When you enter a map with monsters around your level, the skill will automatically activate. When you kill monsters around your level, you’ll have a chance to acquire Erda or Giant Erda, which will be absorbed by the magic orb.

When you acquire an Erda, you will receive 1 Neo Stone, and the magic orb’s Erda will fill up by 5%. When you acquire a Giant Erda, you will receive 1 Neo Stone and the magic orb’s Erda will be filled up.

When the magic orb’s Erda is full, you will receive its power, and for 30 seconds, Neo Stones will have a 100% chance to drop (up to 30).

If you leave the map while receiving the magic orb’s power it will be cancelled. If you reach your daily limit of Neo Stones, the Lune’s Magic Orb skill will be deactivated.

Leo’s Expedition Journal

Leo's Expedition Journal

The Leo’s Expedition Journal event runs from December 17 to February 24.

Leo

Leo has many questions about the outside world! Every week, complete an expedition journal with Leo to receive Neo Stones! You can begin by talking to Leo in Neo Castle or by accepting the quest through the icon on the left side of your screen.

Expedition Journal Missions

The expedition journal consists of 4 missions which you must complete in order. You can open it and press the Start Expedition button to begin. When you’re done, you can press the Expedition Complete button to receive the reward and proceed tothe next mission.

The progress of your expedition journal is shared between all characters in the world and it resets every Thursday at 10 AM.

Mission Rewards

  1. Defeat 10,000 monsters within your level range – 100 Neo Stones
  2. Defeat 20 Elite Monsters & Champions – 100 Neo Stones
  3. Use a Rune 7 times – 200 Neo Stones
  4. Clear Pollo & Fritto 5 times – 400 Neo Stones

The Neo Stones you get from this event do not count towards your daily limit. The missions can only be completed once per week per world.

Neo Crystal Challenge

Neo Crystal Challenge

The Neo Crystal Challenge runs from December 17 to January 27.

Cartalion

Participate in the Neo Crystal Challenge that Cartalion has prepared to prove your strength! Collect Crystal Points to receive Growth Potions!

You can talk to Cartalion after collecting 300 Neo Stones in one day to enter the Neo Crystal Challenge

Crystal Challenge

When you enter, you will have 2 minutes to attack crystal monsters. There are a total of 12 stages, and the next stage will begin when you defeat all of the balloons. As the stages increase, the level, defenses, and health of the enemies will grow higher.

Crystal Challenge Results

You will get Crystal Points based on your score. You can get up to 1500 Crystal Points per day per world. You can try as many times as you want, and if you beat your daily high score, you can receive any additional Crystal Points you missed the last time. Your Crystal Points are shared by all characters in the same world.

Crystal Challenge Rewards

You can talk to Cartalion to spend your Crystal Points to buy Growth Potions. You can buy multiple of the same potion if you have enough points.

  • Neo Growth Potion 1 (5,000 points)
  • Neo Growth Potion 2 (10,000 points)
  • Neo Growth Potion 3 (15,000 points)
  • Typhoon Growth Potion (30,000 points)
  • Maximum Growth Potion (40,000 points)

The Neo Growth Potion 1 gives 1 level for characters level 200~209. The Neo Growth Potion 2 gives 1 level for characters level 210~219. The Neo Growth Potion 3 gives 1 level for characters level 220~229. The Typhoon Growth Potion gives 1 level for characters level 230~239. The Maximum Growth Potion gives 1 level for characters level 240~249.

Maple One Card

Maple One Card

The Maple One Card event will run from December 17 to January 6.

You can talk to Maru to register for Maple One Card, a minigame where up to 4 players fight to get rid of all of their cards first.

Maple One Card Rewards

At the end of the game, you will receive Neo Gems based on your ranking.

  • 1st place: 40 Neo Gems
  • 2nd place: 20 Neo Gems
  • 3rd place: 15 Neo Gems
  • 4th place: 10 Neo Gems

You can participate if you have reached your daily limit of Neo Gems, but you will not acquire any more.

Rainbow Rush

NEO Rainbow Rush

The Rainbow Rush event will run from December 17 to February 24.

Pia

You can talk to Pia to play Rainbow Rusha minigame where you can run through a beautiful rainbow road on the Snow Reindeer and collect Neo Gems!

Rainbow Rush

Use the left and right arrow keys to avoid the obstacles while running on the three paths. The farther you go, the faster you’ll go. At the end of the game, you will receive Neo Gems based on your distance.

You can participate if you have reached your daily limit of Neo Gems, but you will not acquire any more.

Heart Pounding Christmas Neo

The Heart Pounding Christmas Neo event runs from December 23 to December 28.

A heart pounding Christmas has arrived without fail! Decorate the Christmas tree to receive generous gifts!

You can talk to Cassandra after collecting 300 Neo Stones in one day to begin the mission. Cassandra will give you a hint about a tree ornament that you must find. You’ll receive a reward for each day you participate in this event, up to 3 days. The mission can only be completed once per day per world.

  • Christmas Tree Decoration Day 1: Rudy’s Hat, 100 Neo Stones Voucher
  • Christmas Tree Decoration Day 2: Rudy’s Outfit, 100 Neo Stones Voucher
  • Christmas Tree Decoration Day 3: Heart Pounding Christmas Tree Chair, 100 Neo Stones Voucher

Neo Stone Shop

Neo Stone Shop

The Neo Stone Shop event runs from December 17 to February 28.

Stone Shops

Help Lune and Leo to collect Neo Stones and enjoy the Neo Stone Shops which have a lot of items to help you grow your character and enhance your items.

You can talk to Aisha to spend your Neo Stones in the Growth Neo Stone Shop. You can talk to Mayal to spend your Neo Stones in the Enhancement Neo Stone Shop

Based on your cumulative total number of Neo Stones acquired, you will be able to purchase more items. This total is shared between all characters in the same world, but the Stage 2 shops will only be available after January 7 and the Stage 3 shops will only be available after January 28.

Growth Neo Stone Shop (Aisha)

  • Stage 1
    • 2x Experience Coupon (15 minutes) (30 stones) [limit of 2 per day]
    • 100 Power Elixirs Voucher (5 stones) [unlimited]
    • 1 Day Teleport World Map Voucher (15 stones) [limit of 1 per day]
    • 7 Day Pendant Slot Expansion Coupon (60 stones) [limit of 1 per week]
    • Personality Growth Potion (300 stones) [limit of 2]
    • Selective 8 Slot Expansion Coupon (50 stones) [limit of 20]
    • Character Slot Expansion Coupon (200 stones) [limit of 5]
    • AP Reset Scroll (50 stones) [limit of 1]
    • Mastery Book 20 (10 stones) [unlimited]
    • Mastery Book 30 (20 stones) [unlimited]
    • Open Job Advancement Coin (500 stones) [limit of 1]
    • 7 Monster Life Gems Voucher (20 stones) [limit of 3 per week]
    • Infinite Fatigue Potion (10 stones) [limit of 1 per day]
    • Mysterious Monster Egg (200 stones) [limit of 3]
    • Arcane Symbol: Road of Vanishing (30 stones) [limit of 50]
    • Arcane Symbol: Chew Chew Island (30 stones) [limit of 50]
    • Arcane Symbol: Lacheln (50 stones) [limit of 50]
    • Arcane Symbol: Arcana (50 stones) [limit of 50]
    • Arcane Symbol: Morass (70 stones) [limit of 50]
    • Arcane Symbol: Esfera (70 stones) [limit of 50]
    • Core Gemstone (70 stones) [limit of 20]
    • Special Medal of Honour (100 stones) [limit of 10]
  • Stage 2 (requires a cumulative total of 5,000 Neo Stones acquired)
    • Extreme Growth Potion (200 stones) [limit of 10]
    • Mysterious Arcane Symbol Box (160 stones) [limit of 10]
    • Mysterious Special Medal of Honour Box (320 stones) [limit of 5]
    • Mysterious Core Gemstone Box (230 stones) [limit of 10]
  • Stage 3 (requires a cumulative total of 15,000 Neo Stones acquired)
    • 10 Arcane Symbols: Road of Vanishing Package (300 stones) [limit of 10]
    • 10 Arcane Symbols: Chew Chew Island Package (300 stones) [limit of 10]
    • 10 Arcane Symbols: Lacheln Package (500 stones) [limit of 10]
    • 10 Arcane Symbols: Arcana Package (500 stones) [limit of 10]
    • 10 Arcane Symbols: Morass Package (700 stones) [limit of 10]
    • 10 Arcane Symbols: Esfera Package (700 stones) [limit of 10]
    • 10 Special Medals of Honour Package (1000 stones) [limit of 2]
    • 10 Core Gemstones Package (700 stones) [limit of 5]
    • Experience Core Gemstone (1000 stones) [limit of 3]
    • Chaos Circulator (1200 stones) [limit of 3]
    • Legendary Circulator (4000 stones) [limit of 1]

All items in this shop are untradeable except for the Open Job Advancement Coin which is can be put into the storage.

All items’ purchase limits in the Stage 1 shop are per character except for the Selective 8 Slot Expansion Coupons, Character Slot Coupons, 7 Monster Life Gems Vouchers, and Mysterious Monster Eggs. All items’ purchase limits in the Stage 2 and 3 shops are per world.

The Legendary Circulator is a new type of Circulator which instantly raises your Ability’s rank to legendary when used.

Enhancement Neo Stone Shop (Mayal)

  • Stage 1
    • Event Ring Only Meister Cube (100 stones) [limit of 100]
    • 100% Epic Potential Scroll (300 stones) [limit of 5]
    • 100% Special Additional Potential Scroll (300 stones) [limit of 5]
    • 100% Golden Hammer (60 stones) [limit of 20]
    • 60% Innocent Scroll (50 stones) [limit of 20]
    • Gold Potential Stamp (20 stones) [limit of 20]
    • Special Additional Potential Stamp (30 stones) [limit of 20]
  • Stage 2 (requires a cumulative total of 5,000 Neo Stones acquired)
    • 100% Pet Equipment Attack Scroll (700 stones) [limit of 10]
    • 100% Pet Equipment Magic Attack Scroll (700 stones) [limit of 10]
    • Karma Eternal Rebirth Flame (200 stones) [limit of 20]
    • Karma Powerful Rebirth Flame (70 stones) [limit of 20]
    • 100% Clean Slate Scroll (300 stones) [limit of 5]
    • Karma Craftsman’s Cube (100 stones) [limit of 15]
    • Karma Meister Cube (150 stones) [limit of 30]
    • Strange Additional Cube (100 stones) [limit of 30]
  • Stage 3 (requires a cumulative total of 15,000 Neo Stones acquired)
    • 100% Karma Unique Potential Scroll (5000 stones) [limit of 1]
    • 100% Level 160 17 Star Force Enhancement Scroll (7000 stones) [limit of 1]
    • Selective Event Ring Voucher (3500 stones) [limit of 5]

All items in this shop can be put into the storage except for the Event Ring Only Meister Cubes and the Selective Event Ring Voucher which are untradeable.

All items’ purchase limits in this shop are per world.

Event Ring Ticket and Legendary Circulator

The Selective Event Ring Voucher lets you choose one of three event rings: the Tenebris Expedition Ring, the Glorion Ring: Supreme, and the Awake Ring.

The Legendary Circulator instantly raises your Ability’s rank to Legendary.

Neo Gem Shop

Neo Gem Shop

The Neo Gem Shop event runs from December 17 to February 28.

Karin

Collect Neo Gems through fun minigames to buy a variety of beautiful, specially selected cosmetic items!

You can talk to Karin to spend your Neo Gems in the Neo Gem Shop. You can also talk to them to trade 5 Neo Stones for 1 Neo Gem.

  • Aurora Damage Skin (Unit) (1500 gems) [limit of 1]
  • Neo Castle Outfit Set Box (1500 gems) [limit of 1]
  • Luneroid Voucher (1500 gems) [limit of 1]
  • Leoroid Voucher (1500 gems) [limit of 1]
  • Neo Castle Chair (1000 gems) [limit of 1]
  • Sea Sculpture Chair (500 gems) [limit of 1]
  • Aurura Jewel Riding (Permanent) Voucher (1000 gems) [limit of 1]
  • Plump Snowman Riding (Permanent) Voucher (500 gems) [limit of 1]
  • Random Damage Skin Box (200 gems) [unlimited]
    • Snowflake Damage Skin (5%)
    • Lovely Damage Skin (7%)
    • Space Damage Skin (7%)
    • Rainbow Cloud Damage Skin (7%)
    • Night Sky Damage Skin (10%)
    • Monster Damage Skin (10%)
    • Snow Blossom Damage Skin (12%)
    • Keyboard Warrior Damage Skin (12%)
    • Ice Piece Damage Skin (15%)
    • Latte Damage Skin (15%)
  • Selective Job Damage Skin Box (500 gems) [unlimited]
    • Holy Damage Skin
    • Demonic Damage Skin
    • Poison Flame Damage Skin
    • Blue Strike Damage Skin
    • Heroes Phantom Damage Skin
    • Heroes Mercedes Damage Skin
    • Light and Darkness Damage Skin
    • Fury Damage Skin
    • Mecha Damage Skin
    • Solunar Damage Skin
    • Chess Damage Skin
    • Transcendent of Time Damage Skin
    • Superstar ★ Damage Skin
    • Sky Damage Skin
    • Hybrid Damage Skin
    • ARK Damage Skin
    • Cadena Damage Skin
    • Illium Damage Skin
    • Pathfinder Damage Skin
    • Serpent Damage Skin
    • Shadow Damage Skin
    • Hoyoung Damage Skin
  • Damage Skin Storage Slot Expansion Coupon (200 gems) [limit of 5]
  • 40 Slot Chair Bag (500 gems) [limit of 1]

All items in this shop  are untradeable. All items’ purchase limits in this shop are per character.

Neo Force/Neo Core Shop

Neo Core Shop

The Neo Force and Neo Core Shop events run from December 17 to February 28.

Neo Cores

Defeat bosses to collect Neo Cores to grow stronger and get rare items prepared for the strongest players! 

You can acquire Neo Cores by defeating weekly bosses then talking to the Collector in Neo Castle. You can only receive Neo Cores for each weekly boss once per world and you can only acquire up to 400 per week. The amount of Neo Cores that you can acquire will be reset every Thursday at 12 AM. The amount of Neo Cores acquired is shared within the world.

The stronger weekly bosses you can defeat, the more Neo Cores you’ll acquire. Based on your cumulative total number of Neo Cores acquired, you will be able to purchase more items and the level of your Neo Force skill will be increased.

The amount of Neo Cores acquired per weekly boss are:

  • 5 Neo Cores
    • Hard Hilla
    • Chaos Pink Bean
    • Easy Cygnus
    • Normal Cygnus
  • 10 Neo Cores
    • Chaos Zakum
    • Chaos Pierre
    • Chaos Von Bon
    • Chaos Bloody Queen
  • 20 Neo Cores
    • Hard Magnus
    • Chaos Vellum
  • 30 Neo Cores
    • Chaos Papulatus
    • Normal Suu
    • Normal Demian
    • Easy Lucid
  • 40 Neo Cores
    • Normal Lucid
    • Normal Will
    • Normal Dusk
    • Normal Dunkel
  • 60 Neo Cores
    • Hard Demian
    • Hard Suu
    • Hard Lucid
    • Hard Will
  • 70 Neo Cores
    • Chaos Dusk
    • Hard Dunkel
    • Jin Hilla
  • Neo Force

When your cumulative total number of Neo Cores acquired reaches certain amounts, you can talk to the Collector to obtain and power up your Neo Force skill. The Neo Force skill has 8 levels, and will be available until March 10.

  • Level 1: 100 Cores
  • Level 2: 200 Cores
  • Level 3: 400 Cores
  • Level 4: 800 Cores
  • Level 5: 1200 Cores
  • Level 6: 1800 Cores
  • Level 7: 2400 Cores
  • Level 8: 3000 Cores

At level 8, the Neo Force skill gives 20% damage to normal monsters, 10% experience, 40 Star Force, 40 Arcane Force, 20% critical rate, 20 attack/magic attack, 30% defense ignore, 30% damage to boss monsters, 40 all stats, and 2000 HP/MP.

Collector

You can talk to the Collector to spend your Neo Cores in the Neo Core Shop.

Stage 1

  • Additional Cube Voucher (40 cores) [limit of 5]
  • Arcane River Droplet Stone (20 cores) [limit of 50, Reboot only]
  • Primal Droplet Stone (20 cores) [limit of 50, Reboot only]
  • Karma 60% Incredible Chaos Scroll of Goodness (10 cores) [limit of 30]
  • Karma Powerful Rebirth Flame (7 cores) [limit of 10]
  • Karma Eternal Rebirth Flame (20 cores) [limit of 10]
  • Karma Black Rebirth Flame (70 cores) [limit of 5]

Stage 2 (requires a cumulative total of 2,000 Neo Cores acquired)

  • 5 Additional Cubes Package (200 cores) [limit of 2]
  • 5 Karma Powerful Rebirth Flames Package (35 cores) [limit of 5]
  • 5 Karma Eternal Rebirth Flames Package (100 cores) [limit of 5]
  • 5 Karma Black Rebirth Flames Package (350 cores) [limit of 2]
  • Karma 100% Premium Pet Equipment Attack Scroll (500 cores) [limit of 8]
  • Karma 100% Premium Pet Equipment Magic Attack Scroll (500 cores) [limit of 8]
  • Karma 100% Premium Accessory Attack Scroll (500 cores) [limit of 5]
  • Karma 100% Premium Accessory Magic Attack Scroll (500 cores) [limit of 5]

All items in this shop can be put into the storage. All items’ purchase limits in this shop are per world.

Neo Meso Shop

Neo Meso Shop

The Neo Meso Shop runs from December 17 to February 28. 

Mashoor

You can talk to Mashoor to spend your mesos in the Neo Meso Shop, filled with rare and powerful items.

Based on your cumulative total number of Neo Stones acquired, you will be able to purchase more items. This total is shared between all characters in the same world, but the Stage 1 shop will only be available after January 7 and the Stage 2 shop will only be available after January 28.

Meso Shop Stage 1 Items

Stage 1 (requires a cumulative total of 5,000 Neo Stones acquired)

  • Karma Eternal Rebirth Flame (50m mesos) [limit of 40]
  • Karma Powerful Rebirth Flame (15m mesos) [limit of 40]
  • Selective Marble Skin Care Coupon (500m mesos) [limit of 5]
  • Selective Event Android Coupon (300m mesos) [limit of 5]
  • Bean Chicken Set Box (300m mesos) [limit of 1]
  • Sky Blue Bear Set Box (300m mesos) [limit of 1]
  • Special Gardener Set Box (300m mesos) [limit of 1]
  • Luck Filled Set Box (300m mesos) [limit of 1]
  • Playful Outfit Set Box (500m mesos) [limit of 1]
  • Taiyaki Riding (Permanent) Voucher (500m mesos) [limit of 1]
  • Strange Cube (500k mesos) [limit of 100, Reboot only]
  • Arcane River Droplet Stone (50m mesos) [limit of 50, Reboot only]
  • Primal Droplet Stone (50m mesos) [limit of 50, Reboot only]

Meso Shop Stage 2 Items

Stage 2 (requires a cumulative total of 15,000 Neo Stones acquired)

  • Karma 100% Level 160 17 Star Force Enhancement Scroll (1.5b mesos) [limit of 1]
  • Karma 60% Incredible Chaos Scroll of Goodness (35m mesos] [limit of 50]
  • Karma 100% Premium Accessory Attack Scroll (1b mesos) [limit of 5]
  • Karma 100% Premium Accessory Magic Attack Scroll (800m mesos) [limit of 5]
  • Karma 100% Premium Pet Equipment Attack Scroll (1b mesos) [limit of 10]
  • Karma 100% Premium Pet Equipment Magic Attack Scroll (800m mesos) [limit of 10]
  • Fairy Heart (2b mesos) [limit of x1]
  • Android Ear Sensor Clip (700m mesos) [limit of 1]
  • Soft Petal Skin Android Change Coupon (800m mesos) [limit of 1]
  • Blush Petal Skin Android Change Coupon (800m mesos) [limit of 1]
  • Saint Luminous Set Voucher (1b mesos) [limit of 3]
  • Murmur Feathers Voucher (1.5b mesos) [limit of 3]
  • Spirit Nine Tails Voucher (1.5b mesos) [limit of 3]
  • Freshman School Look Headband (1.5b mesos) [limit of 3]

All items in this shop can be put into the storage except for the Karma 100% Scrolls, the Fairy Heart, the Android Ear Sensor Clip, and the Android Skin Change Coupons which are untradeable. All items’ purchase limits in this shop are per world.

Sunday Maple

Sunday Maple

The Sunday Maple event will take place on December 20, December 27, and January 3.

On December 20, the following benefits will take place:

  • 2x experience from Pollo/Fritto portals
  • 2x experience from Flame Wolf
  • 2x acquisition rate and daily limit of Neo  Stones and Neo Gems

On December 27, the following benefits will take place:

  • ?

On January 3, the following benefits will take place:

  • ?

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